[INTERNATIONAL] [James] CoEAttackMasterPlugin menu

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  1. #16
    paula2013's Avatar Member
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    2019.04.07 16:51:10.041 19.4.3.0 namespace mismatch in plugin file: 'C:\Program Files\Absidedown\pancakeswithjuice\Plugins\James\CoEAttackMasterPlugin.cs': namespace should be this: 'Turbo.Plugins.James
    2019.04.07 16:51:10.044 19.4.3.0 namespace mismatch in plugin file: 'C:\Program Files\Absidedown\pancakeswithjuice\Plugins\James\PopupMsgPlugin.cs': namespace should be this: 'Turbo.Plugins.James
    2019.04.07 16:52:36.845 19.4.3.0 Unable to draw the overlay content if Diablo 3 is running in 'fullscreen' mode. Terminating...
    2019.04.07 17:01:33.327 19.4.3.0 namespace mismatch in plugin file: 'C:\Program Files\Absidedown\pancakeswithjuice\Plugins\James\CoEAttackMasterPlugin.cs': namespace should be this: 'Turbo.Plugins.James
    2019.04.07 17:01:33.328 19.4.3.0 namespace mismatch in plugin file: 'C:\Program Files\Absidedown\pancakeswithjuice\Plugins\James\PopupMsgPlugin.cs': namespace should be this: 'Turbo.Plugins.James
    2019.04.07 17:01:45.365 19.4.3.0 Unable to draw the overlay content if Diablo 3 is running in 'fullscreen' mode. Terminating...
    2019.04.07 17:03:35.672 19.4.3.0 namespace mismatch in plugin file: 'C:\Program Files\Absidedown\Turbo\Plugins\James\CoEAttackMasterPlugin.cs': namespace should be this: 'Turbo.Plugins.James
    2019.04.07 17:03:35.673 19.4.3.0 namespace mismatch in plugin file: 'C:\Program Files\Absidedown\Turbo\Plugins\James\PopupMsgPlugin.cs': namespace should be this: 'Turbo.Plugins.James

    copy this from my exceptions.txt

    hope this helps.

    best regards

    [INTERNATIONAL] [James] CoEAttackMasterPlugin
  2. #17
    RNN's Avatar Legendary
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    Delete the ones you have and download them again. You must have modified your copy
    edited:
    I have already seen that it may be happening. You can not have it installed in that folder (c:\program files\..) unless you start it as an administrator. Try to run it as an administrator and install it in another folder (or another disk)
    Last edited by RNN; 04-08-2019 at 01:32 PM.

  3. #18
    masganio's Avatar Member
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    Originally Posted by jaeheung09 View Post
    Updated as you said:
    1. Numpad 8: Popup windows on/off
    2. Numpad 9: Sound and Beep on/off
    Default: both are On
    ty so much!

  4. #19
    jaeheung09's Avatar Active Member
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    Updated: April 29, 2019
    Optimized the plugin codes (both)
    - popup messages will be well line arranged without space.
    Those who are using "PopupMsgPlugin" anywhere should download the latest both files.
    - CoEAttackMasterPlugin.cs
    - PylonActiveTimerPlugin.cs
    - ChatMonitorPlugin.cs
    - PartyMatchingWebsiteMonitorPlugin.cs

  5. #20
    profredseries's Avatar Member
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    Exceptions!(1)

  6. #21
    jaeheung09's Avatar Active Member
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    Originally Posted by profredseries View Post
    Exceptions!(1)
    Describe your problem in detail including the exception messages if you want to get help!
    Last edited by jaeheung09; 04-29-2019 at 08:03 PM.

  7. #22
    profredseries's Avatar Member
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    2019.04.30 11:03:42.231 19.4.3.0 error while compiling the plugins (System.Reflection.TargetInvocationException: Адресат вызова создал исключение. ---> System.IO.FileNotFoundException: Убедитесь, что в указанном месте есть звуковой файл.
    в System.Media.SoundPlayer.LoadAsync()
    --- Конец трассировки внутреннего стека исключений ---
    в System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
    в System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
    в System.Activator.CreateInstance(Type type, Boolean nonPublic)
    в System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
    в System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
    в System.Activator.CreateInstance(Type type, Object[] args)
    в **‏‏*‏**‬*‏‎**‏**‪‏‫‏*.​​‬‎*​*‫*‫‎‏‎‏***‬**​‬‪* **(Type )
    в **‏‏*‏**‬*‏‎**‏**‪‏‫‏*.​​‏*​*​‏‫**​‫***​**​​‏‫**‬ ‪*(CSharpCodeProvider , CompilerParameters , AppDomain , String[] ))

  8. #23
    jaeheung09's Avatar Active Member
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    Maybe it is because you have to change the file directory with your own sound folder.
    In this plugin, the default location of the wave file is "D:/Game/TurboD3/sounds/notification_10.wav";
    You should change it with your turboHUD sounds folder name.
    - with your text editor,
    1) find "D:/Game/TurboD3/sounds/notification_10.wav"
    2) change it
    3) save it
    4) exit and reload TH if it is alread running
    I hope your problem will be fixed with this.
    Last edited by jaeheung09; 04-30-2019 at 03:24 AM.

  9. Thanks profredseries (1 members gave Thanks to jaeheung09 for this useful post)
  10. #24
    profredseries's Avatar Member
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    Originally Posted by jaeheung09 View Post
    Maybe it is because you have to change the file directory with your own sound folder.
    In this plugin, the default location of the wave file is "D:/Game/TurboD3/sounds/notification_10.wav";
    You should change it with your turboHUD sounds folder name.
    - with your text editor,
    1) find "D:/Game/TurboD3/sounds/notification_10.wav"
    2) change it
    3) save it
    4) exit and reload TH if it is alread running
    I hope your problem will be fixed with this.
    Thanks, everything is good now!

  11. #25
    jaeheung09's Avatar Active Member
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    Originally Posted by profredseries View Post
    Thanks, everything is good now!
    I'm sorry about your inconvenience so that I changed the absolute file directory with the relative one.

    Please download it again and feel free to inform me of any errors.

  12. Thanks profredseries (1 members gave Thanks to jaeheung09 for this useful post)
  13. #26
    profredseries's Avatar Member
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    If it is not difficult, explain how to transfer a window with the text to other place what lines need to be changed in PopupMsgPlugin (x=? y=?) and how to change the volume of sound only of your plug-in?
    Last edited by profredseries; 04-30-2019 at 05:12 AM.

  14. #27
    jaeheung09's Avatar Active Member
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    Try this and that. It doesn't blow up your computer.

  15. #28
    profredseries's Avatar Member
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    I do not know as

  16. #29
    jaeheung09's Avatar Active Member
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    Okay........
    Last edited by jaeheung09; 04-30-2019 at 06:08 AM.

  17. #30
    jaeheung09's Avatar Active Member
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    Originally Posted by profredseries View Post
    I do not know as
    Okay.
    If you want to move the position of a popup window of "CoEAttackMasterPlugin",
    1. open the PopupMsgPlugin.cs file with your text editor.
    2. find x, y, h, w which are x position, y position, height, width and replace them with your preferred numbers.
    3. save it
    4. exit and reload turboHUD if it is already running.
    5. default hotkey to exit TH which is already running is ctrl+alt+End (You can check it in ..\config\hotkeys.xml file.)
    6. to reload TH, there are lots of ways...but if you're a beginner, I recommend that in D3 game, press win+D to move to the desktop and click your "turboHUD.exe" and get back to D3 and watch for the result.
    7. do it again till you're satisfied.

    For any other matter, you can apply the way above.

    Be easy! :-)
    Last edited by jaeheung09; 04-30-2019 at 06:13 AM.

  18. Thanks profredseries (1 members gave Thanks to jaeheung09 for this useful post)
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