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  1. #1
    Knight-Champion Tigurius's Avatar
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    PyModelEditor

    So this is the first Alpha Version, I'll release. It has been tested only under Ubuntu until now, but it should run under every OS where a Python Interpreter and PyQt is available.

    Things you need:
    Python 2.6.x (other versions may work aswell)
    PyQt4
    PyOpenGL (most likely)


    Currently, it's mighty enough, to add animated textures to models:


    Atm it has no global m2, so you need to edit the things one after another (it doesn't update globally, yet). Big models, like Character ones, may need some time to load.
    Run it via the startme.py file.

    Last Changes:
    *Added LightEditor
    *Added SequenceEditor
    *Bugfixes

    File-Upload.net - pymodeleditor.zip
    Old versions:
    Download: File-Upload.net - pymodeleditor.zip
    Old: File-Upload.net - PyModelEditor-AlphaRelease.zip
    Last edited by Tigurius; 09-28-2010 at 07:00 PM.
    Like my work? Support Me! ;D

  2. #2
    Legendary Reflection's Avatar
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    Amazing, as always. Approved and rep given.

    Freelance Digital Artist
    http://reflectionartwork.deviantart.com
    You did not desert me
    My brothers in arms


  3. #3
    Knight-Champion Tigurius's Avatar
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    And I like to mention, you need ofcourse the PyQt4 version for Python 2.6 ( therefore the package with py26 in it's name)!
    And in it's first release I'm going to pack it into an exe for the windows dummies (using Py2Exe), so if you're unable to start etc. you need to wait for the first real release.
    Like my work? Support Me! ;D

  4. #4
    Master Sergeant Soluhe's Avatar
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    there is the right link

    PyQT4 for 2.6
    http://www.riverbankcomputing.co.uk/...pl-4.7.3-2.exe
    !!No more Tauren Milk plz!!

  5. #5
    Master Sergeant Iksf's Avatar
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    Amazing man

  6. #6
    Sergeant gorq's Avatar
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    Thanks a lot Tigurius, i was looking for this a lot time

    I have a little bug, maybe this can help you to improve your tool:

    Well, I go to texture menu; click on Add and configure a new texture. Close it; i go to Material editor menu. I choose the material i want to use. When i want to select the new texture one to use in a material, it does not show. It only shows the original texture ones.

    I wonder you can repair this

    Great work! Keep on it! Apologyze me; all i can help is testing and reporting bugs..

  7. #7
    Master Sergeant DJRehab's Avatar
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    Not experieced with Python but I installed the python 2.6, PyQt4, and PyOpenGL as those were listed as the requirements. (Maybe these need configured for the compiler to find them?)

    anyway I get this error on trying to run startme.py

    ImportError: No module named OpenGL.GL

  8. #8
    Elite User Bloomfalls's Avatar
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    This is a fantastic release. Will test it and post about it.

  9. #9
    Knight-Champion Tigurius's Avatar
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    Update: File-Upload.net - pymodeleditor.zip try this one.
    @DJRehab: Did you install PyOpenGL Modules properly?
    Like my work? Support Me! ;D

  10. #10
    Corporal volkzero's Avatar
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    Wow, this looks awsome, ill have to have a mess around with it

  11. #11
    Sergeant gorq's Avatar
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    can u add function to change submesh groups? ^^

  12. #12
    Contributor inico's Avatar
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    Congratulations! Excelent program!!
    Last edited by inico; 07-20-2010 at 09:37 PM.

  13. #13
    Knight-Champion Tigurius's Avatar
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    DOWNLOAD NOW!

    Bugfixes +GeosetEditor
    Like my work? Support Me! ;D

  14. #14
    Gone fishing
    CoreCoins User Xel's Avatar
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    This is amazing (not a surprise) but one thing you could work more on is the interface - it look way too complicated now.
    And the game was over and the player woke up from the dream.
    And the player began a new dream.
    And the player dreamed again, dreamed better.
    And the player was the universe.
    And the player was love.

    You are the player.
    Wake up.

  15. #15
    Sergeant ZWTA's Avatar
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    it looks so good!!!!

 

 
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