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  1. #1
    JackCeparou's Avatar Savvy ? 🐒
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    [INTERNATIONAL] [Jack] BossSkillsPlugin



    This is a rewrite from the work of StormReaver BossSkills v6 xml theme

    This will display circle for boss skills.



    Unzip into /plugins/ Zip from GitHub

    @gigi : yeah, i know you don't like the name ;p
    Last edited by JackCeparou; 02-14-2019 at 07:39 AM. Reason: version tag
    Hide the Rum! --> Default theme customization 101 <--

    [INTERNATIONAL] [Jack] BossSkillsPlugin
  2. Thanks johnbl, LovesTurboHud, bm206, cherouvim13, d3gigi, hsindogg, (Sarge), arcadefire, RNN (9 members gave Thanks to JackCeparou for this useful post)
  3. #2
    LovesTurboHud's Avatar Member
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    I want this so bad. I download the file from your link "JackCeparouCompass_BossSkillsPlugin.zip" but its empty using Firefox 64 bit 52.0.2

    I tried with internet explorer but it just sits there twirling and says Downloaded {{downloadedFiles.val}} of {{totalFiles.val}} files but nothing happens

  4. #3
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by LovesTurboHud View Post
    I want this so bad. I download the file from your link "JackCeparouCompass_BossSkillsPlugin.zip" but its empty using Firefox 64 bit 52.0.2

    I tried with internet explorer but it just sits there twirling and says Downloaded {{downloadedFiles.val}} of {{totalFiles.val}} files but nothing happens
    I really wonder why it still don't work for you ^^

    There is a direct link :
    /plugins/Jack/Monsters/BossSkillsPlugin.cs
    Hide the Rum! --> Default theme customization 101 <--

  5. Thanks LovesTurboHud (1 members gave Thanks to JackCeparou for this useful post)
  6. #4
    cherouvim13's Avatar Member
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    Yay more goodies!

  7. #5
    SeaDragon's Avatar Contributor
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    Can you add the countdown
    I know the duration time of each skill

  8. #6
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by SeaDragon View Post
    Can you add the countdown
    I know the duration time of each skill
    List the skills duration you know here, i'll add them ; )
    Hide the Rum! --> Default theme customization 101 <--

  9. #7
    SeaDragon's Avatar Contributor
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    This is a record of my old XML
    sno Duration
    139741 30
    359693 15
    93837 75
    185924 16


    This should be added
    Geyser_Tethrys 315366 Duration=3 radius=15
    Sandmonster_Turret 434201 Duration=20 radius=-1
    Hamelin_Rat_Swarm 427170 radius=7.5 I don't remember the duration,Maybe 60
    Last edited by SeaDragon; 04-01-2017 at 11:53 AM.

  10. #8
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by SeaDragon View Post
    This is a record of my old XML
    sno Duration
    139741 30
    359693 15
    93837 75
    185924 16


    This should be added
    Geyser_Tethrys 315366 Duration=3 radius=15
    Sandmonster_Turret 434201 Duration=20 radius=-1
    Hamelin_Rat_Swarm 427170 radius=7.5 I don't remember the duration,Maybe 60
    Updated with your data.
    Hide the Rum! --> Default theme customization 101 <--

  11. #9
    SeaDragon's Avatar Contributor
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    Originally Posted by JackCeparou View Post
    Updated with your data.
    thank you, i will test it

  12. #10
    SeaDragon's Avatar Contributor
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    I reconfirmed 427170,It can't get a timer,Because The timer will always be reset,That's why I didn't Record the duration of it

  13. #11
    PapYruS's Avatar Member
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    hey jack

    is the new boss vesalius added?

  14. #12
    JackCeparou's Avatar Savvy ? 🐒
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    Nope, but if someone know the missing powers snos I can add them.
    Hide the Rum! --> Default theme customization 101 <--

  15. Thanks cherouvim13 (1 members gave Thanks to JackCeparou for this useful post)
  16. #13
    DysfunctionaI's Avatar Member
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    Applied ActorSnoEnum refactoring (v9.0)

    https://pastebin.com/raw/0a2Jr8uQ

    Removed 1 actor due to it being patched out of the game.

    Code:
    // Meteor Strike (Stonesinger):
    // 378237 X1_LR_Boss_AsteroidRain
    SnoMapping.Add((ActorSnoEnum)378237, rgDangerousSkillDecorator);
    (sry, idk how to use github. This was taken and edited from your github page at the time of this post)

    Thanks for all your work here jack.

  17. #14
    knight84's Avatar Active Member
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    hello guys

    can this code can also be added?

    public WorldDecoratorCollection RGRimeSmallDecorator { get; set; }
    public WorldDecoratorCollection RGRimeBigDecorator { get; set; }

    RGRimeSmallDecorator = new WorldDecoratorCollection(
    new GroundCircleDecorator(Hud)
    {
    Brush = Hud.Render.CreateBrush(100, 121, 146, 186, 2, SharpDX.Direct2D1.DashStyle.Dash),
    Radius = 12f,
    }
    );

    RGRimeBigDecorator = new WorldDecoratorCollection(
    new GroundCircleDecorator(Hud)
    {
    Brush = Hud.Render.CreateBrush(100, 121, 146, 186, 2, SharpDX.Direct2D1.DashStyle.Dash),
    Radius = 22f,
    }
    );

    RGRimeSmallDecorator.Paint(layer, actor, actor.FloorCoordinate, null);
    break;
    case 363356:
    RGDangerousSkillspDecorator.Paint(layer, actor, actor.FloorCoordinate, null);
    break;
    case 226350:

  18. #15
    knight84's Avatar Active Member
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    Originally Posted by DysfunctionaI View Post
    Applied ActorSnoEnum refactoring (v9.0)

    https://pastebin.com/raw/0a2Jr8uQ

    Removed 1 actor due to it being patched out of the game.

    Code:
    // Meteor Strike (Stonesinger):
    // 378237 X1_LR_Boss_AsteroidRain
    SnoMapping.Add((ActorSnoEnum)378237, rgDangerousSkillDecorator);
    (sry, idk how to use github. This was taken and edited from your github page at the time of this post)

    Thanks for all your work here jack.
    this dont work for me somehow

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