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  1. #1
    Tigurius's Avatar Member
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    PyModelEditor

    So this is the first Alpha Version, I'll release. It has been tested only under Ubuntu until now, but it should run under every OS where a Python Interpreter and PyQt is available.

    Things you need:
    Python 2.6.x (other versions may work aswell)
    PyQt4
    PyOpenGL (most likely)


    Currently, it's mighty enough, to add animated textures to models:


    Atm it has no global m2, so you need to edit the things one after another (it doesn't update globally, yet). Big models, like Character ones, may need some time to load.
    Run it via the startme.py file.

    Last Changes:
    *Added LightEditor
    *Added SequenceEditor
    *Bugfixes

    File-Upload.net - pymodeleditor.zip
    Old versions:
    Download: File-Upload.net - pymodeleditor.zip
    Old: File-Upload.net - PyModelEditor-AlphaRelease.zip
    Last edited by Tigurius; 09-28-2010 at 06:00 PM.
    Like my work? Support Me! ;D

    PyModelEditor
  2. #2
    Reflection's Avatar Legendary
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    Amazing, as always. Approved and rep given.

    Freelance Digital Artist
    https://reflectionartwork.deviantart.com
    You did not desert me
    My brothers in arms


  3. #3
    Tigurius's Avatar Member
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    And I like to mention, you need ofcourse the PyQt4 version for Python 2.6 ( therefore the package with py26 in it's name)!
    And in it's first release I'm going to pack it into an exe for the windows dummies (using Py2Exe), so if you're unable to start etc. you need to wait for the first real release.
    Like my work? Support Me! ;D

  4. #4
    Soluhe's Avatar Member
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    there is the right link

    PyQT4 for 2.6
    http://www.riverbankcomputing.co.uk/...pl-4.7.3-2.exe
    !!No more Tauren Milk plz!!

  5. #5
    Iksf's Avatar Active Member
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    Amazing man

  6. #6
    gorq's Avatar Member
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    Thanks a lot Tigurius, i was looking for this a lot time

    I have a little bug, maybe this can help you to improve your tool:

    Well, I go to texture menu; click on Add and configure a new texture. Close it; i go to Material editor menu. I choose the material i want to use. When i want to select the new texture one to use in a material, it does not show. It only shows the original texture ones.

    I wonder you can repair this

    Great work! Keep on it! Apologyze me; all i can help is testing and reporting bugs..

  7. #7
    DJRehab's Avatar Active Member
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    Not experieced with Python but I installed the python 2.6, PyQt4, and PyOpenGL as those were listed as the requirements. (Maybe these need configured for the compiler to find them?)

    anyway I get this error on trying to run startme.py

    ImportError: No module named OpenGL.GL

  8. #8
    Bloomfalls's Avatar Elite User
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    This is a fantastic release. Will test it and post about it.

  9. #9
    Tigurius's Avatar Member
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    Update: File-Upload.net - pymodeleditor.zip try this one.
    @DJRehab: Did you install PyOpenGL Modules properly?
    Like my work? Support Me! ;D

  10. #10
    volkzero's Avatar Active Member
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    Wow, this looks awsome, ill have to have a mess around with it

  11. #11
    gorq's Avatar Member
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    can u add function to change submesh groups? ^^

  12. #12
    inico's Avatar Contributor
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    Congratulations! Excelent program!!
    Last edited by inico; 07-20-2010 at 08:37 PM.

  13. #13
    Tigurius's Avatar Member
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    DOWNLOAD NOW!

    Bugfixes +GeosetEditor
    Like my work? Support Me! ;D

  14. #14
    Xel's Avatar ★ Elder ★
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    This is amazing (not a surprise) but one thing you could work more on is the interface - it look way too complicated now.

  15. #15
    ZWTA's Avatar Member
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    it looks so good!!!!

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