Enigma.D3.MapHack menu

User Tag List

View Poll Results: Does it work with latest patch for you?

Voters
261. This poll is closed
  • Yes

    121 46.36%
  • Yes, but need to restart MapHack sometimes

    31 11.88%
  • Yes, but need to restart D3 sometimes

    5 1.92%
  • No, says it's attached but nothing is visible in game

    64 24.52%
  • No, stuck on waiting for process

    40 15.33%
Page 49 of 62 FirstFirst ... 454647484950515253 ... LastLast
Results 721 to 735 of 916
  1. #721
    jpgaming262's Avatar Member
    Reputation
    1
    Join Date
    Feb 2011
    Posts
    117
    Thanks G/R
    18/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by enigma32 View Post
    Please elaborate on the issue because I see no value in such feature.
    Well I have been using your maphack and sometimes it's harder to see exit. I agree with entrance its useless to get it at green but for exit as red it's useless. Sometimes you are not sure if you are close to exit.

    For now I am using turbohud because of that. I don't really need turbohud. A lot of the features I don't use.

    It's hard to explain really unless you used turbohud. It seems that turbohud maphack let you know sooner if exit is nearby. In other words, it's easier to spot exit.

    Enigma.D3.MapHack
  2. #722
    bloblynx's Avatar Member
    Reputation
    1
    Join Date
    Mar 2018
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Any chance for having a (interchangeable) sound file added to play on each legendary/ancient drop ?

    it wold help not missing out on drops off screen, or when running multiple instances of D3

  3. #723
    LArcstix's Avatar Member
    Reputation
    1
    Join Date
    Jan 2018
    Posts
    7
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Blizzard updated their game again, TH and Enigma no longer work until updated.

  4. #724
    SAYTN's Avatar Member
    Reputation
    1
    Join Date
    Mar 2018
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    new patch map hack no work D:

  5. #725
    jpgaming262's Avatar Member
    Reputation
    1
    Join Date
    Feb 2011
    Posts
    117
    Thanks G/R
    18/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    They are really trying to kill this game. It's already dead. Let's kill it more!

  6. #726
    SeaDragon's Avatar Contributor
    Reputation
    321
    Join Date
    Aug 2016
    Posts
    1,041
    Thanks G/R
    140/299
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    A routine stability patch has been updated
    And Razer Chroma supported

  7. Thanks titobzh (1 members gave Thanks to SeaDragon for this useful post)
  8. #727
    enigma32's Avatar Legendary
    Reputation
    912
    Join Date
    Jan 2013
    Posts
    551
    Thanks G/R
    4/738
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Should have a version ready within 24 hours. So far I haven't seen anything I can't work around.

  9. #728
    jpgaming262's Avatar Member
    Reputation
    1
    Join Date
    Feb 2011
    Posts
    117
    Thanks G/R
    18/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by enigma32 View Post
    Should have a version ready within 24 hours. So far I haven't seen anything I can't work around.
    Cool thanks

  10. #729
    LArcstix's Avatar Member
    Reputation
    1
    Join Date
    Jan 2018
    Posts
    7
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Appreciate it man!

  11. #730
    hordelu's Avatar Member
    Reputation
    1
    Join Date
    Mar 2018
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by enigma32 View Post
    Should have a version ready within 24 hours. So far I haven't seen anything I can't work around.

    Thanks your efforts very much!!

  12. #731
    ZielonyLudzik's Avatar Member
    Reputation
    14
    Join Date
    May 2018
    Posts
    11
    Thanks G/R
    6/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Waiting for You Master
    Attached Thumbnails Attached Thumbnails Enigma.D3.MapHack-baf8e5476c-jpeg  
    Last edited by ZielonyLudzik; 05-31-2018 at 01:25 PM.

  13. #732
    enigma32's Avatar Legendary
    Reputation
    912
    Join Date
    Jan 2013
    Posts
    551
    Thanks G/R
    4/738
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by enigma32 View Post
    Should have a version ready within 24 hours. So far I haven't seen anything I can't work around.
    Enigma.D3.MapHack-2.6.1.50649-x64-hax01
    * updated for 2.6.1.50649
    * NOT FINISHED! EXPECT WEIRD THINGS TO HAPPEN!

    Ran into a slight issue... "solved" by treating pretty much everything except for items as monsters. This results in some peculiar map markers from time to time

  14. Thanks titobzh, ZielonyLudzik, Aiste, dnr1, mois, taotse (6 members gave Thanks to enigma32 for this useful post)
  15. #733
    Eusta's Avatar Member
    Reputation
    6
    Join Date
    Jun 2017
    Posts
    9
    Thanks G/R
    0/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Seems doesn't work:

    03:53:21.089602: Could not update symbol table, optimized for patch 50649, running 50649: Invalid access to memory location

    Update: working after i restarted the game and started MapHack while i was in menu.
    Last edited by Eusta; 05-31-2018 at 04:59 PM.

  16. Thanks Aiste, SeaDragon (2 members gave Thanks to Eusta for this useful post)
  17. #734
    Aiste's Avatar Member
    Reputation
    2
    Join Date
    Apr 2017
    Posts
    38
    Thanks G/R
    29/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you very much for your work and getting error "Could not update symbol table, optimized for patch 50649, running 50649: Invalid access to memory location"

    Update: restarted the game launch while in the menu seem to get it going.
    Last edited by Aiste; 05-31-2018 at 05:11 PM.

  18. #735
    enigma32's Avatar Legendary
    Reputation
    912
    Join Date
    Jan 2013
    Posts
    551
    Thanks G/R
    4/738
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Eusta View Post
    Seems doesn't work:

    03:53:21.089602: Could not update symbol table, optimized for patch 50649, running 50649: Invalid access to memory location

    Update: working after i restarted the game and started MapHack while i was in menu.
    I didn't expect any issues on this part.. guess I'll need to look into that as well, tomorrow.

  19. Thanks Nator, mbesh, taotse (3 members gave Thanks to enigma32 for this useful post)
Page 49 of 62 FirstFirst ... 454647484950515253 ... LastLast

Similar Threads

  1. [Program] AGB Maphack
    By silent_asailant in forum Diablo 2
    Replies: 1
    Last Post: 02-27-2018, 09:37 PM
  2. [Hack] mMap v0.2.1 MAPHACK.
    By Innit in forum Diablo 2
    Replies: 5
    Last Post: 02-27-2018, 09:37 PM
  3. Replies: 3
    Last Post: 02-27-2018, 09:36 PM
  4. [PROGRAM] lolwut maphack 0.3b
    By ka11 in forum Diablo 2
    Replies: 1
    Last Post: 08-08-2008, 12:26 PM
  5. request Blue suede boots -> enigma boots
    By Geico in forum WoW ME Questions and Requests
    Replies: 0
    Last Post: 12-27-2007, 05:40 AM
All times are GMT -5. The time now is 06:18 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search