[v7.6] [INTERNATIONAL] [One] GRVoice menu

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  1. #16
    MrOne's Avatar Contributor
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    Originally Posted by Silkdog569 View Post
    Thanks MrOne. I did make one change on it. You missed the path Hud.RunOnPlugin<GRVoice>(plugin => should be Hud.RunOnPlugin<One.GRVoice>(plugin =>
    Other wise still get exception.
    Thanks for the changes it works great now.
    Strange, for me work without "One." with no exceptions
    If I helped you, click "Give Thanks!"

    [v7.6] [INTERNATIONAL] [One] GRVoice
  2. #17
    Arkahr's Avatar Active Member
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    Originally Posted by Silkdog569 View Post
    but I keep getting exception -- The type or namespace name 'grvoiceplugin' does not exist in the namespace 'Turbo.Plugins.One' (are you missing an assembly reference?)
    You added on top of file : using Defaul.Plugins.One; , did you ?

  3. #18
    Silkdog569's Avatar Member
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    Not sure why I got exceptions for plugin unless I made the change but if I didn't change the line Hud.RunOnPlugin<GRVoice>(plugin => in the PluginEnablerOrDisablerPlugin.cs file to Hud.RunOnPlugin<One.GRVoice>(plugin => then I would get exception error.
    It's all good now. I do appreciate the change and help on getting it to work. I do try to figure out most stuff by trial and error but programing is not my strong suit by any means. I am just a nube trying to learn what I can from time to time.
    Thanks Again.

  4. #19
    Magu's Avatar Member
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    Real life hitted me, so i did not have the chan ce to test that Mr One, will do asap

  5. #20
    sofaa's Avatar Member
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    Hey man, the sound for the plugin is always low in the windows mixer, any way to make it default stronger?
    Last edited by sofaa; 11-19-2019 at 01:17 AM.

  6. #21
    iThinkiWin's Avatar Active Member
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    Hud.Sound.VolumeMode = VolumeMode.Constant;
    Hud.Sound.ConstantVolume = X; 0-100

  7. #22
    sofaa's Avatar Member
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    Originally Posted by iThinkiWin View Post
    Hud.Sound.VolumeMode = VolumeMode.Constant;
    Hud.Sound.ConstantVolume = X; 0-100
    where do i add that?

  8. #23
    takayo72's Avatar Active Member
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    instead of only one gr progression %, I would like to speak out for certain prgression %
    say each 20% (customizable )
    Then the plugin will speak out at 20%, 40%, 80%

  9. #24
    Violet rain's Avatar Member
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    I couldn't hear anything.

  10. #25
    MrDeluxxxe's Avatar Member
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    Originally Posted by sofaa View Post
    where do i add that?
    Good question. Anyone can help pls?

  11. #26
    RNN's Avatar Legendary
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    Originally Posted by MrDeluxxxe View Post
    Good question. Anyone can help pls?
    plugins\User\PluginEnablerOrDisablerPlugin.cs
    Code:
    using Turbo.Plugins.Default;
    namespace Turbo.Plugins.User
    {
    	public class PluginEnablerOrDisablerPlugin : BasePlugin, ICustomizer
    	{
    		public PluginEnablerOrDisablerPlugin()
    		{
    			Enabled = true;
    		}
    		public override void Load(IController hud)
    		{
    			base.Load(hud);
    		}
    		public void Customize()
    		{
    			Hud.Sound.VolumeMode = VolumeMode.Constant;	// The volume will depend on the central voumen of windows, not on the volume of the game
    			Hud.Sound.ConstantVolume = 50;			// Between 0 and 100, 0 is without sound, 100 is equal to the central volume
    		}
    	}
    }

  12. #27
    MrDeluxxxe's Avatar Member
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    works, thx alot

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