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  1. #346
    SeppoMcTeppo's Avatar Member
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    Requesting minor help. The bot runs fine for me, but there is a small error I am unable to debug. When ever the boss finds a shrine in the chest room (fleeting or w/e) it gains an additional buff. When it goes in to the boss room, it buffs up and tries to click down to get in position. I am playing a wiz. Because of the new buff it clicks on the border of the buff and doesnt move. I've been scouring the code and changing numbers here and there testing if I can track down the right coordinates to change so it would click SLIGHTLY lower and avoid the buff border and get into position regardless of the situation. Any tips?

    Improved Manglebot
  2. #347
    gramsimamsi's Avatar Member
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    Originally Posted by SeppoMcTeppo View Post
    Requesting minor help. The bot runs fine for me, but there is a small error I am unable to debug. When ever the boss finds a shrine in the chest room (fleeting or w/e) it gains an additional buff. When it goes in to the boss room, it buffs up and tries to click down to get in position. I am playing a wiz. Because of the new buff it clicks on the border of the buff and doesnt move. I've been scouring the code and changing numbers here and there testing if I can track down the right coordinates to change so it would click SLIGHTLY lower and avoid the buff border and get into position regardless of the situation. Any tips?
    Saw that too, and found the line.
    I'm guessing you use positionclosest, NOT positionfurther, do you?

    Search the script for "Func position()" , it is at line 1143 for me. Swap the function for the following one:


    Func position()
    if $positionclosest then
    Print("Get in Position")
    MouseClick("left", 777, 907) ; NOT MOVING B/C OF SHRINE BUFF IS HEREEEE! DEFAULT WAS ("left", 777, 957)
    sleep(1700)
    MouseMove(1150, 137)
    sleep(50)




    As you can see if compared, one coordinate was changed from 957 to 907, which is juuuuust above the third buff if you got one.
    Tested it with my own mage, works like a charm for me.

  3. #348
    Hypnotika89's Avatar Knight-Lieutenant
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    Originally Posted by gramsimamsi View Post
    Saw that too, and found the line.
    I'm guessing you use positionclosest, NOT positionfurther, do you?

    Search the script for "Func position()" , it is at line 1143 for me. Swap the function for the following one:


    Func position()
    if $positionclosest then
    Print("Get in Position")
    MouseClick("left", 777, 907) ; NOT MOVING B/C OF SHRINE BUFF IS HEREEEE! DEFAULT WAS ("left", 777, 957)
    sleep(1700)
    MouseMove(1150, 137)
    sleep(50)




    As you can see if compared, one coordinate was changed from 957 to 907, which is juuuuust above the third buff if you got one.
    Tested it with my own mage, works like a charm for me.
    Well done. 50 pixels do be accurate.

    Send from my mobile-phone

  4. #349
    Hypnotika89's Avatar Knight-Lieutenant
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    Originally Posted by Samavayo View Post
    well it doesnt matter what character i am playing, wd, dh, wiz , monk - all the same.. everything works perfectly fine except looting :/
    Increase the lootsquare -> the square hes pixelsearching

    Send from my mobile-phone

  5. #350
    gramsimamsi's Avatar Member
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    Originally Posted by w00tx View Post
    it happens very rarely but yes I dont know why the very very top edge of the door was selected as the point to click to enter the "boss" room
    Originally Posted by Hypnotika89 View Post
    Because hes doing the pixelsearch on that color. Else it would be: Oh the boss dropped a blue, lets go into the portal."

    Send from my mobile-phone
    @w00tx: i'm guessing you are talking about the error that occurs with Chestandpoolloot enabled. From what I've seen, the bot misses the door on his first try when there is neither a chest nor a pool/shrine.

    My fix is:
    Exchange the responsible coordinates in the LookForReflection - Function.

    Mine is working for me and looks like the following now:



    Func LookForReflection()
    MouseClick("left", 1397, 656)
    Print("Mouse Click Chest if Have")
    sleep(2000)
    MouseClick("left", 915, 632)
    sleep(450)
    Preloot()
    Print("Looking for Exp Pool ")
    sleep(300)
    $coords = PixelSearch(1068, 6, 1576, 890, 0xE0AD1D, 30) ; Looks for the yellow liquid
    If Not @error Then
    Print("FOUND something yellow may be shrine or exp pool")
    ; Go to it
    Sleep(100)
    MouseClick("left", $coords[0], $coords[1], 1, 10)
    Sleep(2600) ; Wait a bit
    Print("Going to Blue Door")
    sleep(200)
    MouseClick("left" ,536, 345)
    sleep(1700)
    Bluedoor()
    EndIf
    $coords = PixelSearch(1068, 6, 1576, 890, 0xE0AD1D, 30) ; Looks for the yellow liquid
    If Not @error Then
    Print("FOUND something yellow may be shrine or exp pool")
    ; Go to it
    Sleep(100)
    MouseClick("left", $coords[0], $coords[1], 1, 10)
    Sleep(2600) ; Wait a bit
    Print("Going to Blue Door")
    sleep(200)
    MouseClick("left" ,536, 345)
    sleep(1700)
    Bluedoor()
    EndIf
    Print("Exp Pool Not Found, Going to Blue door")
    sleep(150)
    MouseClick("left" ,907, 415) ; Default was " MouseClick("left" ,877, 315) " , changed to prevent bug of not findung door on first try /w Chestandpooloot enabled!
    sleep(250)
    Bluedoor()

    EndFunc






    I simply changed the Coordinates in the last MouseClick() , as it is the one used in this specific scenario.

    @Hypnotika89:
    Either you understand him better than me (might be, non-native-writer here), or your answer might be based on a misunderstanding...care to elaborate?

  6. #351
    Hypnotika89's Avatar Knight-Lieutenant
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    You need to explain me "elaborate" before since im a non-native-writer as well. I do know what that means, but im missing the context somehow :>


    Edit: Google helps. Im wiser now. +1 Intelligence.
    Send from my mobile-phone
    Last edited by Hypnotika89; 04-13-2014 at 03:27 PM.

  7. #352
    Hypnotika89's Avatar Knight-Lieutenant
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    Nevermind. I had the new beta version where we used a pixelsearch for the door, not a mouseclick. We couldn't take blue colorcode out of the portals' middle, since it collided with the blueitems colorcode.


    Ps: That new beta-version never came out and won't since we stopped working on this.

    Send from my mobile-phone

  8. #353
    gramsimamsi's Avatar Member
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    Originally Posted by Hypnotika89 View Post
    Nevermind. I had the new beta version where we used a pixelsearch for the door, not a mouseclick. We couldn't take blue colorcode out of the portals' middle, since it collided with the blueitems colorcode.


    Ps: That new beta-version never came out and won't since we stopped working on this.

    Send from my mobile-phone
    Thanks for the feedback!

    So, from what i gather, my change can be implemented safely, since the newer version (in which this change would somehow interfere with the original code) was never deployed.

    If i may ask, why did you stop working on this and what are you working on now?

    @The pointy-hat-people:

    If you want your wizard's archon beam to stop changing directions mid-fight, comment the first MouseMove()-Command. Your function should then look like this:




    Func wizard()
    Print("Buff's")
    Sleep(100)
    Send("2")
    Sleep(100)
    Send("3")
    Sleep(100)
    Send("4")
    sleep(100)
    position()
    send("{SHIFTDOWN}")
    sleep(100)
    MouseDown("left")
    sleep(100)
    Mouseup("left")
    sleep(100)
    send("{SHIFTup}")
    sleep(900)
    Print("Shooting")
    MouseDown("right")
    sleep (200)
    Send("1")
    sleep($archonrightclickinicialdmgtimer)
    ; MouseMove(1331,323) This line was responsible for the Archon-beam-direction-changing
    sleep (100)
    print("Pressing 1 AOE dmg ")
    Local $i = $button1wizardtimes
    do
    Send("1")
    sleep($archonspellcD)
    if $usepot Then
    sleep (100)
    send("q")
    sleep (100)
    endif
    ;MouseMove(1197, 320)
    $i = $i - 1
    Until $i = 0
    EndFunc

  9. #354
    Hypnotika89's Avatar Knight-Lieutenant
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    Originally Posted by gramsimamsi View Post
    Thanks for the feedback!

    So, from what i gather, my change can be implemented safely, since the newer version (in which this change would somehow interfere with the original code) was never deployed.

    If i may ask, why did you stop working on this and what are you working on now?

    @The pointy-hat-people:

    If you want your wizard's archon beam to stop changing directions mid-fight, comment the first MouseMove()-Command. Your function should then look like this:




    Func wizard()
    Print("Buff's")
    Sleep(100)
    Send("2")
    Sleep(100)
    Send("3")
    Sleep(100)
    Send("4")
    sleep(100)
    position()
    send("{SHIFTDOWN}")
    sleep(100)
    MouseDown("left")
    sleep(100)
    Mouseup("left")
    sleep(100)
    send("{SHIFTup}")
    sleep(900)
    Print("Shooting")
    MouseDown("right")
    sleep (200)
    Send("1")
    sleep($archonrightclickinicialdmgtimer)
    ; MouseMove(1331,323) This line was responsible for the Archon-beam-direction-changing
    sleep (100)
    print("Pressing 1 AOE dmg ")
    Local $i = $button1wizardtimes
    do
    Send("1")
    sleep($archonspellcD)
    if $usepot Then
    sleep (100)
    send("q")
    sleep (100)
    endif
    ;MouseMove(1197, 320)
    $i = $i - 1
    Until $i = 0
    EndFunc

    We are making bots for us. For our needs. And we share it to this community because you guys are nice. Thats why we don't have such a wonderful donate button. But we don't need this Manglemaw-guy anymore, so we stopped. There is currently no proper spot, thats why nothing is planned.
    Im sorry :/

    Send from my mobile-phone

  10. #355
    gramsimamsi's Avatar Member
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    Originally Posted by Hypnotika89 View Post
    We are making bots for us. For our needs. And we share it to this community because you guys are nice. Thats why we don't have such a wonderful donate button. But we don't need this Manglemaw-guy anymore, so we stopped. There is currently no proper spot, thats why nothing is planned.
    Im sorry :/

    Send from my mobile-phone
    Well, no problem. Thanks so far i guess, may you guys have your well earned break

    I'm sure there will be plenty of new sweet-spots in the furture, I for one will be happy to test your newest creations then.

  11. #356
    Marvin01's Avatar Member
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    how do i add function to restart bot if dc box happens?

  12. #357
    travis80392's Avatar Corporal
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    Hello everybody I'm fairly new to this forum, digging what you guys do. I'm looking for something similar to a restart function, I have been trying to find something everywhere. I'm wondering if a function can be created for a max game time so that if something gets stuck after 3 mins esc is pressed then game exit. Is this possible? This function seems it would be useful for scripts that rarely get stuck but do nonetheless. Any info on this is highly appreciated. Also apologies if I have asked something improper for this thread. I was wanting to implement this for improved mangle and a ssthrass script. Thanks for the never ending info guys! I'm learning with help from all of you as I creep on these forums. Cheers fellas!
    Ps- if anyone is still having issues with clicking blue door after chest, shrine and pool loot I had tried a fix here that didn't work for me I found in this thread so I edited that to work nicely, also I added an esc function instead of click function to leave game if anyone has trouble with either of these let me know and I'll share that script. :]
    Last edited by travis80392; 04-14-2014 at 12:03 PM.

  13. #358
    wasssaaa's Avatar Banned
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    Originally Posted by travis80392 View Post
    Hello everybody I'm fairly new to this forum, digging what you guys do. I'm looking for something similar to a restart function, I have been trying to find something everywhere. I'm wondering if a function can be created for a max game time so that if something gets stuck after 3 mins esc is pressed then game exit. Is this possible? This function seems it would be useful for scripts that rarely get stuck but do nonetheless. Any info on this is highly appreciated. Also apologies if I have asked something improper for this thread. I was wanting to implement this for improved mangle and a ssthrass script. Thanks for the never ending info guys! I'm learning with help from all of you as I creep on these forums. Cheers fellas!
    Ps- if anyone is still having issues with clicking blue door after chest, shrine and pool loot I had tried a fix here that didn't work for me I found in this thread so I edited that to work nicely, also I added an esc function instead of click function to leave game if anyone has trouble with either of these let me know and I'll share that script. :]
    Code:
    if TimerDiff($start) > 180000 Then
    	  	print("Stuck Preparing to Leave")
    		$dead = True
    	        Sleep(1000)

  14. #359
    dzucco's Avatar Member
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    I'm having a problem: When trying to Salvage, the script sends an error pop-up telling the function "BankSellandRepair()" is unknown...
    On general.ini the sell value is empty and salvage is "1". What might be the problem?

    Thx for the help.

  15. #360
    Hypnotika89's Avatar Knight-Lieutenant
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    Originally Posted by dzucco View Post
    I'm having a problem: When trying to Salvage, the script sends an error pop-up telling the function "BankSellandRepair()" is unknown...
    On general.ini the sell value is empty and salvage is "1". What might be the problem?

    Thx for the help.
    There are so many community fixes out now. Did you used some of them ? Did you wrote in the script ?

    Send from my mobile-phone

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