Where can i find the IconIndex (e.g. IconIndex = 8.) and so on? How do i know what they re doing? I need to find them for skills/passivs that arent in the buffrulefactrory
Last edited by deeplearning; 09-14-2017 at 01:33 PM.
I have no problem at all for items and buffs but passive buffs.. I wish to show a pass buff on me ; say Momentum ...
I dont know where to apply Momentum? I added Hud.Sno.SnoPowers.Monk_Passive_Momentum into " //define buffs you want to see on yourself " section..
It worked but had 2 icons , one was fix and visible always to show I have Momentum passive is taken and the second icon was the one I wish to have : Momentum buff..
What should I do to see only Momentum Buff icon ?
EDIT: I managed to cancel the stationary icon: I erased the line for //Passive (equipped)
if (pwr == Hud.Sno.SnoPowers.Monk_Passive_Momentum.Sno){
yield return new BuffRule(pwr) { IconIndex = 0, MinimumIconCount = 1, ShowTimeLeft = false, ShowStacks = false}; // Passive (equipped)
yield return new BuffRule(pwr) { IconIndex = 1, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = false}; // Passive (uptime)
}
Say, I play monk, and want to inspect wiz's Firebird's Finery buff, set (2). I did not see the corresponding sno from BuffRuleFactory. Did I just miss it? Or, any chance you can add it for real quick?
In currently meta, wiz has to take a "suicide" approach to ignite Elite using the meteor from Firebird's Finery's set (2) . As a monk I want to heal wiz as soon as possible after he successfully ignites the elite.
Hi, i got exception on your good plugin,
2019.08.29 20:28:33.836 19.8.29.1 error while initializing plugins
2019.08.29 20:28:33.837 19.8.29.1 C:\Users\Administrator\Documents\TurboHUD\Plugins\Gigi\buffrulefactory.cs(809,42 ) : error CS1061: 'ISnoPowerList' does not contain a definition for 'Crusader_LawsOfFate' and no accessible extension method 'Crusader_LawsOfFate' accepting a first argument of type 'ISnoPowerList' could be found (are you missing a using directive or an assembly reference?)
I also checked inside buffrulefactory.cs and its says : if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfFate.Sno){}//???
//Waiting for KJ to Update Laws
if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfHope.Sno){}
if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfJustice.Sno){}
if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfValor.Sno){}
if (pwr == Hud.Sno.SnoPowers.Crusader_Phalanx.Sno){
yield return new BuffRule(pwr) { IconIndex = 3, MinimumIconCount = 1, ShowTimeLeft = true, ShowStacks = false}; // Rune 1, Rune 5
is there a way to disable this part of plugin .. just to look nice till it gets fixed ?
KillerJohn probably updated the Crusader Power List with the last update. Laws of Fate has never been a usable skill on live servers, it comes from the RoS beta.
Just remove this line and everything will work just fine :
Code:
if (pwr == Hud.Sno.SnoPowers.Crusader_LawsOfFate.Sno){}//???