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  1. #16
    Barrt73Rus's Avatar Banned
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    how i can change Tauren model for example to Vrykul?

    [Development] ModIt
  2. #17
    Tigurius's Avatar Member
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    For the Bones(saving is corrupting them sometimes oO, so I've to investigate that before releasing another version):


    Question on the Attachment-coordinate-problem: have you tested that ingame oO?

    @Barrt73Rus: This is not a Modelchanger but a Modeleditor, for changing Models have a look at Glitchy's modelswapper.
    Like my work? Support Me! ;D

  3. #18
    Andrige's Avatar Contributor
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    God you are just spewing these applications out, quite frankly it's awesome.
    Plenty of interesting things are gonna come from your programs!


  4. #19
    Barrt73Rus's Avatar Banned
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    @Barrt73Rus: This is not a Modelchanger but a Modeleditor, for changing Models have a look at Glitchy's modelswapper.
    Glitchy's modelswapper. DL is broken, and I'm not sure that it works with patch 3.3

  5. #20
    Pinkhair's Avatar Contributor

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    Would it be possible to edit the properties of a given geoset? For instance, setting individual texture maps, enviro maps, or self illumination?



    Originally Posted by Barrt73Rus View Post
    Glitchy's modelswapper. DL is broken, and I'm not sure that it works with patch 3.3
    ...Whether or not the other tool is available/working, ModIt isn't a model swapper.

  6. #21
    Tigurius's Avatar Member
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    Should be possible.
    Like my work? Support Me! ;D

  7. #22
    Dazzled's Avatar Active Member
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    Nice going, will definitely check this out!

  8. #23
    gorq's Avatar Member
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    Originally Posted by Tigurius View Post
    For the Bones(saving is corrupting them sometimes oO, so I've to investigate that before releasing another version):


    Question on the Attachment-coordinate-problem: have you tested that ingame oO?

    @Barrt73Rus: This is not a Modelchanger but a Modeleditor, for changing Models have a look at Glitchy's modelswapper.
    Danke Tigurius!!

    For attachment-coordinate-problem: I've tested ingame; ingame show correctly, the problem is in modit, with new attachment points I add. They are good placed but not good showed. I'll upload an screenshot when i go home.
    Last edited by gorq; 01-09-2010 at 02:58 PM.

  9. #24
    mythica's Avatar Member
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    cool modit

  10. #25
    mythica's Avatar Member
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    thanks you

  11. #26
    scinerko's Avatar Member
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    How can i edit like... the high of the head or something like that...the long of the face or legs..

  12. #27
    Tigurius's Avatar Member
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    File-Upload.net - ModIt.7z

    Attachmentpoints are now animated correct.
    Also basic editing of Bones is now available(like pos,parent)
    Like my work? Support Me! ;D

  13. #28
    gorq's Avatar Member
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    fantastic! Thanks a lot tigurius

  14. #29
    Knomez's Avatar Contributor

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    Thank you Tigurius = ]

  15. #30
    gorq's Avatar Member
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    It is still bugged. When you add new attachment points, Z is showed like X and X is showed like Z. Ingame tested

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