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  1. #31
    Doila's Avatar Member
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    Found some more:
    PHP Code:
                                  case "1695.000, 1038.000, 0.6":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1666.130f1070.112f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1673.467f1051.452f0.1ffalsefalse);
                                  break;

                                  case 
    "1822.500, 1160.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1848.118f1193.514f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1852.573f1187.104f0.1ffalsefalse);
                                  break;

                                  case 
    "717.500, 650.000, 0.8":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(678.290f666.247f0.2ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(679.381f649.375f0.5ffalsefalse);
                                  break;

                                  case 
    "1554.000, 1271.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1585.932f1289.330f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1580.782f1296.168f0.1ffalsefalse);
                                  break;

                                  case 
    "1698.034, 1513.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1663.058f1504.468f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1661.347f1515.322f0.1ffalsefalse);
                                  break;

                                  case 
    "1063.000, 1135.000, 0.6":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1105.451f1140.433f1.4ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1106.510f1130.367f, -0.9ffalsefalse);
                                  break;

                                  case 
    "1980.785, 787.248, 0.8":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1984.896f741.813f0.8ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1972.306f746.412f0.1ffalsefalse);
                                  break;

                                  case 
    "1738.000, 1525.000, -9.1":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1742.726f1568.543f, -9.9ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1728.978f1560.071f, -9.6ffalsefalse);
                                  break; 

    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin
  2. #32
    User5981's Avatar First Dev On The Internet
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    Originally Posted by Doila View Post
    Found some more:
    PHP Code:
                                  case "1695.000, 1038.000, 0.6":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1666.130f1070.112f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1673.467f1051.452f0.1ffalsefalse);
                                  break;

                                  case 
    "1822.500, 1160.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1848.118f1193.514f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1852.573f1187.104f0.1ffalsefalse);
                                  break;

                                  case 
    "717.500, 650.000, 0.8":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(678.290f666.247f0.2ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(679.381f649.375f0.5ffalsefalse);
                                  break;

                                  case 
    "1554.000, 1271.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1585.932f1289.330f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1580.782f1296.168f0.1ffalsefalse);
                                  break;

                                  case 
    "1698.034, 1513.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1663.058f1504.468f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1661.347f1515.322f0.1ffalsefalse);
                                  break;

                                  case 
    "1063.000, 1135.000, 0.6":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1105.451f1140.433f1.4ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1106.510f1130.367f, -0.9ffalsefalse);
                                  break;

                                  case 
    "1980.785, 787.248, 0.8":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1984.896f741.813f0.8ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1972.306f746.412f0.1ffalsefalse);
                                  break;

                                  case 
    "1738.000, 1525.000, -9.1":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1742.726f1568.543f, -9.9ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1728.978f1560.071f, -9.6ffalsefalse);
                                  break; 
    Updated with these, very effortless for me, thank you! :-)
    Supported version for all Resu plugins

  3. #33
    armorvil's Avatar Member
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    Two more, still in the upper infernal fates : arreat crater (Act IV).

    Screenshots are in the attached rar file.
    Attached Files Attached Files
    Last edited by armorvil; 04-05-2018 at 01:39 PM.

  4. #34
    User5981's Avatar First Dev On The Internet
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    Originally Posted by armorvil View Post
    Two more, still in the upper infernal fates : arreat crater (Act IV).

    Screenshots are in the attached rar file.
    Updated with these 2 new ones, thanks.
    Supported version for all Resu plugins

  5. #35
    b0ob1ik's Avatar Member
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    +2 demonic
    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-06_05-31-45-gif
    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-06_05-32-33-gif

  6. #36
    User5981's Avatar First Dev On The Internet
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    Originally Posted by b0ob1ik View Post
    +2 demonic
    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-06_05-31-45-gif
    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-06_05-32-33-gif
    Updated with these, thanks!
    Supported version for all Resu plugins

  7. #37
    Doila's Avatar Member
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    5 more here:
    PHP Code:
                                  case "1730.000, 1764.000, -20.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1737.904f1719.187f, -19.9ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1719.671f1718.834f, -19.7ffalsefalse);
                                  break;

                                  case 
    "1127.000, 1744.000, 10.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1133.214f1784.894f10.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1118.811f1776.153f10.9ffalsefalse);
                                  break;

                                  case 
    "1340.000, 1775.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1328.011f1732.206f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1347.369f1732.206f0.1ffalsefalse);
                                  break;
                                  
                                  case 
    "1673.000, 1673.000, 0.1":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1686.445f1714.270f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1700.836f1698.847f0.1ffalsefalse);
                                  break;
                                  
                                  case 
    "675.000, 662.500, 0.6":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(709.480f687.973f0.6ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(691.848f698.717f0.1ffalsefalse);
                                  break; 

  8. #38
    User5981's Avatar First Dev On The Internet
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    Originally Posted by Doila View Post
    5 more here:
    PHP Code:
                                  case "1730.000, 1764.000, -20.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1737.904f1719.187f, -19.9ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1719.671f1718.834f, -19.7ffalsefalse);
                                  break;

                                  case 
    "1127.000, 1744.000, 10.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1133.214f1784.894f10.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1118.811f1776.153f10.9ffalsefalse);
                                  break;

                                  case 
    "1340.000, 1775.000, 0.0":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1328.011f1732.206f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1347.369f1732.206f0.1ffalsefalse);
                                  break;
                                  
                                  case 
    "1673.000, 1673.000, 0.1":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(1686.445f1714.270f0.1ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(1700.836f1698.847f0.1ffalsefalse);
                                  break;
                                  
                                  case 
    "675.000, 662.500, 0.6":
                                  
    worldCoord1 Hud.Window.WorldToScreenCoordinate(709.480f687.973f0.6ffalsefalse);
                                  
    worldCoord2 Hud.Window.WorldToScreenCoordinate(691.848f698.717f0.1ffalsefalse);
                                  break; 
    Updated with these, thanks :-)
    Supported version for all Resu plugins

  9. #39
    b0ob1ik's Avatar Member
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    +3 demonic
    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-07_19-20-41-gif / [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-07_19-22-38-gif / [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-07_19-23-24-gif

  10. #40
    User5981's Avatar First Dev On The Internet
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    Originally Posted by b0ob1ik View Post
    +3 demonic
    [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-07_19-20-41-gif / [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-07_19-22-38-gif / [v7.6] [INTERNATIONAL] [Resu] DangerPlugin-2018-04-07_19-23-24-gif
    Updated with these, Спасибо !
    Supported version for all Resu plugins

  11. #41
    johnbl's Avatar Active Member
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    User5981, is it possible for KJ to add a demonic forge actor that you could use for all instances instead of manually adding each possible one?

  12. #42
    bm206's Avatar Active Member
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    [INTERNATIONAL] [BM] DemonForgePlugin
    But you have no direction of the flames.

  13. #43
    User5981's Avatar First Dev On The Internet
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    Originally Posted by johnbl View Post
    User5981, is it possible for KJ to add a demonic forge actor that you could use for all instances instead of manually adding each possible one?
    There is one but there is no info about its rotation so all you can do is a circle around it, that's why I started doing this (I didn't thought there were so many though).
    Originally Posted by bm206 View Post
    [INTERNATIONAL] [BM] DemonForgePlugin
    But you have no direction of the flames.
    Exactly.
    Supported version for all Resu plugins

  14. #44
    daneriks1990's Avatar Member
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    Hi
    thanks for addon
    If I want to edit the range of orbiter scan, do I change the value in this line?
    'if (actor.SnoActor.Sno == 343539 && actor.NormalizedXyDistanceToMe <= 10 && Orbiter' ?
    thanks.

  15. #45
    Noobz's Avatar Member
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    Found a couple of demonic forges. Both are in upper infernal fate: arreat crater

    Forge1.jpg
    Forge2.jpg

    Noobz

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