[v7.6] [INTERNATIONAL] [One] GRVoice menu

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  1. #1
    MrOne's Avatar Contributor
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    [v7.6] [INTERNATIONAL] [One] GRVoice

    Supported TurboHUD version: 7.6

    TTS say defined string when specific % of GR

    Customization:
    Code:
                Hud.RunOnPlugin<GRVoice>(plugin =>
                {
                    plugin.GRProgress = 95;
                    plugin.GRSpeak = "GR progression"; //The spoken text is {GRSpeak}+{GRProgress}
                });
    Download: [C#] GRVoicePlugin - Pastebin.com
    Place file in \plugins\One

    Created on request: https://www.ownedcore.com/forums/dia...n-gr-95-a.html (Voice warning when GR is at 95%?)
    Last edited by MrOne; 07-29-2018 at 01:02 PM. Reason: Some changes
    If I helped you, click "Give Thanks!"

    [v7.6] [INTERNATIONAL] [One] GRVoice
  2. Thanks kirkiant, PROUTAIKI, Magu, Aiste, Silkdog569, QianLei, rogue00722 (7 members gave Thanks to MrOne for this useful post)
  3. #2
    Magu's Avatar Member
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    Weird question, can we make it talk 30 secs into a gr?

  4. #3
    ADV2015's Avatar Member
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    VERY Good idea this plugin...

  5. #4
    MrOne's Avatar Contributor
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    Originally Posted by Magu View Post
    Weird question, can we make it talk 30 secs into a gr?
    Can you explain it more accurately?
    If I helped you, click "Give Thanks!"

  6. #5
    Magu's Avatar Member
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    While playing rathmas. being 2nd on using simulacrum. its usually 30 secs into a rift, and i tend to forget it. SO, i so ur plugin and i thought "hmmm maybe this will make my life easier"!

  7. #6
    MrOne's Avatar Contributor
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    Originally Posted by Magu View Post
    While playing rathmas. being 2nd on using simulacrum. its usually 30 secs into a rift, and i tend to forget it. SO, i so ur plugin and i thought "hmmm maybe this will make my life easier"!
    I've never played Rathma build and I really do not understand what you mean. Please explain step by step
    If I helped you, click "Give Thanks!"

  8. Thanks Aiste (1 members gave Thanks to MrOne for this useful post)
  9. #7
    Aiste's Avatar Member
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    I am curious, there for please explain nice and in extensive detail.
    Last edited by Aiste; 07-23-2018 at 02:00 AM.

  10. #8
    Noobz's Avatar Member
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    I think what he means is that he wants an audible reminder saying something like "Use your simulacrum" 30 seconds into the rift just to remind him to use it after the rift starts.

    Noobz

  11. #9
    Magu's Avatar Member
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    +1 on Mr Noobz, thats exactly what im looking for.
    AND for long Explanation:

    2 Deeps necro, both with simulacrum. we rotate it, so 1 goes insta when u are into the rift and the other when the first simulacrum ends, and thats + - 30 seconds.

  12. #10
    MrOne's Avatar Contributor
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    Originally Posted by Magu View Post
    +1 on Mr Noobz, thats exactly what im looking for.
    AND for long Explanation:

    2 Deeps necro, both with simulacrum. we rotate it, so 1 goes insta when u are into the rift and the other when the first simulacrum ends, and thats + - 30 seconds.
    If my skills let me do it, I will try to do it tomorrow
    If I helped you, click "Give Thanks!"

  13. #11
    MrOne's Avatar Contributor
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    OK ... i made something, but can't test it because does not have Rat Necro but if I understand it correctly:
    - if two rat build in game than when one use Simulacrum than both have buff active?
    - if buff is active than maximum essence is doubled?
    - maximum Necro essence is 330 (without buff)?

    Instead of 30s delay after enter GR I use some triggers but there is no Buff for Reservoir rune and i need to check maximum essence and plugin "say" something when:
    - GRSimulacrum is set to true
    - player is in GRift
    - player have equipped Simulacrum skill and it is not on cooldown
    - player maximum essence is lower than 350

    Is that OK? If yes check plugin from link: [C#] GRVoicePlugin - Pastebin.com
    If I helped you, click "Give Thanks!"

  14. #12
    Levithan's Avatar Member
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    You are overthinking way too much.
    Simulacrum buffs only the one who uses it.

    So necro1 uses simulacrum at the beginning of the rift.
    Simulacrum lasts for 30 seconds.
    After necro1 simulacrum is expired, necro2 uses simulacrum.

    So its really just(Pseudo Code):
    If (GreaterRiftTimeLeft == 14min30sec){PlaySound;}

  15. #13
    Silkdog569's Avatar Member
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    MrOne I would like to add the Customization to the PluginEnablerOrDisablerPlugin file under User but I keep getting exception -- The type or namespace name 'grvoiceplugin' does not exist in the namespace 'Turbo.Plugins.One' (are you missing an assembly reference?)
    This is what I have added to PluginEnablerOrDisablerPlugin

    // Settings Greater Rift Voice Plugin
    Hud.RunOnPlugin<One.grvoicePlugin>(plugin =>
    {

    GRProgress = 95;
    GRSpeak = "GR progression oh ya";
    });
    // End of Settings for Greater Rift Voice Plugin

    I have tried many different variations but can not get past the exceptions. Could you help me with the correct syntax for the PluginEnablerOrDisablerPlugin file.

    Thanks.

  16. #14
    MrOne's Avatar Contributor
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    Originally Posted by Silkdog569 View Post
    MrOne I would like to add the Customization to the PluginEnablerOrDisablerPlugin file under User but I keep getting exception -- The type or namespace name 'grvoiceplugin' does not exist in the namespace 'Turbo.Plugins.One' (are you missing an assembly reference?)
    This is what I have added to PluginEnablerOrDisablerPlugin

    // Settings Greater Rift Voice Plugin
    Hud.RunOnPlugin<One.grvoicePlugin>(plugin =>
    {

    GRProgress = 95;
    GRSpeak = "GR progression oh ya";
    });
    // End of Settings for Greater Rift Voice Plugin

    I have tried many different variations but can not get past the exceptions. Could you help me with the correct syntax for the PluginEnablerOrDisablerPlugin file.

    Thanks.
    I made some changes, now customization in PluginEnablerOrDisablerPlugin will work. In first post you have example https://www.ownedcore.com/forums/dia...ml#post3875699
    If I helped you, click "Give Thanks!"

  17. Thanks Silkdog569 (1 members gave Thanks to MrOne for this useful post)
  18. #15
    Silkdog569's Avatar Member
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    Thanks MrOne. I did make one change on it. You missed the path Hud.RunOnPlugin<GRVoice>(plugin => should be Hud.RunOnPlugin<One.GRVoice>(plugin =>
    Other wise still get exception.
    Thanks for the changes it works great now.

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