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  1. #1
    User5981's Avatar First Dev On The Internet
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    [v7.6] [INTERNATIONAL] [Resu] AriadnesThreadPlugin


    • Two players in the same area/map : Draws a thread between you and the other player on the minimap.
    • Three players in the same area/map : Draws a triangle formed by you and the two other players on the minimap.
    • Four players in the same area/map : Draws a triangle formed by the three other players on the minimap.
    • Strength in numbers buff % indicator
    • Blue line between me and Boss (from Xenthalon's AdvancedMarkerPlugin)
    • Purple line between me and KeyWarden (from Xenthalon's AdvancedMarkerPlugin)
    • Yellow line between me and Quest (Bounties) (from Xenthalon's AdvancedMarkerPlugin)
    • Green line between me and Banner (with nearest player's name for teleporting + countdown + banners now stay 30s instead of 10s in Diablo3)
    • White line between me and Pools of reflection (optional, disabled by default).

    (very useful, mostly for sup, ZeroDPS...)

    Download:
    >>>>> AriadnesThreadPlugin.cs <<<<<

    Install:
    save as plugins/Resu/AriadnesThreadPlugin.cs

    Customization:
    see download link.
    Last edited by User5981; 02-15-2019 at 04:21 AM.
    Supported version for all Resu plugins

    [v7.6] [INTERNATIONAL] [Resu] AriadnesThreadPlugin
  2. Thanks johnbl, ADV2015, aaa111952, DeeThree, cpl666k9, BeeAntOS, TerraWarrior, DoctoreGDL (8 members gave Thanks to User5981 for this useful post)
  3. #2
    User5981's Avatar First Dev On The Internet
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    Updated : added Strength in numbers buff % indicator
    Supported version for all Resu plugins

  4. #3
    ADV2015's Avatar Member
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    Realy nice !
    Thanks.

  5. #4
    User5981's Avatar First Dev On The Internet
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    Updated : Fixed some display bugs in particular cases.
    Supported version for all Resu plugins

  6. #5
    User5981's Avatar First Dev On The Internet
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    Updated : I finally fixed the bug when you were linked to a fixed point (last location of a player before he leaves party) instead to the remaining players .
    Supported version for all Resu plugins

  7. Thanks johnbl (1 members gave Thanks to User5981 for this useful post)
  8. #6
    User5981's Avatar First Dev On The Internet
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    Updated :
    - Blue line between me and Boss (from Xenthalon's AdvancedMarkerPlugin)
    - Purple line between me and KeyWarden (from Xenthalon's AdvancedMarkerPlugin)
    - Yellow line between me and Quest (Bounties) (from Xenthalon's AdvancedMarkerPlugin)
    - Green line between me and Banner (with nearest player's name for teleporting)
    Supported version for all Resu plugins

  9. Thanks johnbl (1 members gave Thanks to User5981 for this useful post)
  10. #7
    pumo's Avatar Member
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    Show lines on other locations KeyWarden and Quest (Bounties) if you were already there
    AAAAAAAAAAAAAAAAAAAAAAAAAAA.jpg

  11. #8
    User5981's Avatar First Dev On The Internet
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    Originally Posted by pumo View Post
    Show lines on other locations KeyWarden and Quest (Bounties) if you were already there
    Can you do a detailed explanation of the problem please?

    Also : There are sometimes System.NullReferenceException errors, just ignore, i'm trying to fix it at this moment.
    Supported version for all Resu plugins

  12. #9
    johnbl's Avatar Active Member
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    He probably went to one area and didn't complete the bounty/killed the keywarden and then went to an adjacent area. The lines continued to point to the previously visited areas.

  13. #10
    User5981's Avatar First Dev On The Internet
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    Updated :
    - some fixes
    - it should now display 1 quest at a time (the nearest), so only 1 yellow line at a time. WARNING : This can cause confusion if you click on a quest on the map and another quest is nearer (not sure if it can happen though).

    TEST AND REPORT! ;-)
    Supported version for all Resu plugins

  14. #11
    User5981's Avatar First Dev On The Internet
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    Update :
    Banners have now a countdown and stay 30s instead of 10s in Diablo3 (spam limit of 5 banners displayed at the same time)

    To do :
    User customization for banners' time of display in seconds
    Supported version for all Resu plugins

  15. #12
    User5981's Avatar First Dev On The Internet
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    Updated :
    - Occasional SystemNullReferenceException exterminated.
    - Support for bounties that weren't supported by Xenthalon's AdvancedMarkerPlugin
    Supported version for all Resu plugins

  16. #13
    CycoMikeMuir's Avatar Member
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    Hiya,

    The more I play with this enabled, the more I realize I don't need the party threads. But, I love the new additions like the longer flag times.
    I want to disable the party threads but sadly am not savvy enough to do it myself.
    So if you have the time, I would be grateful for the help.
    TY

  17. #14
    User5981's Avatar First Dev On The Internet
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    You mean the dashed lines between players ?
    I will add customization ;-)
    Supported version for all Resu plugins

  18. Thanks herbi_pl (1 members gave Thanks to User5981 for this useful post)
  19. #15
    User5981's Avatar First Dev On The Internet
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    Originally Posted by CycoMikeMuir View Post
    Hiya,

    The more I play with this enabled, the more I realize I don't need the party threads. But, I love the new additions like the longer flag times.
    I want to disable the party threads but sadly am not savvy enough to do it myself.
    So if you have the time, I would be grateful for the help.
    TY
    Updated with customization to disable the thread between players (redownload)
    Supported version for all Resu plugins

  20. Thanks JollyTex (1 members gave Thanks to User5981 for this useful post)
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