Hi,
In noticed that Diablo put all kind of interactible actor (chest, weapon racks, corpses, etc..) in the same category Gizmo/Chest
Is there a way to filter Gizmo/Chest to another sub category ?
Thanks
Hi,
In noticed that Diablo put all kind of interactible actor (chest, weapon racks, corpses, etc..) in the same category Gizmo/Chest
Is there a way to filter Gizmo/Chest to another sub category ?
Thanks
Hi,
I haven't checked if this is still valid (offset could've changed, enum could've changed), but try this:
https://subversion.assembla.com/svn/...rCommonData.cs
public GizmoType x180_GizmoType { get { return (GizmoType)Read<int>(0x180); } }
https://subversion.assembla.com/svn/...s/GizmoType.cs
You're welcome.
Yes, I already have this enum, but corpses, weapon rack, chest and the floor lootable actors are in the same category : GizmoType chest.
I just want to subdivide chest in another category.
It's not possible, you need to sort things manually.
Aaah ok now I get it. Then I have no idea.