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Member
Could u add a thread between me and pylons/shrines (may be optional)
And different symbols on minimap for different kinds of shrines
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First Dev On The Internet
Originally Posted by
aaa111952
Could u add a thread between me and pylons/shrines (may be optional)
And different symbols on minimap for different kinds of shrines
no, this is working pretty well :
https://www.ownedcore.com/forums/dia...elsplugin.html
and Pylons in game are appearing only when you are near so a line would be pointless.
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First Dev On The Internet
Updated :
- Distance to current bounty in yards/miles
- option to have it in meters/kilometers instead (see customization on github)
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First Dev On The Internet
Updated :
improved banners
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First Dev On The Internet
Updated :
improved line between Pool of reflection and me visibility
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aaa111952 (1 members gave Thanks to User5981 for this useful post)
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First Dev On The Internet
Updated:
Strength in numbers buff (AKA multiplayer buff) indicator now 100% accurate (now uses iBuff data instead of my stupid distance calculation).
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Member
Originally Posted by
User5981
it's plugin.Pools = true;
The white line for xp pools only shows for me when in a group, is there a way to make it show when solo?
TIA
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First Dev On The Internet
Originally Posted by
DeeThree
The white line for xp pools only shows for me when in a group, is there a way to make it show when solo?
TIA
It shows for both multiplayer and solo sessions,
Sometimes the white line isn't displayed though
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Member
It hasn't shown for me solo in several hundred rifts and bountys, closing and restarting THUD doesn't make a difference, no exceptions are being made. Everything else works.
Looking around in the plugin I tried something on a hunch and it worked.
I simply moved this section:
// Pools of reflection
above this section:
// modified Xenthalon's AdvancedMarkerPlugin
Both pool and quest lines show in solo, I didn't test in a group yet, but seems some sort of conditional order of execution was involved.
EDIT: tested in a public bounty and all works for me.
Thank you for all of your awesome plugins!
Last edited by DeeThree; 02-18-2019 at 12:18 PM.
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Member
HI, I've been having a hard time getting any of the plugs that require the editing of the PluginEnablerOrDisablerPlugin.cs file. I found on the forums that they say to paste this text you provide right after the line that says....
// basic examples
I do this and I get Exceptions! (2) when I load up Turbohud. Sometimes there is a higher or lower number depending on which plugin I am trying to incorporate into TurboHud.
I have been doing this for quite some time, even talked to a programmer friend of mine that as far as he could tell that was a logical place to paste the text.
Just so you know, I have copied the required file (only trying one at a time) into the plugins/resu folder as you instructed and then tried it. If I then delete the PluginEnablerOrDisablerPlugin.cs file and the resu folder containing the plugin everything goes back to normal and works fine.
I am using the latest TurboHud v9.0 btw and havent had any issues with it. I even installed some other plugins that didnt require the editing of PluginEnablerOrDisablerPlugin.cs and they also worked fine.
Much appreciated for any help I can get with this.
EDIT: I just started trying to use plugins today, and only started with TurboHud a few days ago so please excuse the fact that i didnt know about the log files.. here is the exception I am getting when trying to use AriadnesThreadPlugin.cs
2019.03.08 17:48:28.703 19.2.4.0 error while initializing plugins
2019.03.08 17:48:28.704 19.2.4.0 F:\TurboHud4Diablo3\Plugins\Resu\AriadnesThreadPlugin.cs(53,34) : error CS0246: The type or namespace name 'ActorSnoEnum' could not be found (are you missing a using directive or an assembly reference?)
I did figure out from my logs that I needed HotEnablerDisablerPlugin.cs for some of them, and I got them working, however I havent been able to find any info on the ActorSnoEnum that pointed me to a file (assuming it would be ActorSnoEnum.cs).
Last edited by MagicalSpaz; 03-08-2019 at 06:06 PM.
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First Dev On The Internet
Originally Posted by
MagicalSpaz
HI, I've been having a hard time getting any of the plugs that require the editing of the PluginEnablerOrDisablerPlugin.cs file. I found on the forums that they say to paste this text you provide right after the line that says....
// basic examples
I do this and I get Exceptions! (2) when I load up Turbohud. Sometimes there is a higher or lower number depending on which plugin I am trying to incorporate into TurboHud.
I have been doing this for quite some time, even talked to a programmer friend of mine that as far as he could tell that was a logical place to paste the text.
Just so you know, I have copied the required file (only trying one at a time) into the plugins/resu folder as you instructed and then tried it. If I then delete the PluginEnablerOrDisablerPlugin.cs file and the resu folder containing the plugin everything goes back to normal and works fine.
I am using the latest TurboHud v9.0 btw and havent had any issues with it. I even installed some other plugins that didnt require the editing of PluginEnablerOrDisablerPlugin.cs and they also worked fine.
Much appreciated for any help I can get with this.
EDIT: I just started trying to use plugins today, and only started with TurboHud a few days ago so please excuse the fact that i didnt know about the log files.. here is the exception I am getting when trying to use AriadnesThreadPlugin.cs
2019.03.08 17:48:28.703 19.2.4.0 error while initializing plugins
2019.03.08 17:48:28.704 19.2.4.0 F:\TurboHud4Diablo3\Plugins\Resu\AriadnesThreadPlugin.cs(53,34) : error CS0246: The type or namespace name 'ActorSnoEnum' could not be found (are you missing a using directive or an assembly reference?)
I did figure out from my logs that I needed HotEnablerDisablerPlugin.cs for some of them, and I got them working, however I havent been able to find any info on the ActorSnoEnum that pointed me to a file (assuming it would be ActorSnoEnum.cs).
Ok let's start from scratch in a new folder :
-Install latest TurboHUD, play, any exceptions ?
- Add this plugin only without editing PluginEnablerOrDisablerPlugin.cs, play, any exceptions?
- Edit PluginEnablerOrDisablerPlugin , play, any exceptions ?
Paste the exceptions here for each step.
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MagicalSpaz (1 members gave Thanks to User5981 for this useful post)
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Member
Installed fresh TurboHud.. No issues.
Added AriadnesThreadPlugin.cs to plugins/resu folder, 3 exceptions.
2019.03.09 06:54:33.766 19.2.4.0 error while initializing plugins
2019.03.09 06:54:33.767 19.2.4.0 F:\TurboHud4Diablo3\Plugins\Resu\AriadnesThreadPlugin.cs(53,34) : error CS0246: The type or namespace name 'ActorSnoEnum' could not be found (are you missing a using directive or an assembly reference?)
Edited PluginEnablerOrDisablerPlugin.cs, 2 exceptions
2019.03.09 06:57:48.079 19.2.4.0 error while initializing plugins
2019.03.09 06:57:48.080 19.2.4.0 F:\TurboHud4Diablo3\Plugins\Resu\AriadnesThreadPlugin.cs(53,34) : error CS0246: The type or namespace name 'ActorSnoEnum' could not be found (are you missing a using directive or an assembly reference?)
Thanks for your time and trouble.
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First Dev On The Internet
Originally Posted by
MagicalSpaz
Installed fresh TurboHud.. No issues.
Added AriadnesThreadPlugin.cs to plugins/resu folder, 3 exceptions.
2019.03.09 06:54:33.766 19.2.4.0 error while initializing plugins
2019.03.09 06:54:33.767 19.2.4.0 F:\TurboHud4Diablo3\Plugins\Resu\AriadnesThreadPlugin.cs(53,34) : error CS0246: The type or namespace name 'ActorSnoEnum' could not be found (are you missing a using directive or an assembly reference?)
Edited PluginEnablerOrDisablerPlugin.cs, 2 exceptions
2019.03.09 06:57:48.079 19.2.4.0 error while initializing plugins
2019.03.09 06:57:48.080 19.2.4.0 F:\TurboHud4Diablo3\Plugins\Resu\AriadnesThreadPlugin.cs(53,34) : error CS0246: The type or namespace name 'ActorSnoEnum' could not be found (are you missing a using directive or an assembly reference?)
Thanks for your time and trouble.
Give me the TurboHUD version and the plugin version (1st line of the code)
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MagicalSpaz (1 members gave Thanks to User5981 for this useful post)
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Member
Hope I got this right.
TurboHUD 19.2.4.0 (v8.0) STABLE for Diablo III 2.6.4.55430 (64 bit)
//css_reference C:\v9.0.dll;
// GitHub - User5981/Resu: Turbo.Plugins.Resu
// Ariadne's Thread plugin for TurboHUD version 18/02/2019 21:15
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First Dev On The Internet
Originally Posted by
MagicalSpaz
Hope I got this right.
TurboHUD 19.2.4.0 (v8.0) STABLE for Diablo III 2.6.4.55430 (64 bit)
//css_reference C:\v9.0.dll;
//
GitHub - User5981/Resu: Turbo.Plugins.Resu
// Ariadne's Thread plugin for TurboHUD version 18/02/2019 21:15
Your TurboHUD isn't the latest
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MagicalSpaz (1 members gave Thanks to User5981 for this useful post)