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Savvy ? 🐒
[INTERNATIONAL] [Jack] *AlertListPlugin
This is a plugin pack, 5 fully customizable alert lists :
Examples :
Gargantuans & Zombie Dogs missing :
Barbarian :
Flying Dragon active :
Powers actually included by default in the PlayerTopAlertListPlugin :
// =========
// Barbarian
// =========
// War Cry
// Battle Rage
// Ignore Pain
// Call of Ancients
// ========
// Crusader
// ========
// Akarat's Champion
// ===========
// DemonHunter
// ===========
// ====
// Monk
// ====
// Flying Dragon
// Sweeping Wind : Drained
// Sweeping Wind : Recharge
// ===========
// WitchDoctor
// ===========
// gargantuans
// zombie dogs
// ======
// Wizard
// ======
// Energy Armor
// Storm Armor
// Ice Armor
// Magic Weapon
// Familiar
Credits :
- started as a rewrite of @legendofbrett v6 xml, Kudos for the idea & snos ;p
Install :
Unzip the files into \plugins\ (there is already a 'Jack' folder inside the zip)
(No VirusTotal because it's a dynamic tarball, always up to date) Zip from GitHub
Customization :
- PlayerTopAlertListPlugin
- PlayerBottomAlertListPlugin
- PlayerLeftAlertListPlugin
- PlayerRightAlertListPlugin
- MiniMapLeftAlertListPlugin
See \plugins\Jack\Alerts\AlertListSampleCustomizationPlugin.txt for examples.
Last edited by JackCeparou; 02-14-2019 at 07:37 AM.
Reason: version tag
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Post Thanks / Like - 14 Thanks
RealGsus,
kuldrok,
Dandello,
migajo,
bm206,
Djanee,
Runkel,
thaelina,
sketax,
Razzko,
Plapper,
BeeAntOS,
Jackass24,
temp123 (14 members gave Thanks to JackCeparou for this useful post)
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Member
sorry for the noob question but how can i download this plugin Jack? the url you gave doesn't work for me at least
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Savvy ? 🐒
I rushed the copy/pasta and the link was broken, thanks for reporting ; )
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Member
So much customization here, I hope it will be including @ TurboHUD Customization Tool !
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Member
Hi JackCepqrou
Request
// ShadowPower 130830
plugin.AlertList.Alerts.Add(new Alert(Hud, HeroClass.DemonHunter)
{
TextSnoId = powers.DemonHunter_ShadowPower.Sno,
MessageFormat = "\uD83D\uDE08 {0} \uD83D\uDE08",//
Rule =
{
ShowInTown = true,
CheckSkillCooldowns = true,
EquippedSkills = new [] { new SnoPowerId(powers.DemonHunter_ShadowPower.Sno) },
InactiveBuffs = new [] { new SnoPowerId(powers.DemonHunter_ShadowPower.Sno) },
},
});
The Shadow's Mantle 4pc
Shadow Power gains the effect of every rune and lasts forever
Cooldown is unknown when worn
Cooldown 5 seconds as described in the runes below, but I do not know
Night Bane Rune
Slow movement speed of enemies within 30 yards by 80% for 5 seconds.
The Shadow's Mantle 4pc Help me to be output after cooldown
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Savvy ? 🐒
PHP Code:
// ShadowPower 130830
plugin.AlertList.Alerts.Add(new Alert(Hud, HeroClass.DemonHunter)
{
TextSnoId = powers.DemonHunter_ShadowPower.Sno,
MessageFormat = "\uD83D\uDE08 {0} \uD83D\uDE08",//��
Rule =
{
ShowInTown = true,
CheckSkillCooldowns = true,
EquippedSkills = new [] { new SnoPowerId(powers.DemonHunter_ShadowPower.Sno) },
ActiveBuffs = new [] { new SnoPowerId(318876) }, //318876 ItemPassive_Unique_Ring_680_x1 Shadow Power gains the effect of every rune and lasts forever.
InactiveBuffs = new [] { new SnoPowerId(powers.DemonHunter_ShadowPower.Sno) },
},
});
I can't test it, i don't have 4 piece.
Report if it works i'll add it to the default config ; )
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Member
It does not work
No Alert after 5 seconds due to 4pc effect
I think it would be nice to create a 5 second cooldown count?
Last edited by migajo; 04-03-2017 at 03:36 PM.
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Savvy ? 🐒
I don't understand what you want, the 4 pieces bonus doesn't add anything with 5s.
5s is the base effect duration of Shadow Power.
And btw, this plugin doesn't handle countdown and no plan to do so.
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Member
Yep
Why did you ask for it?
Get 4 pieces,
To get Night Bane Rune effect, click ShadowPower once every 5 seconds.
Thanks for reading
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Savvy ? 🐒
Originally Posted by
migajo
Yep
Why did you ask for it?
Get 4 pieces,
To get Night Bane Rune effect, click ShadowPower once every 5 seconds.
Thanks for reading
Wait, what ?
First : i didn't ask anything. There was no question mark in my sentences.
Second : Learn to code and make it yourself instead of telling me to get 4 pieces to help you.
Third : I'll not answer to this specific request anymore.
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Member
Jack, is it possible to make an alert when a goblin is near? When you would hear the goblin laugh on speaker it makes an alert pop up? I looked at the Sample Customization file but couldn't quite put together to goblinplugin code and the alert plugin samples to make something that works.
Thanks in advance
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Savvy ? 🐒
Originally Posted by
Djanee
Jack, is it possible to make an alert when a goblin is near? When you would hear the goblin laugh on speaker it makes an alert pop up? I looked at the Sample Customization file but couldn't quite put together to goblinplugin code and the alert plugin samples to make something that works.
This will display a green "!!! Goblin !!!" alert when a goblin is alive & around (i can't test it before tonight but this should work)
PHP Code:
Hud.RunOnPlugin<Jack.Alerts.PlayerTopAlertListPlugin>(plugin =>
{
plugin.AlertList.Alerts.Add(new Jack.Alerts.Alert(Hud)
{
MessageFormat = "!!! Goblin !!!",
Rule =
{
CustomCondition = player =>
{
if (Hud.Game.Me.IsInTown) return false;
return Hud.Game.AliveMonsters.Any(m => m.SnoMonster.Priority == MonsterPriority.goblin);
},
},
Label =
{
TextFont = Hud.Render.CreateFont("tahoma", 12, 255, 30, 244, 30, false, false, 242, 0, 0, 0, true),
}
});
});
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Post Thanks / Like - 1 Thanks
cherouvim13 (1 members gave Thanks to JackCeparou for this useful post)
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Member
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Member
I'm blind? where is the link to download?
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Member
There.....
Originally Posted by
JackCeparou
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Post Thanks / Like - 1 Thanks
franehr (1 members gave Thanks to cherouvim13 for this useful post)