Eule.py | A Diablo III Macro Collection menu

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  1. #16
    Pe1a0's Avatar Member
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    is there any way to add more poolspots?

    Eule.py | A Diablo III Macro Collection
  2. #17
    raro851's Avatar Member
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    pHelper ?? one found microsft print helper wtf
    can't search pHelper download no have all no ideas!

  3. #18
    checho1422's Avatar Member
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    hola como se descargar ?

  4. #19
    afrojax's Avatar Member
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    Originally Posted by checho1422 View Post
    hola como se descargar ?
    Read first post

    Releases . VocalTrance/Eule.py . GitHub

  5. #20
    banans's Avatar Member
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    Hello, thank you for this great program!
    Could you tell me what steps i have to take if i want to compile the source code from github into an executable?
    I know there is one allready, but i want to add a different resolution and maybe play around with some other things.

  6. #21
    deicidemilan's Avatar Member
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    Hey @VocalTrance tnx for app
    I can't get Spam left click it click only once.
    And Empowered don't work correct. If don't die 1 update stay.
    I test only on last version.
    Last edited by deicidemilan; 01-21-2021 at 02:59 PM.

  7. #22
    VocalTrance's Avatar Member
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    Incase anyone is still using Eule.py: In November 2020 I did a (nearly, the abbrevation feature is missing) complete implementation of it using WPF in C#.
    It can be found here: GitHub - VocalTrance/DolphinD3.
    The programm is smaller, much more performant and the implementation is now atleast following some patterns (MVVM, Microservices, Publish-Subscribe, Dependency Injection).

    Besides that, it contains some condition based Macros for skill casting, which is fully image recognition driven (this, together with learning some C#, initially was my goal).
    However, using only image recognition proved to be too unrealiable and too big of an effort for different resolutions.
    The information exploitation (checking conditions) is stricly decoupled from the information generation (image recognition) so if anyone comes around with a better method for generating the information needed, it would fit rirght in.

    If you still want to try the skill casting it in its current form:
    Download the project, checkout dev branch and compile the Dolphin.Ui project.
    It is currently implemented for the skills listed in 2560x1440p resolution in greater rifts.
    You can check if the image recognition is working for you by checking the Overview Tab (if the boxes are empty, it isnt working ;D).

    Im posting this because I saw some new comments and thought that people might still be interested in this kind of QOL 3rd party diablo software.
    I'm not currently working on the project anymore, but I saw some people make changes in their forks of Eule.py and thought that you may also enjoy (or enjoy it more) to make those adjustments on the Dolphin project instead.
    I dont really have time to work on the project myself right now, but might pick it up again if people are liking it.

  8. Thanks deicidemilan (1 members gave Thanks to VocalTrance for this useful post)
  9. #23
    Pe1a0's Avatar Member
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    Originally Posted by VocalTrance View Post
    Incase anyone is still using Eule.py: In November 2020 I did a (nearly, the abbrevation feature is missing) complete implementation of it using WPF in C#.
    It can be found here: GitHub - VocalTrance/DolphinD3.
    The programm is smaller, much more performant and the implementation is now atleast following some patterns (MVVM, Microservices, Publish-Subscribe, Dependency Injection).

    Besides that, it contains some condition based Macros for skill casting, which is fully image recognition driven (this, together with learning some C#, initially was my goal).
    However, using only image recognition proved to be too unrealiable and too big of an effort for different resolutions.
    The information exploitation (checking conditions) is stricly decoupled from the information generation (image recognition) so if anyone comes around with a better method for generating the information needed, it would fit rirght in.

    If you still want to try the skill casting it in its current form:
    Download the project, checkout dev branch and compile the Dolphin.Ui project.
    It is currently implemented for the skills listed in 2560x1440p resolution in greater rifts.
    You can check if the image recognition is working for you by checking the Overview Tab (if the boxes are empty, it isnt working ;D).

    Im posting this because I saw some new comments and thought that people might still be interested in this kind of QOL 3rd party diablo software.
    I'm not currently working on the project anymore, but I saw some people make changes in their forks of Eule.py and thought that you may also enjoy (or enjoy it more) to make those adjustments on the Dolphin project instead.
    I dont really have time to work on the project myself right now, but might pick it up again if people are liking it.
    realy interested in testing this, but have actually no experience on building an app in Visual Studio, hopefully someone can compile and share this, sounds really awesome.

  10. #24
    VocalTrance's Avatar Member
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    I created a release of the 11/2020 dev branch version in case you're interested.
    It's on the GitHub.

  11. #25
    Pe1a0's Avatar Member
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    Originally Posted by VocalTrance View Post
    I created a release of the 11/2020 dev branch version in case you're interested.
    It's on the GitHub.
    Thank You very much, starting to test it !!!!
    Last edited by Pe1a0; 04-10-2021 at 08:09 AM.

  12. #26
    Flamlex's Avatar Member
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    Everytime when i start eule.py new its everything resets
    can i somehow save the hotkeys?

  13. #27
    Kpeu3uk's Avatar Member
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    Very strange and unkind tool, how did you make it work? It doest want to work properly for me. I set the hotkey "]" to autodrop inventory and my char just starts to do some teleport to act1-5 random waypoints... I changed hotkey to "alt+g" and it acts the same...Any manual how to use this? And why its so unkind?

  14. #28
    zDarkJohn's Avatar Member
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    Does it work with battle.net launch?

  15. #29
    Flamlex's Avatar Member
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    Originally Posted by zDarkJohn View Post
    Does it work with battle.net launch?
    What do you mean with Battle.net launch?
    its a Macro tool only for Diablo3 to do things faster

  16. #30
    lawal123's Avatar Member
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    can someone explain to me how to open this?

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