Hello! Second time poster here.
Plugin idea is for GR150 when party is made of wizard/barbarian/monk/necromancer.
I will play the barbarian. I need to see wizard Convention of Elements on my screen in big size.
Stone wrote a plugin that works great and can serve as the starting point for this modification.
I want it to look like his plugin, but his plugin will only show me the wizard COE when I am on my wizard.
I need to change his plugin to work the same and show the wizard COE big on my screen when I am playing barbarian as well.
Below is some lines of code from Stone's WizCOEBuffPlugin .
Here is a link to the full source of Stone's Plugin which I am trying to modifypublic void PaintTopInGame(ClipState clipState)
{
if (clipState != ClipState.BeforeClip) return;
if (HideWhenUiIsHidden && Hud.Render.UiHidden) return;
if (Hud.Game.Me.HeroClassDefinition.HeroClass != HeroClass.Wizard) return;
foreach (var player in Hud.Game.Players)
{
if (player.IsMe)
{
if (!player.HasValidActor) continue;
var buff = player.Powers.GetBuff(430674);
if ((buff == null) || (buff.IconCounts[0] <= 0)) continue;
var classSpecificRules = GetCurrentRules(player.HeroClassDefinition.HeroClass);
StoneEplugins/WizCOEBuffPlugin.cs at master . mumungan/StoneEplugins . GitHub
STONE's plugin shows the Wizard's COE when you are the Wizard.
I need a plugin that shows the Wizard's COE when I am not the wizard.