[V9.1] [INTERNATIONAL] [RNN] RiftVoice menu

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  1. #1
    RNN's Avatar Legendary
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    [V9.1] [INTERNATIONAL] [RNN] RiftVoice

    Notify (TTS) different events of the Nephalem Rift/Greater Rift: start/end, the boss appears/dies and when certain progress is reached in a GR

    Download: RiftVoice.cs

    Installation: Place RiftVoice.cs in "plugins\RNN\RiftVoice.cs"

    Custom code ( Plugins\User\PluginEnablerOrDisablerPlugin.cs ) :

    Code:
    Hud.GetPlugin<RNN.RiftVoice>().Enabled = true;
    Hud.RunOnPlugin<RNN.RiftVoice>(plugin =>
    {			
    	plugin.NotifyBoss = true;	
    	plugin.WaitingBoss = 90;	// Ticks (1 second = 60 ticks) . Attempts will be made to identify the Boss during this time, and if it succeeds, only the text "BossIdAlive" will be read. will be read.
    	plugin.BossAlive = "The boss is here";  
    	plugin.BossIdAlive = "The Boss is <Boss> ";	// Boss was identified. <Boss> will be replaced by the Boss name
    	plugin.BossDead = "The Boss is Dead";				
    	plugin.BossIdDead = "<Boss> died";		// Boss was identified. <Boss> will be replaced by the Boss name
    		
    	plugin.NotifyGR = true;		// Notify when a GR opens or closes
    	plugin.GROpen = "GR Open";
    	plugin.GRClosed = "GR Closed";
    				
    	plugin.NotifyNR = true;		// Notify when a NR opens or closes
    	plugin.NROpen = "Rift Open";
    	plugin.NRClosed = "Rift CLosed";
    
    	plugin.NotifyProgressGR = true;	// Notify when certain progress (NextProgressGR) is achieved in the GR
    			
    	plugin.NextProgressGR.Add(20,"Actual Progress is <Progress>%");	 // (progress, "text to read") , <Progress> will be replaced by the actual progress , 0 and 100 will be ignored
    	plugin.NextProgressGR.Add(40,"40%");
    	plugin.NextProgressGR.Add(60,"60%, You progress properly :)");
    	plugin.NextProgressGR.Add(80,"<Progress>%");
    	plugin.NextProgressGR.Add(95,"I smell the boss");
    				
    } );
    Last edited by RNN; 05-19-2020 at 03:00 PM. Reason: minor changes

    [V9.1] [INTERNATIONAL] [RNN] RiftVoice
  2. Thanks BeeAntOS, mois, Wasted75 (3 members gave Thanks to RNN for this useful post)
  3. #2
    takayo72's Avatar Active Member
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    feature request for this plugin
    For each next progression speak out, speak how many mins and secs ahead or behind current gr progression. can be toggle this option
    Last edited by takayo72; 05-10-2020 at 05:18 PM.

  4. #3
    rogue00722's Avatar Member
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    I'm using it well.

    I think it's really good.

  5. #4
    RNN's Avatar Legendary
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    Originally Posted by takayo72 View Post
    feature request for this plugin
    For each next progression speak out, speak how many mins and secs ahead or behind current gr progression. can be toggle this option
    I'll consider it but I'm not convinced about adding that function

    Originally Posted by rogue00722 View Post
    I'm using it well.
    I think it's really good.
    thx
    Last edited by RNN; 05-11-2020 at 05:47 AM.

  6. #5
    cytryncytryn's Avatar Member
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    hey, it is possibe to add voice information about COE state for different calsses? like barb will get notification about WD/Crus COE?

  7. #6
    RNN's Avatar Legendary
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    It is outside the purpose of this plugin. Maybe this will work for you: https://www.ownedcore.com/forums/dia...-time-bar.html ([ENG] non rotating COE buff with time bar)

  8. #7
    Ramon125's Avatar Member CoreCoins Purchaser
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    Originally Posted by RNN View Post
    It is outside the purpose of this plugin. Maybe this will work for you: https://www.ownedcore.com/forums/dia...-time-bar.html ([ENG] non rotating COE buff with time bar)
    Too bad as this is THE feature missing to your COE related plugins.
    Keep up the good work!

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