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Contributor
[ENG] Player Power Set
- Icon if equiped with nemesis
- Icon for the main set for DPS
update v2
- add customize for icon size, location offset
update v3
- re-formula the size, location
- add background for set power
- add a shield if no main set power (ZDPS??)
update v3.1
- fix monk's monkey king set
update 4
- add Flavor of Time
- add new LoD gem
update v5
- add 2 new set for monk, sader
- add option to show extend power (Area Damage / Stricken / Boyarsky / Executioner)
public bool showExtend { get; set; } = true;
update v6
- add support for new 3 sets
- add option to show the remaining XP bonus
- can show max gr when point at the portrait
update v7
- add support for new 2 sets
- extend power now can customize for different / future need
PS: this should be the last update unless there is new main power source (may be blackthorn in future?)
Set Power.jpg
Power.jpg
Copy to TurboHUD\plugins\DAV
[C#] DAV_NecroPetPlugin - Pastebin.com
Last edited by s4000; 06-24-2020 at 07:07 AM.
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Post Thanks / Like - 8 Thanks
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Active Member
Nice plugin as always s4, I have found code to increase/decrease icon
var width = portrait.Left * 2.2f;
but can I move the Nemesis icon just a bit down ? Ypos
It is overlayin player name >
I have builds with more than 1 set equipped, and noticed it gets info from primary 6piece bonus, wonder if its possible to add LoN (Legacy of Nightmares) icon for LoN players equiped with rings or with buff (Seasonal)
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Contributor
No idea for season, but it works for lon in non season
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Contributor
update v2
- add customize for icon size, location offset
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Contributor
update v3
- re-formula the size, location
- add background for set power
- add a shield if no main set power (ZDPS??)
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Active Member
Originally Posted by
s4000
update v3
- re-formula the size, location
- add background for set power
- add a shield if no main set power (ZDPS??)
somehow when using LoN Dps/ Znec (Pestilence4p) / zBarb (Raekor4p) is showing Set Shield from armory
Screenshot_4.png
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Contributor
mini update to fix monk's monkey king set
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Contributor
update 4
- add Flavor of Time
- add new LoD gems (use gem of trapped as dont know the new gem texture id)
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Active Member
Originally Posted by
s4000
...
- add new LoD gems (use gem of trapped as dont know the new gem texture id)
Unique_Gem_023_x1
"When you reach the top, get ready to drop!"
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Contributor
Where can I see the texture ID?
Originally Posted by
BeeAntOS
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Active Member
Originally Posted by
s4000
Where can I see the texture ID?
Sorry, it's my fault... I thought the texture ID should be "Unique_Gem_023_x1".
"When you reach the top, get ready to drop!"
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Contributor
Originally Posted by
BeeAntOS
Sorry, it's my fault... I thought the texture ID should be "Unique_Gem_023_x1".
FYI, texture ids are like this. Somebody posted them recently but I did not grab the link (just the pic).
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Post Thanks / Like - 1 Thanks
BeeAntOS (1 members gave Thanks to JarJarD3 for this useful post)
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Contributor
we can't use that unless KJ add the code in the interface (hope he will update soon)
Originally Posted by
BeeAntOS
Sorry, it's my fault... I thought the texture ID should be "Unique_Gem_023_x1".
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Contributor
updated
- get the new gems texture
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Contributor
update v5
- add 2 new set for monk, sader
- add option to show extend power (Area Damage / Stricken / Boyarsky / Executioner)