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  1. #46
    DennisToo's Avatar Private
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    Hi Mad Man,

    appreciate if you can work on the script as your script is the ONLY script that works for me so far except for the looting. can you kindly come out with the script with only gold farm less the looting?

    Sharing my autoIt script :: Sarkoth (loot and optimized for DH)
  2. #47
    krims0nknite's Avatar Member
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    This is also the only script I can get to work for looting, very nice.

    Thank you!


    Having a problem with this however, when the cellar is not there it still thinks it is.....
    Don't think it's a speed issue, tried putting a bunch of sleeps in various places and no go.
    Something with the If Not @error Then
    Last edited by krims0nknite; 06-12-2012 at 02:47 AM.

  3. #48
    cornflix's Avatar Private
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    Works like magic but does it have to go back to the stash and merchant every round or did I get it wrong.

  4. #49
    Mad man's Avatar Member
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    Originally Posted by DennisToo View Post
    Hi,

    Firstly, thanks for the script. It is the only script that allows me to successfully enter cellar. I've been trying for couples for script mentioned here but unfortunately, none of them really work as the script will run but eventually make my hero run south and teleport > town > exit game.

    However, there are some issue with your script too. It doesn't detect that the cellar is close and continue follow that the script told the hero to do. And it normally gets stuck in the picking up of blues/yellow/legend.

    Can i have 1 script without the the picking up of blues/rare/legend?

    all i need is to farm go.. collect go teleport to town and exit game. resume the same procedures again.

    thanks!
    make this change in the code.
    Use ferrets, otherwise you'll have to add mouvement to pick the gold.

    Code:
    MouseMove(624,258, 1) ;attack mid again
    				  Sleep(1000)
    				  MouseUP("right")
    				  Sleep(300)
    				  Send("{SHIFTUP}")
    				  Send(4)
    				  Sleep(500)
    				  ;SearchBlue()
    				  ;SearchYellow()
    				  ;SearchOrange()
    				  ;SearchWhite()
    				  ;SearchBlue()
    				  ;SearchYellow()
    				  ;SearchOrange()
    				  ;SearchWhite()
    				  Sleep(10500)  ; <- add more time if the ferret dont have enought time to pick up all the gold
    				  Send("t")
    				  Sleep(10200)
    				  ;Town()
    				  ResumeGame()
    			   Else

  5. #50
    Mad man's Avatar Member
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    Originally Posted by exit2212 View Post
    ok i runned him all night --> apparently after like 2H he had also the message of disconnected from game.


    And your sell weapon after 5 game work for first time but when he selled 1time, he do it always after..
    noobish mistake. Will now do it every 5 times.

    for the disconnect, i'll add a check later today.

  6. #51
    Mad man's Avatar Member
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    Originally Posted by DennisToo View Post
    Hi Mad Man,

    appreciate if you can work on the script as your script is the ONLY script that works for me so far except for the looting. can you kindly come out with the script with only gold farm less the looting?
    see my post on page 4.

  7. #52
    Mad man's Avatar Member
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    Originally Posted by cornflix View Post
    Works like magic but does it have to go back to the stash and merchant every round or did I get it wrong.
    I did a mistake in the code. It should only do the town loop once every 5 runs now.

  8. #53
    Mad man's Avatar Member
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    Originally Posted by krims0nknite View Post
    This is also the only script I can get to work for looting, very nice.

    Thank you!


    Having a problem with this however, when the cellar is not there it still thinks it is.....
    Don't think it's a speed issue, tried putting a bunch of sleeps in various places and no go.
    Something with the If Not @error Then
    I can not reproduce this bug. does it crash the bot or it just do all the "in cellar" move then resume the game ?

  9. #54
    cornflix's Avatar Private
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    Hi, tested your latest script. Fixed the stash and merchant issue. Won't teleport back to town even if Dank Cellar is closed. Will randomly shoot outside the cellars and then teleport back.

  10. #55
    Mad man's Avatar Member
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    Originally Posted by cornflix View Post
    Hi, tested your latest script. Fixed the stash and merchant issue. Won't teleport back to town even if Dank Cellar is closed. Will randomly shoot outside the cellars and then teleport back.
    could not reproduce.

    if it shoots, he obviously failed to get in the cellar. he'll resume after he's done with the "in cellar" part.

    does it happen EVERY times ?

  11. #56
    cornflix's Avatar Private
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    Yes it happens everytime cellar is closed. Worse part is that while the character is dead, it is running the part of the script where it goes to stash and merchant.

  12. #57
    krims0nknite's Avatar Member
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    Originally Posted by Mad man View Post
    I can not reproduce this bug. does it crash the bot or it just do all the "in cellar" move then resume the game ?
    Yep it just does all of the in cellar moves, outside.
    Not quite sure why. I ended up stealing another script's detection to make it work.

  13. #58
    DennisToo's Avatar Private
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    okay tested, it works but when it teleport to town > exit > it does not resume game. and whenever cellar is close.. it does not teleport back to town.. it will continue to do the usual when cellar is open.

  14. #59
    DennisToo's Avatar Private
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    Hi krims0nknite, can you post your version of your tweaked script?

  15. #60
    krims0nknite's Avatar Member
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    Does anyone know how to make it so it only picks up gems and health potions? Not the other whites
    And drops off health potions?

    Ideally it'd detect Square in the item name somehow with pixels and it'd be a simple extra line in there.
    Last edited by krims0nknite; 06-12-2012 at 06:57 AM.

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