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  1. #61
    andygongyb's Avatar Knight-Champion
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    Hi avatar88343, I slightly modified your script
    1. it no longer cast Voodoo at first. Instead, it cast it in the cellar
    2. it also cast Grasp of the Dead to the monsters in the cellar
    3. when no cellar is present, it cast Voodoo and Grasp of the Dead to ensure safety before leaving the game
    4. the attacking loop to each enemy detected is reduced to 2

    By the way, I also found the Firebomb with Ghost Bomb seems more effective
    Here is the build: Witch Doctor - Game Guide - Diablo III
    and here is the script. test.zip
    Hope this helps!
    Last edited by andygongyb; 06-09-2012 at 09:42 PM.

    [Goldfarming] [Witch Doctor] [AutoIT] ACT 1 Cellar Farming Bot
  2. #62
    avatar88343's Avatar Contributor
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    Originally Posted by andygongyb View Post
    Hi avatar88343, I slightly modified your script
    1. it no longer cast Voodoo at first. Instead, it cast it in the cellar
    2. it also cast Grasp of the Dead to the monsters in the cellar
    3. when no cellar is present, it cast Voodoo and Grasp of the Dead to ensure safety before leaving the game
    4. the attacking loop to each enemy detected is reduced to 2

    By the way, I also found the Firebomb with Ghost Bomb seems more effective
    Here is the build: Witch Doctor - Game Guide - Diablo III
    and here is the script. test.zip
    Hope this helps!
    Very nice! I may incorporate Grasp Of the Dead when I have time. Sadly, it looks like setting 800x600 on a widescreen monitor stretches it a bit so some of the code won't be accurate for some people. Going to have to force something in the d3prefs and redo some values :-/

  3. #63
    baldbrah's Avatar Master Sergeant
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    is there way to incorporate picking up flawless gems? i see a lot of them drop. what would i need to add and where? thanks avatar, you rock!

  4. #64
    andygongyb's Avatar Knight-Champion
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    LOL I think I will continue help optimizing the script in the future. Anyway, I need to do some homework now orz.

  5. #65
    avatar88343's Avatar Contributor
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    Originally Posted by baldbrah View Post
    is there way to incorporate picking up flawless gems? i see a lot of them drop. what would i need to add and where? thanks avatar, you rock!
    Yea, that will be added soon.

  6. #66
    Havocaveli's Avatar Member
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    idk why but i get disconnects after 45 min o0 every 45 mins ;s dont know if this is from the script

  7. #67
    avatar88343's Avatar Contributor
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    Originally Posted by Havocaveli View Post
    idk why but i get disconnects after 45 min o0 every 45 mins ;s dont know if this is from the script
    Interesting...I'll have to take a look at that...

  8. #68
    qoi's Avatar Private
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    Originally Posted by avatar88343 View Post
    Very nice! I may incorporate Grasp Of the Dead when I have time. Sadly, it looks like setting 800x600 on a widescreen monitor stretches it a bit so some of the code won't be accurate for some people. Going to have to force something in the d3prefs and redo some values :-/
    Do you think it might be posted tonight ? Thanks again for working on the 800x600!

  9. #69
    avatar88343's Avatar Contributor
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    Originally Posted by qoi View Post
    Do you think it might be posted tonight ? Thanks again for working on the 800x600!
    I pretty much had it done but then I realized that I only set 800x600 in the settings, I didn't actually force it through the D3prefs, which scales the image. I had to start coding the coordinates again on top of replying to supporting users. It will be done tonight, may just take longer than expected.

  10. #70
    andygongyb's Avatar Knight-Champion
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    Originally Posted by avatar88343 View Post
    Interesting...I'll have to take a look at that...
    Probably need more randomization to prevent bot detection.

  11. #71
    andygongyb's Avatar Knight-Champion
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    Originally Posted by avatar88343 View Post
    I pretty much had it done but then I realized that I only set 800x600 in the settings, I didn't actually force it through the D3prefs, which scales the image. I had to start coding the coordinates again on top of replying to supporting users. It will be done tonight, may just take longer than expected.
    Does AutoIT support some form of macro? otherwise anytime you make an update later it will be painful to change those for different res

  12. #72
    avatar88343's Avatar Contributor
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    Originally Posted by andygongyb View Post
    Does AutoIT support some form of macro? otherwise anytime you make an update later it will be painful to change those for different res


    Yea, AutoIt supports file editing. I'm going to have the bot automatically change the settings at launch (assuming a user has their preferences set to 800x600)

  13. #73
    andygongyb's Avatar Knight-Champion
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    Originally Posted by avatar88343 View Post
    Yea, AutoIt supports file editing. I'm going to have the bot automatically change the settings at launch (assuming a user has their preferences set to 800x600)
    Actually I meant C like macro. For example in a C like language, you can do this:
    #define HEIGHT 1080
    #define WIDTH 1920
    MoveMouse(WIDTH * 3 / 5, HEIGHT * 2 / 5);
    so that you don't need to hard code the coordinates in the script. Anyway, I think using a variable can also achieve this functionality. I think this method can greatly help maintaining scripts for multiple resolutions.

  14. #74
    avatar88343's Avatar Contributor
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    Originally Posted by andygongyb View Post
    Actually I meant C like macro. For example in a C like language, you can do this:
    #define HEIGHT 1080
    #define WIDTH 1920
    MoveMouse(WIDTH * 3 / 5, HEIGHT * 2 / 5);
    so that you don't need to hard code the coordinates in the script. Anyway, I think using a variable can also achieve this functionality. I think this method can greatly help maintaining scripts for multiple resolutions.
    All the locations have already been moved to vars/constants for easy editing.

  15. #75
    shruggy's Avatar Private
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    the script works great for me, except for one thing. after it kills everything and leaves game it tries to exit out of diablo instead of making another game. it just would get stuck at the log out screen and the script would just stop working.

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