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Contributor
If u change namespace for something else than change it back.
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Member
I didnt change anything. I copied the plugin from the sourcecode in post #1, Firefox with NoScript doesnt work at me with the Github-Link. Now I tried the Github-Link with Edge and the download worked fine. Additionally the plugin is now running as a charm.
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Member
Its really helpful tool
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Active Member
Is it possible to add a sound if boss spawns and/or is dead? Would help the closer in T13 Rifts if he won't look on screen all the time.
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Legendary
Modifying GuardianTimers () you can get that:
Code:
private void GuardianTimers()
{
// guardian
if (IsGuardianAlive)
{
if (!guardianTimer.IsRunning)
guardianTimer.Start();
}
else if (IsGuardianDead && guardianTimer.IsRunning)
{
guardianTimer.Stop();
}
}
to
Code:
private void GuardianTimers()
{
// guardian
if (IsGuardianAlive)
{
if (!guardianTimer.IsRunning)
{
guardianTimer.Start();
Hud.Sound.Speak("Boss Alive");
}
}
else if (IsGuardianDead && guardianTimer.IsRunning)
{
guardianTimer.Stop();
Hud.Sound.Speak("Boss Dead");
}
}
and if you only want it in Nephalem rift use:
if (IsNephalemRift) Hud.Sound.Speak("Boss Alive/Dead" );
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Post Thanks / Like - 1 Thanks
bm206 (1 members gave Thanks to RNN for this useful post)
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Active Member
Thx for answering. But it repeats the words between " " again and again and again.
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Legendary
I do not understand why it does not work for you. I downloaded the plugin again, and I limited myself to replacing the first code fragment with the second to test it: I tried it in solo (Rift and GR) and in a public game T13 (I stayed in the camp), and in all the cases did what it should, announce the boss and his death only once. Maybe you forgot the additional "{" and "}" that I wrote
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Post Thanks / Like - 1 Thanks
bm206 (1 members gave Thanks to RNN for this useful post)
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Active Member
Oh, that could be the problem. I will try again.
Edit: It works!!! Thx
Last edited by bm206; 03-10-2019 at 05:04 AM.
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Legendary
About the previous code so that it says by voice when the boss appears and when it dies
Today testing one thing while playing gr alone, I realized that if if you pause the game ( with the boss) then they accumulate many times "boss alive". To solve it, I changed the line:
Hud.Sound.Speak("Boss Alive");
to
if (!Hud.Game.IsPaused) Hud.Sound.Speak("Boss Alive");
but it still does not go well, read the text once each time you come back from the pause. Finally, this works for me:
if (guardianTimer.ElapsedMilliseconds == 0) Hud.Sound.Speak("Boss Alive");
This is especially useful if you play as closer, but I would also add two checks, if it's a Rift instead of GR, and if you're in the town
Last edited by RNN; 03-22-2019 at 02:46 PM.
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Member
Thanks for amazing plug-in, I've used for a long time well ^^
But I have one problem.
"Almost complete alert" message <- this covers my COE buff plug-in which I customized the position..
so I want to move to the right the "Almost complete alert message" or remove that.
But when I customized RiftInfoPlugin.cs
maybe this line
ShowGreaterRiftCompletedTimer = true;
when I change true to false the file seems not working..
In short, I don't know how to customized where and how
please tell me ~
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Legendary
Originally Posted by
hoorapa
so I want to move to the right the "Almost complete alert message" or remove that.
To eliminate it, change the value of CompletionDisplayLimit to 100 or a higher value (line 126):
Code:
CompletionDisplayLimit = 101;
To move it edit line 182:
Code:
CompletionLabelDecorator.Paint(Hud.Window.Size.Width * 0.5f - w / 2, Hud.Window.Size.Height * 0.18f - h / 2, w, h, text, title);
Edit the green text to change horizontal position and red for vertical position
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Post Thanks / Like - 1 Thanks
HoaryWitch (1 members gave Thanks to RNN for this useful post)
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Member
thank you very much ! your kindness
I solved the problem
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Member
Whit the last version of THUD not works. Need Update.
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Member
Change line 128-134
PHP Code:
ObjectiveProgressSymbol = "⚔"; //⚔
GuardianAliveSymbol = "👿"; //👿
GuardianDeadSymbol = "💀"; //💀
ObjectiveProgressSymbol = "";
GuardianAliveSymbol = "😈"; //??
GuardianDeadSymbol = "☠"; //??uDC80"; //??
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Post Thanks / Like - 4 Thanks
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Member
Originally Posted by
FoxPox
Change line 128-134
PHP Code:
ObjectiveProgressSymbol = "⚔"; //⚔
GuardianAliveSymbol = "👿"; //👿
GuardianDeadSymbol = "💀"; //💀
ObjectiveProgressSymbol = "";
GuardianAliveSymbol = "😈"; //??
GuardianDeadSymbol = "☠"; //??uDC80"; //??
Thanks a lot, now is working.