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  1. #76
    bm206's Avatar Active Member
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    Thx SeaDragon! Very nice.
    Is it possible to add skills like Simulacrum and Command Skeleton? Didn't found it in your list.

    [INTERNATIONAL] [Gigi] PartyBuffPlugin
  2. #77
    SeaDragon's Avatar Contributor
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    Originally Posted by bm206 View Post
    Thx SeaDragon! Very nice.
    Is it possible to add skills like Simulacrum and Command Skeleton? Didn't found it in your list.
    They don't belong to BUFF

  3. #78
    cherouvim13's Avatar Member
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    Very nice, but u have forgotten to hint beside the sno code the relevant skills :P

  4. #79
    deeplearning's Avatar Member
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    PHP Code:
    if (pwr == Hud.Sno.SnoPowers.DemonHunter_Sentry.Sno){
                    yield return new 
    BuffRule(pwr) { IconIndex 8MinimumIconCount 1ShowTimeLeft falseShowStacks true};         // Rune 0, Rune 1, Rune 2, Rune 3, Rune 4, Rune 5
                    
    yield return new BuffRule(pwr) { IconIndex 5MinimumIconCount 1ShowTimeLeft trueShowStacks false};         // Rune 3
                    
    yield return new BuffRule(pwr) { IconIndex 1MinimumIconCount 1ShowTimeLeft falseShowStacks false};        // Rune 5
        

    Where can i find the IconIndex (e.g. IconIndex = 8.) and so on? How do i know what they re doing? I need to find them for skills/passivs that arent in the buffrulefactrory
    Last edited by deeplearning; 09-14-2017 at 01:33 PM.

  5. #80
    cherouvim13's Avatar Member
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    From the default SeaDragon's config plugin I added the name of the buff after each code FYI

    uint[] onAll = {
    //onAll
    208474, //Wizard_Passive_Unstable Anomaly
    134872, //Wizard_Archon
    30725, //Wizard_Hydra
    317076, //Monk_Inner Sanctuary
    96215, //Monk_Serenity
    156484, //Monk_Passive_Near Death Experience
    79528, //Barbarian_Ignore Pain
    79607, // Barbarian_Wrath of the Berserker
    217819, // Barbarian_Passive_Nerves of Steel
    117402, // WitchDoctor_Big Bad Voodoo
    67616, // WitchDoctor_Soul Harvest
    106237, // WitchDoctor_Spirit Walk
    208594, // WitchDoctor_Passive_Gruesome Feast
    218501, // WitchDoctor_Passive_Spirit Vessel
    269032, // Crusader_Akarat's Champion
    291804, // Crusader_Iron Skin
    309830, // Crusader_Passive_Indestructible
    129216, // DemonHunter_Caltrops
    365311, // DemonHunter_Companion
    129217, // DemonHunter_Sentry
    130695, // DemonHunter_Smoke Screen
    324770, // DemonHunter_Passive_Awareness
    402462, // LegendaryItems_Broken Promises
    246562, // LegendaryItems_Flying Dragon
    440336, // LegendaryItems_The Swami
    429855, // Set_Tal Rasha's Elements(6)
    450294, // Set_Delsere's Magnum Opus(4)
    359580, // Set_Firebird's Finery(2)
    445814, // Set_Firebird's Finery(6)
    429673, // Set_The Legacy of Raekor(6)
    437711, // Set_Helltooth Harness(6)
    439308, // Set_Spirit of Arachyr(4)
    436426, // Set_The Seeker of the Light(4)
    445829, // Set_Thorns of the Invoker(2)
    445639, //Set_Thorns of the Invoker(4
    409428, //Set_Roland's Legacy(6)
    434964, //Set_Natalya's Vengeance(6)
    423244, //Set_Unhallowed Essence(4)
    445266, //LegendaryItems_Chain of Shadows
    403404, //Pylon_Conduit_GreatRift
    266258, //Pylon_Channeling
    266254, //Pylon_Shield
    262935, //Pylon_Power
    266271, //Pylon_Speed
    402461, //LegendaryItems_Oculus Ring
    465839, //Necromancer_Land Of The Dead
    472910, //Necromancer_Passive_Rathmas Shield
    465952, //Necromancer_Passive_Final Service
    334883, //BountyItems_Pauldrons of the Skeleton King
    };
    uint[] onMe = {
    //onMe
    440569, //Set_Shenlong's Spirit
    359583, //Set_Bastions of Will(Restraint,Focus)
    476583, //LegendaryItems_The Johnstone
    475248, //LegendaryItems_Grasps of Essence
    476580, //LegendaryItems_Corpsewhisper Pauldrons
    476689, //LegendaryItems_Dayntee's Binding
    441517, //LegendaryItems_Wraps of Clarity
    476587, //LegendaryItems_Nayr's Black Death
    430289, //LegendaryItems_Spirit Guards
    445274, //LegendaryItems_Lord Greenstone's Fan
    449236, //LegendaryItems_Lefebvres Soliloquy
    402458, //LegendaryItems_In-geom
    318817, //LegendaryItems_Hexing Pants of Mr. Yan
    318875, //LegendaryItems_Goldwrap
    318821, //LegendaryItems_Chilanik's Chain
    440598, //LegendaryItems_Binding of the Lost
    30631, //WitchDoctor_Hex
    430228, //Set_Raiment of a Thousand Storms

  6. Thanks Colmans (1 members gave Thanks to cherouvim13 for this useful post)
  7. #81
    patricos's Avatar Member
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    476689, //LegendaryItems_Dayntee's Binding

    this is not correct or it doesnt work
    Last edited by patricos; 07-02-2018 at 11:23 AM.

  8. #82
    serlev's Avatar Member
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    I have no problem at all for items and buffs but passive buffs.. I wish to show a pass buff on me ; say Momentum ...
    I dont know where to apply Momentum? I added Hud.Sno.SnoPowers.Monk_Passive_Momentum into " //define buffs you want to see on yourself " section..
    It worked but had 2 icons , one was fix and visible always to show I have Momentum passive is taken and the second icon was the one I wish to have : Momentum buff..
    What should I do to see only Momentum Buff icon ?

    EDIT: I managed to cancel the stationary icon: I erased the line for //Passive (equipped)
    if (pwr == Hud.Sno.SnoPowers.Monk_Passive_Momentum.Sno){
    yield return new BuffRule(pwr) { IconIndex = 0, MinimumIconCount = 1, ShowTimeLeft = false, ShowStacks = false}; // Passive (equipped)
    yield return new BuffRule(pwr) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = false}; // Passive (uptime)
    }
    Last edited by serlev; 07-07-2018 at 12:43 AM.

  9. #83
    pythonsgood's Avatar Member
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    Firebird's Finery

    Great job, Gigi!

    Here is a request to add a buff.

    Say, I play monk, and want to inspect wiz's Firebird's Finery buff, set (2). I did not see the corresponding sno from BuffRuleFactory. Did I just miss it? Or, any chance you can add it for real quick?

    In currently meta, wiz has to take a "suicide" approach to ignite Elite using the meteor from Firebird's Finery's set (2) . As a monk I want to heal wiz as soon as possible after he successfully ignites the elite.

    Thanks in advance.

  10. #84
    FoxPox's Avatar Member
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    how to make my buffs opposite the portrait?
    Attached Thumbnails Attached Thumbnails [INTERNATIONAL] [Gigi] PartyBuffPlugin-icon-jpg  
    Last edited by FoxPox; 09-09-2018 at 11:50 PM.

  11. #85
    lzanmar's Avatar Member
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    Hi, is there a way to show Land of the Dead and Simulacrum from other players on myself?
    Thanks

  12. #86
    patricos's Avatar Member
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    Originally Posted by lzanmar View Post
    Hi, is there a way to show Land of the Dead and Simulacrum from other players on myself?
    Thanks
    https://www.ownedcore.com/forums/dia...wnsplugin.html

  13. #87
    takayo72's Avatar Active Member
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    Isnt not all skills rune can be displayed on screen ?
    For example, Crusader Provke "Too Scared to Run" rune, no buff icon shown on screen

  14. #88
    takayo72's Avatar Active Member
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    I want to display Arcane Daynmo buff with stack when playing wizaard

    Here is the code I put in plugins\User\PluginEnableOrDisablePlugin.cs

    Code:
    Hud.RunOnPlugin<Gigi.PartyBuffPlugin>(plugin => {
                    //define buffs you want to see on OTHER specific Classes
                    ISnoPower[] onWiz = {
                        Hud.Sno.SnoPowers.Wizard_WaveOfForce,
                        Hud.Sno.SnoPowers.Wizard_StormArmor,
                    };
                    ISnoPower[] onMonk = {};
                    ISnoPower[] onWD = {};
                    ISnoPower[] onBarb = {};
                    ISnoPower[] onCrus = {};
                    ISnoPower[] onDH = {};
    
                    //define buffs you want to see on everyone
                    ISnoPower[] onAll = {
                        //skills
                        Hud.Sno.SnoPowers.Monk_MantraOfConviction,
                        Hud.Sno.SnoPowers.Monk_MantraOfRetribution,
                        Hud.Sno.SnoPowers.Monk_MantraOfSalvation,
                        Hud.Sno.SnoPowers.Monk_MantraOfHealing,
                        Hud.Sno.SnoPowers.Monk_InnerSanctuary,
                        Hud.Sno.SnoPowers.Barbarian_IgnorePain,
                        Hud.Sno.SnoPowers.Barbarian_Sprint,
                    };
    
                    //define buffs you want to see on yourself
                    ISnoPower[] onMe = {
                        Hud.Sno.SnoPowers.FlyingDragon,
                        Hud.Sno.SnoPowers.Wizard_WaveOfForce,
                        Hud.Sno.SnoPowers.Wizard_StormArmor,
                        Hud.Sno.SnoPowers.Wizard_Passive_ArcaneDynamo,
                    };
    
                    //pass buffs to plugin -> apply them
                    plugin.DisplayOnAll(onAll);
                    plugin.DisplayOnMe(onMe);
                    plugin.DisplayOnClassExceptMe(HeroClass.Wizard, onWiz);
                    plugin.DisplayOnClassExceptMe(HeroClass.Monk, onMonk);
                    plugin.DisplayOnClassExceptMe(HeroClass.Barbarian, onBarb);
                    plugin.DisplayOnClassExceptMe(HeroClass.WitchDoctor, onWD);
                    plugin.DisplayOnClassExceptMe(HeroClass.DemonHunter, onDH);
                    plugin.DisplayOnClassExceptMe(HeroClass.Crusader, onCrus);
                });
    Arcane Dynamo Shown double. One without stack , another with stack.

    Without yet casting Electrocute skill. The buff show right there



    Start casting Electrocute, the stack show on another buff
    Attached Thumbnails Attached Thumbnails [INTERNATIONAL] [Gigi] PartyBuffPlugin-1-png   [INTERNATIONAL] [Gigi] PartyBuffPlugin-2-png  
    Last edited by takayo72; 10-26-2018 at 05:28 PM.

  15. #89
    franehr's Avatar Member
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    Hi, i got exception on your good plugin,
    2019.08.29 20:28:33.836 19.8.29.1 error while initializing plugins
    2019.08.29 20:28:33.837 19.8.29.1 C:\Users\Administrator\Documents\TurboHUD\Plugins\Gigi\buffrulefactory.cs(809,42 ) : error CS1061: 'ISnoPowerList' does not contain a definition for 'Crusader_LawsOfFate' and no accessible extension method 'Crusader_LawsOfFate' accepting a first argument of type 'ISnoPowerList' could be found (are you missing a using directive or an assembly reference?)


    I also checked inside buffrulefactory.cs and its says : if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfFate.Sno){}//???
    //Waiting for KJ to Update Laws
    if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfHope.Sno){}
    if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfJustice.Sno){}
    if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfValor.Sno){}
    if (pwr == Hud.Sno.SnoPowers.Crusader_Phalanx.Sno){
    yield return new BuffRule(pwr) { IconIndex = 3, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = false}; // Rune 1, Rune 5


    is there a way to disable this part of plugin .. just to look nice till it gets fixed ?

  16. #90
    hakache's Avatar Active Member
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    KillerJohn probably updated the Crusader Power List with the last update. Laws of Fate has never been a usable skill on live servers, it comes from the RoS beta.

    Just remove this line and everything will work just fine :
    Code:
    if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfFate.Sno){}//???

  17. Thanks franehr (1 members gave Thanks to hakache for this useful post)
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