[ENG] Combin Plugin of Party Cooldown & Archon Downtime menu

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  1. #1
    s4000's Avatar Active Member CoreCoins User
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    [ENG] Combin Plugin of Party Cooldown & Archon Downtime

    - Added buff reminding time
    - Fixed Archon form bug
    - Icon in vertical
    PartyCD.jpg

    Copy to TurboHUD\plugins\DavPlayer
    [C#] DAV_PartyCDPlugin.cs - Pastebin.com

    Original Plugin

    dia...t-zerobug.html
    https://www.ownedcore.com/forums/dia...ndowntime.html

    BUG fixed
    Cood down time error when using Arcane Blast in Archon form
    Last edited by s4000; 06-04-2019 at 07:52 AM.

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  2. Thanks Saico, mois, AffaBanana, profredseries, zhiguangjian, BeeAntOS (6 members gave Thanks to s4000 for this useful post)
  3. #2
    Saico's Avatar Member CoreCoins User
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    Nice modification. Could not test it fully yet, but I liked the archon downtime on ARchon Icon, did u keep the passives proc and other class/skills icons CD ? Gonna test later and reposition them.

    {edit} Well, tested and I liked you put passive procs under respective class/skill ( What CodeLine u changed to do that ? ) Default plugin was side by side, I prefer your modification

    Im trying to change text colors cause Red kinda not cool with background icons. (I changed colors already)

    Screenshot_4.png

    Screenshot_5.png

    Btw, the passive icon is duplicated, do you know how can I delete the icon from map (Screenshot_5 ) ? I only wants the Icon on Screenshot_4
    Last edited by Saico; 05-05-2019 at 02:09 PM.

  4. #3
    s4000's Avatar Active Member CoreCoins User
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    The death cheat text is changed to red already,

    to disable the default, please add the follow into the PluginEnablerOrDisablerPlugin.cs

    Hud.TogglePlugin<MiniMapRightBuffListPlugin>(false);

  5. Thanks Saico (1 members gave Thanks to s4000 for this useful post)
  6. #4
    Saico's Avatar Member CoreCoins User
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    Oh thank you, i Copied the line to the end of respective .cs and it worked.

    (EDIT) I`m trying to add these skills to Hud but Im gettin exceptions

    WatchedSnos = new List<uint> {
    //--- Crusader
    Hud.Sno.SnoPowers.Crusader_AkaratsChampion.Sno,

    //--- Necromancer
    Hud.Sno.SnoPowers.Necromancer_LandOfTheDead.Sno,
    Hud.Sno.SnoPowers.Necromancer_Simulacrum.Sno,

    //--- Barb
    Hud.Sno.SnoPowers.Barbarian_IgnorePain.Sno,
    Hud.Sno.SnoPowers.Barbarian_WrathOfTheBerserker.Sno,
    Hud.Sno.SnoPowers.Barbarian_WarCry.Sno,

    //--- Monk
    Hud.Sno.SnoPowers.Monk_InnerSanctuary.Sno,
    Hud.Sno.SnoPowers.Monk_Epiphany.Sno,

    //--- Witch Doctor
    Hud.Sno.SnoPowers.WitchDoctor_SpiritWalk.Sno,

    //--- Demon Hunter
    Hud.Sno.SnoPowers.DemonHunter_Companion.Sno,
    Hud.Sno.SnoPowers.DemonHunter_Sentry.Sno,

    //--- Wizard
    Hud.Sno.SnoPowers.Wizard_Archon.Sno,
    Hud.Sno.SnoPowers.Wizard_BlackHole.Sno
    };
    This exception Im gettin

    error while initializing plugins
    C:\Users\Myname\Desktop\Folder\TURBO2\Plugins\DavPlayer\DAV_PartyCDPlugin.cs(64, 52) : error CS1003: Syntax error, ',' expected
    Last edited by Saico; 05-06-2019 at 04:07 PM.

  7. #5
    s4000's Avatar Active Member CoreCoins User
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    I tried add your code, no exception at all

  8. #6
    Saico's Avatar Member CoreCoins User
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    Actually, it worked, but when I changed my wiz build to Bazooka with Zei I get visual errors and excepetions, when I specifically add blackhole.Sno

  9. #7
    s4000's Avatar Active Member CoreCoins User
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    Originally Posted by Saico View Post
    Actually, it worked, but when I changed my wiz build to Bazooka with Zei I get visual errors and excepetions, when I specifically add blackhole.Sno
    Better not to add other skills, I guess all the cooldown of the original skills have the same issue when turned into Archon form.

    If you really need the cooldown of blackhole (for my opinion, totally not necessary), you can try to modify the code using my concept.

  10. #8
    s4000's Avatar Active Member CoreCoins User
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    Update to fixed bug when using zodiac, and no exception with blackhole (icon will change to archon ability when in archon form)

  11. #9
    Saico's Avatar Member CoreCoins User
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    Oh, blackhole CD seems to be working now with no visual bugs, thanks s4.

    I Have a question, is there a easy way for me to have the old CD countdown number ? (without miliseconds)

    New > Screenshot_4.png

    Old > [ENG] Combin Plugin of Party Cooldown &amp; Archon Downtime-screenshot_2-png

  12. #10
    s4000's Avatar Active Member CoreCoins User
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    Originally Posted by Saico View Post
    Oh, blackhole CD seems to be working now with no visual bugs, thanks s4.

    I Have a question, is there a easy way for me to have the old CD countdown number ? (without miliseconds)

    New > Screenshot_4.png

    Old > [ENG] Combin Plugin of Party Cooldown &amp; Archon Downtime-screenshot_2-png

    Please find the code ToString("0.0") & change to ToString("0")

  13. #11
    Saico's Avatar Member CoreCoins User
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    Oh thank you s4, could not find this code at first look

  14. #12
    Dave2269's Avatar Member
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    Is there a way to make the icon like double the size and move it to the left the greater rift progression bar area. Like center of screen off to the right so I can keep a close eye on it?

  15. #13
    Saico's Avatar Member CoreCoins User
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    Originally Posted by Dave2269 View Post
    Is there a way to make the icon like double the size and move it to the left the greater rift progression bar area. Like center of screen off to the right so I can keep a close eye on it?
    Find these codes and modify then at your like

    public override void Load(IController hud) {
    base.Load(hud);

    StartYPos = 0.002f;
    StartXPos = 0.650f; // original 0.555f
    IconSize = 0.05f;
    _size = HudWidth * 0.02f;
    StartYPos = vertical
    StartXPos = horizontal

    HudWidth + increase value to enlarge icon

    and dont forget to increase text font

    ClassFont = Hud.Render.CreateFont("tahoma", 7, 230, 255, 255, 255, true, false, 255, 0, 0, 0, true);
    RedFont = Hud.Render.CreateFont("tahoma", 7, 230, 255, 255, 255, true, false, 255, 0, 0, 0, true);
    GreenFont = Hud.Render.CreateFont("tahoma", 11, 230, 0, 255, 0, true, false, 255, 0, 0, 0, true);
    first number = font size

  16. #14
    Dave2269's Avatar Member
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    Well shit you guys are insanely smart to understand all this code stuff it blows my mind. I set my font text size in class, red and green font all from 7 to 12.


    To change the StartYpos = vertical right now its .002f and starXpos is.0650f. If i want it to be to the left of the rift progression bar what number would it be roughly. Sorry I didnt want to throw random numbers in there and mess the code thing up.

    for the hudwidth if i want it double the size would i change it from .02f to .04f?


    Thank u so much for taking the time to help me!!!!

  17. #15
    Saico's Avatar Member CoreCoins User
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    You have to modify positioning and hudwidth accordingly to your monitor aspect ratio/resolution, configs I shared, fits me cause I have 1920x1080

    If you dont want to mess the code, make a copy backup and modify numbers a bit, to see what it changes, until fits your preferences.

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