I am able to find the ObjectManager base address,but the offset is all changed,any one get time to look it over before it's out?
I am able to find the ObjectManager base address,but the offset is all changed,any one get time to look it over before it's out?
Not much info, but it was enough to get my stuff working:
1.0.8.15926 PTR
ObjectManagerPtr = 0x018C73B4;
ObjectManagerStorageOffset = 0x7A4; (+0x10)
ObjectManagerStorage:
+0x28 bytes added somewhere in start (add this to all offsets)
SnoActorGroupPtr changed from 0x018E73F0 to 0x0191B160
1.0.8.16033 PTR
ObjectManagerPtr = 0x018C7404;
SnoActorGroupPtr = 0x0191B1B0;
Last edited by enigma32; 04-16-2013 at 05:43 PM. Reason: Added 1.0.8.16033 PTR
what offsets do you need exactly?
new PTR offsets:
object manager: 0x18C7404
character manager: 0x182CF1C
sno_stringlist: 0x18D61F8
sno_gamebalance: 0x18D9208
levelarea: 0x1837A44
Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...
1.0.8.16107
object manager: 0x18C7404
1.0.8.16256
object manager: 0x18cd39c;
Anyone have object manager for 1.0.8.16416?
1.08.16416
My Autoit Source:
ObjectManagerPtr = 0x018CD394 // 0x18939C4
ofs_ObjmanagerActorOffsetA = 0x900 // 0x8C8
ofs_ObjmanagerActorCount = 0x108
ofs_ObjmanagerActorOffsetB = 0x148
D3_ObjmanagerStrucSize = 0x42C
ObjectManagerStorageOffset = 0x7CC // 0x794
ofs_InteractBase = 0x18CD364 // 0x01893994
ofs_InteractOffsetA = 0xC4 // 0xB0
ofs_ActorAtrib_Base = 0x0196644C // 0x0192B81C
ofs_ItemBase = 0x018DF198 // 0x018A5550
ofs_LevelArea = 0x0183775C // 0x180437C
Last edited by limhwasik; 05-09-2013 at 02:44 AM.
Thank you for them. Object manager seems to work fine, but level area does not. How do you load the current level area id?
Func GetLevelAreaId()
return mr_int(mr_int(0x0183775C) + 0x44); 180437C
EndFunc
always gives me 0. mr_int() just reads an int at that address.
Thanks for your help.
Could you please post ObjectManager offset? Thank you
Hey,
Anyone got the new UI offsets, attributes, and game balance?
Also, what about ofs_ObjmanagerActorCount ?
Thanks!
still get some problem after I've changed some offset to my program according to this thread and another
1. IterateActorAtribs not work, I have tried a few attribut, all failed
e.g IterateActorAtribs($_MyGuid, $Atrib_Vitality_Total) just return false
2. checkuiitemvisible,fastcheckuiitemvisible which are used to check UI
Could someone give a tip?