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  1. #1
    Stormreaver's Avatar Contributor
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    [INT] [SR] SRJ Theme! -- Update 06 Apr 2021

    UPDATE - 06 Apr 2021

    SRJ Theme! -- TurboHUD 21.4.3.0 (RoS version)


    Hi,
    Here is another update. See changes and fixes below. Enjoy!


    DOWNLOAD LINK:

    SRJ Theme -- Google Drive


    Download Instructions:

    - Click download link above.
    - Click download arrow in top right corner.
    - Unzip archive into your TurboHUD folder.
    - If prompted to replace files, press "Yes".
    - Start game.
    - Enjoy!

    PS: Make sure you do a clean install of both TH and this theme to avoid errors.


    Change Log:

    Code:
    06 Apr 2021:
    
    - added Wiz Typhon's Veil 2p set bonus changes to Hydra decos.
    - added Wiz Mirror Image decos + timers.
    - fixed exception errors previous version.
    - some minor changes.

    UI Image:

    The theme should look something similar to this!




    _______________________________________


    Current Keybinds


    Keybinds for D3 & TurboHUD Plugins

    Code:
    
    Diablo 3
    
    Collection		F1
    
    
    TurboHUD Config
    
    Reload Pickit		F3
    Hide/Show TH		F4
    Stat Tracker		F5
    Bounty Table		F6
    Debug Overlay		F11
    Exit			Ctrl End
    Capture			Alt C
    Capture+Overlay		Ctrl Alt C
    Save Debug Data		Ctrl Alt D
    Reset Session		Ctrl Alt R
    
    
    DevTools  [Jack Ceparou]
    
    Display Doors		Ctrl K
    Display Actors		Numpad Multiply (*)
    Player Buffs		F10
    Dump Player Buffs	Ctrl F10
    
    
    MyBuffs  [RNN]
    
    Hide/Show		F9
    Extra Buffs		Ctrl F9
    Move Text		Alt F9
    
    
    LiveStats  [Hakache]
    
    Hide/Show		F7
    
    
    PartyInspector  [Prrovoss]
    
    Show/Hide		F8
    
    
    ArmorySetInfo  [JarJar]
    
    Hide/Show		Numpad Subtract (-)
    
    
    MonstersCount  [glq]
    
    - currently disabled-
    Toggle Base/Max range	LCtrl
    
    
    Movable Plugins System  [Razorfish]
    
    F12		- toggle Edit Mode on or off
    Ctrl + C	- pick up or put down (to avoid character movement and interactions when you click on screen)
    Ctrl + X	- toggle display on or off
    Ctrl + G	- toggle placement grid display on or off
    Ctrl + Z	- undo movement or resize
    Ctrl + 0	- undo all movements or resizes (ctrl + ZERO)
    Ctrl + S	- save config file now (separate from auto-save, but still subject to logging limitations of TH version)
    Esc		- cancel your current move or resize action
    Right		- cycle forwards through all areas under your cursor and pick up the next one
    Left		- cycle backwards through all areas under your cursor and pick up the previous one
    
    
    
    F-Key List
    
    D3 Colelction		F1
    --			--
    TH Reload Pickit	F3
    TH Hide/Show		F4
    TH Stat Tracker		F5
    TH Bounty Table		F6
    LiveStats		F7
    PartyInspector		F8
    RNN MyBuffs		F9
    Jack PlayerBuffs	F10
    TH Debug Overlay	F11
    Razor Movables		F12
    _______________________________________
    _______________________________________
    Attached Thumbnails Attached Thumbnails [7.7] [INT] [SR] SRJ Theme!-c-my-ui-jpg  
    Last edited by Stormreaver; 04-21-2021 at 01:37 PM.

    [7.7] [INT] [SR] SRJ Theme!
  2. Thanks Arkahr, itsmylife, ADV2015, uheldig, SeaDragon, johnbl, TobiaSBooN, mois, x3x0n, joker999, BeeAntOS, Smurv, papainoel14, rogue00722, 731113, NiGHTsC, milkisskill, Nerdygrim (18 members gave Thanks to Stormreaver for this useful post)
  3. #2
    uheldig's Avatar Member
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    I wish there where more people doing this, for some its pain to config ^^

    Thanks, and wb ! ^^

  4. #3
    johnbl's Avatar Active Member
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    Wow, never thought I would see the day! Thanks a lot Stormreaver!

  5. #4
    F3n1XX's Avatar Member
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    Why some buffs don't work at the necromancer? For example Ignore Pain or Convention of Elements Ring.

  6. #5
    krislicoque's Avatar Member
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    Amazing work. Thanks!

    Few things:

    Bone Armor is shown twice here, how do I disable the right one?


    Also, the health/essence bar is not shown. How do I enable?

    And a request: Can you make a buff indicator like the bone armor one for the skeletal mages with a big number on, so it's easy to keep track of how many you have up?

    Thanks!

    Edit:

    I added this to the SR_CustomBuffsPlayerBottomPlugin:

    Code:
    // Mage stacks (10)
                    plugin.RuleCalculator.Rules.Add(new BuffRule(462089) {
                        IconIndex = null, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = true, IconSizeMultiplier = IS2, });
    And now I got this:


    Semi works. Would like to only have 1 icon and have the time left text be big. Can you help?

    Something else, that would very cool to have:
    - A percent value of the current essence count (like on the essence globe) under your character, so it's easy to see when you should use Mages.
    Last edited by krislicoque; 08-19-2018 at 05:40 AM.

  7. #6
    Swiety's Avatar Private
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    HI I apologize for my language - google translator I would like you to set the pool visible better on the minimap. Can be ?


    edit.

    I forgot! And I can turn off the yellow marker of dead bodies, such a yellow cross. Thx for help
    Last edited by Swiety; 08-19-2018 at 07:31 PM.

  8. #7
    Stormreaver's Avatar Contributor
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    @F3n1XX

    1) some buffs don't work at the necromancer? For example Ignore Pain or Convention of Elements Ring.

    Sorry I have been away from the game. I am not familiar with Necro Ignore Pain. Isn't that a Barb skill?

    As for COE, you can enable any element you want to see:
    - Go to \plugins\_SR\BuffLists.
    - Open SR_CustomBuffsPlayerBottom2Plugin.cs.
    - Go to line 70.
    - You will see samples here of different COE elements with detailed explanation. Enable the element you want, or make a new entry if the element you want is not listed.

    _________________

    @Swiety

    1) pool visible better on the minimap?
    Sorry, I dont understand which pool you mean.

    2) turn off the yellow marker of dead bodies?
    - Go to \plugins\_SR\Actors.
    - Change SR_DeadBodyPlugin.cs to SR_DeadBodyPlugin.txt.

    _________________

    @krislicoque

    1) Bone Armor is shown twice?

    I tested on my necro and Bone Armor buff is showing only once.
    Not sure why it would show more than 1 for you, but try this:
    - Go to \plugins\_SR\BuffLists.
    - Open SR_CustomBuffsPlayerBottomPlugin.cs.
    - Go to line 369.
    - Change IconIndex = null to IconIndex = 0.

    2) health/essence bar is not shown?

    Do you mean the Personal Arcs under player feet? If yes, then sadly they seem bugged atm. You can enable them to see:
    - go to \config\ui_default.
    - open ui_default_main.xml.
    - go to line 6.
    - change enabled="0" to enabled="1".
    - PS: Personal Arcs only show out of town, unless you also change line 7 from 1 to 0.

    3) add Skeletal mages buff?
    Your adaptation code is fine. To show just 1 icon, change IconIndex = null to IconIndex = 6, which only shows the number of mages and their countdown.
    If you want a larger icon, in your added code change IconSizeMultiplier = IS2 to IconSizeMultiplier = IS4 and un-comment line 64.

    4) percent value of the current essence count under player feet?
    Check post below.
    Last edited by Stormreaver; 08-20-2018 at 04:06 AM.

  9. Thanks joker999 (1 members gave Thanks to Stormreaver for this useful post)
  10. #8
    Stormreaver's Avatar Contributor
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    A "hacky" implementation of potion timer and essence% under player feet, below other buffs.
    Attached Thumbnails Attached Thumbnails [7.7] [INT] [SR] SRJ Theme!-pot-ess-jpg  
    Last edited by Stormreaver; 08-20-2018 at 04:05 AM.

  11. #9
    krislicoque's Avatar Member
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    Originally Posted by Stormreaver View Post
    A "hacky" implementation of potion timer and essence% under player feet, below other buffs.
    Thank you so much for taking the time to help me out.

    I got it all working. Only a few issues, see screenshot:



    1) So this is when no mages are active. The icon still shows up and shows 1. This is a minor issue.
    2) Is it possible to make the mage counter with a BIG fat number in the middle? Like the cooldown numbers on the hotkeys?
    3) I spent like 2 hours to make that giant (ugly) percent counter of essence (I made it in the ResourceOverGlobe file, I know that's wrong). Is it possible to move this to where I marked an X? Ideally it would turn bright green when it's at 100%. That way it's super easy to tell when to pop mages. Also it shows up in town, haha

    Thanks again for your help!

  12. #10
    krislicoque's Avatar Member
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    I got another idea, hope that's okay.

    The elite bars plugin is basically invisible in big fast fights. I tried to customize it, but that's beyond my skills.
    Would something like this be possible?



    Also, how do you make it play a sound when the unique (or blue pack) is killed? Makes for super fast rat runs.

    Again, hope it's cool I ask for your help here.

  13. #11
    F3n1XX's Avatar Member
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    Originally Posted by Stormreaver View Post
    @F3n1XX

    1) some buffs don't work at the necromancer? For example Ignore Pain or Convention of Elements Ring.

    Sorry I have been away from the game. I am not familiar with Necro Ignore Pain. Isn't that a Barb skill?

    As for COE, you can enable any element you want to see:
    - Go to \plugins\_SR\BuffLists.
    - Open SR_CustomBuffsPlayerBottom2Plugin.cs.
    - Go to line 70.
    - You will see samples here of different COE elements with detailed explanation. Enable the element you want, or make a new entry if the element you want is not listed.
    Thanks. I have understood. Your assembly clashes with https://www.ownedcore.com/forums/dia...uffplugin.html
    Now all buffs work perfectly.

    What plug-in shows percent on banks of health and the main resource?

  14. #12
    thud's Avatar Member
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    x.jpg

    got that purple X mark in town when using Condem.

    Is that normal?

  15. #13
    ADV2015's Avatar Member
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    got that purple X mark in town when using Condem.

    Is that normal?
    Originally Posted by Stormreaver View Post
    EDIT:

    If some spells on your character are creating some random purple circles when you activate them, that is unintended.
    - Go to folder: TurboHUD\plugins\_SR\Monsters.
    - Open: SR_MonsterSkillsPlugin.cs.
    - Go to line 53 and comment it out by adding "//" to the beginning of the line, as such:
    Code:
    // SnoMapping.Add(4176, WoodWraith_Spore_Emitter);
    - Save the file and restart TurboHUD.

    (This is explained in the description of the plugin by its author)
    Last edited by ADV2015; 08-20-2018 at 11:05 AM.

  16. #14
    thud's Avatar Member
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    Originally Posted by ADV2015 View Post
    If some spells on your character are creating some random purple circles when you activate them, that is unintended.
    - Go to folder: TurboHUD\plugins\_SR\Monsters.
    - Open: SR_MonsterSkillsPlugin.cs.
    - Go to line 53 and comment it out by adding "//" to the beginning of the line, as such:
    Code:
    // SnoMapping.Add(4176, WoodWraith_Spore_Emitter);
    - Save the file and restart TurboHUD.
    That's the first thing I did right after installing this theme before starting diablo and thud.

    BTW how do I make the font smaller? The words are big and is overlaping

    d.jpg

    Was testing this theme on my Monk and would like to know how to remove the voice that says Epiphany? Are there others skills or classes that has voice? I'd like to disable it.
    Last edited by thud; 08-20-2018 at 11:15 AM.

  17. #15
    Stormreaver's Avatar Contributor
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    @krislicoque


    PS: Please do not post huge images. Crop them or if they are too big, just include a link.


    1) skeletal mages buff?
    I added it the the theme as I described to you, and it was working fine. Not sure why it is still showing for you when no mages are spawned.
    I will release an update soon, maybe that will fix it for you.

    2) make mage counter with a BIG fat number?
    Not sure, looking into it.

    3) percent counter of essence?
    Here is the plugin I made yesterday, also based on ResourceOverGlobePlugin, hence the "hacky" part lol.
    [C#] SR_ResEssenceUnderFeetPlugin - Pastebin.com
    - Place it in \plugins\_SR\Root.
    - It will not turn to different colors, but you can change the color and font size in line 39.

    Alternatively, I just found this! It should be perfect for you.
    https://www.ownedcore.com/forums/dia...nceplugin.html

    4) customize elite bars plugin?
    This is Gigi's plugin with minor edits. To move it:
    - Go to: \plugins\User\Monsters.
    - Open: EliteBarPlugin.cs.
    - Go to line: 82.
    - Change parameters: "XScaling" is size of bars, "XPos" and "YPos" are positions. Change the numbers at the end.

    5) Sound on boss death?
    Not sure, will get back to you on it.

    _________________

    @F3n1XX

    1) What plug-in shows percent on banks of health and the main resource?
    Not sure I understand what you mean by banks.
    If you mean the hp% and resource% over the left and right globes, then:
    - Go to: \plugins\_SR\Root.
    - look for plugin called: SR_ResourceOverGlobePlugin.cs.

    _________________

    @thud

    1) I explained the random purple circles and how to remove them in first post.
    2) That particular (X) in your first image is just to mark the Stash in town

    3) font smaller, for ancient rank?
    Try this:
    - Go to: \plugins\_SR\Root.
    - Open: SR_CustomizerPlugin.cs.
    - Go to line: 92.
    - Change: 9.0f to 7.0f, or lower value.

    4) remove voice of Epiphany for monk and other classes?
    - Same file as above.
    - Go to line: 366, called "add TTS skill CD".
    - There are 4 skills listed.
    - comment-out each line you do not want by adding // at the start.
    Last edited by Stormreaver; 08-21-2018 at 10:35 AM.

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