[v9.0] RunStatsPlugin menu

These ads disappear when you log in.

Page 7 of 7 FirstFirst ... 34567
Results 91 to 98 of 98
  1. #91
    User5981's Avatar First Dev On The Internet CoreCoins User
    Reputation
    352
    Join Date
    Aug 2017
    Posts
    742
    Thanks G/R
    29/333
    Trade Feedback
    0 (0%)
    Originally Posted by NopeyBoii View Post
    Nice seems to work.. Would make sense to update the link on this post wouldn't it? ^^
    The plugin author RazorFish isn't around that's why I'm doing some sort of maintenance but I can't edit his 1st post.
    Supported version for all Resu plugins
    My plugins for Razorfish's RunStatsPlugin

  2. #92
    Vern1701's Avatar Active Member CoreCoins User
    Reputation
    34
    Join Date
    Mar 2017
    Posts
    272
    Thanks G/R
    11/31
    Trade Feedback
    0 (0%)
    Originally Posted by Vern1701 View Post
    Would it be possible to add Normal, Magic and Rare Drops in the DropHelper plugin? You could also create a HealHelper plugin by enabling the healing stats that are in the original xml file. Also, could this plugin set generate xml files like those in the stat_tracker folder (those stats that can be enabled in default_main.xml)?

    Ex.:

    <stat_tracker scale_width="100">
    <columns>
    <experience enabled="1" />
    <gold_pickup enabled="1" />
    <gold_drop enabled="1" />
    <kill_total enabled="1" />
    <kill_elite enabled="1" />
    <drop_all enabled="1" />
    <drop_white enabled="1" />
    <drop_magic enabled="1" />
    <drop_rare enabled="1" />
    <drop_legendary enabled="1" />
    <drop_blood_shard enabled="1" />
    <death enabled="1" />
    <damage_dealt_all enabled="1" />
    <damage_dealt_crit enabled="1" />
    <damage_taken enabled="1" />
    <healing enabled="1" />
    </columns>
    </stat_tracker>
    User, can you add Magic, Rare and Normal Drops and Gold dropped to the Drop Helper plugin? I've done it before, but with your edits, it's a bit more complicated...

  3. #93
    Vern1701's Avatar Active Member CoreCoins User
    Reputation
    34
    Join Date
    Mar 2017
    Posts
    272
    Thanks G/R
    11/31
    Trade Feedback
    0 (0%)
    On a separate note: Unless this was fixed in 19.9.6 Beta, the Damage Helper plugin throws exceptions in:

    2019.09.14 18:52:56.944 19.8.29.1 overlay paint error (System.OverflowException: Value was either too large or too small for a Decimal.
    at System.Decimal..ctor(Double value)
    at Turbo.Plugins.Razor.RunStats_DamageHelper.<>c__DisplayClass144_0.<Load>b__18()
    at Turbo.Plugins.Razor.RunStats_DamageHelper.PaintTopInGame(ClipState clipState)
    at **‎***‫*‪‎​**‬*‬*‬*​​‏​‫*.‪***‪​‏‫‫‎*‫‏‎***‬**‬‪ *.‬‏‏‬‪‪*‫*‪‬​‫‪‪*‏‫‪*‬‫‪‎**()
    at **‎***‫*‪‎​**‬*‬*‬*​​‏​‫*.‏‏‏*‪‪‫**‏‬‏*‬*‬‪‎ ‏*(IPlugin , String , Action )
    at **‎***‫*‪‎​**‬*‬*‬*​​‏​‫*.‬‬****‫‫‏‎*‬‪‪**‏​‎*​‎*‪** **(Object , EventArgs )
    at ​​****‏‏​‫‫‬‬‬​​**‬‎*.‪‬‬*​‫​‎*‬​‪‎‫‪‬‪​​‎*‎‬‏*‫*‏*‏‪ **())
    2019.09.14 18:52:57.007 19.8.29.1 overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: The object was not in the correct state to process the method.

    Might be a graph error, but needs to be double checked, just in case.

  4. #94
    takayo72's Avatar Member CoreCoins User
    Reputation
    7
    Join Date
    Jan 2018
    Posts
    111
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    is there a plugin for RunStats where when equipped the Squirt's Necklace, it will make the buff up time statistic e.g. 90%UP of GRs (accumulate)

  5. #95
    Vern1701's Avatar Active Member CoreCoins User
    Reputation
    34
    Join Date
    Mar 2017
    Posts
    272
    Thanks G/R
    11/31
    Trade Feedback
    0 (0%)
    You can add the SnoNumber in UptimeHelper.cs in Razor's original package, I think. I'm not sure User uploaded that one into his maintained package.

    Edit: User does have UptimeHelper.cs, so you can add the SnoNumber for Squirt's Necklace in the appropriate place.
    Last edited by Vern1701; 3 Weeks Ago at 11:19 PM.

  6. Thanks takayo72 (1 members gave Thanks to Vern1701 for this useful post)
  7. #96
    iThinkiWin's Avatar Active Member CoreCoins User
    Reputation
    18
    Join Date
    Oct 2018
    Posts
    91
    Thanks G/R
    23/16
    Trade Feedback
    0 (0%)
    //Squirts Necklace's
    Watching.Add(new UptimeRule()
    {
    IsRelevant = () => (Hud.Game.Me.CubeSnoItem3?.Sno == Hud.Sno.SnoItems.P66_Unique_Amulet_010.Sno) || Hud.Game.Items.Any(x => x.Location == ItemLocation.Neck && x.SnoItem.Sno == Hud.Sno.SnoItems.P66_Unique_Amulet_010.Sno),
    IsUp = () => IsInRift() && Hud.Game.Me.InCombat && Hud.Game.Me.Powers.BuffIsActive(Hud.Sno.SnoPowers.SquirtsNecklace.Sno, 5),
    IsWatching = () => IsInRift() && Hud.Game.Me.InCombat,
    Description = "Squirt's Necklace " + TextUptime,
    Uptime = Hud.Time.CreateWatch(),
    TotalTime = Hud.Time.CreateWatch(),
    Font = Hud.Render.CreateFont("tahoma", 7, 255, 141, 240, 217, false, false, true),
    });

  8. Thanks takayo72 (1 members gave Thanks to iThinkiWin for this useful post)
  9. #97
    Vern1701's Avatar Active Member CoreCoins User
    Reputation
    34
    Join Date
    Mar 2017
    Posts
    272
    Thanks G/R
    11/31
    Trade Feedback
    0 (0%)
    I'd still like to see if these additions can be made. I have tested them on Razor's original plugin and they do work, but I'm not well versed in C# enough fix it myself.

  10. #98
    User5981's Avatar First Dev On The Internet CoreCoins User
    Reputation
    352
    Join Date
    Aug 2017
    Posts
    742
    Thanks G/R
    29/333
    Trade Feedback
    0 (0%)
    I will have a look tomorrow and update my version ;-)
    Supported version for all Resu plugins
    My plugins for Razorfish's RunStatsPlugin

Page 7 of 7 FirstFirst ... 34567

Similar Threads

  1. update all plugins to v9.1
    By KillerJohn in forum TurboHUD Community Plugins
    Replies: 38
    Last Post: 3 Days Ago, 07:20 AM
  2. [Selling] v9 NA Love Nikki account
    By Lorielein in forum Mobile Buy Sell Trade
    Replies: 0
    Last Post: 12-20-2018, 01:09 PM
  3. [Detected] Stinkyjoints v9 update. - overjoint
    By TheLordJesusHimself in forum Overwatch Exploits|Hacks
    Replies: 437
    Last Post: 04-14-2017, 07:39 AM
  4. [Gold Dupe] Necrobot v9.0 seting (transferring low lv pokemon with high IV)
    By stormgoing in forum Pokemon GO Hacks|Cheats
    Replies: 0
    Last Post: 09-11-2016, 12:30 PM
  5. [How-To] Need Necro v9 config to snipe and xp "safely"
    By ganjagab in forum Pokemon GO Hacks|Cheats
    Replies: 5
    Last Post: 08-20-2016, 09:40 AM
All times are GMT -5. The time now is 04:51 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2019 vBulletin Solutions, Inc. All rights reserved. Digital Point modules: Sphinx-based search