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First Dev On The Internet
Originally Posted by
Romanmas
Answer "Yes" on two question
I'd rather add this to my "hunter's vengeance plugin" then
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Member
Originally Posted by
User5981
I'd rather add this to my "hunter's vengeance plugin" then
on this plugin it works only 120m.
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Member
He actually needs it at least for 450 yards. That is for the new bosskiller meta (necromancer).
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First Dev On The Internet
Originally Posted by
Gilavar
He actually needs it at least for 450 yards. That is for the new bosskiller meta (necromancer).
I don't think we can have data from that far
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Hi. Now there are problems with this plugin, are there any plans to fix this?
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First Dev On The Internet
Originally Posted by
alex1788
Hi. Now there are problems with this plugin, are there any plans to fix this?
Hi, I have uninstalled D3 since november 2019 but I can try to fix, what are the problems ?
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Thanks for the quick response. After updating the TX to version 20.6.25.0 and higher for D3 2.6.9.68722, the lines began to lead to all the pylons and wells, they became the same color (purple) and stopped disappearing after using wells or pylons. Quest lines (yellow) behave correctly. Perhaps this is due to a change in the D3 code.
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Legendary
Line 280
Code:
var markers = Hud.Game.Markers.OrderBy(i => Hud.Game.Me.FloorCoordinate.XYDistanceTo(i.FloorCoordinate));
replace with this
Code:
var markers = Hud.Game.Markers.Where(m => !m.IsPylon && !m.IsShrine && !m.IsPoolOfReflection && !m.IsHealingWell).OrderBy(i => Hud.Game.Me.FloorCoordinate.XYDistanceTo(i.FloorCoordinate));
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Post Thanks / Like - 4 Thanks
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Many thanks! This really solved the problem.
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Member
Originally Posted by
RNN
Line 280
Code:
var markers = Hud.Game.Markers.OrderBy(i => Hud.Game.Me.FloorCoordinate.XYDistanceTo(i.FloorCoordinate));
replace with this
Code:
var markers = Hud.Game.Markers.Where(m => !m.IsPylon && !m.IsShrine && !m.IsPoolOfReflection && !m.IsHealingWell).OrderBy(i => Hud.Game.Me.FloorCoordinate.XYDistanceTo(i.FloorCoordinate));
Can you post it RNN??? My folder is all not in a line....??
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Active Member
Originally Posted by
wad1532
Can you post it RNN??? My folder is all not in a line....??
If you use notepad, use Ctrl + F to search and look for line that contains (Hud.Game.Markers.OrderBy)
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Member
How to change mph -> Km and Change Yard-> Km.
Tks u!!!
Last edited by Shokunin; 07-03-2020 at 10:23 PM.
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Contributor
Originally Posted by
Shokunin
How to change mph -> Km and Change Yard-> Km.
Tks u!!!
MetricSystem = true;
If I helped you, click "Give Thanks!"
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Member
Originally Posted by
RNN
Line 280
Code:
var markers = Hud.Game.Markers.OrderBy(i => Hud.Game.Me.FloorCoordinate.XYDistanceTo(i.FloorCoordinate));
replace with this
Code:
var markers = Hud.Game.Markers.Where(m => !m.IsPylon && !m.IsShrine && !m.IsPoolOfReflection && !m.IsHealingWell).OrderBy(i => Hud.Game.Me.FloorCoordinate.XYDistanceTo(i.FloorCoordinate));
After the change, the pool of reflection only appears very close, and others (Pylons, Shrine, Healing Well) appear at a great distance.
Can you fix this, please.
Sorry for my english.
Last edited by rvj; 03-21-2021 at 08:45 PM.
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Member
hi how to remove lines to pylon??