[ENGLISH] [Zy] MonsterSets menu

User Tag List

Page 1 of 2 12 LastLast
Results 1 to 15 of 18
  1. #1
    thetest1's Avatar Active Member
    Reputation
    26
    Join Date
    Feb 2018
    Posts
    24
    Thanks G/R
    5/24
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [ENGLISH] [Zy] MonsterSets

    Supported TurboHUD version: 9.0
    Shows the monster set, based on the monsters in thud scan range.

    When there are not enough monsters to determine the mobtype, all candidates are listed.
    To see the list of all monsters press F11.


    Download: [C#] MonsterSets - github.com
    Place in ...\th\plugins\Zy

    Known limitations:
    If there are yellows/blues that summon monsters, like mothers the plugin sometimes doesnt work.
    Special thanks to silec#2387 for warpath.eu
    Last edited by KillerJohn; 04-01-2019 at 05:49 AM.

    [ENGLISH] [Zy] MonsterSets
  2. Thanks trolo200, johnbl, RNN, antofll, 731113 (5 members gave Thanks to thetest1 for this useful post)
  3. #2
    iThinkiWin's Avatar Active Member
    Reputation
    27
    Join Date
    Oct 2018
    Posts
    104
    Thanks G/R
    25/24
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    someone will have to manually translate it as hes not using monster.SnoMonster.NameLocalized

  4. #3
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
    Reputation
    3693
    Join Date
    Jul 2012
    Posts
    2,532
    Thanks G/R
    46/3335
    Trade Feedback
    0 (0%)
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    the title of this thread should be [ENGLISH] instead of [INTERNATIONAL]
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  5. #4
    JarJarD3's Avatar Contributor
    Reputation
    106
    Join Date
    Oct 2017
    Posts
    395
    Thanks G/R
    41/101
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)
    FYI, I have collected all monsters (that I have encountered) and put them in a file.
    sno, is elite, name english, progression:
    monsters.data.txt - Pastebin.com

    I noticed that warpath.eu data is a bit outdated as there is more monsters now (50-60).

  6. Thanks RNN (1 members gave Thanks to JarJarD3 for this useful post)
  7. #5
    RNN's Avatar Legendary
    Reputation
    801
    Join Date
    Sep 2018
    Posts
    1,041
    Thanks G/R
    102/764
    Trade Feedback
    0 (0%)
    Mentioned
    15 Post(s)
    Tagged
    0 Thread(s)
    It would be interesting to be able to find out the language in which D3 and TH are configured (neither can be changed without restarting them)

  8. #6
    iThinkiWin's Avatar Active Member
    Reputation
    27
    Join Date
    Oct 2018
    Posts
    104
    Thanks G/R
    25/24
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If he uses nameenglish to identify and then namelocalized to paint it should translate it no?

  9. #7
    RNN's Avatar Legendary
    Reputation
    801
    Join Date
    Sep 2018
    Posts
    1,041
    Thanks G/R
    102/764
    Trade Feedback
    0 (0%)
    Mentioned
    15 Post(s)
    Tagged
    0 Thread(s)
    Use personalized texts to indicate the set of monsters. It would be possible (although in this plugin would have too much work) creating some translation tables, but it is necessary to know what is the language to translate it, I think you can not know "directly" (indirectly yes, for example examining a namelocalized of any player property for different languages ​​)
    The same problem exists to develop plugins for the chat, the text changes with each language, and you not (I think) can get what it is.
    Last edited by RNN; 04-01-2019 at 12:17 PM.

  10. #8
    DysfunctionaI's Avatar Member
    Reputation
    6
    Join Date
    Feb 2010
    Posts
    60
    Thanks G/R
    19/5
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by JarJarD3 View Post
    FYI, I have collected all monsters (that I have encountered) and put them in a file.
    sno, is elite, name english, progression:
    monsters.data.txt - Pastebin.com

    I noticed that warpath.eu data is a bit outdated as there is more monsters now (50-60).
    That list doesn't seem to be correct? I only checked 3 of the monster SNOs and they didn't match.

  11. #9
    iThinkiWin's Avatar Active Member
    Reputation
    27
    Join Date
    Oct 2018
    Posts
    104
    Thanks G/R
    25/24
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by DysfunctionaI View Post
    That list doesn't seem to be correct? I only checked 3 of the monster SNOs and they didn't match.
    Those would be the unique ids of the ".Name" rather than the m.Sno because otherwise it would be impossible to identify a Rare for its name. "26015 True Gore Harrier 1" ?

  12. #10
    JarJarD3's Avatar Contributor
    Reputation
    106
    Join Date
    Oct 2017
    Posts
    395
    Thanks G/R
    41/101
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)
    I have used IMonster.SnoMonster.Sno to collect my data.
    I seemed adequate for me.

  13. #11
    playexz's Avatar Member
    Reputation
    1
    Join Date
    May 2016
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    great plugin, thanks for creating it.

  14. #12
    Violet rain's Avatar Member
    Reputation
    2
    Join Date
    Jun 2018
    Posts
    36
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    It doesn't work with 7.12.0 version.

  15. #13
    rosbot12345's Avatar Member
    Reputation
    3
    Join Date
    Mar 2018
    Posts
    11
    Thanks G/R
    1/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Remove the lines

    using System.Net;
    using System.Net.Sockets;

  16. #14
    dt8282's Avatar Member
    Reputation
    1
    Join Date
    Aug 2019
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    This plug-in is the current version(19.8.21.0)
    Does not work

  17. #15
    Saico's Avatar Active Member
    Reputation
    21
    Join Date
    Apr 2019
    Posts
    379
    Thanks G/R
    35/20
    Trade Feedback
    0 (0%)
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dt8282 View Post
    This plug-in is the current version(19.8.21.0)
    Does not work
    Just delete two "Using Net" Lines

Page 1 of 2 12 LastLast

Similar Threads

  1. [INTERNATIONAL] [Zy] ArchonDowntime
    By thetest1 in forum TurboHUD Community Plugins
    Replies: 13
    Last Post: 08-28-2019, 02:19 AM
  2. [v7.3] [INTERNATIONAL] [Zy] MissingCursesPlugin
    By thetest1 in forum TurboHUD Community Plugins
    Replies: 2
    Last Post: 01-19-2019, 03:37 AM
  3. International Talk Like a Pirate Day!
    By Loveshock in forum Community Chat
    Replies: 13
    Last Post: 09-20-2007, 12:11 PM
  4. International Rules to Calling Shotgun
    By matswurld in forum Community Chat
    Replies: 1
    Last Post: 05-18-2007, 08:37 PM
  5. President Bush, CAUGHT SWEARING at international meeting
    By mantalcore in forum Community Chat
    Replies: 15
    Last Post: 08-14-2006, 09:41 AM
All times are GMT -5. The time now is 10:34 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search