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  1. #1
    RNN's Avatar Legendary
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    [V9.0] [INTERNATIONAL] [RNN] MOD MonsterCirclePlugin

    Supported TurboHUD version: 9.0

    It is a mod of the well-known plugin MonsterCirclePlugin of coreyblack (CB).The original can be found here:
    https://www.ownedcore.com/forums/dia...cleplugin.html ([INTERNATIONAL] [CB] MonsterCirclePlugin)

    Changes: Draw different circles to indicate that the elites have certain abilities. Disable EliteMonsterAffixPlugin automatically if DisableEMAffix = true (default setting)

    Circles for Waller, Mortar and Teleport are disabled by default



    Download: MonsterCirclePlugin_Mod.cs [C#] MonsterCirclePlugin_Mod - Pastebin.com

    Installation: Place MonsterCirclePlugin_Mod.cs in "plugins\CB\MonsterCirclePlugin_Mod.cs" (I have kept the original folder CB)

    Custom code (Plugins\User\PluginEnablerOrDisablerPlugin.cs , it's not mandatory) :


    Code:
    	Hud.GetPlugin<CB.MonsterCirclePlugin_Mod >().Enabled = true;
    
    	Hud.RunOnPlugin<CB.MonsterCirclePlugin_Mod >(plugin =>  {			
    		plugin.ShowHitBox = true;	// Show HitBox of Elites/Rares
    		plugin.ShowWaller = false;	// Show circle for Waller
    		plugin.ShowMortar = false;	// Show circle for Mortar
    		plugin.ShowTeleport = false;	// Show circle for Teleport			
    		plugin.DisableEMAffix = true;	// Disable default plugin EliteMonsterAffixPlugin			
    	}  );

    [V9.0] [INTERNATIONAL] [RNN] MOD MonsterCirclePlugin
  2. Thanks TobiaSBooN, afrojax, AffaBanana, mois, bobbydigital12, BeeAntOS, rogue00722, alternate_ (8 members gave Thanks to RNN for this useful post)
  3. #2
    RNN's Avatar Legendary
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    If someone is interested in the life bars, he also left my mod for HealthBarOnElitePlugin of bm206 (BM), the link that I put in his official post ( https://www.ownedcore.com/forums/dia...iteplugin.html ([ENGLISH] [BM] HealthBarOnElitePlugin) ) , but in this way it will be more accessible.

    [C#] HealthBarOnElitePlugin_Mod (Place it in the folder plugins\BM )

    Code:
    	Hud.RunOnPlugin<BM.HealthBarOnElitePlugin_Mod>(plugin =>
    	{				
    		plugin.SizeFont = 9.0f;		// Health font size			
    	} );
    In my version, when an elite is invulnerable (it cannot take damage, it is useless to attack it), the rectangle will be black as seen in the image above
    Last edited by RNN; 04-17-2020 at 05:10 PM. Reason: recoded

  4. Thanks afrojax, AffaBanana, mois, BeeAntOS (4 members gave Thanks to RNN for this useful post)
  5. #3
    RNN's Avatar Legendary
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    Update

    HealthBarOnElitePlugin_Mod Recoded , and now it also shows the boss health
    Last edited by RNN; 04-28-2020 at 10:27 AM. Reason: updated

  6. Thanks BeeAntOS (1 members gave Thanks to RNN for this useful post)
  7. #4
    NyZ's Avatar Member
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    Hi RNN,
    Help me, i want to not show circle minon of rare and elite blue.
    The health bar in the center of the circle doesn't appear and it only shows % health

  8. #5
    RNN's Avatar Legendary
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    Originally Posted by NyZ View Post
    i want to not show circle minon of rare and elite blue.
    It is not configurable, delete or comment (write // in front) the lines 322-325
    Code:
    		else if (monster.Rarity == ActorRarity.RareMinion) {
    			if (monster.SummonerAcdDynamicId != 0) EliteIluAcdDecorator.Paint(layer, monster, monster.FloorCoordinate, string.Empty);
    			else RareMinionDecorator.Paint(layer, monster, monster.FloorCoordinate, monster.SnoMonster.NameLocalized);
                    }
    and the line 369
    Code:
    		else EliteIluAcdDecorator.Paint(layer, monster, monster.FloorCoordinate, string.Empty);
    Originally Posted by NyZ View Post
    The health bar in the center of the circle doesn't appear and it only shows % health
    post #2 (HealthBarOnElitePlugin_Mod)

  9. #6
    NyZ's Avatar Member
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    Hi RNN,
    Can you put this code anywhere on the plugin file?

  10. #7
    NyZ's Avatar Member
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    Does this plugin show different colors between 2 pack elites?

  11. #8
    RNN's Avatar Legendary
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    No. To refer to a specific elite you can use the name or the % of health
    Maybe it can be useful to you: (only for blue packs)
    https://www.ownedcore.com/forums/dia...bluelines.html ([V9.0] [INTERNATIONAL] [RNN] BLueLines)

  12. Thanks NyZ (1 members gave Thanks to RNN for this useful post)
  13. #9
    NyZ's Avatar Member
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    i kept both plugin (Of CB and Mod) but thud load exceptions now

  14. #10
    RNN's Avatar Legendary
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    You don't have to install both, choose between the CB plugin or mine
    If exceptions occur download the plugins again or check logs\exceptions.txt

  15. #11
    RawHulk's Avatar Member
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    Originally Posted by RNN View Post
    If someone is interested in the life bars, he also left my mod for HealthBarOnElitePlugin of bm206 (BM), the link that I put in his official post ( https://www.ownedcore.com/forums/dia...iteplugin.html ([ENGLISH] [BM] HealthBarOnElitePlugin) ) , but in this way it will be more accessible.

    [C#] HealthBarOnElitePlugin_Mod (Place it in the folder plugins\BM )

    Code:
    	Hud.RunOnPlugin<BM.HealthBarOnElitePlugin_Mod>(plugin =>
    	{				
    		plugin.SizeFont = 9.0f;		// Health font size			
    	} );
    In my version, when an elite is invulnerable (it cannot take damage, it is useless to attack it), the rectangle will be black as seen in the image above
    when it goes into the shield, there are squares instead of numbers, there is no rectangle, is it possible to fix it

  16. #12
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    HealthBarOnElitePlugin_Mod
    when it goes into the shield, there are squares instead of numbers, there is no rectangle, is it possible to fix it

  17. #13
    RNN's Avatar Legendary
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    Links enabled.



    Now also show the health of the minions

    Last edited by RNN; 6 Days Ago at 05:25 AM.

  18. Thanks TobiaSBooN (1 members gave Thanks to RNN for this useful post)

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