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  1. #1
    langman's Avatar Contributor
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    EliteCirclePlugin

    Hi all,

    i release the EliteCirclePlugin.



    Modification and combination of MonsterCirclePlugin (GitHub - coreyblackgh/HUD-Plugins) and DiadrasFirstGemPlugin (GitHub - User5981/Resu: Turbo.Plugins.Resu)
    The original is not mine



    Original
    dia...cleplugin.html
    https://www.ownedcore.com/forums/dia...gemplugin.html

    Original Features
    • Show circle at elite
    • Shows stacks when you have Bane of the Stricken equipped



    Mod Features
    • Remove unnecessary display information
    • Show HP of elite when Elite's HP < 40%
    • Show direction Direction Line to elite when Elite's HP < 20%
    • Code optimization


    DiabloIIISupport/PluginCollection/EliteCirclePlugin at master . langmaninternet/DiabloIIISupport . GitHub





    Thanks all
    Last edited by langman; 04-23-2019 at 05:52 AM. Reason: Update Github URL

    EliteCirclePlugin
  2. #2
    langman's Avatar Contributor
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  3. #3
    FoxPox's Avatar Member
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    how to change folder location ?
    If you change namespace Turbo.Plugins.Default, i get exceptions

  4. #4
    langman's Avatar Contributor
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    Originally Posted by FoxPox View Post
    how to change folder location ?
    If you change namespace Turbo.Plugins.Default, i get exceptions
    Installation
    Copy EliteCirclePlugin.cs to TurboHUD\plugins\Default\

    To use this plugin, you need remove original version of MonsterCirclePlugin and DiadrasFirstGemPlugin.



    namespace and folder path must be the same

  5. #5
    RNN's Avatar Legendary
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    Originally Posted by FoxPox View Post
    how to change folder location ?
    If you change namespace Turbo.Plugins.Default, i get exceptions
    If you want to move it to another folder, for example Plugins\User, you will have to do two things

    Change
    Code:
    namespace Turbo.Plugins.Default
    with
    Code:
    namespace Turbo.Plugins.User
    and add to the beginning of the file:

    Code:
    using Turbo.Plugins.Default;

  6. Thanks afrojax, HoaryWitch (2 members gave Thanks to RNN for this useful post)
  7. #6
    FoxPox's Avatar Member
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    RNN, Thank you very much
    Last edited by FoxPox; 04-23-2019 at 09:43 PM.

  8. #7
    langman's Avatar Contributor
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    Originally Posted by FoxPox View Post
    RNN, Thank you very much
    Update : Add Steady Aim Passive support

  9. #8
    yuliaangel's Avatar Member
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    Hi. please help me.
    What I must edit, if I want to OFF "red lines to center oculus"?
    Thanks.

  10. #9
    takayo72's Avatar Active Member
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    how could i disable stricken stacks ?

  11. #10
    Violet rain's Avatar Member
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    I want to be able to on/off some features such as stricken stacks or direction line.

  12. #11
    takayo72's Avatar Active Member
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    Modification of EliteCirclePlugin.cs where stricken on/off and direct line to elite's hp less than 20% support

    [C#] using System; using System.Collections.Generic; using System.Linq; using Turb - Pastebin.com

    Stricken on/off

    line 29
    Code:
    public bool ShowStricken { get; set; } = true;
    line 364
    Code:
     if (StrickenActive && ShowStricken)
    direct line to elite's hp < 20%
    line 28
    Code:
    public bool ShowDirectLineToElite { get; set; } = true;
    line 349
    Code:
    if (currentMonsterHealthPercent < 20.0 && ShowDirectLineToElite)
    Last edited by takayo72; 09-05-2019 at 05:58 AM.

  13. Thanks Alexz. (1 members gave Thanks to takayo72 for this useful post)
  14. #12
    Violet rain's Avatar Member
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    takayo72, Thank you!

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