[v7.6] [INTERNATIONAL] [Resu] DangerPlugin menu

User Tag List

Page 9 of 10 FirstFirst ... 5678910 LastLast
Results 121 to 135 of 147
  1. #121
    iThinkiWin's Avatar Active Member
    Reputation
    28
    Join Date
    Oct 2018
    Posts
    104
    Thanks G/R
    25/25
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Been a minute since I've ran into an unregistered one

    Code:
    case "1953.510, 691.200, 0.1":
                                worldCoord1 = Hud.Window.CreateWorldCoordinate(1988.417f, 683.042f, 0.2f);
                                worldCoord2 = Hud.Window.CreateWorldCoordinate(1990.678f, 696.895f, 0.1f);
                                break;

    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin
  2. #122
    User5981's Avatar First Dev On The Internet
    Reputation
    379
    Join Date
    Aug 2017
    Posts
    765
    Thanks G/R
    30/358
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by iThinkiWin View Post
    Been a minute since I've ran into an unregistered one

    Code:
    case "1953.510, 691.200, 0.1":
                                worldCoord1 = Hud.Window.CreateWorldCoordinate(1988.417f, 683.042f, 0.2f);
                                worldCoord2 = Hud.Window.CreateWorldCoordinate(1990.678f, 696.895f, 0.1f);
                                break;
    Updated, thanks!
    Supported version for all Resu plugins

  3. #123
    gumegasonic's Avatar Member
    Reputation
    1
    Join Date
    Mar 2020
    Posts
    14
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Is there any way we can see the molten and grotesque's explosions on the minimap?

  4. #124
    M1SHAKE's Avatar Member
    Reputation
    7
    Join Date
    Jul 2018
    Posts
    94
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How i add the molten explosion to Danger? Thanks for any help
    Code:
    MoltenExplosionDecorator = new WorldDecoratorCollection(
                    new GroundCircleDecorator(Hud)
                    {
                       Brush = Hud.Render.CreateBrush(160, 255, 50, 50, 3, SharpDX.Direct2D1.DashStyle.Dash),
                       Radius = 13f,
                    },
                    new GroundLabelDecorator(Hud)
                    {
                       CountDownFrom = 3,
                       TextFont = Hud.Render.CreateFont("tahoma", 9, 255, 255, 255, 255, true, false, 128, 0, 0, 0, true),
                    },
                    new GroundTimerDecorator(Hud)
                    {
                       CountDownFrom = 3,
                       BackgroundBrushEmpty = Hud.Render.CreateBrush(128, 0, 0, 0, 0),
                       BackgroundBrushFill = Hud.Render.CreateBrush(200, 255, 32, 32, 0),
                       Radius = 30,
                    }
                );

  5. #125
    mois's Avatar Member
    Reputation
    8
    Join Date
    Feb 2018
    Posts
    54
    Thanks G/R
    178/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    // DangerPlugin Customization
    Hud.RunOnPlugin<Resu.DangerPlugin>(plugin =>
    {
    // set to false; the items you don't want to see
    plugin.BloodSprings = true;
    plugin.DemonicForge = true;
    plugin.ShockTower = true;
    plugin.Desecrator = true;
    plugin.Thunderstorm = true;
    plugin.Plagued = true;
    plugin.Molten = true;
    plugin.ArcaneEnchanted = true;
    plugin.PoisonEnchanted = true;
    plugin.GasCloud = true; // (Ghom)
    plugin.SandWaspProjectile = true;
    plugin.MorluSpellcasterMeteorPending = true;
    plugin.DemonMine = true;
    plugin.PoisonDeath = true;
    plugin.MoltenExplosion = true;
    plugin.Orbiter = true;
    plugin.GrotesqueExplosion = true;
    plugin.BetrayedPoisonCloud = true;
    });
    // End of DangerPlugin Customization

  6. #126
    knight84's Avatar Active Member
    Reputation
    19
    Join Date
    Mar 2017
    Posts
    270
    Thanks G/R
    24/18
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    or in the Plugin directly, LIne 73-97

    public DangerPlugin()
    {
    Enabled = true;
    BloodSprings = true;
    DemonicForge = true;
    ShockTower = true;
    Desecrator = false;
    Thunderstorm = false;
    Plagued = false;
    Molten = true;
    ArcaneEnchanted = true;
    PoisonEnchanted = false;
    GasCloud = false;
    SandWaspProjectile = false;
    MorluSpellcasterMeteorPending = true;
    DemonMine = true;
    PoisonDeath = true;
    MoltenExplosion = true;
    Orbiter = true;
    BloodStar = false;
    ArrowProjectile = true;
    BogFamilyProjectile = true;
    bloodGolemProjectile = true;
    MoleMutantProjectile = true;
    IcePorcupineProjectile = false;
    GrotesqueExplosion = true;
    BetrayedPoisonCloud = false;

  7. #127
    M1SHAKE's Avatar Member
    Reputation
    7
    Join Date
    Jul 2018
    Posts
    94
    Thanks G/R
    5/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I do, they all works but the molten explosion dont... i dont know why.
    I turn off the EliteAffixPlugin, maybe that is the reason? But if is on, still showing all the stuff.
    Code:
     public DangerPlugin()
            {
                Enabled = true;
                BloodSprings = false;
                DemonicForge = false;
                ShockTower = true;
                Desecrator = false;
                Thunderstorm = false;
                Plagued = false;
                Molten = false;
                ArcaneEnchanted = false;
                PoisonEnchanted = false;
                GasCloud = false;
                SandWaspProjectile = false;
                MorluSpellcasterMeteorPending = false;
                DemonMine = false;
                PoisonDeath = false;
                MoltenExplosion = true;
                Orbiter = false;
                BloodStar = false;
                ArrowProjectile = false;
                BogFamilyProjectile = false;
                bloodGolemProjectile = false;
                MoleMutantProjectile = false;
                IcePorcupineProjectile = false;
                GrotesqueExplosion = true;
                BetrayedPoisonCloud = false;
    Last edited by M1SHAKE; 05-07-2020 at 06:36 PM.

  8. #128
    kleks's Avatar Member
    Reputation
    1
    Join Date
    Sep 2019
    Posts
    25
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    DangerPlugin.cs': possibly trying to hide behaviour with unicode characters.

    Any1 knows how to fix it ?

  9. #129
    LittleDez13's Avatar Member
    Reputation
    3
    Join Date
    Mar 2020
    Posts
    69
    Thanks G/R
    48/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kleks View Post
    DangerPlugin.cs': possibly trying to hide behaviour with unicode characters.

    Any1 knows how to fix it ?
    Need search on plugin for "\u..." and change to respective symbol.

  10. #130
    kleks's Avatar Member
    Reputation
    1
    Join Date
    Sep 2019
    Posts
    25
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by LittleDez13 View Post
    Need search on plugin for "\u..." and change to respective symbol.
    Is this is correct one \\circlearrowleft or should be ↺ ?

    Not sure if i find right table
    Last edited by kleks; 07-01-2020 at 08:56 AM.

  11. #131
    wad1532's Avatar Member
    Reputation
    7
    Join Date
    Mar 2019
    Posts
    94
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by LittleDez13 View Post
    Need search on plugin for "\u..." and change to respective symbol.
    I actually didn't see any \u in here.... hmmm???

  12. #132
    LittleDez13's Avatar Member
    Reputation
    3
    Join Date
    Mar 2020
    Posts
    69
    Thanks G/R
    48/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by kleks View Post
    Is this is correct one \\circlearrowleft or should be ↺ ?

    Not sure if i find right table
    Change to symbol.

  13. #133
    kleks's Avatar Member
    Reputation
    1
    Join Date
    Sep 2019
    Posts
    25
    Thanks G/R
    2/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    if (actor.SnoActor.Sno == ActorSnoEnum._monsteraffix_arcaneenchanted_petsweep /*219702*/) ArcaneDecorator.Paint(layer, actor, actor.FloorCoordinate, "\u21BA");
    if (actor.SnoActor.Sno == ActorSnoEnum._monsteraffix_arcaneenchanted_petsweep_reverse /*221225*/) ArcaneDecorator.Paint(layer, actor, actor.FloorCoordinate, "\u21BB");

    1503
    1504

    u"\u21BA": "\\circlearrowleft ", this should be it but i dont know how to change it to icon

    when i change it

    if (actor.SnoActor.Sno == ActorSnoEnum._monsteraffix_arcaneenchanted_petsweep /*219702*/) ArcaneDecorator.Paint(layer, actor, actor.FloorCoordinate, "↺");
    if (actor.SnoActor.Sno == ActorSnoEnum._monsteraffix_arcaneenchanted_petsweep_reverse /*221225*/) ArcaneDecorator.Paint(layer, actor, actor.FloorCoordinate, "↺");

    ok i think i dont have right plugin for notepad ++
    Last edited by kleks; 07-01-2020 at 09:07 AM.

  14. #134
    LittleDez13's Avatar Member
    Reputation
    3
    Join Date
    Mar 2020
    Posts
    69
    Thanks G/R
    48/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by wad1532 View Post
    I actually didn't see any \u in here.... hmmm???
    Try look in the end of lines 1538 and 1539.

  15. #135
    wad1532's Avatar Member
    Reputation
    7
    Join Date
    Mar 2019
    Posts
    94
    Thanks G/R
    11/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by LittleDez13 View Post
    Try look in the end of lines 1538 and 1539.
    found them ty!!!!!
    type the \u code in this website Search - Unicode Character Table
    and hit copy then past it where the \u was

Page 9 of 10 FirstFirst ... 5678910 LastLast

Similar Threads

  1. [v7.3] [INTERNATIONAL] [Resu] ParagonPercentagePlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 89
    Last Post: 03-29-2021, 10:18 PM
  2. [v7.3] [INTERNATIONAL] [Resu] CraftersDelightPlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 194
    Last Post: 03-07-2021, 05:56 AM
  3. [v7.3] [INTERNATIONAL] [Resu] UrshisGiftPlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 55
    Last Post: 12-04-2020, 05:45 PM
  4. [v7.3] [INTERNATIONAL] [Resu] BattleTagAboveBannerPlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 56
    Last Post: 08-01-2019, 05:03 AM
  5. [v7.3] [INTERNATIONAL] [Resu] TimeEverywherePlugin
    By User5981 in forum TurboHUD Community Plugins
    Replies: 4
    Last Post: 08-30-2017, 05:20 PM
All times are GMT -5. The time now is 02:45 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search