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  1. #1
    d3welcome's Avatar Private
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    D3::DirectX::Endscene not working?

    00C54030 D3:irectX::Endscene
    i try to bp 0x00C54030 by OllyDBG, but Each time the response too slow.

    it can be used for call:confused:
    Last edited by d3welcome; 08-20-2012 at 01:24 PM.

    D3::DirectX::Endscene not working?
  2. #2
    ValvePro's Avatar Sergeant
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    If it's the right addr. you can use this location to call your functions which needs tls stuff but you have to know that you can only call one function per frame

  3. #3
    d3welcome's Avatar Private
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    this addr is published from http://www.ownedcore.com/forums/diab...mp-thread.html ([Diablo 3][[1.0.3.10485] Retail Patch - Info Dump Thread).
    but not every frame is called, so ' Each time the response too slow' i said. my fun will be suspend Long time Until 0x00C54030(fun) is responding.

  4. #4
    d3welcome's Avatar Private
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    this addr is error. it isn't in d3d moudle. Already have the correct address.
    I tried the following method:
    string[] asm = new string[]
    {
    "mov eax, " + 0x8648e0,
    "call eax",
    "retn"
    };
    byte[] s = MyHook.InjectAndExecute(asm);
    0x8648e0 == GetGold();
    Results game crashes...

  5. #5
    Evozer's Avatar Contributor
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    Originally Posted by d3welcome View Post
    this addr is error. it isn't in d3d moudle. Already have the correct address.
    I tried the following method:
    string[] asm = new string[]
    {
    "mov eax, " + 0x8648e0,
    "call eax",
    "retn"
    };
    byte[] s = MyHook.InjectAndExecute(asm);
    0x8648e0 == GetGold();
    Results game crashes...
    You have no arguments in a function that needs arguments, of course it will crash.

  6. #6
    d3welcome's Avatar Private
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    Hi, Evozer
    D3::DirectX::Endscene not working?-1-jpg
    This function may not need parameters

  7. #7
    Evozer's Avatar Contributor
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    Originally Posted by d3welcome View Post
    Hi, Evozer
    D3::DirectX::Endscene not working?-1-jpg
    This function may not need parameters
    It does, it's a thiscall which takes one argument in ecx (an acd).

  8. #8
    d3welcome's Avatar Private
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    Originally Posted by Evozer View Post
    It does, it's a thiscall which takes one argument in ecx (an acd).
    yes, you are right. thanks Evozer!

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