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  1. #1
    MrNoble's Avatar ezclap CoreCoins Purchaser
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    Offline Patcher

    [[Deleted]]
    Last edited by MrNoble; 05-13-2021 at 01:43 PM. Reason: snowstorms are bad :(
    Any fool can write code that a computer can understand. good programmers write code that humans can understand.

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  2. Thanks gr0nder, dschu012, malloc84, Flamberge, Ravenheart, lanzajamones, diehard200, Vilavek, johnbl, toadskin (10 members gave Thanks to MrNoble for this useful post)
  3. #2
    h4z3's Avatar Member
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    Thanks a lot for this, however I'm having a really hard time getting the game from the CDN, I downloade the installer but when I run the Bnetinstaller.exe it just opens and closes

  4. #3
    MrNoble's Avatar ezclap CoreCoins Purchaser
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    Originally Posted by h4z3 View Post
    Thanks a lot for this, however I'm having a really hard time getting the game from the CDN, I downloade the installer but when I run the Bnetinstaller.exe it just opens and closes
    Use cmd, PowerShell, git bash, or even a shortcut to add arguments to the startup of the executable.
    Any fool can write code that a computer can understand. good programmers write code that humans can understand.

  5. #4
    h4z3's Avatar Member
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    Thanks, I think I got it working

  6. #5
    NightRaven0x1's Avatar Member
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    Offline works great, but you cant load saved characters
    It appears to be trying to load then returns to character select screen.
    Windows version 2004 build 19041.928

    EDIT: Loading save works if you host TCP/IP game, but not single player.

    Last edited by NightRaven0x1; 04-15-2021 at 11:43 AM.

  7. #6
    neraso's Avatar Member
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    BNetInstaller problems

    Hi can you help me figure out how did you do that?

    When I run installer
    HTML Code:
     .\BNetInstaller.exe --prod osib --uid osi_beta --lang enus --dir "C:\D2R"
    I got error during InstallEndpoint POST fails with
    HTML Code:
    401 Unauthorized
    AgentEndpoint.Get Authenticating succeeds with
    HTML Code:
    200 OK
    Is that because I was not invited to alpha?

    Thanks for your help

  8. #7
    gr0nder's Avatar Member
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    Originally Posted by NightRaven0x1 View Post
    EDIT: Loading save works if you host TCP/IP game, but not single player.
    Which sucks because you can't access shared stash in multiplayer. If you edit your save files so your chars finished normal you can load them in singleplayer.
    To do this change 0x25 to 08 and fix the checksum. For checksum calculation see: Diablo2HeroEditor/Checksum.cs at 18b7633c437c8da6a1f8b5797b126458489e8bc5 . ternence-li/Diablo2HeroEditor . GitHub

  9. Thanks NightRaven0x1 (1 members gave Thanks to gr0nder for this useful post)
  10. #8
    NightRaven0x1's Avatar Member
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    Code:
    Yours  : BNetInstaller.exe --prod osib --uid osi_beta --lang enus --dir "C:\D2R"
    Correct: BNetInstaller.exe --prod osib --lang enus --dir "C:\D2R"

  11. Thanks MrNoble, Flamberge (2 members gave Thanks to NightRaven0x1 for this useful post)
  12. #9
    bvandy123's Avatar Member
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    Originally Posted by NightRaven0x1 View Post
    Code:
    Yours  : BNetInstaller.exe --prod osib --uid osi_beta --lang enus --dir "C:\D2R"
    Correct: BNetInstaller.exe --prod osib --lang enus --dir "C:\D2R"
    I am getting an error message when using the correct target as well.

    C:\Users\Brandon\Downloads>C:\Users\Brandon\Downloads\BNetInstaller.exe --prod osib --lang enus --dir "C:\D2R"
    Unhandled exception. System.ComponentModel.Win32Exception (2): The system cannot find the file specified.
    at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
    at System.Diagnostics.Process.StartCore(ProcessStartInfo startInfo)
    at System.Diagnostics.Process.Start()
    at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
    at System.Diagnostics.Process.Start(String fileName, String arguments)
    at BNetInstaller.AgentApp.StartProcess()
    at BNetInstaller.AgentApp..ctor()
    at BNetInstaller.Program.Run(Options options)
    at BNetInstaller.Program.Main(String[] args)
    at BNetInstaller.Program.<Main>(String[] args)

    any clues?

  13. #10
    h4z3's Avatar Member
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    Which patcher is "better"?

  14. #11
    hustlemode's Avatar Member
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    Originally Posted by gr0nder View Post
    Which sucks because you can't access shared stash in multiplayer. If you edit your save files so your chars finished normal you can load them in singleplayer.
    To do this change 0x25 to 08 and fix the checksum. For checksum calculation see: Diablo2HeroEditor/Checksum.cs at 18b7633c437c8da6a1f8b5797b126458489e8bc5 . ternence-li/Diablo2HeroEditor . GitHub
    Is it possible to make these changes using the patches.txt instead of an editor?
    Last edited by hustlemode; 04-15-2021 at 05:39 PM.

  15. Thanks Flamberge (1 members gave Thanks to hustlemode for this useful post)
  16. #12
    diehard200's Avatar Member
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    thx for showing the proper path. mine was in c:/games/d2r.

  17. #13
    inashu's Avatar Member
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    I created one char of each class and did the singleplayer hex save/load fix on all of them.
    Just remove/rename your old save folder at C:\Users\your user\Saved Games and extract the one from the archive.
    I have not tested this on a fresh system yet, so tell me if it works or not.

    https://drive.google.com/file/d/1tZW...ew?usp=sharing

  18. Thanks gr0nder, Vilavek (2 members gave Thanks to inashu for this useful post)
  19. #14
    Vilavek's Avatar Member Authenticator enabled
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    I might as well share the save fixer tool I created for a couple of folks:

    https://drive.google.com/file/d/1Mq7...ew?usp=sharing

    Originally it would just complete normal for a save so you can resume it in singleplayer but it does various other requested things too now:

    • Set normal difficulty completed (for single-player resuming)
    • Unlock Act III - Kurast Docks waypoint
    • Place character in Act 1
    • Reset Akara stat/skill respec quest
    • Recalculate checksum of any save (if you hex edit it/change it)

  20. Thanks inashu, diehard200 (2 members gave Thanks to Vilavek for this useful post)
  21. #15
    gr0nder's Avatar Member
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    Originally Posted by hustlemode View Post
    Is it possible to make these changes using the patches.txt instead of an editor?
    No, one is for the game executable and one is for the save file. Just use Vilaveks Tool.

  22. Thanks hustlemode (1 members gave Thanks to gr0nder for this useful post)
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