[v7.6] [INTERNATIONAL] [Stone] StarpactcirclePlugin menu

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  1. #1
    mumungan's Avatar Member
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    [v7.6] [INTERNATIONAL] [Stone] StarpactcirclePlugin

    Supported TurboHUD version: 7.6

    This plugin shows you statpact circle, coe buff and skill message

    Download 1:
    International Version : install to: [HUD folder]/plugins/Stone/StarpactcirclePlugin.cs

    Korean Version ?????(only korean) : [HUD folder]/plugins/Stone/StarpactcirclePlugin.cs

    Download 2: If Normal Starpact setting - download this (Coe Buff mescreen) note : Countdown to Lightning 9 o'clock
    If you want to switch between 9 o'clock on lightning to 3 o'clock on lightning, - download this (Coe Buff mescreen) If There is a Blackhole skill in skill slot - CoeBuff Countdown to Lightning 3 o'clock
    (If you want to use this plugin, delete [HUD folder]/plugins/Stone/WizCOEBuffPlugin.cs
    and install to: [HUD folder]/plugins/Stone/WizCOEBuffSwich.cs)
    WizCOEBuffPlugin.cs and WizCOEBuffSwich.cs are different versions of one file. You should install only one of the two files.

    Download 3: WizardBuff
    note : Buff icon is shown 1. BlackHole 2. Wave of Force 3. ArcaneDynamo 4. HaloOfKarini 5. Firebird's Finery 6set

    Download 4: WizardBuff SnapShot
    download this (International Version)

    download this (Korean Version ??? ?? ????(only korean))

    note : 1. ArcaneResource 2. COE 3. BlackHole 4. Wave of Force 5. ArcaneDynamo
    This is a snapshot buff of a fallen meteor.
    If a meteor falls, it is displayed until the next meteor falls
    This is not 100 % accurate. I just want to use it as a reference.

    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    18.05.27
    WizCOEBuffPlugin.cs added
    WizardBuffCustomizerPlugin.cs added
    18.06.10
    StarpactcirclePlugin : Timer is more accurate
    WizCOEBuffPlugin : it is working on 18.6.5 version
    WizardBuffCustomizerPlugin : StackFont is more bigger and Tooltips added;
    18.06.11
    WizCOEBuffPlugin :Party error fix
    18.06.17
    WizCOEBuffSwich.cs added : If There is a Blackhole skill in skill slot - CoeBuff Countdown to Lightning 3 o'clock
    If Normal Starpact setting - CoeBuff Countdown to Lightning 9 o'clock
    18.07.20
    StarpactcirclePlugin : fixed the errors that occurred When game lag
    StarpactBuffSnapShotPlugin added
    18.07.25
    StarpactBuffSnapShotPlugin : Deleted invalid null
    18.07.28
    added timer
    19.03.18
    updated to v9.0
    19.03.19
    updated WizardArchonPlugin
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    WizardBuff


    WizardBuff SnapShot(18.07.20)
    1. ArcaneResource 2. COE 3. BlackHole 4. Wave of Force 5. ArcaneDynamo


    Other Class


    Wizard Class
    Bonus by etched sigil


    StartPact Start ~ 1.15sec
    Buff message is not seen in this area.


    1.15sec ~1.25sec
    Coe buff message , ArcaneTorrent and Disintegrate skill message is seen in this area.
    The message is shown very shortly


    if vision


    I am not good at english,
    so It's hard to comment
    Last edited by mumungan; 03-29-2019 at 10:06 AM.

    [v7.6] [INTERNATIONAL] [Stone] StarpactcirclePlugin
  2. Thanks ADV2015, FoxPox, Khel (3 members gave Thanks to mumungan for this useful post)
  3. #2
    bridolu's Avatar Member
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    Hello i have this error :

    2018.05.21 18:04:55.064 overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: L’objet n’?tait pas dans l’?tat appropri? pour traiter la m?thode.

    ? SharpDX.Result.CheckError()
    ? Turbo.Basic.Overlay.‫​‏​‎​‫​‫‏‫*‎‬‬*‫*‪‏*())
    2018.05.22 18:07:28.133 namespace mismatch in plugin file: '\...\TurboHUD 18.5.17.0 (v7.6) STABLE for Diablo III 2.6.1.50325 (64 bit)\Plugins\Stone\StarpactcirclePlugin.cs': namespace should be this: 'Turbo.Plugins.Stone

  4. #3
    MrOne's Avatar Contributor
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    Originally Posted by bridolu View Post
    Hello i have this error :

    2018.05.21 18:04:55.064 overlay paint notification (SharpDX.SharpDXException: HRESULT: [0x88990001], Module: [SharpDX.Direct2D1], ApiCode: [D2DERR_WRONG_STATE/WrongState], Message: L’objet n’?tait pas dans l’?tat appropri? pour traiter la m?thode.

    ? SharpDX.Result.CheckError()
    ? Turbo.Basic.Overlay.‫​‏​‎​‫​‫‏‫*‎‬‬*‫*‪‏*())
    2018.05.22 18:07:28.133 namespace mismatch in plugin file: '\...\TurboHUD 18.5.17.0 (v7.6) STABLE for Diablo III 2.6.1.50325 (64 bit)\Plugins\Stone\StarpactcirclePlugin.cs': namespace should be this: 'Turbo.Plugins.Stone
    Did you change line 4 to something else?
    Code:
    namespace Turbo.Plugins.Stone

  5. #4
    mumungan's Avatar Member
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    check your folder plz
    file should be placed "plugins/Stone/StarpactcirclePlugin.cs"
    Last edited by mumungan; 05-22-2018 at 09:58 AM.

  6. #5
    bridolu's Avatar Member
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    I changed nothing, and it's in the good folder.

  7. #6
    bridolu's Avatar Member
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    Originally Posted by bridolu View Post
    I changed nothing, and it's in the good folder.
    1st i donwloaded your file from the link at the top and i got this error.

    I copied/pasted from mumungan/StoneEplugins your code in a file (with the good name ^^) and everything is working now.

    Thanks for your great work ^^.

  8. #7
    rogue00722's Avatar Member
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    arcanestarpact .jpg

    How do I display ArcaneDynamo on the screen?
    Attached Thumbnails Attached Thumbnails [v7.6] [INTERNATIONAL] [Stone] StarpactcirclePlugin-arcanestarpact-jpg  

  9. #8
    mumungan's Avatar Member
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    Originally Posted by rogue00722 View Post
    arcanestarpact .jpg

    How do I display ArcaneDynamo on the screen?
    That is other plugin. That is Gigi' PartyBuffPlugin
    1. Use Gigi' PartyBuffPlugin
    2. Or customize "PlayerTopBuffListPlugin.cs"
    Add this
    RuleCalculator.Rules.Add(new BuffRule(208823) { IconIndex = 1, MinimumIconCount = 1, ShowStacks = true, ShowTimeLeft = false }); // ArcaneDynamo
    3. If you use "PluginEnablerOrDisablerPlugin.cs"
    Add this
    Hud.GetPlugin<PlayerTopBuffListPlugin>().RuleCalculator.Rules.Add(new BuffRule(208823) { IconIndex = 1, MinimumIconCount = 1, ShowStacks = true, ShowTimeLeft = false }); // ArcaneDynamo
    Last edited by mumungan; 05-23-2018 at 12:14 AM.

  10. #9
    rogue00722's Avatar Member
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    11.jpg

    I'm glad to hear that.
    Thank you very much.

  11. #10
    00000100000's Avatar Member
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    rogue00722 그림과 같은 버전을 구할수 있을까요?

    picture same hud plugin plz [email protected] send

  12. #11
    mumungan's Avatar Member
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    Originally Posted by 00000100000 View Post
    rogue00722 그림과 같은 버전을 구할수 있을까요?

    picture same hud plugin plz [email protected] send
    Wizard Buff Plugin added

  13. #12
    mumungan's Avatar Member
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    Update
    1. Wizard COE Buff Plugin added ( Countdown to Lightning 9 o'clock)
    2. Wizard Buff Customizer Plugin added
    note : Buff icon is shown 1. BlackHole 2. Wave of Force 3. ArcaneDynamo 4. HaloOfKarini 5. Firebird's Finery 6set

  14. #13
    daneriks1990's Avatar Member
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    from exception log

    2018.05.28 02:23:11.229 c:\Users\xxxx\Desktop\diablo\64bit\thud - 2018.05.26\plugins\Stone\StarpactcirclePlugin.cs(50,37) : error CS0266: Cannot implicitly convert type 'float' to 'int'. An explicit conversion exists (are you missing a cast?)

  15. #14
    mumungan's Avatar Member
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    Originally Posted by daneriks1990 View Post
    from exception log

    2018.05.28 02:23:11.229 c:\Users\xxxx\Desktop\diablo\64bit\thud - 2018.05.26\plugins\Stone\StarpactcirclePlugin.cs(50,37) : error CS0266: Cannot implicitly convert type 'float' to 'int'. An explicit conversion exists (are you missing a cast?)
    Do you use latest version of GroundLabelDecorator ?
    I think New version of GroundLabelDecorator support float timer
    Plz Check GroundLabelDecorator.cs (plugins/Default/Decorators/GroundLabelDecorator.cs)

    If it does not work. Use this file StarpactcirclePlugin.cs
    Timer is removed

  16. #15
    daneriks1990's Avatar Member
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    thanks, did a fresh install of turbohud, works now

    guess I'll have to update other plugins manually also, been lazy and just copied plugin folder for a few versions now.

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