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    Fragile Boost's Avatar Contributor Fragile Boost

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    TMW Rotation helpers

    Hey guys! I found some TellMeWhen Rotation profiles on some blog / forums and i wanted to share it, if someone didn't saw them.
    You can download the addon here : TellMeWhen - Combat - World of Warcraft Addons - Curse


    Hunter: All Talent

    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N11 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-7326866340833444 ^f-46^Sx ^F8278165193069626^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F6809435297342209 ^f-52^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SAspect~`of~`the~`Iron~`Hawk ^SLevel^N1 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^SAspect~`of~`the~`Cheetah ^t^N3^T ^SType^STALENTLEARNED ^SName^SAspect~`of~`the~`Iron~`Hawk ^SLevel^N1 ^SAndOr^SOR ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^SAspect~`of~`the~`Pack ^t^Sn^N4 ^t^SCustomTex^S13165 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SAspect~`of~`the~`Iron~`Hawk ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^SAspect~`of~`the~`Cheetah ^t^N3^T ^SType^STALENTLEARNED ^SName^SAspect~`of~`the~`Iron~`Hawk ^SAndOr^SOR ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^SAspect~`of~`the~`Pack ^t^Sn^N4 ^t^SCustomTex^S13165 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SShowTimer^B ^SType^Sconditionicon ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Spet ^SLevel^N1 ^t^N2^T ^SType^SMOUNTED ^SLevel^N1 ^t^Sn^N2 ^t^SCustomTex^S23498 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SBuffs ^t^N2^T ^SPoint^T ^Sy^F-4681372975767545 ^f-45^Sx ^F-5594529859775550^f-44 ^t^SScale^F5878526853607132 ^f-52^SOnlyInCombat ^B^SEnabled ^B^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^SRapid~`Fire ^SClockGCD^B ^SShowWhen^N3 ^SUnAlpha^N0.5 ^SEnabled^B ^SShowTimerText^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SStampede ^SClockGCD^B ^SShowWhen^N3 ^SUnAlpha^N0.5 ^SEnabled^B ^SShowTimerText^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SReadiness ^SClockGCD^B ^SShowWhen^N3 ^SUnAlpha^N0.5 ^SEnabled^B ^SShowTimerText^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SName^SRabid ^SClockGCD^B ^SShowTimerText^B ^SShowWhen^N3 ^SUnAlpha^N0.5 ^SConditions^T ^N1^T ^SType^SPETSPEC ^SLevel^N1 ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SCooldowns~`(Shown) ^t^N3^T ^SPoint^T ^Sy^F5192975352137579 ^f-50^Sx ^F5283019718606414^f-44 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F5878526853607132 ^f-52^SRows ^N2^SOnlyInCombat ^B^SEnabled ^B^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N3^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SName^STime~`Warp ^SAndOr^SOR ^t^N5^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N6^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N7^T ^SType^SLEVEL ^SOperator^S>= ^SLevel^N92 ^t^N8^T ^SType^SBUFFDUR ^SChecked^B ^SName^SHeroism ^t^Sn^N8 ^t^SName^SRapid~`Fire ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^SA~`Murder~`of~`Crows ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N3^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^Sn^N3 ^t^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^SA~`Murder~`of~`Crows ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^Sn^N1 ^t^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SStampede ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N3^T ^SType^SLEVEL ^SOperator^S>= ^SLevel^N92 ^t^Sn^N3 ^t^SName^SStampede ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.5 ^SName^SA~`Murder~`of~`Crows ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N3^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^N4^T ^SType^SFOCUS_ABS ^SOperator^S< ^SLevel^N60 ^t^Sn^N4 ^t^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.5 ^SName^SA~`Murder~`of~`Crows ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N3^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^N4^T ^SType^SFOCUS_ABS ^SOperator^S< ^SLevel^N60 ^t^Sn^N4 ^t^t^t^SName^SCooldowns~`(Hidden) ^t^N4^T ^SPoint^T ^Sy^F5324375291574992 ^f-47^Sx ^F7939152754601287^f-53 ^t^SScale^F6739359254751341 ^f-51^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCASTING ^SUnit^Starget ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N3^T ^SType^SSPELLCD ^SName^SSilencing~`Shot ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SCustomTex^S34490 ^SEnabled^B ^t^N2^T ^SUnit^Starget ^SType^Sbuff ^SName^SMagic ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S7 ^t^t^t^SCustomTex^SSpellsteal ^SStealable^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SUnit^Starget ^SType^Sbuff ^SName^SShadow~`and~`Frost~`Reflect;~`Spell~`Reflection;~`Spell~`Reflect ^SEvents^T ^N1^T ^SType^SAnimations ^SMagnitude^N2 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^STree2^b ^SName^SInterrupt ^t^N5^T ^SPoint^T ^Sy^F7947271335013423 ^f-44^Sx ^F4583573315915223^f-44 ^Spoint^STOPLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F6697153088193090 ^f-52^SRows ^N3^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N7^STree1 ^b^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SShowTimerText^B ^SClockGCD^B ^SName^SHunter's~`Mark ^SShowWhen^N1 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SExplosive~`Shot ^t^N2^T ^SType^SREACT ^SLevel^N1 ^t^Sn^N2 ^t^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SShowTimer^B ^SType^Sconditionicon ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SSerpent~`Sting ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SGCD ^SLevel^N1 ^t^N5^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SSerpent~`Sting ^t^Sn^N5 ^t^SCustomTex^S1978 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SClockGCD^B ^SName^SExplosive~`Shot ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N25 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SName^SLock~`and~`Load ^t^Sn^N2 ^t^t^N4^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^SLock~`and~`Load ^SClockGCD^B ^SFakeHidden^B ^SCustomTex^S53301 ^SConditions^T ^N1^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SExplosive~`Shot ^t^Sn^N1 ^t^SShowTimerText^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SClockGCD^B ^SName^SKill~`Shot ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N20 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^t^N6^T ^SShowTimer^B ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^SBlack~`Arrow ^SManaCheck^B ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N35 ^t^Sn^N1 ^t^SShowTimerText^B ^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SClockGCD^B ^SName^SArcane~`Shot ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SExplosive~`Shot ^t^N3^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SBlack~`Arrow ^SLevel^N2 ^t^N4^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N60 ^SAndOr^SOR ^t^N5^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SBlack~`Arrow ^t^N6^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SExplosive~`Shot ^SLevel^N2 ^t^Sn^N6 ^t^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SDire~`Beast ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SDire~`Beast ^t^Sn^N1 ^t^SShowTimerText^B ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SManaCheck^B ^SClockGCD^B ^SName^SA~`Murder~`of~`Crows ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^Sn^N2 ^t^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SName^SGlaive~`Toss ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SGlaive~`Toss ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N15 ^t^Sn^N2 ^t^SShowTimerText^B ^SEnabled^B ^t^N11^T ^SType^Scast ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SSerpent~`Sting ^SLevel^N4.5 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SUnit^Starget ^SName^SSerpent~`Sting ^t^N3^T ^SType^SGCD ^SLevel^N1 ^t^N4^T ^SType^SCASTING ^SName^SCobra~`Shot ^SLevel^N2 ^t^N5^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SCobra~`Shot ^t^Sn^N5 ^t^SName^SCobra~`Shot ^SEnabled^B ^SFakeHidden^B ^t^N12^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SSerpent~`Sting ^SLevel^N4.5 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SUnit^Starget ^SName^SSerpent~`Sting ^t^N3^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SCobra~`Shot ^t^Sn^N3 ^t^SName^SCobra~`Shot ^SCustomTex^S77767 ^SEnabled^B ^SFakeHidden^B ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N2 ^t^SName^SRapid~`Fire ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.5 ^SShowTimerText^B ^SClockGCD^B ^SName^SA~`Murder~`of~`Crows ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^N3^T ^SType^SFOCUS_ABS ^SOperator^S< ^SLevel^N60 ^t^Sn^N3 ^t^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SStampede ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^Sn^N2 ^t^SName^SStampede ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SPETSPEC ^SLevel^N1 ^t^Sn^N1 ^t^SName^SRabid ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Spet ^SLevel^N50 ^t^Sn^N1 ^t^SName^SMend~`Pet ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SName^SRapid~`Fire ^SLevel^N165 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRapid~`Fire ^SLevel^N30 ^t^N3^T ^SType^SSPELLCD ^SOperator^S< ^SName^SDire~`Beast ^SLevel^N25 ^t^N4^T ^SType^SSPELLCD ^SOperator^S> ^SName^SDire~`Beast ^t^N5^T ^SType^SSPELLCD ^SOperator^S< ^SName^SA~`Murder~`of~`Crows ^SLevel^N90 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^SA~`Murder~`of~`Crows ^SLevel^N30 ^t^N7^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N8^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^Sn^N8 ^t^SName^SReadiness ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SSurvival~`Priorities ^t^N6^T ^SPoint^T ^Sy^F-7365897545755308 ^f-47^t ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon3 ^N2^STellMeWhen_Group1_Icon1 ^N3^STellMeWhen_Group1_Icon2 ^N4^STellMeWhen_Group5_Icon1 ^N5^STellMeWhen_Group5_Icon2 ^N6^STellMeWhen_Group5_Icon21 ^N7^STellMeWhen_Group3_Icon1 ^N8^STellMeWhen_Group3_Icon5 ^N9^STellMeWhen_Group3_Icon2 ^N10^STellMeWhen_Group3_Icon6 ^N11^STellMeWhen_Group5_Icon5 ^N12^STellMeWhen_Group5_Icon8 ^N13^STellMeWhen_Group5_Icon18 ^N14^STellMeWhen_Group5_Icon12 ^N15^STellMeWhen_Group5_Icon11 ^N16^STellMeWhen_Group5_Icon4 ^N17^STellMeWhen_Group5_Icon10 ^N18^STellMeWhen_Group5_Icon6 ^N19^STellMeWhen_Group5_Icon3 ^N20^STellMeWhen_Group5_Icon7 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group6_Icon1 ^t^SEnabled^B ^SCheckNext^B ^t^t^SName^SSurvival~`Meta ^t^N7^T ^SPoint^T ^Sy^F6493718981309391 ^f-46^Sx ^F8565892322755033^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F6809435297342209 ^f-52^SRows ^N3^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N7^STree1 ^b^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SHunter's~`Mark ^SClockGCD^B ^SShowTimerText^B ^SShowWhen^N1 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SExplosive~`Shot ^t^N2^T ^SType^SREACT ^SLevel^N1 ^t^Sn^N2 ^t^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SShowTimer^B ^SType^Sconditionicon ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SSerpent~`Sting ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SGCD ^SLevel^N1 ^t^N5^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SSerpent~`Sting ^t^Sn^N5 ^t^SCustomTex^S1978 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SName^SChimera~`Shot ^SManaCheck^B ^SFakeHidden^B ^SRangeCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N45 ^t^Sn^N1 ^t^t^N4^T ^SShowTimer^B ^SType^Sconditionicon ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S~|= ^SName^SFire! ^t^Sn^N1 ^t^SCustomTex^S19434 ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^SKill~`Shot ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N20 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S< ^SLevel^N95 ^t^N3^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SChimera~`Shot ^SLevel^N2 ^t^N4^T ^SType^SCASTING ^SName^SAimed~`Shot ^SLevel^N2 ^t^N5^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N53 ^SAndOr^SOR ^t^N6^T ^SType^SFOCUS_ABS ^SOperator^S< ^SLevel^N95 ^t^N7^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SChimera~`Shot ^t^N8^T ^SType^SCASTING ^SName^SAimed~`Shot ^SLevel^N2 ^t^Sn^N8 ^t^SName^SArcane~`Shot ^SClockGCD^B ^SFakeHidden^B ^SCustomTex^SAimed~`Shot ^SShowTimerText^B ^SRangeCheck^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SDire~`Beast ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SDire~`Beast ^t^Sn^N1 ^t^SShowTimerText^B ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SName^SA~`Murder~`of~`Crows ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^Sn^N2 ^t^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SName^SGlaive~`Toss ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SGlaive~`Toss ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N15 ^t^Sn^N2 ^t^SShowTimerText^B ^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Sconditionicon ^SName^SSt ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^SSteady~`Focus ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^SSteady~`Focus ^SLevel^N4.5 ^SAndOr^SOR ^t^Sn^N2 ^t^SCustomTex^S56641 ^SFakeHidden^B ^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^SArcane~`Shot ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SChimera~`Shot ^SLevel^N2 ^t^N3^T ^SType^SCASTING ^SName^SAimed~`Shot ^SLevel^N2 ^t^N4^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SAndOr^SOR ^SLevel^N57 ^t^N5^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SChimera~`Shot ^t^N6^T ^SType^SCASTING ^SName^SAimed~`Shot ^SLevel^N2 ^t^Sn^N6 ^t^SShowTimerText^B ^SEnabled^B ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^N2^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N2 ^t^SName^SRapid~`Fire ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.5 ^SName^SA~`Murder~`of~`Crows ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SA~`Murder~`of~`Crows ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^N3^T ^SType^SFOCUS_ABS ^SOperator^S< ^SLevel^N60 ^t^Sn^N3 ^t^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SStampede ^t^N2^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^Sn^N2 ^t^SName^SStampede ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SShowTimer^B ^SType^Scast ^SShowTimerText^B ^SClockGCD^B ^SFakeHidden^B ^SName^SAimed~`Shot ^t^N19^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SPETSPEC ^SLevel^N1 ^t^Sn^N1 ^t^SName^SRabid ^SEnabled^B ^SFakeHidden^B ^t^N20^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Spet ^SLevel^N50 ^t^Sn^N1 ^t^SName^SMend~`Pet ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SName^SRapid~`Fire ^SLevel^N165 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRapid~`Fire ^SLevel^N30 ^t^N3^T ^SType^SSPELLCD ^SOperator^S< ^SName^SDire~`Beast ^SLevel^N25 ^t^N4^T ^SType^SSPELLCD ^SOperator^S> ^SName^SDire~`Beast ^t^N5^T ^SType^SSPELLCD ^SOperator^S< ^SName^SA~`Murder~`of~`Crows ^SLevel^N90 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^SA~`Murder~`of~`Crows ^SLevel^N30 ^t^N7^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N8^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^Sn^N8 ^t^SName^SReadiness ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SMarksmanship~`Priorities ^STree3^b ^t^N8^T ^SPoint^T ^Sy^N-52.34 ^t^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon3 ^N2^STellMeWhen_Group1_Icon1 ^N3^STellMeWhen_Group1_Icon2 ^N4^STellMeWhen_Group7_Icon1 ^N5^STellMeWhen_Group7_Icon2 ^N6^STellMeWhen_Group7_Icon21 ^N7^STellMeWhen_Group3_Icon1 ^N8^STellMeWhen_Group3_Icon5 ^N9^STellMeWhen_Group3_Icon2 ^N10^STellMeWhen_Group3_Icon6 ^N11^STellMeWhen_Group7_Icon5 ^N12^STellMeWhen_Group7_Icon8 ^N13^STellMeWhen_Group7_Icon10 ^N14^STellMeWhen_Group7_Icon4 ^N15^STellMeWhen_Group7_Icon12 ^N16^STellMeWhen_Group7_Icon3 ^N17^STellMeWhen_Group7_Icon7 ^N18^STellMeWhen_Group7_Icon18 ^N19^STellMeWhen_Group7_Icon14 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group8_Icon1 ^t^SEnabled^B ^SCheckNext^B ^t^t^SName^SMarksmanship~`Meta ^STree3^b ^t^N9^T ^SPoint^T ^Sy^F6493718981309391 ^f-46^Sx ^F8565892322755033^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F6809435297342209 ^f-52^SRows ^N3^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N7^STree2 ^b^SIcons ^T^N1^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SHunter's~`Mark ^SClockGCD^B ^SShowTimerText^B ^SShowWhen^N1 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SExplosive~`Shot ^t^N2^T ^SType^SREACT ^SLevel^N1 ^t^Sn^N2 ^t^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SShowTimer^B ^SType^Sconditionicon ^SClockGCD^B ^SShowTimerText^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SSerpent~`Sting ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N4^T ^SType^SGCD ^SLevel^N1 ^t^N5^T ^SType^SSPELLRANGE ^SUnit^Starget ^SName^SSerpent~`Sting ^t^Sn^N5 ^t^SCustomTex^S1978 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N40 ^t^Sn^N1 ^t^SName^SKill~`Command ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^SRapid~`Fire ^t^Sn^N1 ^t^SName^SBestial~`Wrath ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SFrenzy ^SLevel^N5 ^t^N2^T ^SType^SSPELLCD ^SOperator^S<= ^SName^SBestial~`Wrath ^SLevel^N49.9 ^t^N3^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SBestial~`Wrath ^SLevel^N30 ^t^Sn^N3 ^t^SCustomTex^SFocus~`Fire ^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SName^SKill~`Shot ^SManaCheck^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N20 ^t^N2^T ^SType^SALIVE ^SUnit^Starget ^t^N3^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^Sn^N3 ^t^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^SDire~`Beast ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SDire~`Beast ^t^Sn^N1 ^t^SShowTimerText^B ^SEnabled^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SName^SGlaive~`Toss ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^SGlaive~`Toss ^t^N2^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N15 ^t^Sn^N2 ^t^SShowTimerText^B ^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^SArcane~`Shot ^SClockGCD^B ^SRangeCheck^B ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SName^SKill~`Command ^SLevel^N2 ^t^N3^T ^SType^SFOCUS_ABS ^SOperator^S>= ^SLevel^N57 ^SAndOr^SOR ^t^N4^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SKill~`Command ^t^Sn^N4 ^t^SShowTimerText^B ^SEnabled^B ^t^N20^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SUnit^Spet ^SLevel^N50 ^t^Sn^N1 ^t^SName^SMend~`Pet ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^N21^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SName^SRapid~`Fire ^SLevel^N165 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRapid~`Fire ^SLevel^N30 ^t^N3^T ^SType^SSPELLCD ^SOperator^S< ^SName^SDire~`Beast ^SLevel^N25 ^t^N4^T ^SType^SSPELLCD ^SOperator^S> ^SName^SDire~`Beast ^t^N5^T ^SType^SSPELLCD ^SOperator^S< ^SName^SA~`Murder~`of~`Crows ^SLevel^N90 ^t^N6^T ^SType^SSPELLCD ^SOperator^S> ^SName^SA~`Murder~`of~`Crows ^SLevel^N30 ^t^N7^T ^SType^SSPELLCD ^SOperator^S<= ^SName^SBestial~`Wrath ^SLevel^N50 ^t^N8^T ^SType^SSPELLCD ^SOperator^S> ^SName^SBestial~`Wrath ^t^N9^T ^SType^SCLASSIFICATION ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N10^T ^SType^SLEVEL ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^Sn^N10 ^t^SName^SReadiness ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SBeast~`Mastery~`Priorities ^STree3^b ^t^N10^T ^SPoint^T ^Sy^N-52.34 ^t^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon3 ^N2^STellMeWhen_Group1_Icon1 ^N3^STellMeWhen_Group1_Icon2 ^N4^STellMeWhen_Group9_Icon1 ^N5^STellMeWhen_Group9_Icon2 ^N6^STellMeWhen_Group9_Icon7 ^N7^STellMeWhen_Group9_Icon4 ^N8^STellMeWhen_Group9_Icon5 ^N9^STellMeWhen_Group9_Icon8 ^N10^STellMeWhen_Group9_Icon3 ^N11^STellMeWhen_Group9_Icon10 ^N12^STellMeWhen_Group9_Icon14 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group10_Icon1 ^t^SEnabled^B ^SCheckNext^B ^t^t^SName^SBeast~`Mastery~`Meta ^STree3^b ^t^N11^T ^SPoint^T ^Sy^F-8458297338626623 ^f-47^Sx ^F7753632721559813^f-47 ^t^SScale^F7732273577306688 ^f-52^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon2 ^N2^STellMeWhen_Group2_Icon1 ^N3^STellMeWhen_Group3_Icon3 ^N4^STellMeWhen_Group2_Icon3 ^N5^S ^t^SEnabled^B ^t^t^t^t^SVersion^N61501 ^t^N61501^S~`~| ^Sprofile^SDalthian~`-~`Kalecgos ^^
    Death Knight: Blood, Unholy, 2H and DW Frost
    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N43 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^F7392156135066332 ^f-52^SOnlyInCombat ^B^SColumns ^N1^STree2 ^b^SIcons ^T^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group21_Icon2 ^N2^STellMeWhen_Group21_Icon1 ^t^SName^SHeart~`Strike ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SHeart~`Strike ^STree3^b ^t^N2^T ^SPoint^T ^Sy^N-175 ^Sx^N75 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SFrost~`Fever ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SBlood~`Plague ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SDebuffs ^t^N3^T ^SPoint^T ^Sy^N-175 ^Sx^N-75 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SBone~`Shield;~`Pillar~`of~`Frost ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SWill~`of~`the~`Necropolis;~`Lichborne;~`Icebound~`Fortitude;~`Vampiric~`Blood;~`Dancing~`Rune~`Weapon;~`Anti-Magic~`Shell;~`Insignia~`of~`Kypari~`Zar;~`Iron~`Protection;~`Stoneform;~`Blood~`Shield ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffs ^STree3^b ^t^N4^T ^SPoint^T ^Sy^N-12 ^Sx^N97 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SCrimson~`Scourge ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^SShowTimer^B ^t^t^SName^SCrimson~`Scourge ^STree3^b ^t^N5^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group22_Icon1 ^N2^STellMeWhen_Group22_Icon2 ^N3^STellMeWhen_Group22_Icon3 ^t^SName^SDeath~`Strike;~`Rune~`Strike;~`Horn~`of~`Winter ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SDeath~`Strike ^STree3^b ^t^N6^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-12 ^Sx^N97 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SOutbreak;~`Unholy~`Blight;~`Plague~`Strike ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SShowTimer^B ^t^t^SName^SPlagueStrike ^STree3^b ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N7^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-12 ^Sx^N-97 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group19_Icon6 ^N2^STellMeWhen_Group19_Icon2 ^t^SName^SObliterate ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SDPSDWObliterateLeft ^STree3^b ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N8^T ^SPoint^T ^Sy^N-70 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group19_Icon1 ^N2^STellMeWhen_Group19_Icon3 ^N3^STellMeWhen_Group19_Icon5 ^t^SName^SFrost~`Strike;~`Obliterate;~`Horn~`of~`Winter ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SLayoutDirection^N7 ^SName^SDPSDWFrost~`Strike ^STree3^b ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N9^T ^SPoint^T ^Sy^N-135 ^Sx^N-78 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SPillar~`of~`Frost ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SSoul~`Reaper;~`Lessons~`of~`the~`Darkmaster;~`Lei~`Shin's~`Final~`Orders;~`Unholy~`Strength;~`Icebound~`Fortitude;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsDPS ^STree3^b ^t^N10^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N11^T ^SPoint^T ^SrelativeTo^STellMeWhen_Group30_Icon1 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^N-30 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group12_Icon3 ^N2^STellMeWhen_Group12_Icon4 ^N3^STellMeWhen_Group12_Icon2 ^N4^STellMeWhen_Group12_Icon1 ^N5^STellMeWhen_Group12_Icon6 ^N6^STellMeWhen_Group12_Icon7 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBossCDs ^STree3^b ^t^N12^T ^SPoint^T ^Sy^F8806995723357971 ^f-47^Sx ^F4958060123379388^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N7 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Scooldown ^SAlpha^N0.7 ^SName^SRaise~`Dead ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Spet ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SCinderglacier ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S53386 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SLessons~`of~`the~`Darkmaster ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SPillar~`of~`Frost ^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SRemorseless~`Winter ^SConditions^T ^N1^T ^SType^SLEVEL ^SOperator^S~|= ^SUnit^Starget ^SLevel^N-1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SLevel^N91 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHorn~`of~`Winter ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SHorn~`of~`Winter ^t^N2^T ^SType^SBUFFSTACKS ^SName^SBattle~`Shout ^t^N3^T ^SType^SBUFFSTACKS ^SName^STrueshot~`Aura ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHorn~`of~`Winter ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SSetBossPVPcds ^STree3^b ^t^N13^T ^SPoint^T ^Sy^F-8458769832304657 ^f-46^Sx ^F5753730969854551^f-45 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.5 ^SName^SSacred~`Shield ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SFrost~`Presence ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S48266 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.5 ^SName^SDivine~`Protection;~`Divine~`Shield;~`Devotion~`Aura ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SBlood~`Presence ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S48263 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SAlpha^N0.5 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SUnholy~`Presence ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S48265 ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPresences ^t^N14^T ^SPoint^T ^Sy^N-12 ^Sx^N-185 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group32_Icon3 ^N2^STellMeWhen_Group32_Icon1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group32_Icon4 ^N2^STellMeWhen_Group32_Icon2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SLossOfControlOWN ^t^N15^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N16^T ^SPoint^T ^Sy^F7002143481713948 ^f-46^Sx ^F6669624689013047^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SBlood~`Presence ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^t^SName^SBloodpres~`Missing ^STree3^b ^t^N17^T ^SPoint^T ^Sy^N-150 ^t^SScale^N0.95 ^SRows^N2 ^SOnlyInCombat^B ^SColumns^N3 ^SIcons^T ^N1^T ^SType^Srunes ^SRuneSlots^N65 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N2^T ^SType^Srunes ^SRuneSlots^N1040 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N3^T ^SType^Srunes ^SRuneSlots^N260 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N4^T ^SType^Srunes ^SRuneSlots^N130 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N5^T ^SType^Srunes ^SRuneSlots^N2080 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^N6^T ^SType^Srunes ^SRuneSlots^N520 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N3 ^SShowTimer^B ^SEnabled^B ^t^t^SName^SRunes ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N18^T ^SPoint^T ^Sy^F-7282865689895594 ^f-45^Sx ^F-8770284746778116^f-46 ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SDark~`Succor;~`Lichborne ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SDark~`Succor ^t^N19^T ^SPoint^T ^Sy^F-8181725171150802 ^f-46^Sx ^F-5174154527734018^f-46 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^N1.64 ^SColumns^N7 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFrost~`Strike ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SKilling~`Machine ^SLevel^N1 ^t^N2^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N20 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^Sr_anim^F5934154803123477 ^f-56^SType ^SAnimations^Sg_anim ^F8759942804610848^f-56 ^Sb_anim^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SObliterate ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SFrost~`Fever ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SOnlyEquipped^B ^SType^Scooldown ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SFrost~`Strike ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N20 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SObliterate ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SFrost~`Fever ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^SLevel^N1 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group19_Icon6 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHorn~`of~`Winter ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSoul~`Reaper ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHEALTH_ABS ^SOperator^S> ^SUnit^Starget ^SLevel^N500000 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SRemorseless~`Winter ^SConditions^T ^N1^T ^SType^SLEVEL ^SOperator^S~|= ^SUnit^Starget ^SLevel^N-1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SLevel^N91 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SDwFroststrikeObliterateset ^STree3^b ^t^N20^T ^SPoint^T ^Sy^N36 ^SrelativeTo^STellMeWhen_Group8_Icon1 ^t^SScale^N1.2 ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group19_Icon6 ^N2^STellMeWhen_Group19_Icon5 ^t^SEnabled^B ^t^t^SName^SHornofwinterSoulreaperTest ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N21^T ^SPoint^T ^Sy^F6662425088070052 ^f-47^Sx ^F-6118955334829396^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHeart~`Strike ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSoul~`Reaper ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHEALTH_ABS ^SOperator^S> ^SUnit^Starget ^SLevel^N500000 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^SHeartStrikeGrpSoulReaper ^STree3^b ^t^N22^T ^SPoint^T ^Sy^F8830593396378790 ^f-46^Sx ^F-5976798149213129^f-45 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N3 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDeath~`Strike ^SClockGCD^B ^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRune~`Strike ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N30 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHorn~`of~`Winter ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SDSgroup ^STree3^b ^t^N23^T ^SPoint^T ^Sy^F5096442830760309 ^f-46^Sx ^F4961915922616216^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SFrost~`Presence ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SHorn~`of~`Winter ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^t^SLayoutDirection^N2 ^SName^SFrostpres~`Missing ^STree3^b ^t^N24^T ^SStrata^SLOW ^SPoint^T ^Sx^N30 ^SrelativeTo^STellMeWhen_Group5_Icon1 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRemorseless~`Winter;~`Death~`and~`Decay ^SConditions^T ^N1^T ^SType^SLEVEL ^SOperator^S~|= ^SUnit^Starget ^SLevel^N-1 ^SPrtsBefore^N1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N2 ^SOperator^S<= ^SUnit^Starget ^SLevel^N91 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SRW&DND~`Tank ^STree3^b ^t^N25^T ^SStrata^SLOW ^SPoint^T ^Sx^N-32 ^SrelativeTo^STellMeWhen_Group5_Icon1 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group35_Icon7 ^N2^STellMeWhen_Group35_Icon1 ^N3^STellMeWhen_Group35_Icon6 ^N4^STellMeWhen_Group35_Icon5 ^N5^STellMeWhen_Group35_Icon4 ^N6^STellMeWhen_Group35_Icon3 ^N7^STellMeWhen_Group35_Icon8 ^N8^STellMeWhen_Group35_Icon2 ^t^SEnabled^B ^t^t^SName^SBone~`Shield ^STree3^b ^t^N26^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-12 ^Sx^N97 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group27_Icon1 ^N2^STellMeWhen_Group27_Icon2 ^t^SName^SOutbreak;~`Unholy~`Blight;~`Plague~`Strike ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SDpsDiseasesIcon ^STree3^b ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N27^T ^SStrata^SHIGH ^SPoint^T ^Sy^F4540086070407260 ^f-46^Sx ^F4651316948064835^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SOutbreak;~`Unholy~`Blight;~`Plague~`Strike ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHowling~`Blast ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SFreezing~`Fog ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SFrost~`Fever ^SAndOr^SOR ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.4 ^SName^SHowling~`Blast ^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SDpsDiseasesGrp ^STree3^b ^t^N28^T ^SPoint^T ^Sy^N21 ^Sx^N-170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisease;~`Poison;~`Bleeding ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SStoneform ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^SStoneform ^t^t^SName^SStoneformDispell ^t^N29^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-12 ^Sx^N-97 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group31_Icon1 ^N2^STellMeWhen_Group31_Icon3 ^N3^STellMeWhen_Group31_Icon6 ^t^SName^SFrost~`Strike;~`Obliterate;~`Horn~`of~`Winter ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SDPS2HFrostStrikeLeft ^STree3^b ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N30^T ^SPoint^T ^Sy^N-90 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group31_Icon5 ^N2^STellMeWhen_Group31_Icon2 ^N3^STellMeWhen_Group31_Icon4 ^N4^STellMeWhen_Group31_Icon7 ^t^SName^SObliterate ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SLayoutDirection^N7 ^SName^SDPS2HOBL ^STree3^b ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N31^T ^SPoint^T ^Sy^F-8181725171150802 ^f-46^Sx ^F-5174154527734018^f-46 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N7 ^STree1^b ^SIcons^T ^N1^T ^SOnlyEquipped^B ^SType^Scooldown ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SFrost~`Strike ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N80 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SObliterate ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SFrost~`Fever ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^SLevel^N1 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SKilling~`Machine ^SLevel^N1 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S51128 ^SFakeHidden^B ^t^N3^T ^SOnlyEquipped^B ^SType^Scooldown ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SFrost~`Strike ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SKilling~`Machine ^t^N2^T ^SType^SSPELLCD ^SOperator^S< ^SName^SObliterate ^SLevel^N1.2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SObliterate ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SFrost~`Fever ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^SLevel^N1 ^t^N3^T ^SType^SRUNIC_POWER ^SOperator^S<= ^SLevel^N80 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSoul~`Reaper ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHEALTH_ABS ^SOperator^S> ^SUnit^Starget ^SLevel^N500000 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.5 ^SName^SFrost~`Strike ^SConditions^T ^N1^T ^SType^SRUNIC_POWER ^SOperator^S>= ^SLevel^N20 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.7 ^SShowTimerText^B ^SName^SObliterate ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^S2hFroststrikeObliterateset ^STree3^b ^t^N32^T ^SPoint^T ^Sy^F8539986004236867 ^f-48^Sx ^F6487372040704972^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed;~`Dazed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group31_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SLoseContolTypes^T ^SDAZE^B ^SROOT^B ^SSNARE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SDISARM^B ^SSILENCE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPVPownDebuffs ^t^N33^T ^SPoint^T ^Sy^F5396956364424379 ^f-46^Sx ^F6660931553549477^f-49 ^t^SScale^F5647167190389119 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SLoseContolTypes^T ^SPOSSESS^B ^SPOLYMORPH^B ^SFREEZE^B ^SPACIFY^B ^SCONFUSE^B ^SCHARM^B ^SSHACKLE_UNDEAD^B ^SSAP^B ^SSLEEP^B ^SDISTRACT^B ^SFEAR^B ^SINVULNERABILITY^B ^SHORROR^B ^SINCAPACITATE^B ^SSTUN^B ^SPACIFYSILENCE^B ^SCYCLONE^B ^SDISORIENT^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed;~`Silenced ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SDISARM^B ^SSILENCE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group33_Icon1 ^N2^STellMeWhen_Group33_Icon2 ^N3^STellMeWhen_Group33_Icon3 ^t^SEnabled^B ^t^t^SName^SLossOfControlBar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6021957162071802 ^f-45^t ^t^SView^Sbar ^t^N34^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group3_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SBlood~`Charge ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBloodtap ^STree3^b ^t^N35^T ^SPoint^T ^Sy^F5707581636345954 ^f-46^Sx ^F5502458809694307^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N8 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBone~`Shield ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SBone~`Shield ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDancing~`Rune~`Weapon ^SConditions^T ^N1^T ^SType^SRUNIC_POWER_ABS ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N95 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SVampiric~`Blood ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N85 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SIcebound~`Fortitude ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SPrtsBefore^N1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N2 ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^N4^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N80 ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SLichborne ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SPrtsBefore^N1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N2 ^SOperator^S>= ^SUnit^Starget ^SLevel^N92 ^t^N4^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N60 ^t^N5^T ^SType^SRUNIC_POWER_ABS ^SOperator^S>= ^SLevel^N40 ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDeath~`Pact ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N50 ^t^N2^T ^SType^SSPELLCD ^SName^SRaise~`Dead ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SMagic ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SAnti-Magic~`Shell ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^SAnti-Magic~`Shell ^SEnabled^B ^SFakeHidden^B ^t^N8^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRune~`Tap ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SVampiric~`Blood ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^STankDefCDgrp ^STree3^b ^t^N36^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group43_Icon4 ^N2^STellMeWhen_Group43_Icon2 ^N3^STellMeWhen_Group43_Icon3 ^N4^STellMeWhen_Group43_Icon5 ^N5^STellMeWhen_Group43_Icon6 ^t^SName^SShield~`Slam;~`Dragon~`Roar ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SUnh-Scourge~`Strike ^t^N37^T ^SStrata^SHIGH ^SPoint^T ^Sy^N-12 ^Sx^N97 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SOutbreak;~`Unholy~`Blight;~`Plague~`Strike ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SName^SBlood~`Plague ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SShowTimer^B ^t^t^SName^SUNhPlagueStrike ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^t^N38^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^F7392156135066332 ^f-52^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFestering~`Strike ^SManaCheck^B ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^SEnabled^B ^t^t^SName^SUnh-Fest ^t^N39^T ^SPoint^T ^Sy^N-175 ^Sx^N-75 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SShadow~`Infusion ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSoul~`Reaper;~`Unholy~`Frenzy;~`Lessons~`of~`the~`Darkmaster;~`Lei~`Shin's~`Final~`Orders;~`Unholy~`Strength;~`Icebound~`Fortitude;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsDPSUnh ^t^N40^T ^SPoint^T ^Sy^N-120 ^Sx^N-30 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group41_Icon1 ^N2^STellMeWhen_Group41_Icon4 ^N3^STellMeWhen_Group41_Icon8 ^N4^STellMeWhen_Group41_Icon9 ^N5^STellMeWhen_Group41_Icon3 ^N6^STellMeWhen_Group41_Icon5 ^N7^STellMeWhen_Group41_Icon6 ^N8^STellMeWhen_Group41_Icon7 ^N9^STellMeWhen_Group41_Icon2 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBossCDsUNH ^t^N41^T ^SPoint^T ^Sy^F-6628589894742413 ^f-47^Sx ^F7053006013855997^f-47 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N9 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRaise~`Dead ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SEXISTS ^SUnit^Spet ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SCinderglacier ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S53386 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SLessons~`of~`the~`Darkmaster ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDark~`Transformation ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShadow~`Infusion ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S63560 ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRemorseless~`Winter ^SConditions^T ^N1^T ^SType^SLEVEL ^SOperator^S~|= ^SUnit^Starget ^SLevel^N-1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SOperator^S<= ^SUnit^Starget ^SLevel^N91 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHorn~`of~`Winter ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SHorn~`of~`Winter ^t^N2^T ^SType^SBUFFSTACKS ^SName^SBattle~`Shout ^t^N3^T ^SType^SBUFFSTACKS ^SName^STrueshot~`Aura ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHorn~`of~`Winter ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SOnlyEquipped^B ^SType^Scooldown ^SAlpha^N0.75 ^SOnlyInBags^B ^SName^SSummon~`Gargoyle ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SOnlyEquipped^B ^SType^Scooldown ^SAlpha^N0.75 ^SOnlyInBags^B ^SName^SUnholy~`Frenzy ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SUNHSetBossPVPcds ^t^N42^T ^SPoint^T ^Sy^F7031580700308664 ^f-46^Sx ^F5630420508977379^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SUnholy~`Presence ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SIncreasedAP ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^t^SLayoutDirection^N2 ^SName^SUnhpres~`Missing ^t^N43^T ^SPoint^T ^Sy^F-7559677385098460 ^f-46^Sx ^F-6892154242685095^f-46 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N7 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHorn~`of~`Winter ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSoul~`Reaper ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SHEALTH_ABS ^SOperator^S> ^SUnit^Starget ^SLevel^N500000 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SScourge~`Strike ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SRUNIC_POWER_ABS ^SOperator^S< ^SLevel^N90 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N4^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSudden~`Doom ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S47541 ^SFakeHidden^B ^SShowTimer^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDeath~`Coil ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SRUNIC_POWER_ABS ^SOperator^S>= ^SLevel^N32 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SScourge~`Strike ^SClockGCD^B ^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SUNH-SSgrp ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SKuragari~`-~`Emerald~`Dream ^^
    Druid: Balance and Feral
    Code:
    ^1^T^STextLayouts^T ^S,MdXQkrlm.Pw^T ^N1^T ^SJustify^SLEFT ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^t^SStringName^SBinding/Label ^SSkinAs^SHotKey ^t^N2^T ^SDefaultText^S[Stacks:Hide(0)] ^SJustify^SRIGHT ^SSkinAs^SCount ^SConstrainWidth^b ^SAnchors^T ^N1^T ^Sy^N2 ^Sx^N-2 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SStringName^SStacks ^t^SGUID^S,MdXQkrlm.Pw ^Sn^N2 ^SName^SIcon~`Layout~`2 ^t^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N48 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.641 ^SOnlyInCombat^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SStarsurge ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SStarsurge ^STree3^b ^t^N2^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SStarfall ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SStarfall ^STree3^b ^t^N3^T ^SPoint^T ^Sy^N-175 ^Sx^N-75 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SMoonfire ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSunfire ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SDebuffsDPS ^STree3^b ^t^N4^T ^SPoint^T ^Sy^N-175 ^Sx^N75 ^t^SScale^N1.64 ^STree4^b ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SNature's~`Grace ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S16886 ^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SCelestial~`Alignment;~`Incarnation:~`Chosen~`of~`Elune;~`Nature's~`Vigil;~`Heart~`of~`the~`Wild;~`Flashfreeze;~`Owlkin~`Frenzy;~`Light~`of~`the~`Cosmos;~`Inner~`Brilliance;~`Windsong;~`Ultimate~`Power;~`Charm~`of~`Ten~`Songs;~`Velocity;~`Barkskin ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsDPS ^STree3^b ^t^N5^T ^SPoint^T ^Sy^F5798752438680503 ^f-46^Sx ^F4974565865060842^f-45 ^t^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SNature's~`Vigil ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEclipse~`(Lunar) ^SLevel^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEclipse~`(Solar) ^SAndOr^SOR ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SCelestial~`Alignment ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SEclipse~`(Solar) ^t^N2^T ^SType^SBUFFSTACKS ^SName^SEclipse~`(Lunar) ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SIncarnation ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEclipse~`(Lunar) ^SLevel^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEclipse~`(Solar) ^SAndOr^SOR ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.75 ^SOnlyInBags^B ^SName^SFlashfrozen~`Resin~`Globule ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SEclipse ^STree3^b ^t^N6^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSwipe ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SSwipe ^t^N7^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SThrash ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SThrash ^t^N8^T ^SPoint^T ^Sy^N-70 ^Sx^N-15 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSavage~`Defense ^SManaCheck^B ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SSavage~`Defense ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SMangle ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SRageMangle ^t^N9^T ^SPoint^T ^Sy^N-109 ^Sx^N-66 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSavage~`Defense ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SBarkskin;~`Survival~`Instincts;~`Drunken~`Evasiveness ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBuffsBear ^t^N10^T ^SPoint^T ^Sy^N-115 ^Sx^N82 ^t^SScale^N1.55 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SLacerate ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SThrash;~`Weakened~`Blows ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SWeakened~`Armor ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SDebuffsBear ^t^N11^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N12^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N13^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group5_Icon1 ^N2^STellMeWhen_Group5_Icon3 ^N3^STellMeWhen_Group5_Icon2 ^N4^STellMeWhen_Group5_Icon4 ^t^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SRaidBossCDsBalance ^STree3^b ^t^N14^T ^SPoint^T ^Sy^N45 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group15_Icon1 ^N2^STellMeWhen_Group15_Icon2 ^N3^STellMeWhen_Group15_Icon3 ^N4^STellMeWhen_Group15_Icon4 ^N5^STellMeWhen_Group15_Icon5 ^N6^STellMeWhen_Group15_Icon6 ^t^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SForm ^t^N15^T ^SPoint^T ^Sy^F-5869945314284089 ^f-45^Sx ^F7357802894661632^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1 ^SEnabled^B ^SColumns^N6 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.75 ^SName^SSacred~`Shield ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SBear~`Form ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S5487 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.75 ^SName^SDivine~`Protection;~`Divine~`Shield;~`Devotion~`Aura ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SCat~`Form ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S768 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^STravel~`Form ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S783 ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SMoonkin~`Form ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S24858 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SAquatic~`Form ^t^Sn^N1 ^t^SCustomTex^S1066 ^SFakeHidden^B ^t^N6^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SSwift~`Flight~`Form ^t^Sn^N1 ^t^SCustomTex^S40120 ^SFakeHidden^B ^t^t^SName^SForms ^t^N16^T ^SPoint^T ^Sy^F4831529236797090 ^f-46^Sx ^F6006870140667200^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SName^SBlood~`Presence ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SBear~`Form ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S5487 ^SEnabled^B ^t^t^SName^STankbuff~`Missing ^t^N17^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group40_Icon1 ^N2^STellMeWhen_Group40_Icon2 ^t^SName^SRake ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRake ^SLevel^N1 ^t^N3^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N35 ^t^N4^T ^SType^SVEHICLE ^SLevel^N1 ^t^N5^T ^SType^SSTANCE ^SName^SCat~`Form ^t^N6^T ^SType^SCOMBO ^SOperator^S< ^SUnit^Starget ^SLevel^N5 ^t^Sn^N6 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SRake ^STree3^b ^t^N18^T ^SPoint^T ^Sy^N-130 ^Sx^N-15 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group20_Icon1 ^N2^STellMeWhen_Group20_Icon2 ^N3^STellMeWhen_Group20_Icon3 ^N4^STellMeWhen_Group20_Icon7 ^t^SName^SKilling~`Spree;~`Adrenaline~`Rush;~`Combat~`Readiness ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group19_Icon1 ^N2^STellMeWhen_Group19_Icon2 ^N3^STellMeWhen_Group19_Icon3 ^N4^STellMeWhen_Group19_Icon4 ^t^SConditionDurEnabled^B ^SSourceUnit^Splayer ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^Sb_anim^F7629627604015901 ^f-56^SOnlyShown ^B^Sg_anim ^F8300752254369149^f-53 ^Sa_anim^F5674535487537152 ^f-53^SAnimation ^SACTVTNGLOW^SEvent ^SOnShow^SPassThrough ^b^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^S5~`Combo ^STree3^b ^t^N19^T ^SPoint^T ^Sy^F8619389725561251 ^f-46^Sx ^F-5166278118412111^f-56 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSavage~`Roar ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^SSavage~`Roar ^SLevel^N1 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N3^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N25 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRip ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S< ^SUnit^Starget ^SName^SRip ^SLevel^N2 ^t^N2^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N30 ^t^N3^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFerocious~`Bite ^SConditionDurEnabled^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SRip ^SLevel^N1 ^t^N3^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N50 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S34071 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetFinisher ^STree3^b ^t^N20^T ^SPoint^T ^Sy^F7264244316579870 ^f-46^Sx ^F6537519791782802^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N7 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.75 ^SName^STiger's~`Fury ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S~|= ^SName^SBerserk ^SLevel^N1 ^t^N2^T ^SType^SENERGY ^SOperator^S< ^SLevel^N40 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBerserk ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SFlashing~`Steel~`Talisman ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SForce~`of~`Nature ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SSetBossPVPcds ^STree3^b ^t^N21^T ^SPoint^T ^Sy^N-175 ^Sx^N-75 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SRake ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SMagnitude^N5 ^SAnimation^SICONSHAKE ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSavage~`Roar ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsCombat ^STree3^b ^t^N22^T ^SPoint^T ^Sy^N-175 ^Sx^N75 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SRip ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^STiger's~`Fury;~`Berserk;~`Incarnation:~`King~`of~`the~`Jungle;~`Flashing~`Steel;~`Searing~`Words;~`Virmen's~`Bite;~`Full~`of~`Stars;~`Dancing~`Steel;~`Windsong;~`Reflection~`of~`Torment;~`Windswept~`Pages;~`Survival~`Instincts;~`Barkskin ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SBuffsCombat2 ^STree3^b ^t^N23^T ^SPoint^T ^SrelativeTo^STellMeWhen_Group14_Icon1 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^Sx^N-31 ^t^SScale^N1 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group15_Icon1 ^t^SName^SProwl ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SProwl ^t^N24^T ^SPoint^T ^Sy^F4772536552179325 ^f-47^Sx ^F7279583266199165^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SMangle ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N35 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^STiger's~`Fury ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SBerserk ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShred ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName2^SBerserk ^SName^STiger's~`Fury ^SLevel^N1 ^SIcon^STellMeWhen_Group20_Icon2 ^SChecked2^B ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SBerserk ^SAndOr^SOR ^SLevel^N1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SMangle ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^STiger's~`Fury ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SBerserk ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^Sb_anim^F8971876904722400 ^f-53^SOnlyShown ^B^Sg_anim ^F8689298104573663^f-53 ^SMagnitude^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SPassThrough^b ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SMangle ^STree3^b ^t^N25^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group22_Icon2 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group39_Icon1 ^N2^STellMeWhen_Group39_Icon2 ^t^SName^SWeakened~`Armor ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^t^t^SName^SWeakened~`ArmorKitty ^STree3^b ^t^N26^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group21_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDream~`of~`Cenarius ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SPredatory~`Swiftness ^STree3^b ^t^N27^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group24_Icon2 ^N2^STellMeWhen_Group24_Icon3 ^N3^STellMeWhen_Group24_Icon1 ^t^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S~|= ^SUnit^Starget ^SLevel^N5 ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SShred ^STree3^b ^t^N28^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group3_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDream~`of~`Cenarius ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SDream~`of~`Cenarius~`dps ^STree3^b ^t^N29^T ^SPoint^T ^Sy^F-4725731239782107 ^f-46^Sx ^F5062850500576691^f-46 ^t^SScale^N1 ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSavage~`Roar ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SSavage~`Roar ^SIcon^STellMeWhen_Group18_Icon2 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group19_Icon1 ^t^Sn^N3 ^t^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SReducedArmor ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S770 ^SEnabled^B ^SFakeHidden^B ^SUnAlpha^N0.75 ^SConditions^T ^N1^T ^SType^SREACT ^SUnit^Starget ^SLevel^N1 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SSPELLCD ^SName^SFaerie~`Fire ^t^N4^T ^SType^SDEBUFFSTACKS ^SOperator^S< ^SUnit^Starget ^SName^SWeakened~`Armor ^SLevel^N3 ^t^Sn^N4 ^t^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SReducedArmor ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SOperator^S< ^SUnit^Starget ^SName^SWeakened~`Armor ^SLevel^N3 ^t^N2^T ^SType^SSPELLCD ^SName^SFaerie~`Fire ^t^N3^T ^SType^SCOMBAT ^SLevel^N1 ^t^Sn^N3 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S770 ^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^t^t^SName^Sfff~`SavageRoar~`Grp ^STree3^b ^t^N30^T ^SPoint^T ^Sy^F7012958494316069 ^f-46^Sx ^F6640190490317138^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Sconditionicon ^SAlpha^N0.4 ^SName^SBlood~`Presence ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SCat~`Form ^SLevel^N1 ^t^N2^T ^SType^SALIVE ^t^N3^T ^SType^SCOMBAT ^t^Sn^N3 ^t^SUnAlpha^N0.4 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S768 ^SOnlyMine^B ^SEnabled^B ^t^t^SName^SCatform~`missing ^STree3^b ^t^N31^T ^SPoint^T ^Sy^F7048150130087284 ^f-46^Sx ^F6675374576341336^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SName^SBlood~`Presence ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SMoonkin~`Form ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S24858 ^SEnabled^B ^t^t^SName^SMoonkin~`form~`missing ^STree3^b ^t^N32^T ^SPoint^T ^Sy^N21 ^Sx^N170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SEnraged ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SEnrageDispell ^t^N33^T ^SPoint^T ^Sy^F-5156714488328641 ^f-47^Sx ^F-7535738344318640^f-52 ^t^SScale^N1 ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SMoonfire ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEclipse~`(Solar) ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SSunfire ^t^Sn^N2 ^t^SUnAlpha^N0.65 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SSunfire ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SUnAlpha^N0.65 ^t^t^SName^SMoonkinDots~`Missing ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N50 ^t^t^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^t^N34^T ^SPoint^T ^Sx^N40 ^SrelativeTo^STellMeWhen_Group18_Icon2 ^t^SScale^N1 ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group29_Icon1 ^N2^STellMeWhen_Group29_Icon2 ^N3^STellMeWhen_Group29_Icon3 ^t^SName^SSavage~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^Sfff~`srg~`icon ^t^N35^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group22_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SThrash;~`Lacerate ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SThrash~`Small ^STree3^b ^t^N36^T ^SPoint^T ^Sy^F-4560431241255208 ^f-45^t ^SScale^N1.3 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group29_Icon2 ^t^SName^SClearcasting ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S< ^SUnit^Starget ^SName^SThrash ^SLevel^N4 ^t^N2^T ^SType^SSTANCE ^SName^SCat~`Form ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^SThrash ^t^t^SName^SThrash~`Clearcast ^t^N37^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group21_Icon2 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group38_Icon1 ^N2^STellMeWhen_Group38_Icon2 ^N3^STellMeWhen_Group38_Icon3 ^t^SName^SPredatory~`Swiftness ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SDream~`of~`Cenarius ^STree3^b ^t^N38^T ^SPoint^T ^Sy^F-5903140359976111 ^f-46^Sx ^F-5241558096960214^f-45 ^t^SScale^N1 ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SPredatory~`Swiftness ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S108381 ^t^N2^T ^SType^SICON ^SPrtsBefore^N1 ^SIcon^STellMeWhen_Group19_Icon2 ^t^N3^T ^SType^SICON ^SPrtsAfter^N1 ^SAndOr^SOR ^SIcon^STellMeWhen_Group17_Icon1 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SPredatory~`Swiftness ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SName^SPredatory~`Swiftness ^SLevel^N2.1 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^t^N3^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SPredatory~`Swiftness ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SFeral~`Swiftness~`Grp ^t^N39^T ^SPoint^T ^Sy^F-6727331354885823 ^f-46^Sx ^F6299136361328394^f-45 ^t^SScale^N1 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sconditionicon ^SAlpha^N0.75 ^SName^SWeakened~`Armor ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SOperator^S< ^SUnit^Starget ^SName^SWeakened~`Armor ^SLevel^N2 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S113746 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SWeakened~`Armor ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S113746 ^SUnit^Starget ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SArmor~`Grp ^t^N40^T ^SPoint^T ^Sy^F5131515267210010 ^f-47^Sx ^F-7079074679664741^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SRake ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRake ^SLevel^N1 ^t^N3^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N35 ^t^N4^T ^SType^SVEHICLE ^SLevel^N1 ^t^N5^T ^SType^SSTANCE ^SName^SCat~`Form ^t^N6^T ^SType^SCOMBO ^SOperator^S< ^SUnit^Starget ^SLevel^N5 ^t^N7^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^S108381 ^SLevel^N1 ^t^Sn^N7 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SRake ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRake ^SLevel^N1 ^t^N3^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N35 ^t^N4^T ^SType^SVEHICLE ^SLevel^N1 ^t^N5^T ^SType^SSTANCE ^SName^SCat~`Form ^t^N6^T ^SType^SCOMBO ^SOperator^S< ^SUnit^Starget ^SLevel^N5 ^t^Sn^N6 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SRake~`Grp ^STree3^b ^t^N41^T ^SPoint^T ^Sy^N21 ^Sx^N-170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SCurse;~`Poison ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SRemove~`Corruption ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SRemoveCorruption ^t^N42^T ^SPoint^T ^Sy^F-5811170579203960 ^f-45^Sx ^F5564308480900191^f-44 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1 ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group15_Icon1 ^N2^STellMeWhen_Group15_Icon2 ^N3^STellMeWhen_Group15_Icon3 ^N4^STellMeWhen_Group15_Icon4 ^N5^STellMeWhen_Group15_Icon5 ^N6^STellMeWhen_Group15_Icon6 ^t^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SFormMOVED ^t^N43^T ^SPoint^T ^Sy^F4947919137141524 ^f-44^Sx ^F5621435823160353^f-66 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F7761909125815229 ^f-53^SEnabled ^B^SColumns ^N5^STree1 ^b^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SUnit^Starget ^SLevel^N1 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SCustomTex^S34071 ^SUnAlpha^N0 ^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SUnit^Starget ^SLevel^N2 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S34071 ^SUnAlpha^N0 ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S34071 ^SUnAlpha^N0 ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S>= ^SUnit^Starget ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S34071 ^SUnAlpha^N0 ^SEnabled^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S34071 ^SUnAlpha^N0 ^SEnabled^B ^t^t^SName^SCombo~`Point~`Tracking ^STree3^b ^t^N44^T ^SPoint^T ^Sy^N-135 ^Sx^F-8105402618817253 ^f-67^t ^SScale^N1 ^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SMoonfire ^SUnAlpha^N0.65 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SUnit^Starget ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^SSunfire ^SUnAlpha^N0.65 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SOnlyMine^B ^t^t^SName^SMoonfire ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N50 ^t^t^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^t^N45^T ^SPoint^T ^Sy^F7042394202961381 ^f-46^Sx ^F5624670999136440^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SFlask~`of~`Spring~`Blossoms ^SConditions^T ^N1^T ^SType^SGROUP ^SLevel^N2 ^t^N2^T ^SType^SINSTANCE ^SOperator^S~|= ^SLevel^N9 ^t^N3^T ^SType^SPVPFLAG ^SLevel^N1 ^t^N4^T ^SType^SINSTANCE ^SOperator^S~|= ^t^Sn^N4 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S105689 ^SEnabled^B ^t^t^SName^SRaidflask ^t^N46^T ^SPoint^T ^Sy^F8539986004236867 ^f-48^Sx ^F6487372040704972^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed;~`Dazed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group31_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SLoseContolTypes^T ^SDAZE^B ^SSNARE^B ^SROOT^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SSILENCE^B ^SDISARM^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPVPownDebuffs ^t^N47^T ^SPoint^T ^Sy^F5396956364424379 ^f-46^Sx ^F6660931553549477^f-49 ^t^SScale^F5647167190389119 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SLoseContolTypes^T ^SPOSSESS^B ^SPOLYMORPH^B ^SFREEZE^B ^SPACIFY^B ^SCONFUSE^B ^SINCAPACITATE^B ^SSHACKLE_UNDEAD^B ^SSAP^B ^SSLEEP^B ^SDISTRACT^B ^SFEAR^B ^SCHARM^B ^SHORROR^B ^SINVULNERABILITY^B ^SDISORIENT^B ^SPACIFYSILENCE^B ^SCYCLONE^B ^SSTUN^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed;~`Silenced ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SSILENCE^B ^SDISARM^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group47_Icon1 ^N2^STellMeWhen_Group47_Icon2 ^N3^STellMeWhen_Group47_Icon3 ^t^SEnabled^B ^t^t^SName^SLossOfControlBar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6021957162071802 ^f-45^t ^t^SView^Sbar ^t^N48^T ^SPoint^T ^Sy^N-12 ^Sx^N-185 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group46_Icon1 ^N2^STellMeWhen_Group46_Icon3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group46_Icon2 ^N2^STellMeWhen_Group46_Icon4 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SLossOfControlOWN ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SElrandir~`-~`Emerald~`Dream ^^

    Mage: Frost and Arcane

    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N27 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N2^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group11_Icon1 ^N2^STellMeWhen_Group11_Icon2 ^t^SName^SFrostfire~`Bolt ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SFrostMiddle ^t^N3^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group10_Icon1 ^N2^STellMeWhen_Group10_Icon2 ^N3^STellMeWhen_Group10_Icon3 ^t^SName^SUnleash~`Flame ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SFrostLeft ^t^N4^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFreeze ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^N3^T ^SType^SLEVEL ^SOperator^S~|= ^SUnit^Starget ^SLevel^N-1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SFrostRight ^t^N5^T ^SPoint^T ^Sy^N-175 ^Sx^N-72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group10_Icon1 ^N2^STellMeWhen_Group10_Icon2 ^t^SName^SLiving~`Bomb ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SUnit^Starget ^STotemSlots^N0 ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SShatterable ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SFrostBuffsLeft ^t^N6^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SAlter~`Time;~`Icy~`Veins;~`Arcane~`Power;~`Foul~`Gift;~`Combat~`Mind;~`Lifeblood ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group12_Icon1 ^N2^STellMeWhen_Group12_Icon5 ^N3^STellMeWhen_Group12_Icon6 ^N4^STellMeWhen_Group12_Icon2 ^N5^STellMeWhen_Group12_Icon4 ^t^SName^SIce~`Floes;~`Ice~`Block;~`Invisibility;~`Greater~`Invisibility;~`Incanter's~`Wand;~`Ice~`Barrier ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^t^SName^SFrostBuffsRight ^t^N7^T ^SPoint^T ^Sy^F6453331573194670 ^f-46^Sx ^F5425621178442563^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Swpnenchant ^SName^SWindfury ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^N2^T ^SType^Swpnenchant ^SName^SFlametongue;~`Frostbrand ^SWpnEnchantType^SSecondaryHandSlot ^SUnAlpha^N0.7 ^SShowWhen^N1 ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SLightning~`Shield ^SEnabled^B ^SUnAlpha^N0.7 ^SShowWhen^N1 ^t^t^SName^SEnhMissingBuffs ^STree3^b ^t^N8^T ^SPoint^T ^Sy^N-12 ^Sx^N-185 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group13_Icon3 ^N2^STellMeWhen_Group13_Icon1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group13_Icon4 ^N2^STellMeWhen_Group13_Icon2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SLossOfControlOWN ^t^N9^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N10^T ^SPoint^T ^Sy^F4571081838009331 ^f-45^Sx ^F-8884496332279652^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SLiving~`Bomb ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SLiving~`Bomb ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SFingers~`of~`Frost ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S30455 ^SUnAlpha^N0.7 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SPresence~`of~`Mind ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SUnAlpha^N0.7 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SFrostLeftGroup ^t^N11^T ^SPoint^T ^Sy^F-6913820837826239 ^f-46^Sx ^F6823797469467884^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon5 ^t^SName^SBrain~`Freeze ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S44614 ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon5 ^t^SName^SFrozen~`Orb ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^t^SName^SFrostCenterabilities ^t^N12^T ^SPoint^T ^Sy^F5396956364424379 ^f-46^Sx ^F6660931553549477^f-49 ^t^SScale^F5647167190389119 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SLoseContolTypes^T ^SPOSSESS^B ^SPOLYMORPH^B ^SFREEZE^B ^SPACIFY^B ^SCONFUSE^B ^SCHARM^B ^SSHACKLE_UNDEAD^B ^SSAP^B ^SSLEEP^B ^SDISTRACT^B ^SFEAR^B ^SINCAPACITATE^B ^SHORROR^B ^SINVULNERABILITY^B ^SDISORIENT^B ^SPACIFYSILENCE^B ^SCYCLONE^B ^SSTUN^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed;~`Silenced ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SSILENCE^B ^SDISARM^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group12_Icon1 ^N2^STellMeWhen_Group12_Icon2 ^N3^STellMeWhen_Group12_Icon3 ^t^SEnabled^B ^t^t^SName^SLossOfControlBar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6021957162071802 ^f-45^t ^t^SView^Sbar ^t^N13^T ^SPoint^T ^Sy^F-6493403964498454 ^f-47^Sx ^F5773141520160778^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed;~`Dazed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group12_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SLoseContolTypes^T ^SDAZE^B ^SSNARE^B ^SROOT^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SSILENCE^B ^SDISARM^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPVPownDebuffs ^t^N14^T ^SPoint^T ^Sy^N-120 ^Sx^N-30 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group15_Icon1 ^N2^STellMeWhen_Group15_Icon2 ^N3^STellMeWhen_Group15_Icon5 ^N4^STellMeWhen_Group15_Icon4 ^t^SName^SFrostfire~`Bolt ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SFrostDPSmeta ^t^N15^T ^SPoint^T ^Sy^F-6614664795652027 ^f-46^Sx ^F6755228250542129^f-51 ^Spoint^STOP ^SrelativePoint^STOP ^t^SEnabled^B ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SMirror~`Image ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SIcy~`Veins ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SArcane~`Power ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SLifeblood ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N5^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.75 ^SOnlyInBags^B ^SName^SBlossom~`of~`Pure~`Snow ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SFrost&ArcDPScdsgroup ^t^N16^T ^SPoint^T ^Sy^N21 ^Sx^N170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SMagic ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SStealable^B ^t^t^SName^SSpellsteal ^t^N17^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Smeta ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group23_Icon1 ^N2^STellMeWhen_Group23_Icon2 ^t^SName^SArcane~`Charge ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SArcaneMiddle ^STree3^b ^t^N18^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group22_Icon1 ^N2^STellMeWhen_Group22_Icon2 ^t^SName^SUnleash~`Flame ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^STree2^b ^SName^SArcLeft ^t^N19^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon5 ^t^SName^SArcane~`Charge ^SManaCheck^B ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^N3^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SArcane~`Charge ^SLevel^N4 ^t^N4^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SArcane~`Missiles! ^t^Sn^N4 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S44425 ^SEnabled^B ^t^t^SName^SArcRight ^STree3^b ^t^N20^T ^SPoint^T ^Sy^N-175 ^Sx^N-72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group10_Icon1 ^N2^STellMeWhen_Group10_Icon2 ^t^SName^SLiving~`Bomb ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SUnit^Starget ^STotemSlots^N0 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SIcy~`Veins;~`Arcane~`Power;~`Blossom;~`Foul~`Gift;~`Combat~`Mind;~`Lifeblood ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^t^SName^SArcBuffsLeft ^STree3^b ^t^N21^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SAlter~`Time ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group12_Icon1 ^N2^STellMeWhen_Group12_Icon5 ^N3^STellMeWhen_Group12_Icon6 ^N4^STellMeWhen_Group12_Icon2 ^N5^STellMeWhen_Group12_Icon4 ^t^SName^SIce~`Floes;~`Ice~`Block;~`Invisibility;~`Greater~`Invisibility;~`Incanter's~`Wand;~`Ice~`Barrier ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^t^SName^SArcBuffsRight ^STree3^b ^t^N22^T ^SPoint^T ^Sy^F8112377253190986 ^f-46^Sx ^F-7016715143909885^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SLiving~`Bomb ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SLiving~`Bomb ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N2^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon3 ^t^SName^SPresence~`of~`Mind ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SUnAlpha^N0.7 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SArcLeftGroup ^STree3^b ^t^N23^T ^SPoint^T ^Sy^F4802831912783214 ^f-45^Sx ^F4849308892387105^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SArcane~`Charge ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SArcane~`Charge ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SArcane~`Charge ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SArcCenterabilities ^STree3^b ^t^N24^T ^SPoint^T ^Sy^N-120 ^Sx^N-30 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group15_Icon1 ^N2^STellMeWhen_Group15_Icon3 ^N3^STellMeWhen_Group15_Icon2 ^N4^STellMeWhen_Group15_Icon5 ^N5^STellMeWhen_Group15_Icon4 ^t^SName^SFrostfire~`Bolt ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SFrostDPSmeta ^STree3^b ^t^N25^T ^SPoint^T ^Sy^F7072053384118403 ^f-46^Sx ^F5682272548978773^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SConditions^T ^N1^T ^SType^SALIVE ^SUnit^Spet ^t^Sn^N1 ^t^SUnConditionDurEnabled^B ^SShowWhen^N1 ^SCustomTex^S31687 ^SUnAlpha^N0.7 ^SEnabled^B ^t^t^SName^SPet ^t^N26^T ^SPoint^T ^Sy^F7072053384118403 ^f-46^Sx ^F6720213278851116^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SMage~`Armor ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SUnConditionDurEnabled^B ^SCustomTex^SMage~`Armor ^SEnabled^B ^t^t^SName^SArcArmor ^STree3^b ^t^N27^T ^SPoint^T ^Sy^F7072053384118403 ^f-46^Sx ^F6720213278851116^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SFrost~`Armor ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SUnConditionDurEnabled^B ^SCustomTex^SFrost~`Armor ^SEnabled^B ^t^t^SName^SFrostArmor ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SRingofrost ^^
    Monk: Brewmaster and Windwalker
    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N43 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^STiger~`Palm ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SName^STiger~`Power ^SLevel^N4 ^SAndOr^SOR ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^STiger~`Palm ^t^N2^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group25_Icon2 ^N2^STellMeWhen_Group25_Icon1 ^N3^STellMeWhen_Group25_Icon3 ^t^SName^SBlackout~`Kick ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBlackout~`Kick ^t^N3^T ^SPoint^T ^Sy^N-175 ^Sx^N-72 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group26_Icon1 ^N2^STellMeWhen_Group26_Icon2 ^t^SName^STiger~`Power ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group30_Icon1 ^N2^STellMeWhen_Group30_Icon2 ^t^SEnabled^B ^t^t^SName^SBuffs ^t^N4^T ^SPoint^T ^Sy^N-12 ^Sx^N-200 ^t^SScale^N1.64 ^SColumns^N3 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPownDebuffs ^t^N5^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N6^T ^SPoint^T ^Sy^N-185 ^Sx^N15 ^t^SScale^F7761909125815229 ^f-53^SPrimarySpec ^b^SColumns ^N5^STree2 ^b^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^Sn^N1 ^t^SUnAlpha^N0 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^Sn^N1 ^t^SUnAlpha^N0 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^t^N3^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^t^SName^SChi~`Tracking4 ^STree3^b ^t^N7^T ^SPoint^T ^Sy^F-4508449197970123 ^f-46^Sx ^F4595037930593031^f-51 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExpel~`Harm ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N90 ^t^N2^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N3^T ^SType^SCHI ^SOperator^S<= ^SLevel^N3 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SJab ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S<= ^SLevel^N3 ^t^N2^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S115698 ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFists~`of~`Fury ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SENERGY ^SOperator^S< ^SLevel^N60 ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRising~`Sun~`Kick ^SLevel^N3 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.5 ^SName^SFists~`of~`Fury ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRising~`Sun~`Kick ^SLevel^N3 ^t^Sn^N1 ^t^SFakeHidden^B ^t^t^SName^SJabGroupDPS ^t^N8^T ^SPoint^T ^Sy^N-175 ^Sx^N-78 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group22_Icon1 ^N2^STellMeWhen_Group22_Icon2 ^t^SName^SFortifying~`Brew;~`Amazing~`Fortitude;~`Diffuse~`Magic;~`Zen~`Meditation;~`Avert~`Harm;~`Zen~`Sphere;~`Guard ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SIcons^T ^N1^STellMeWhen_Group22_Icon3 ^t^SName^SElusive~`Brew ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SBuffsTank ^STree3^b ^t^N9^T ^SPoint^T ^Sy^N-175 ^Sx^N78 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SWeakened~`Blows ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S115798 ^SOnlyMine^B ^SUnit^Starget ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SDizzying~`Haze ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SDebuffsTank ^STree3^b ^t^N10^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group11_Icon1 ^N2^STellMeWhen_Group11_Icon2 ^N3^STellMeWhen_Group11_Icon3 ^t^SName^STiger~`Palm ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^STank~`Tiger~`Palm ^STree3^b ^t^N11^T ^SPoint^T ^Sy^F8134210167376313 ^f-47^Sx ^F-6603564160428324^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^SIcons^T ^N1^T ^SType^Scooldown ^SName^STiger~`Palm ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SName^STiger~`Power ^SLevel^N5 ^SAndOr^SOR ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^STiger~`Palm ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S< ^SLevel^N2 ^t^N2^T ^SType^SENERGY ^SOperator^S< ^SLevel^N40 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^STiger~`Palm ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group12_Icon1 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group14_Icon2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^STank~`Tiger~`Palm~`Grp ^STree3^b ^t^N12^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group18_Icon1 ^N2^STellMeWhen_Group18_Icon3 ^N3^STellMeWhen_Group18_Icon2 ^t^SName^SBlackout~`Kick ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N3^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^STank~`Blackout~`Kick ^STree3^b ^t^N13^T ^SPoint^T ^Sy^F8902385442138860 ^f-46^Sx ^F-7039176773047283^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExpel~`Harm ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N85 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SJab ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S115698 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SKeg~`Smash ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExpel~`Harm ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExpel~`Harm ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S<= ^SLevel^N35 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^STankJabGroup ^STree3^b ^t^N14^T ^SPoint^T ^Sy^F-8534719800522544 ^f-46^Sx ^F-4543812653809608^f-48 ^t^SScale^N1.75 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group24_Icon1 ^N2^STellMeWhen_Group24_Icon5 ^N3^STellMeWhen_Group24_Icon2 ^N4^STellMeWhen_Group24_Icon3 ^N5^STellMeWhen_Group22_Icon1 ^N6^STellMeWhen_Group24_Icon6 ^N7^STellMeWhen_Group22_Icon2 ^N8^STellMeWhen_Group24_Icon8 ^N9^STellMeWhen_Group24_Icon4 ^N10^STellMeWhen_Group24_Icon10 ^N11^STellMeWhen_Group24_Icon7 ^N12^STellMeWhen_Group24_Icon9 ^t^SName^SGuard;~`Zen~`Sphere ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group13_Icon5 ^N2^STellMeWhen_Group13_Icon1 ^N3^STellMeWhen_Group13_Icon3 ^N4^STellMeWhen_Group13_Icon4 ^N5^STellMeWhen_Group13_Icon2 ^t^SName^SJab ^SEnabled^B ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SCHI ^SOperator^S< ^SLevel^N4 ^t^N3^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N3 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SJabTank ^STree3^b ^t^N15^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group9_Icon2 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SBreath~`of~`Fire ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SBreath~`of~`Fire~`dot ^STree3^b ^t^N16^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group8_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group26_Icon1 ^N2^STellMeWhen_Group26_Icon2 ^t^SName^STiger~`Power ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^STiger~`PowerTank ^STree3^b ^t^N17^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group9_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.7 ^SName^SHeavy~`Stagger;~`Moderate~`Stagger;~`Light~`Stagger ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SStagger ^STree3^b ^t^N18^T ^SPoint^T ^Sy^F7631651982383074 ^f-47^Sx ^F4520275763826032^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBlackout~`Kick ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SName^SShuffle ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBlackout~`Kick ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBreath~`of~`Fire ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SBreath~`of~`Fire ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SDizzying~`Haze ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBreath~`of~`Fire ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^STank~`Blackout~`Kick~`Grp ^STree3^b ^t^N19^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group8_Icon2 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SShuffle;~`Grapple~`Weapon:~`Tank~`Upgrade! ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SElusiveBrew ^STree3^b ^t^N20^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SVirmen's~`Bite;~`Dextrous;~`Unrelenting~`Attacks;~`Flashing~`Steel;~`Windsong;~`Touch~`of~`Karma;~`Searing~`Words;~`Fortifying~`Brew;~`Grapple~`Weapon:~`DPS~`Upgrade!;~`Momentum;~`Adaptation;~`Wasteland~`Emblem;~`Lorewalker's~`Sigil;~`Sparring ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group33_Icon1 ^N2^STellMeWhen_Group33_Icon2 ^t^SName^SMortal~`Wounds ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SDebuffsDPS ^t^N21^T ^SPoint^T ^Sy^N-122.5 ^Sx^N32 ^t^SScale^N1.4 ^SRows^N3 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group21_Icon2 ^N2^STellMeWhen_Group21_Icon3 ^N3^STellMeWhen_Group27_Icon7 ^t^SConditions^T ^N1^T ^SType^SRESTING ^SLevel^N1 ^t^N2^T ^SType^SNAME ^SUnit^Starget ^SName^STraining~`Dummy ^SLevel^N1 ^t^N3^T ^SType^SNAME ^SUnit^Starget ^SName^SRaider's~`Training~`Dummy ^SLevel^N1 ^t^Sn^N3 ^t^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDeath~`Note ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S121125 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDeath~`Note ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S121125 ^SEnabled^B ^SFakeHidden^B ^t^t^SLayoutDirection^N7 ^SName^STouch~`of~`Death ^t^N22^T ^SPoint^T ^Sy^F-8543398254252608 ^f-47^Sx ^F6073382540629327^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SElusive~`Brew ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SChecked^B ^SName^SElusive~`Brew ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^SElusive~`Brew ^SLevel^N9 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SCustomTex^SElusive~`Brew ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SElusive~`Brew ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SChecked^B ^SName^SElusive~`Brew ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^SElusive~`Brew ^SLevel^N3 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SCustomTex^SElusive~`Brew ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SElusive~`BrewGrp ^STree3^b ^t^N23^T ^SPoint^T ^Sy^N-130 ^Sx^N-15 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group27_Icon4 ^N2^STellMeWhen_Group27_Icon2 ^N3^STellMeWhen_Group27_Icon9 ^N4^STellMeWhen_Group27_Icon1 ^N5^STellMeWhen_Group27_Icon3 ^N6^STellMeWhen_Group27_Icon10 ^N7^STellMeWhen_Group27_Icon6 ^N8^STellMeWhen_Group27_Icon5 ^t^SName^SEnergizing~`Brew ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SCASTING ^SName^SFists~`of~`Fury ^SLevel^N2 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group7_Icon1 ^N2^STellMeWhen_Group7_Icon3 ^N3^STellMeWhen_Group7_Icon2 ^N4^STellMeWhen_Group7_Icon4 ^t^SName^SJab ^SEnabled^B ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^N2^T ^SType^SCASTING ^SName^SFists~`of~`Fury ^SLevel^N2 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SJabDPS ^t^N24^T ^SPoint^T ^Sy^F-4989640766865927 ^f-46^Sx ^F6898169970139482^f-46 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N11 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SGuard ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^STiger~`Power ^SLevel^N3 ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SGuard ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SZen~`Sphere ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFortifying~`Brew ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N80 ^t^Sn^N1 ^t^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SPurifying~`Brew ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SHeavy~`Stagger ^SLevel^N1 ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SPurifying~`Brew ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SModerate~`Stagger ^SLevel^N1 ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SPurifying~`Brew ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SLight~`Stagger ^SLevel^N1 ^t^N2^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^N3^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^Sn^N3 ^t^SFakeHidden^B ^t^N8^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SMagic ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SDiffuse~`Magic ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^SDiffuse~`Magic ^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSummon~`Black~`Ox~`Statue ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SSanctuary~`of~`the~`Ox ^t^N2^T ^SType^SGROUP ^SOperator^S~|= ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHealing~`Sphere ^SEnabled^B ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N85 ^t^N3^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SExpel~`Harm ^t^Sn^N3 ^t^SFakeHidden^B ^t^N11^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SCharging~`Ox~`Wave;~`Leg~`Sweep ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SLevel^N91 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SOperator^S~|= ^SLevel^N-1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SGuard,~`Chi~`Sphere ^STree3^b ^t^N25^T ^SPoint^T ^Sy^F6765674535781103 ^f-46^Sx ^F7139727231129630^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBlackout~`Kick ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S< ^SLevel^N50 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRising~`Sun~`Kick ^SLevel^N1.2 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^STiger~`Power ^SLevel^N1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRising~`Sun~`Kick ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBlackout~`Kick ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S> ^SName^SRising~`Sun~`Kick ^SLevel^N1.2 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^STiger~`Power ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SBlackout~`Kick ^t^N26^T ^SPoint^T ^Sy^F-7035692888888999 ^f-48^Sx ^F6181054433817890^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^STiger~`Power ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SName^STiger~`Power ^SLevel^N7 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S125359 ^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^STiger~`Power ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S125359 ^SEnabled^B ^SFakeHidden^B ^t^t^STree2^b ^SName^STiger~`Power ^t^N27^T ^SPoint^T ^Sy^F6510959700351027 ^f-46^Sx ^F8286827093193200^f-47 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N10 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SEnergizing~`Brew ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SFists~`of~`Fury ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^STigereye~`Brew ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^STigereye~`Brew ^SLevel^N10 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SCustomTex^S116740 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^STigereye~`Brew ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^STigereye~`Brew ^SLevel^N5 ^t^N2^T ^SType^SGROUP ^SOperator^S~|= ^SLevel^N2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SCustomTex^S116740 ^SOnlyMine^B ^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SInvoke~`Xuen,~`the~`White~`Tiger ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SMagic ^SEnabled^B ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SDiffuse~`Magic ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^SDiffuse~`Magic ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHealing~`Sphere ^SEnabled^B ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N80 ^t^N3^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SExpel~`Harm ^t^Sn^N3 ^t^SFakeHidden^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SCharging~`Ox~`Wave;~`Leg~`Sweep ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SLevel^N91 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SOperator^S~|= ^SLevel^N-1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SLifeblood ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SType^Sitem ^SAlpha^N0.75 ^SOnlyInBags^B ^SName^SVirmen's~`Bite ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SHeroism ^SLevel^N2 ^t^N2^T ^SType^SBUFFSTACKS ^SName^STimewarp ^SLevel^N1 ^SAndOr^SOR ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SAncient~`Hysteria ^SLevel^N1 ^SAndOr^SOR ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SDPSBuffsactivate ^t^N28^T ^SPoint^T ^Sy^N38 ^SrelativeTo^STellMeWhen_Group20_Icon2 ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Scooldown ^SAlpha^N0.72 ^SName^SRising~`Sun~`Kick ^SShowTimerText^B ^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SShowTimer^B ^t^t^SName^SRisingsunkickdebuff ^t^N29^T ^SPoint^T ^Sy^N38 ^SrelativeTo^STellMeWhen_Group20_Icon1 ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SBlackout~`Kick ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBlackoutkickdot ^t^N30^T ^SPoint^T ^Sy^F-5644033479433865 ^f-46^Sx ^F6880692179345509^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^STigereye~`Brew ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^S125195 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^STigerEyeBrew ^t^N31^T ^SPoint^T ^Sy^N21 ^Sx^N-170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisease;~`Poison ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SDetox ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SDetox ^t^N32^T ^SPoint^T ^Sy^F6966954110866837 ^f-46^Sx ^F5600639399406030^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SIncreasedStats ^SConditions^T ^N1^T ^SType^SALIVE ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S115921 ^SUnAlpha^N0.7 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SIncreasedCrit ^SConditions^T ^N1^T ^SType^SALIVE ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S116781 ^SUnAlpha^N0.75 ^SEnabled^B ^t^t^SName^SBuffsMissingWW ^t^N33^T ^SPoint^T ^Sy^F7466524500187934 ^f-47^Sx ^F8292135722337329^f-46 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SRising~`Sun~`Kick ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S< ^SName^SRising~`Sun~`Kick ^SLevel^N1.6 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SRising~`Sun~`Kick ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SRising~`Sun~`Kick~`BuffGRP ^t^N34^T ^SPoint^T ^Sy^F6984209057674619 ^f-46^Sx ^N190.04255073042^Spoint ^SBOTTOMLEFT^SrelativePoint ^SBOTTOMLEFT^t ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SName^SBlood~`Presence ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SStance~`of~`the~`Sturdy~`Ox ^t^Sn^N1 ^t^SUnAlpha^N0.65 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S115069 ^SEnabled^B ^t^t^SName^STankStance ^STree3^b ^t^N35^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N36^T ^SPoint^T ^Sy^F-4803753032096065 ^f-46^Sx ^F6689769427320775^f-45 ^t^SScale^N1.5 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.8 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SBoss~`Buff ^t^N37^T ^SPoint^T ^Sy^F7031580700308664 ^f-46^Sx ^F5628809015476559^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SFlask~`of~`Spring~`Blossoms ^SConditions^T ^N1^T ^SType^SGROUP ^SLevel^N2 ^t^N2^T ^SType^SINSTANCE ^SOperator^S~|= ^SLevel^N9 ^t^N3^T ^SType^SPVPFLAG ^SLevel^N1 ^t^Sn^N3 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S105689 ^SEnabled^B ^t^t^SName^SFlask~`Missing ^t^N38^T ^SPoint^T ^Sy^N-185 ^t^SScale^F7761909125815229 ^f-53^SOnlyInCombat ^B^SColumns ^N5^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group39_Icon1 ^N2^STellMeWhen_Group39_Icon6 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group39_Icon2 ^N2^STellMeWhen_Group39_Icon6 ^t^SUnAlpha^N0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SEnabled^B ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group39_Icon3 ^N2^STellMeWhen_Group39_Icon6 ^t^SUnAlpha^N0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group39_Icon4 ^N2^STellMeWhen_Group39_Icon6 ^t^SUnAlpha^N0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SFakeHidden^B ^t^N5^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group39_Icon5 ^N2^STellMeWhen_Group39_Icon6 ^t^SUnAlpha^N0 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SEnabled^B ^t^t^SName^SChi~`Tracking5 ^t^N39^T ^SPoint^T ^Sy^F4837808712408722 ^f-44^Sx ^F-6428075887836905^f-51 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F7761909125815229 ^f-53^SEnabled ^B^SColumns ^N5^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^t^t^t^SCustomTex^S115460 ^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SShowWhen^N3 ^SCustomTex^S115460 ^SUnAlpha^N0 ^SEnabled^B ^t^N6^T ^SType^Sconditionicon ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^t^Sn^N1 ^t^SCustomTex^Shealing~`sphere ^t^t^SName^SChi~`Tracking5GRP ^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-5 ^t^t^t^N40^T ^SPoint^T ^Sy^N-12 ^Sx^N-185 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group41_Icon3 ^N2^STellMeWhen_Group41_Icon1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group41_Icon4 ^N2^STellMeWhen_Group41_Icon2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SLossOfControlOWN ^t^N41^T ^SPoint^T ^Sy^F8539986004236867 ^f-48^Sx ^F6487372040704972^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed;~`Dazed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group31_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SLoseContolTypes^T ^SDAZE^B ^SROOT^B ^SSNARE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SDISARM^B ^SSILENCE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPVPownDebuffs ^t^N42^T ^SPoint^T ^Sy^F5396956364424379 ^f-46^Sx ^F6660931553549477^f-49 ^t^SScale^F5647167190389119 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SLoseContolTypes^T ^SPOSSESS^B ^SPOLYMORPH^B ^SFREEZE^B ^SPACIFY^B ^SCONFUSE^B ^SCHARM^B ^SSHACKLE_UNDEAD^B ^SSAP^B ^SSLEEP^B ^SDISTRACT^B ^SFEAR^B ^SDISORIENT^B ^SINVULNERABILITY^B ^SSTUN^B ^SINCAPACITATE^B ^SPACIFYSILENCE^B ^SCYCLONE^B ^SHORROR^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed;~`Silenced ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SDISARM^B ^SSILENCE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group42_Icon1 ^N2^STellMeWhen_Group42_Icon2 ^N3^STellMeWhen_Group42_Icon3 ^t^SEnabled^B ^t^t^SName^SLossOfControlBar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6021957162071802 ^f-45^t ^t^SView^Sbar ^t^N43^T ^SPoint^T ^Sy^N38 ^SrelativeTo^STellMeWhen_Group3_Icon1 ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^STree2 ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SStorm,~`Earth,~`and~`Fire ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SStorm,~`Earth~`and~`Fire ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SWuwei~`-~`Emerald~`Dream ^^
    Paladin: Retribution and Protection
    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N33 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Sreactive ^SAlpha^N0.75 ^SName^SAvenger's~`Shield;~`Hammer~`of~`Wrath;~`Judgment;~`Holy~`Wrath ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SAvenger's~`Shield ^STree3^b ^t^N2^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N3^T ^SPoint^T ^Sy^N-120 ^Sx^N-15 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group6_Icon1 ^N2^STellMeWhen_Group6_Icon3 ^N3^STellMeWhen_Group6_Icon2 ^t^SName^SBastion~`of~`Glory ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Sreactive ^SAlpha^N0.75 ^SName^SShield~`of~`the~`Righteous ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^Sg_anim^F8300752254369149 ^f-53^SDuration ^N2.4^Sa_anim ^F5674535487537152^f-53 ^Sb_anim^F7629627604015901 ^f-56^SAnimation ^SICONFLASH^SEvent ^SOnShow^SPassThrough ^b^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SShield~`of~`the~`Righteous ^STree3^b ^t^N4^T ^SPoint^T ^Sy^N-175 ^Sx^N-72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSacred~`Shield ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SAvenging~`Wrath;~`Guardian~`of~`Ancient~`Kings;~`Ardent~`Defender;~`Stay~`of~`Execution;~`Divine~`Protection;~`Elusive;~`Divine~`Shield;~`Windwalk;~`Devotion~`Aura;~`Shield~`of~`the~`Righteous ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffstank ^STree3^b ^t^N5^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SWeakened~`Blows ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S115798 ^SUnit^Starget ^SEnabled^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group20_Icon1 ^N2^STellMeWhen_Group20_Icon2 ^N3^STellMeWhen_Group20_Icon3 ^N4^STellMeWhen_Group20_Icon4 ^t^SName^SConsecration ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SDebuffsTank ^STree3^b ^t^N6^T ^SPoint^T ^Sy^F7859695038739775 ^f-47^Sx ^F7425341800562293^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSacred~`Shield ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SSacred~`Shield ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SBastion~`of~`Glory ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S114637 ^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExecution~`Sentence;~`Light's~`Hammer ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SSacredShieldWOG ^STree3^b ^t^N7^T ^SPoint^T ^Sy^F4567745678429403 ^f-45^Sx ^F7064527139766265^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SBlessing~`of~`Kings;~`Blessing~`of~`Might ^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SOnlyMine^B ^t^t^SName^SMissingBuffs ^t^N8^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group21_Icon1 ^N2^STellMeWhen_Group21_Icon2 ^N3^STellMeWhen_Group21_Icon3 ^N4^STellMeWhen_Group21_Icon4 ^t^SName^SExorcism;~`Hammer~`of~`Wrath;~`Judgment ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SExorcism ^t^N9^T ^SPoint^T ^Sy^N-175 ^Sx^N-72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SInquisition ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SAncient~`Power;~`Lessons~`of~`the~`Darkmaster;~`Avenging~`Wrath;~`Landslide;~`Insignia~`of~`Kypari~`Zar ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsRet ^t^N10^T ^SPoint^T ^Sy^N-130 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group12_Icon5 ^N2^STellMeWhen_Group12_Icon1 ^N3^STellMeWhen_Group12_Icon4 ^N4^STellMeWhen_Group12_Icon2 ^N5^STellMeWhen_Group12_Icon3 ^N6^STellMeWhen_Group12_Icon6 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group12_Icon1 ^N2^STellMeWhen_Group12_Icon2 ^N3^STellMeWhen_Group12_Icon3 ^t^SName^SInquisition;~`Divine~`Storm ^SEvents^T ^N1^T ^SType^SAnimations ^Sb_anim^F8053495804239005 ^f-55^Sg_anim ^F8653975754555071^f-53 ^SDuration^N2.4 ^Sa_anim^F6124895557648384 ^f-53^SAnimation ^SICONFLASH^SEvent ^SOnShow^SPassThrough ^b^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^STemplar's~`Verdict ^t^N11^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSupplication;~`Sacred~`Shield;~`Divine~`Protection;~`Divine~`Shield;~`Devotion~`Aura ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group20_Icon1 ^N2^STellMeWhen_Group20_Icon2 ^N3^STellMeWhen_Group20_Icon3 ^N4^STellMeWhen_Group20_Icon4 ^t^SName^SWeakened~`Blows ^SEnabled^B ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^t^t^SName^SDefBuffsDPS ^t^N12^T ^SPoint^T ^Sy^F6784466559174788 ^f-46^Sx ^F5606723844684311^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N6 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SInquisition ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SInquisition ^t^Sn^N2 ^t^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N3 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Sreactive ^SAlpha^N0.7 ^SName^SDivine~`Storm ^SEvents^T ^N1^T ^SType^SAnimations ^Sg_anim^F8477364004462110 ^f-53^Sa_anim ^F6485183452676096^f-53 ^Sb_anim^F6499312403420951 ^f-55^SAnimation ^SACTVTNGLOW^SEvent ^SOnShow^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDivine~`Purpose ^SEvents^T ^N1^T ^SType^SAnimations ^Sg_anim^F8689298104573663 ^f-53^Sa_anim ^F7025615429435392^f-53 ^Sb_anim^F8618653404536478 ^f-55^SAnimation ^SACTVTNGLOW^SEvent ^SOnShow^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SInquisition ^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^SInquisition ^SLevel^N4 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SWord~`of~`Glory ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N75 ^t^N2^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^Sg_anim^F8371396954406334 ^f-53^Sb_anim ^F5863510103086293^f-54 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SLight's~`Hammer;~`Execution~`Sentence ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SInquisitionDSDP ^t^N13^T ^SPoint^T ^Sx^N-30 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^SrelativeTo^STellMeWhen_Group10_Icon1 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group14_Icon1 ^N2^STellMeWhen_Group14_Icon2 ^N3^STellMeWhen_Group14_Icon4 ^N4^STellMeWhen_Group14_Icon3 ^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBossCDs ^t^N14^T ^SPoint^T ^Sy^F7801890137005852 ^f-47^Sx ^F5765738161586011^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SGuardian~`of~`Ancient~`Kings ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SAvenging~`Wrath ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^N7^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SAncient~`Power ^SLevel^N13 ^t^Sn^N7 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSacred~`Shield ^SConditions^T ^N1^T ^SType^SSPELLCD ^SChecked^B ^SName^SSacred~`Shield ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N99 ^t^Sn^N2 ^t^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.75 ^SOnlyInBags^B ^SName^SLessons~`of~`the~`Darkmaster ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SAncient~`Power ^SLevel^N20 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetBossPVPcds ^t^N15^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N16^T ^SPoint^T ^Sx^N-30 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^SrelativeTo^STellMeWhen_Group7_Icon1 ^t^SScale^N1.64 ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group17_Icon1 ^N2^STellMeWhen_Group17_Icon2 ^N3^STellMeWhen_Group17_Icon3 ^N4^STellMeWhen_Group17_Icon4 ^t^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SSeal ^t^N17^T ^SPoint^T ^Sy^F-8997222114528938 ^f-46^Sx ^F5735781995590038^f-45 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1.64 ^STree1^b ^SIcons^T ^N1^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SName^SSacred~`Shield ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SSeal~`of~`Truth ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S31801 ^SOnlyMine^B ^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SName^SDivine~`Protection;~`Divine~`Shield;~`Devotion~`Aura ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SName^SSeal~`of~`Righteousness ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S20154 ^SOnlyMine^B ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SConditions^T ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S20164 ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S20165 ^SFakeHidden^B ^t^t^SName^SSeals ^t^N18^T ^SPoint^T ^Sy^F7119191739569621 ^f-46^Sx ^F6660427587196709^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SRighteous~`Fury ^SUnAlpha^N0.8 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^t^SName^STankbuff~`Missing ^STree3^b ^t^N19^T ^SPoint^T ^Sy^N100 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N0.8 ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group20_Icon1 ^N2^STellMeWhen_Group20_Icon2 ^N3^STellMeWhen_Group20_Icon3 ^N4^STellMeWhen_Group20_Icon4 ^t^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SSeal ^t^N20^T ^SPoint^T ^Sy^F-8494667010574089 ^f-46^Sx ^F5681934687666697^f-45 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.75 ^SName^SSacred~`Shield ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SSeal~`of~`Truth ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^Sseal~`of~`truth ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.75 ^SName^SDivine~`Protection;~`Divine~`Shield;~`Devotion~`Aura ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SSeal~`of~`Righteousness ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S20154 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SSeal~`of~`Justice ^t^Sn^N1 ^t^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S20164 ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SAlpha^N0.75 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SSeal~`of~`Insight ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S20165 ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SSeals ^t^N21^T ^SPoint^T ^Sy^F-4916249277052204 ^f-46^Sx ^F5426160745290425^f-45 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SJudgment ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SUnit^Starget ^SName^SPhysical~`Vulnerability ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExorcism ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sreactive ^SAlpha^N0.75 ^SName^SHammer~`of~`Wrath ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SJudgment ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SJudgment~`group ^t^N22^T ^SPoint^T ^Sy^F6748575542982135 ^f-47^Sx ^F5312709979473625^f-45 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHammer~`of~`the~`Righteous ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SUnit^Starget ^SName^SWeakened~`Blows ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SCrusader~`Strike ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.7 ^SShowTimerText^B ^SName^SCrusader~`Strike ^SUnAlpha^N0.76 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^SCrusader~`Strike~`Group ^t^N23^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group11_Icon2 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SEnabled ^B^SColumns ^N1^STree2 ^b^STree1 ^b^SIcons ^T^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SWeakened~`Blows ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S115798 ^SUnit^Starget ^SEnabled^B ^t^t^SName^SWeakened~`Blows~`DPS ^t^N24^T ^SStrata^SLOW ^SPoint^T ^SrelativeTo^STellMeWhen_Group3_Icon2 ^Sx^N30 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SConsecration ^SEnabled^B ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N90 ^t^Sn^N1 ^t^t^t^SName^SConsecration ^STree3^b ^t^N25^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N26^T ^SPoint^T ^Sx^N-30 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^SrelativeTo^STellMeWhen_Group10_Icon1 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group14_Icon1 ^N2^STellMeWhen_Group14_Icon2 ^N3^STellMeWhen_Group14_Icon3 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SEnabled^B ^SConditions^T ^N1^T ^SType^SVEHICLE ^SLevel^N1 ^t^N2^T ^SType^SCOMBAT ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^t^N4^T ^SType^SPVPFLAG ^SAndOr^SOR ^t^Sn^N4 ^t^SUnAlpha^N0.7 ^SCooldownCheck^B ^SEvents^T ^N1^T ^Sr_anim^F8936554554703808 ^f-53^SType ^SAnimations^Sg_anim ^N1^Sb_anim ^F8795265154629439^f-53 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBossCDsRaid ^t^N27^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group9_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBlinding~`Light ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SOperator^S~|= ^SLevel^N-1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SLevel^N91 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBlinding~`LightDPS ^t^N28^T ^SPoint^T ^Sy^N21 ^Sx^N-170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisease;~`Poison ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SCleanse ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SCleanse ^t^N29^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group4_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBlinding~`Light ^SConditions^T ^N1^T ^SType^SLEVEL ^SUnit^Starget ^SOperator^S~|= ^SLevel^N-1 ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SLevel^N91 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBlinding~`LightTank ^STree3^b ^t^N30^T ^SPoint^T ^Sy^F8539986004236867 ^f-48^Sx ^F6487372040704972^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed;~`Dazed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group31_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SLoseContolTypes^T ^SDAZE^B ^SSNARE^B ^SROOT^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SSILENCE^B ^SDISARM^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPVPownDebuffs ^t^N31^T ^SPoint^T ^Sy^N-12 ^Sx^N-185 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group41_Icon3 ^N2^STellMeWhen_Group41_Icon1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group41_Icon4 ^N2^STellMeWhen_Group41_Icon2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SLossOfControlOWN ^t^N32^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group22_Icon2 ^N2^STellMeWhen_Group22_Icon3 ^t^SName^SExorcism;~`Hammer~`of~`Wrath;~`Judgment ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SCS ^t^N33^T ^SPoint^T ^Sy^F5396956364424379 ^f-46^Sx ^F6660931553549477^f-49 ^t^SScale^F5647167190389119 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SLoseContolTypes^T ^SPOSSESS^B ^SPOLYMORPH^B ^SFREEZE^B ^SPACIFY^B ^SCONFUSE^B ^SCHARM^B ^SSHACKLE_UNDEAD^B ^SSAP^B ^SSLEEP^B ^SDISTRACT^B ^SFEAR^B ^SHORROR^B ^SDISORIENT^B ^SINCAPACITATE^B ^SINVULNERABILITY^B ^SPACIFYSILENCE^B ^SCYCLONE^B ^SSTUN^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed;~`Silenced ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SSILENCE^B ^SDISARM^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group33_Icon1 ^N2^STellMeWhen_Group33_Icon2 ^N3^STellMeWhen_Group33_Icon3 ^t^SEnabled^B ^t^t^SName^SLossOfControlBar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6021957162071802 ^f-45^t ^t^SView^Sbar ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SElrandin~`-~`Emerald~`Dream ^^

    Rogue: Assassination and Combat

    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N26 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSinister~`Strike ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBO ^SOperator^S~|= ^SUnit^Starget ^SLevel^N5 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S14873 ^SEnabled^B ^t^t^SName^SSinister~`Strike ^STree3^b ^t^N2^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRevealing~`Strike ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRevealing~`Strike ^SLevel^N2 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SRevealing~`Strike ^STree3^b ^t^N3^T ^SPoint^T ^Sy^N-70 ^Sx^N-15 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group7_Icon1 ^t^SName^SKilling~`Spree;~`Adrenaline~`Rush;~`Combat~`Readiness ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group4_Icon1 ^N2^STellMeWhen_Group4_Icon2 ^N3^STellMeWhen_Group4_Icon3 ^t^SConditionDurEnabled^B ^SSourceUnit^Splayer ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^Sg_anim^F8300752254369149 ^f-53^SDuration ^N2.4^Sa_anim ^F5674535487537152^f-53 ^Sb_anim^F7629627604015901 ^f-56^SAnimation ^SICONFLASH^SEvent ^SOnShow^SPassThrough ^b^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^S5~`Combo ^STree3^b ^t^N4^T ^SPoint^T ^Sy^F6940367101654679 ^f-47^Sx ^F5891379440918415^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.75 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^SSlice~`and~`Dice ^SLevel^N4 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N2 ^t^SName^SSlice~`and~`Dice ^SManaCheck^B ^SConditionDurEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S5171 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRupture ^SManaCheck^B ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRupture ^SLevel^N2 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S1943 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SEviscerate ^SManaCheck^B ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S2098 ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetFinisher ^STree3^b ^t^N5^T ^SPoint^T ^Sy^N-175 ^Sx^N-75 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SRevealing~`Strike ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSlice~`and~`Dice ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsCombat ^STree3^b ^t^N6^T ^SPoint^T ^Sy^N-175 ^Sx^N75 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SRupture ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SAdrenaline~`Rush;~`Lifeblood;~`Speed~`of~`Thought;~`Combat~`Readiness;~`Feint;~`Recuperate;~`Evasion ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SBuffsCombat2 ^STree3^b ^t^N7^T ^SPoint^T ^Sy^N16 ^Sx^F5891379440918415 ^f-45^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.75 ^SName^SKilling~`Spree;~`Adrenaline~`Rush;~`Lifeblood;~`Vanish ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetBossPVPcds ^STree3^b ^t^N8^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group14_Icon1 ^N2^STellMeWhen_Group14_Icon2 ^t^SName^SBackstab ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SCOMBO ^SOperator^S~|= ^SUnit^Starget ^SLevel^N5 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SCombobuilderSub ^t^N9^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHemorrhage ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SHemorrhage ^SLevel^N4 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SHemorrhage ^t^N10^T ^SPoint^T ^Sy^N-70 ^Sx^N-15 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group11_Icon1 ^N2^STellMeWhen_Group11_Icon2 ^t^SName^SKilling~`Spree;~`Adrenaline~`Rush;~`Combat~`Readiness ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group12_Icon1 ^N2^STellMeWhen_Group12_Icon2 ^N3^STellMeWhen_Group12_Icon3 ^t^SConditionDurEnabled^B ^SSourceUnit^Splayer ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^Sg_anim^F8300752254369149 ^f-53^SDuration ^N2.4^Sa_anim ^F5674535487537152^f-53 ^Sb_anim^F7629627604015901 ^f-56^SAnimation ^SICONFLASH^SEvent ^SOnShow^SPassThrough ^b^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^S5~`ComboSub ^t^N11^T ^SPoint^T ^Sy^N16 ^Sx^F5891379440918415 ^f-45^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SScale^N1.64 ^SEnabled^B ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShadow~`Dance;~`Lifeblood ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sitem ^SAlpha^N0.7 ^SName^SSkardyn's~`Grace ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetBossPVPcds ^t^N12^T ^SPoint^T ^Sy^F6940367101654679 ^f-47^Sx ^F5891379440918415^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.7 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^SSlice~`and~`Dice ^SLevel^N4 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N2 ^t^SName^SSlice~`and~`Dice ^SConditionDurEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S5171 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SName^SRupture ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRupture ^SLevel^N2 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S1943 ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SAlpha^N0.7 ^SName^SEviscerate ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S2098 ^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetFinisher ^t^N13^T ^SPoint^T ^SrelativeTo^STellMeWhen_Group3_Icon2 ^Spoint^SRIGHT ^Sx^N45 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SBlade~`Flurry ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBlade~`Flurry ^STree3^b ^t^N14^T ^SPoint^T ^Sy^F-5403874439233894 ^f-48^Sx ^F5891378285529022^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Scooldown ^SAlpha^N0.7 ^SName^SAmbush ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SStealth ^SLevel^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShadow~`Dance ^SLevel^N1 ^SAndOr^SOR ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Smultistate ^SAlpha^N0.7 ^SName^SBackstab ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group14_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SCombobuilderSubSet ^t^N15^T ^SPoint^T ^Sy^F6598305248840484 ^f-47^Sx ^F9006971252381074^f-52 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group16_Icon1 ^t^SName^SStealth ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SStealthed ^t^N16^T ^SPoint^T ^Sy^F7012951699543754 ^f-46^Sx ^F6675374576341336^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SName^SDeadly~`Poison;~`Wound~`Poison;~`Crippling~`Poison;~`Mind-numbing~`Poison ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^t^SName^SPoisons ^t^N17^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group23_Icon2 ^N2^STellMeWhen_Group23_Icon1 ^N3^STellMeWhen_Group23_Icon3 ^N4^STellMeWhen_Group23_Icon4 ^t^SName^SDispatch;~`Mutilate ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SOperator^S~|= ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SMutilate ^STree3^b ^t^N18^T ^SPoint^T ^Sy^N-120 ^Sx^F-4594661273649985 ^f-52^t ^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N3 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group22_Icon1 ^N2^STellMeWhen_Group22_Icon4 ^N3^STellMeWhen_Group22_Icon3 ^N4^STellMeWhen_Group22_Icon2 ^t^SName^SKilling~`Spree;~`Adrenaline~`Rush;~`Combat~`Readiness ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group19_Icon1 ^N2^STellMeWhen_Group19_Icon2 ^N3^STellMeWhen_Group19_Icon3 ^N4^STellMeWhen_Group19_Icon4 ^t^SConditionDurEnabled^B ^SSourceUnit^Splayer ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SVendetta ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^S5~`Combo ^STree3^b ^t^N19^T ^SPoint^T ^Sy^F8950582895916500 ^f-47^Sx ^F5963172256938084^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.75 ^SName^SSlice~`and~`Dice ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SName^SSlice~`and~`Dice ^t^N2^T ^SType^SCOMBO ^SOperator^S>= ^SUnit^Starget ^SLevel^N3 ^t^N3^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N25 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRupture ^SConditionDurEnabled^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SUnit^Starget ^SName^SRupture ^SLevel^N1 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N3^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N25 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SEnvenom ^SConditionDurEnabled^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^N2^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^N2^T ^SType^SAnimations ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^N4^T ^SType^Sconditionicon ^SAlpha^N0.5 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S34071 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetFinisher ^STree3^b ^t^N20^T ^SPoint^T ^Sy^N-175 ^Sx^N-72 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SVendetta;~`Deadly~`Poison;~`Leeching~`Poison;~`Crimson~`Tempest ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group26_Icon1 ^N2^STellMeWhen_Group26_Icon2 ^t^SEnabled^B ^t^t^SName^SBuffsAss ^STree3^b ^t^N21^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.75 ^SName^SRupture ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SLifeblood;~`Speed~`of~`Thought;~`Arrow~`of~`Time;~`Combat~`Readiness;~`Feint;~`Recuperate;~`Evasion;~`Shroud~`of~`Concealment ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SBuffsAss2 ^STree3^b ^t^N22^T ^SPoint^T ^Sy^N16 ^Sx^F5891379440918415 ^f-45^Spoint ^SLEFT^SrelativePoint ^SLEFT^t ^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SLifeblood ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SOperator^S> ^SUnit^Starget ^SLevel^N90 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SAndOr^SOR ^t^Sn^N6 ^t^SFakeHidden^B ^t^N2^T ^SType^Sitem ^SAlpha^N0.7 ^SName^SSkardyn's~`Grace ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SPreparation ^SConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S< ^SLevel^N30 ^t^N2^T ^SType^SCOMBO ^SOperator^S< ^SUnit^Starget ^SLevel^N2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SVanish ^SConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S< ^SLevel^N30 ^t^N2^T ^SType^SCOMBO ^SOperator^S< ^SUnit^Starget ^SLevel^N2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSpirit~`Walk;~`Shamanistic~`Rage;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Lash ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N7^T ^SType^Stotem ^SEnabled^B ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SFakeHidden^B ^t^t^SName^SSetBossPVPcdsASS ^STree3^b ^t^N23^T ^SPoint^T ^Sy^F8582182365492468 ^f-47^Sx ^F5450569886796930^f-47 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDispatch ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N35 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SBlindside ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^SDispatch ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SMutilate ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShadow~`Focus ^SLevel^N1 ^SAndOr^SOR ^t^Sn^N1 ^t^SEvents^T ^N1^T ^Sr_anim^F8336074604387742 ^f-53^SType ^SAnimations^Sg_anim ^F8901232204685216^f-53 ^Sb_anim^N1 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SMutilate ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SHEALTH ^SOperator^S> ^SUnit^Starget ^SLevel^N35 ^t^N3^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N55 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^Sr_anim^F8548008704499294 ^f-53^SType ^SAnimations^Sg_anim ^N1^Sb_anim ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SMutilateGrp ^STree3^b ^t^N24^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.5 ^SIcons^T ^N1^STellMeWhen_Group25_Icon2 ^N2^STellMeWhen_Group25_Icon1 ^t^SName^SFan~`of~`Knives ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SAssAOE ^STree3^b ^t^N25^T ^SPoint^T ^Sy^F6799550601393768 ^f-46^Sx ^F-6225563568452421^f-45 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.5 ^SName^SFan~`of~`Knives ^SConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.5 ^SName^SCrimson~`Tempest ^SConditions^T ^N1^T ^SType^SENERGY_ABS ^SOperator^S>= ^SLevel^N35 ^t^N2^T ^SType^SCOMBO ^SUnit^Starget ^SLevel^N5 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SAssAOEGrp ^t^N26^T ^SPoint^T ^Sy^F-7334388006801866 ^f-48^Sx ^F5978786574363385^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SPrimarySpec^b ^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSlice~`and~`Dice ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SName^SSlice~`and~`Dice ^SLevel^N5 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSlice~`and~`Dice ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SASS~`Slice~`and~`Dice ^STree3^b ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SSuterusu~`-~`Emerald~`Dream ^^
    Last edited by Fragile Boost; 04-17-2014 at 03:35 AM.

    TMW Rotation helpers
  2. #2
    Fragile Boost's Avatar Contributor Fragile Boost

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    For some reason i couldn't post the last 2 profile into the first thread, so there are them:

    Shaman: Elemental and Enhancement
    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N36 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N2^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group34_Icon3 ^N2^STellMeWhen_Group4_Icon4 ^N3^STellMeWhen_Group4_Icon5 ^t^SName^SLava~`Lash ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SLava~`Lash ^STree3^b ^t^N3^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon1 ^N2^STellMeWhen_Group4_Icon2 ^N3^STellMeWhen_Group4_Icon3 ^N4^STellMeWhen_Group4_Icon6 ^t^SName^SUnleash~`Flame ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEnhUnleash ^STree3^b ^t^N4^T ^SPoint^T ^Sy^F7270187235139769 ^f-46^Sx ^F5274361857527741^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.6197821929593 ^SEnabled^B ^SColumns^N6 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SUnleash~`Elements ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFlame~`Shock ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S< ^SName^SFlame~`Shock ^SLevel^N5 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SUnleash~`Flame ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFlame~`Shock ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S< ^SName^SFlame~`Shock ^SLevel^N5 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SSearing~`Flames ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SLava~`Lash ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SCustomTex^SLava~`Lash ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSearing~`Flames ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SLava~`Lash ^t^Sn^N1 ^t^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^SLava~`Lash ^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SEarth~`Shock ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S> ^SName^SFlame~`Shock ^SLevel^N5 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SEnhsetLL ^STree3^b ^t^N5^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SStormstrike ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SStormstrike ^STree3^b ^t^N6^T ^SPoint^T ^Sy^N-175 ^Sx^N-78 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group28_Icon1 ^N2^STellMeWhen_Group28_Icon2 ^t^SName^SFlame~`Shock ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SOnlyMine^B ^SUnit^Starget ^STotemSlots^N0 ^SEnabled^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group31_Icon1 ^N2^STellMeWhen_Group31_Icon2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^SOnlyMine^B ^STotemSlots^N1 ^SEnabled^B ^t^t^SName^SBuffsEnh&Ele ^STree3^b ^t^N7^T ^SPoint^T ^Sy^N-175 ^Sx^N75 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SMaelstrom~`Weapon ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^N2^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group34_Icon1 ^N2^STellMeWhen_Group34_Icon5 ^N3^STellMeWhen_Group34_Icon6 ^N4^STellMeWhen_Group34_Icon2 ^N5^STellMeWhen_Group34_Icon4 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^t^SName^SEnhBuffs2 ^STree3^b ^t^N8^T ^SPoint^T ^Sy^F8984890475167687 ^f-46^Sx ^F6219415816897549^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Swpnenchant ^SName^SWindfury ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^N2^T ^SType^Swpnenchant ^SName^SFlametongue;~`Frostbrand ^SWpnEnchantType^SSecondaryHandSlot ^SUnAlpha^N0.7 ^SShowWhen^N1 ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SLightning~`Shield ^SEnabled^B ^SUnAlpha^N0.7 ^SShowWhen^N1 ^t^t^SName^SEnhMissingBuffs ^STree3^b ^t^N9^T ^SPoint^T ^Sy^N-12 ^Sx^N-185 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group36_Icon3 ^N2^STellMeWhen_Group36_Icon1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group36_Icon4 ^N2^STellMeWhen_Group36_Icon2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^SLossOfControlOWN ^t^N10^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SMOUSEOVER ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N11^T ^SPoint^T ^Sy^F4798354883618968 ^f-46^Sx ^F5083704868879980^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N5 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SAscendance ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SAscendance ^SPrtsBefore^N2 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^SStormstrike ^SLevel^N6 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N1 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N3 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S114049 ^SOnlyMine^B ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFeral~`Spirit ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SFire~`Elemental~`Totem ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SStormlash~`Totem ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^N5^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SHeroism ^SLevel^N1 ^t^N6^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^STime~`Warp ^SLevel^N1 ^t^Sn^N6 ^t^STotemSlots^N14 ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SEnhSetBossPVPcds ^STree3^b ^t^N12^T ^SPoint^T ^Sx^N-30 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^SrelativeTo^STellMeWhen_Group2_Icon1 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group11_Icon1 ^N2^STellMeWhen_Group11_Icon2 ^N3^STellMeWhen_Group11_Icon3 ^N4^STellMeWhen_Group11_Icon1 ^N5^STellMeWhen_Group11_Icon4 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SUnAlpha^N0.7 ^SCooldownCheck^B ^SEvents^T ^N1^T ^Sr_anim^F8724620454592255 ^f-53^SType ^SAnimations^Sg_anim ^F8971876904722400^f-53 ^SDuration^N0.4 ^Sb_anim^N1 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEnhBossCDs ^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^SPrtsBefore^N1 ^t^N2^T ^SType^SVEHICLE ^SPrtsAfter^N1 ^SLevel^N1 ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S> ^SLevel^N90 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SAndOr^SOR ^t^Sn^N6 ^t^t^N13^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.641 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group27_Icon2 ^N2^STellMeWhen_Group27_Icon1 ^t^SName^SFlame~`Shock ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEleBlastFSCast ^STree3^b ^t^N14^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SEarth~`Shock ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SLightning~`Shield ^SLevel^N7 ^t^N3^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S> ^SName^SFlame~`Shock ^SLevel^N5.1 ^t^Sn^N3 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEleEarth~`Shock ^STree3^b ^t^N15^T ^SPoint^T ^Sy^N-120 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group29_Icon1 ^N2^STellMeWhen_Group29_Icon2 ^t^SName^SLava~`Burst ^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SLava~`Burst ^STree3^b ^t^N16^T ^SPoint^T ^Sy^N-175 ^Sx^N78 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group30_Icon1 ^N2^STellMeWhen_Group30_Icon2 ^N3^STellMeWhen_Group30_Icon3 ^t^SEnabled^B ^t^N2^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group24_Icon1 ^N2^STellMeWhen_Group24_Icon2 ^t^SName^SElemental~`Mastery;~`Spiritwalker's~`Grace;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^N2^S ^t^t^t^STotemSlots^N14 ^SEnabled^B ^t^t^SName^SEleBuffs2 ^STree3^b ^t^N17^T ^SPoint^T ^Sy^F8899074709756833 ^f-46^Sx ^F6240869528075048^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^STree2^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Swpnenchant ^SName^SFlametongue ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SName^SEnhanced~`Intellect ^SWpnEnchantType^SSecondaryHandSlot ^SUnAlpha^N0.7 ^SShowWhen^N1 ^SCustomTex^S79640 ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SName^SLightning~`Shield ^SEnabled^B ^SUnAlpha^N0.7 ^SShowWhen^N1 ^t^t^SName^SEleMissingBuffs ^STree3^b ^t^N18^T ^SPoint^T ^Sx^N-32 ^SrelativeTo^STellMeWhen_Group15_Icon1 ^t^SScale^N1.4 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group19_Icon6 ^N2^STellMeWhen_Group19_Icon3 ^N3^STellMeWhen_Group19_Icon5 ^N4^STellMeWhen_Group19_Icon4 ^N5^STellMeWhen_Group19_Icon2 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SUnAlpha^N0.7 ^SCooldownCheck^B ^SEvents^T ^N1^T ^Sr_anim^F8724620454592255 ^f-53^SType ^SAnimations^Sg_anim ^F8971876904722400^f-53 ^Sb_anim^N1 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEleBossCDs ^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^t^N19^T ^SPoint^T ^Sy^F6449615070638022 ^f-46^Sx ^F8587953150394937^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N6 ^STree2^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHeroism ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SExhaustion ^SPrtsBefore^N1 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SPrtsAfter^N1 ^SName^STemporal~`Displacement ^t^N3^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N5^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N93 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N6^T ^SType^SPVPFLAG ^SPrtsAfter^N2 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N6 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.7 ^SName^SElemental~`Mastery ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SFire~`Elemental~`Totem ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SStormlash~`Totem ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N4 ^t^STotemSlots^N14 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SAscendance ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SAscendance ^t^N2^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N4^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SAndOr^SOR ^t^N5^T ^SType^SPVPFLAG ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Stotem ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S3599 ^STotemSlots^N1 ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SEleSetBossPVPcds ^STree3^b ^t^N20^T ^SPoint^T ^Sx^N-32 ^SrelativeTo^STellMeWhen_Group2_Icon1 ^t^SScale^N1.4 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group11_Icon2 ^N2^STellMeWhen_Group11_Icon3 ^N3^STellMeWhen_Group11_Icon1 ^N4^STellMeWhen_Group11_Icon4 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEnhBossCDsLeveling ^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^t^N21^T ^SPoint^T ^Sx^N32 ^SrelativeTo^STellMeWhen_Group2_Icon1 ^t^SScale^N1.4 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group22_Icon4 ^N2^STellMeWhen_Group22_Icon2 ^N3^STellMeWhen_Group22_Icon3 ^N4^STellMeWhen_Group22_Icon1 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEnhDefCDsLeveling ^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^t^N22^T ^SPoint^T ^Sy^F-8442729946451883 ^f-46^Sx ^F5574417616657180^f-45 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHealing~`Stream~`Totem ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SStone~`Bulwark~`Totem ^SConditions^T ^N1^T ^SType^SICON ^SName^SEarth~`Elemental~`Totem ^SLevel^N1 ^SIcon^STellMeWhen_Group34_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShamanistic~`Rage ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SAncestral~`Guidance ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^SDefCDsGroup ^STree3^b ^t^N23^T ^SPoint^T ^Sy^N21 ^Sx^N170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.7 ^SName^SMagic ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SStealable^B ^t^t^SName^SPurge ^t^N24^T ^SPoint^T ^Sy^F-5024488804337846 ^f-46^Sx ^F5458224996711584^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree2^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group34_Icon1 ^t^SName^SElemental~`Mastery;~`Elemental~`Blast;~`Intellect;~`Spiritwalker's~`Grace;~`Windsong;~`Astral~`Shift;~`Stoneform ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^STotemSlots^N14 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Stotem ^SAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^STotemSlots^N14 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SEleBuffs2Grp ^STree3^b ^t^N25^T ^SPoint^T ^Sx^N32 ^SrelativeTo^STellMeWhen_Group15_Icon1 ^t^SScale^N1.4 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group22_Icon4 ^N2^STellMeWhen_Group22_Icon2 ^N3^STellMeWhen_Group22_Icon1 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SEleDefCDsLeveling ^STree3^b ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^t^N26^T ^SPoint^T ^Sy^N51 ^SrelativeTo^STellMeWhen_Group6_Icon1 ^Spoint^STOP ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SCapacitor~`Totem ^SConditions^T ^N1^T ^SType^STOTEM4 ^SName^SStormlash~`Totem ^t^N2^T ^SType^SLEVEL ^SUnit^Starget ^SOperator^S~|= ^SLevel^N-1 ^SPrtsBefore^N1 ^t^N3^T ^SType^SINSTANCE ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N4 ^t^N4^T ^SType^SLEVEL ^SPrtsAfter^N2 ^SUnit^Starget ^SOperator^S<= ^SLevel^N91 ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SCapacitor~`Totem ^STree3^b ^t^N27^T ^SPoint^T ^Sy^F6748585556356899 ^f-47^Sx ^F5280235449724498^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SElemental~`Blast ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.7 ^SName^SFlame~`Shock ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S< ^SName^SFlame~`Shock ^SLevel^N5.1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^t^SColumns^N2 ^SName^SEleBlastFlameShockGRP ^t^N28^T ^SPoint^T ^Sy^F7179384046493154 ^f-49^Sx ^F8191284863012058^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SFlame~`Shock ^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S< ^SName^SFlame~`Shock ^SLevel^N5.1 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SUnit^Starget ^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SFlame~`Shock ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^SEleFlameShockTarget ^t^N29^T ^SPoint^T ^Sy^F8758792107503554 ^f-47^Sx ^F-4540932585704618^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group5_Icon2 ^N2^STellMeWhen_Group5_Icon4 ^N3^STellMeWhen_Group5_Icon3 ^t^SName^SLava~`Burst ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SFlame~`Shock ^SLevel^N1 ^t^Sn^N1 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^Sr_anim^F8548008704499294 ^f-53^SType ^SAnimations^Sb_anim ^F8194785204313373^f-53 ^SOnlyShown^B ^Sg_anim^N1 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SPassThrough^b ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SUnAlpha^N0.7 ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SLava~`Burst ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SColumns^N2 ^SName^SLavaBurstGrp ^t^N30^T ^SPoint^T ^Sy^F7712052449401815 ^f-47^Sx ^F5407121083436229^f-45 ^t^SScale^N1.64 ^SEnabled^B ^STree2^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SLightning~`Shield ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SLightning~`Shield ^SLevel^N7 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Stacks:Hide(0)] ^t^t^t^STotemSlots^N14 ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SLightning~`Shield ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^SLightning~`Shield ^SLevel^N4 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^Sr_anim^F8830587504648031 ^f-53^SType ^SAnimations^Sg_anim ^F8971876904722400^f-53 ^Sb_anim^N1 ^SAnimation^SICONFLASH ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Stacks:Hide(0)] ^t^t^t^STotemSlots^N14 ^SFakeHidden^B ^t^N3^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SLightning~`Shield ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Stacks:Hide(0)] ^t^t^t^STotemSlots^N14 ^SEnabled^B ^SFakeHidden^B ^t^t^SColumns^N3 ^SName^SEleLightningShieldGRP ^t^N31^T ^SPoint^T ^Sy^F-6317809788878764 ^f-48^Sx ^F8298975627560758^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^SIcons^T ^N1^T ^SType^Stotem ^SAlpha^N0.7 ^SConditions^T ^N1^T ^SType^STOTEM1 ^SOperator^S< ^SLevel^N3 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^STotemSlots^N1 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Stotem ^SAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^STotemSlots^N1 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SFire~`Totem~`GRP ^t^N32^T ^SPoint^T ^Sy^N21 ^Sx^N-170 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisease;~`Poison;~`Bleeding ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SStoneform ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SStoneformDispell ^t^N33^T ^SPoint^T ^Sy^N21 ^Sx^N-200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SCurse ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^SCleanse~`Spirit ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SCleanse~`Spirit ^t^N34^T ^SPoint^T ^Sy^F8653261150865499 ^f-46^Sx ^F4955535982679256^f-45 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N8 ^STree1^b ^SIcons^T ^N1^T ^SType^Stotem ^SAlpha^N0.75 ^SName^SEarth~`Elemental~`Totem ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N2 ^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Stotem ^SAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N12 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Stotem ^SName^SSearing~`Totem;~`Fire~`Elemental~`Totem;~`Magma~`Totem ^SUnAlpha^N0.75 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^STotemSlots^N1 ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.75 ^SName^SFlurry ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.74 ^SName^SAscendance;~`Windsong;~`Ancestral~`Guidance;~`Superluminal;~`Velocity;~`Shamanistic~`Rage;~`Stoneform;~`Spirit~`Walk;~`Spiritwalker's~`Grace ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N6^T ^SType^Stotem ^SAlpha^N0.75 ^SName^SStone~`Bulwark~`Totem;~`Earthbind~`Totem;~`Tremor~`Totem ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^STotemSlots^N2 ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SEnhBuffGrp ^STree3^b ^t^N35^T ^SPoint^T ^Sy^F5396956364424379 ^f-46^Sx ^F6660931553549477^f-49 ^t^SScale^F5647167190389119 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SLoseContolTypes^T ^SPOSSESS^B ^SPOLYMORPH^B ^SFREEZE^B ^SPACIFY^B ^SCONFUSE^B ^SINCAPACITATE^B ^SSHACKLE_UNDEAD^B ^SSAP^B ^SSLEEP^B ^SDISTRACT^B ^SFEAR^B ^SCHARM^B ^SHORROR^B ^SINVULNERABILITY^B ^SDISORIENT^B ^SPACIFYSILENCE^B ^SCYCLONE^B ^SSTUN^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl;~`Disarmed;~`Silenced ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SDISARM^B ^SSILENCE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^Sbar^T ^STexts^T ^N1^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group35_Icon1 ^N2^STellMeWhen_Group35_Icon2 ^N3^STellMeWhen_Group35_Icon3 ^t^SEnabled^B ^t^t^SName^SLossOfControlBar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F6021957162071802 ^f-45^t ^t^SView^Sbar ^t^N36^T ^SPoint^T ^Sy^F-8724610297357160 ^f-47^Sx ^F5410472097813990^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed;~`Dazed ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group31_Icon1 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SLoseContolTypes^T ^SDAZE^B ^SROOT^B ^SSNARE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SLoseContolTypes^T ^SINTERRUPT^B ^SDISARM^B ^SSILENCE^B ^t^SType^Slosecontrol ^SAlpha^N0.7 ^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SPVPownDebuffs ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SEnlightnin~`-~`Emerald~`Dream ^^
    Warrior: Fury, Arms and Protection
    Code:
    ^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^t^SNumGroups^N37 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SThunder~`Clap ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SShowTimer^B ^t^t^SName^STC ^t^N2^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Sreactive ^SAlpha^N0.75 ^SName^SRevenge;~`Bloodbath ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SFade^b ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^t^t^SName^SRevenge ^t^N3^T ^SPoint^T ^Sy^N-120 ^Sx^N-15 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group21_Icon2 ^N2^STellMeWhen_Group21_Icon8 ^N3^STellMeWhen_Group21_Icon3 ^N4^STellMeWhen_Group21_Icon5 ^N5^STellMeWhen_Group21_Icon4 ^N6^STellMeWhen_Group21_Icon9 ^N7^STellMeWhen_Group21_Icon1 ^N8^STellMeWhen_Group21_Icon10 ^N9^STellMeWhen_Group21_Icon6 ^N10^STellMeWhen_Group21_Icon11 ^N11^STellMeWhen_Group21_Icon7 ^t^SName^SShield~`Block;~`Berserker~`Rage;~`Commanding~`Shout ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShield~`Slam;~`Shockwave;~`Dragon~`Roar;~`Storm~`Bolt ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SShowTimer^B ^t^t^SName^SShield~`Slam ^t^N4^T ^SPoint^T ^Sy^N-175 ^Sx^N-75 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SVictorious;~`Shield~`Block;~`Shield~`Barrier ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDemoralizing~`Shout;~`Shield~`Wall;~`Slippery;~`Knot~`of~`ten~`songs;~`Drunken~`Evasiveness;~`Rallying~`Cry;~`Last~`Stand;~`Mass~`Spell~`Reflection;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsTank ^t^N5^T ^SPoint^T ^Sy^N-175 ^Sx^N72 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N2 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.7 ^SName^SWeakened~`Armor ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S113746 ^SUnit^Starget ^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.7 ^SName^SWeakened~`Blows ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S115798 ^SUnit^Starget ^SEnabled^B ^t^t^SName^SDebuffsTank ^t^N6^T ^SPoint^T ^Sy^F7036875337891816 ^f-46^Sx ^F5552341402812977^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sbuff ^SStackMin^N1 ^SStackAlpha^N0.7 ^SName^SCommanding~`Shout;~`Battle~`Shout ^SConditionDurEnabled^B ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SName^SCommanding~`Shout;~`Battle~`Shout ^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SEnabled^B ^t^t^SName^SShoutsTank ^t^N7^T ^SPoint^T ^Sy^F7117819195561896 ^f-46^Sx ^F6692965486891384^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SBattle~`Shout;~`Commanding~`Shout ^SUnAlpha^N0.5 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SOnlyMine^B ^t^t^SName^SShoutsDps ^STree3^b ^t^N8^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group22_Icon1 ^N2^STellMeWhen_Group22_Icon2 ^N3^STellMeWhen_Group22_Icon3 ^N4^STellMeWhen_Group22_Icon4 ^t^SName^SBloodthirst ^SManaCheck^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SBloodthirst ^STree3^b ^t^N9^T ^SPoint^T ^Sy^N-130 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group24_Icon1 ^N2^STellMeWhen_Group24_Icon3 ^N3^STellMeWhen_Group24_Icon2 ^t^SName^SColossus~`Smash;~`Execute;~`Dragon~`Roar;~`Shockwave;~`Battle~`Shout ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group27_Icon1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SColossusDragonShout ^STree3^b ^t^N10^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group25_Icon1 ^N2^STellMeWhen_Group25_Icon2 ^N3^STellMeWhen_Group25_Icon3 ^N4^STellMeWhen_Group25_Icon4 ^t^SName^SRaging~`Blow;~`Berserker~`Rage ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^t^t^SName^SRaging~`Blow ^STree3^b ^t^N11^T ^SPoint^T ^Sy^N-175 ^Sx^N-70 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group35_Icon1 ^N2^STellMeWhen_Group35_Icon2 ^t^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SEnrage;~`Berserker~`Rage ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsDps ^STree3^b ^t^N12^T ^SPoint^T ^Sy^N-175 ^Sx^N70 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N2 ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SRecklessness;~`Avatar;~`Lessons~`of~`the~`Darkmaster;~`Dancing~`Steel;~`Poised~`to~`Strike;~`Windsong;~`Titanic~`Strength;~`Alacrity;~`Landslide;~`Rallying~`Cry;~`Die~`by~`the~`Sword;~`Shield~`Wall;~`Spell~`Reflection;~`Mass~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.75 ^SName^SWeakened~`Armor ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S113746 ^SUnit^Starget ^SEnabled^B ^t^t^SName^SDebuffsDPS ^STree3^b ^t^N13^T ^SPoint^T ^Sy^N-12 ^Sx^N-200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.65 ^SName^SDisarmed;~`Silenced ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPownDebuffs ^t^N14^T ^SPoint^T ^Sy^N-12 ^Sx^N200 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SImmuneToStun;~`ImmuneToMagicCC;~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SStunned;~`Incapacitated;~`Feared;~`CrowdControl ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.65 ^SName^SRooted;~`Slowed ^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SPVPenemy ^t^N15^T ^SPoint^T ^Sy^F8818782235714826 ^f-46^Sx ^F6276044772997615^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N8 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.7 ^SName^SRecklessness ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N2 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N2^T ^SOnlyEquipped^B ^SType^Sitem ^SAlpha^N0.7 ^SOnlyInBags^B ^SName^SLessons~`of~`the~`Darkmaster ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SDie~`by~`the~`Sword ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^Sn^N1 ^t^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SWar~`Banner ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S112873 ^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.7 ^SName^SAvatar ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SUnit^Starget ^SLevel^N-1 ^SPrtsBefore^N1 ^SAndOr^SOR ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N2 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N6^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.7 ^SName^SBladestorm ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SOperator^S< ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SOperator^S~|= ^SUnit^Starget ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N-1 ^t^N4^T ^SType^SPVPFLAG ^SPrtsAfter^N2 ^SUnit^Starget ^SAndOr^SOR ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N7^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Wall ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N80 ^t^Sn^N1 ^t^SFakeHidden^B ^t^t^SName^SSetBossPVPcds ^STree3^b ^t^N16^T ^SPoint^T ^Sx^N30 ^SrelativeTo^STellMeWhen_Group9_Icon1 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group15_Icon7 ^N2^STellMeWhen_Group31_Icon4 ^N3^STellMeWhen_Group15_Icon2 ^N4^STellMeWhen_Group15_Icon1 ^N5^STellMeWhen_Group15_Icon4 ^N6^STellMeWhen_Group15_Icon3 ^N7^STellMeWhen_Group15_Icon6 ^t^SName^SIncarnation:~`Chosen~`of~`Elune;~`Bottled~`Wishes ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SOperator^S> ^SLevel^N1 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group27_Icon1 ^t^Sn^N3 ^t^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SBossCDs ^STree3^b ^t^N17^T ^SPoint^T ^SrelativeTo^STellMeWhen_Group9_Icon1 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^Sx^N-30 ^t^SScale^N1.64 ^STree4^b ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group23_Icon4 ^N2^STellMeWhen_Group24_Icon4 ^N3^STellMeWhen_Group23_Icon1 ^N4^STellMeWhen_Group23_Icon2 ^t^SEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group27_Icon1 ^t^Sn^N1 ^t^SUnAlpha^N0.7 ^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOnlyMine^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SShield~`Slam;~`Dragon~`Roar ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SHeroicStrike ^STree3^b ^t^N18^T ^SPoint^T ^Sy^N45 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^N1 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SAlpha^N0.7 ^SIcons^T ^N1^STellMeWhen_Group19_Icon1 ^N2^STellMeWhen_Group19_Icon2 ^N3^STellMeWhen_Group19_Icon3 ^t^SConditionDurEnabled^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^t^SName^SStance ^t^N19^T ^SPoint^T ^Sy^F8540077665128938 ^f-47^Sx ^F6517818862064383^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N3 ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.8 ^SName^SSacred~`Shield ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SDefensive~`Stance ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S71 ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sconditionicon ^SAlpha^N0.8 ^SName^SDivine~`Protection;~`Divine~`Shield;~`Devotion~`Aura ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SBattle~`Stance ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SCustomTex^S2457 ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Sconditionicon ^SAlpha^N0.8 ^SConditionDurEnabled^B ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SBerserker~`Stance ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SCustomTex^S2458 ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SStances ^t^N20^T ^SPoint^T ^Sy^F7036870808043607 ^f-46^Sx ^F6609832202586323^f-45 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SEnabled^B ^STree2^b ^SColumns^N1 ^STree1^b ^SIcons^T ^N1^T ^SOnlyMine^B ^SType^Sconditionicon ^SName^SRighteous~`Fury ^SConditions^T ^N1^T ^SType^SSTANCE ^SName^SDefensive~`Stance ^t^Sn^N1 ^t^SUnAlpha^N0.8 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowWhen^N1 ^SCustomTex^S71 ^SEnabled^B ^t^t^SName^STankbuff~`Missing ^t^N21^T ^SPoint^T ^Sy^F4780930280635484 ^f-45^Sx ^F-5586664608611392^f-45 ^t^SScale^N1.64 ^SEnabled^B ^SColumns^N12 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBerserker~`Rage ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEnrage ^t^N2^T ^SType^SRAGE_ABS ^SOperator^S< ^SAndOr^SOR ^SLevel^N20 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShield~`Block ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE ^SOperator^S>= ^SLevel^N60 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShield~`Block ^t^Sn^N2 ^t^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShield~`Barrier ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N20 ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N91 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShield~`Barrier ^t^N4^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^SShield~`Block ^t^N5^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SShield~`Block ^t^N6^T ^SType^SRAGE_ABS ^SOperator^S< ^SLevel^N40 ^t^Sn^N6 ^t^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShield~`Barrier ^SConditions^T ^N1^T ^SType^SRAGE ^SOperator^S>= ^SLevel^N20 ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N85 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShield~`Barrier ^t^N4^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShield~`Block ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SEnraged~`Regeneration ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N30 ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N75 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEnrage ^SLevel^N1 ^t^Sn^N3 ^t^SFakeHidden^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SCommanding~`Shout ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S< ^SLevel^N20 ^t^Sn^N1 ^t^SFakeHidden^B ^t^N7^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.75 ^SName^SRecklessness ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N8^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDemoralizing~`Shout ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N90 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N9^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShield~`Wall ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N70 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SShield~`Barrier ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SEnabled^B ^t^N10^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SDemoralizing~`Banner ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N80 ^t^Sn^N2 ^t^SFakeHidden^B ^t^N11^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.75 ^SName^SShattering~`Throw ^SConditions^T ^N1^T ^SType^SINSTANCE ^SLevel^N4 ^SPrtsBefore^N2 ^t^N2^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SLevel^N92 ^t^N3^T ^SType^SLEVEL ^SPrtsAfter^N1 ^SUnit^Starget ^SAndOr^SOR ^SLevel^N-1 ^t^N4^T ^SType^SDEBUFFSTACKS ^SUnit^Starget ^SName^SShattering~`Throw ^t^Sn^N4 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^N12^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Scooldown ^SAlpha^N0.75 ^SName^SWar~`Stomp ^SConditions^T ^N1^T ^SType^SSPELLCD ^SOperator^S~|= ^SName^SShockwave ^t^N2^T ^SType^SDEBUFFSTACKS ^SUnit^Starget ^SName^SShockwave ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SEnabled^B ^SUnAlpha^N0.7 ^SOnlyMine^B ^t^t^SName^STank~`Rage~`Group ^t^N22^T ^SPoint^T ^Sy^F5001978014834803 ^f-47^Sx ^F7468315353751498^f-46 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SBloodthirst ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SOnlyMine^B ^SType^Sbuff ^SAlpha^N0.7 ^SName^SBloodsurge ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE ^SOperator^S>= ^SLevel^N10 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group10_Icon1 ^t^Sn^N2 ^t^SUnAlpha^N0.7 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S ^t^t^t^STotemSlots^N1 ^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SType^Scooldown ^SUnAlpha^N0.7 ^SAlpha^N0.75 ^SName^SWild~`Strike ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N30 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group10_Icon1 ^t^N3^T ^SType^SICON ^SUnit^Starget ^SName^SColossus~`Smash ^SIcon^STellMeWhen_Group35_Icon1 ^t^N4^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SBloodsurge ^SIcon^STellMeWhen_Group22_Icon2 ^t^Sn^N4 ^t^STotemSlots^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^N4^T ^SType^Scooldown ^SUnAlpha^N0.7 ^SAlpha^N0.75 ^SName^SWild~`Strike ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N80 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group10_Icon1 ^t^N3^T ^SType^SSPELLCD ^SOperator^S> ^SUnit^Starget ^SName^SColossus~`Smash ^SLevel^N4 ^SIcon^STellMeWhen_Group35_Icon1 ^t^N4^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SBloodsurge ^SIcon^STellMeWhen_Group22_Icon2 ^t^N5^T ^SType^SSPELLCD ^SOperator^S> ^SName^SBloodthirst ^SLevel^N1 ^t^Sn^N5 ^t^STotemSlots^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^SBloodthirstGRP ^STree3^b ^t^N23^T ^SPoint^T ^Sy^F-5192720479935916 ^f-47^Sx ^F7167452725332021^f-46 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHeroic~`Strike ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N105 ^t^N2^T ^SType^SSPELLCD ^SOperator^S> ^SName^SColossus~`Smash ^SLevel^N2 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SOverlay_BarGCD^B ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.7 ^SName^SHeroic~`Strike ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^SColossus~`Smash ^SLevel^N1 ^t^N2^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N40 ^t^N3^T ^SType^SHEALTH ^SUnit^Starget ^SOperator^S>= ^SLevel^N20 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sbar1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^SShowTimer^B ^t^N4^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SVictorious ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N95 ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S32216 ^SOnlyMine^B ^SFakeHidden^B ^SEnabled^B ^t^t^SName^SHeroic~`StrikeGRP ^STree3^b ^t^N24^T ^SPoint^T ^Sy^F8280351520759266 ^f-46^Sx ^F-7437535009986485^f-50 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SColossus~`Smash ^SManaCheck^B ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SUnAlpha^N0.7 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SPassThrough^b ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SExecute ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SUnit^Starget ^SLevel^N20 ^t^N2^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N30 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SPassThrough^b ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SStorm~`Bolt;~`Dragon~`Roar;~`Shockwave ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBattle~`Shout ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^SShowTimer^B ^SEnabled^B ^SFakeHidden^B ^t^t^SName^SColossus~`SmashGRP ^STree3^b ^t^N25^T ^SPoint^T ^Sy^F8950592909291264 ^f-47^Sx ^F-5260970486938112^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree1^b ^SIcons^T ^N1^T ^SType^Sbuff ^SAlpha^N0.75 ^SName^SRaging~`Blow! ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N10 ^t^Sn^N1 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S131116 ^SFakeHidden^B ^SShowTimer^B ^t^N2^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBerserker~`Rage ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEnrage ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SColossus~`Smash ^t^Sn^N2 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^SShowTimer^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SBerserker~`Rage ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEnrage ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^SShowTimer^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.75 ^SName^SHeroic~`Throw ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group8_Icon1 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group9_Icon1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^SShowTimer^B ^t^t^SName^SRaging~`BlowGRP ^STree3^b ^t^N26^T ^SPoint^T ^Sy^F-7388429274771874 ^f-45^Sx ^F-8353249382912667^f-46 ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SMeat~`Cleaver ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SMeat~`Cleaver ^STree3^b ^t^N27^T ^SPoint^T ^Sy^N-135 ^t^SScale^F6575906610336987 ^f-52^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SName^SBladestorm ^SEnabled^B ^t^t^SName^SBladestorm~`Bar ^SSettingsPerView^T ^Sbar^T ^SSizeX^F5594796963908288 ^f-45^t ^t^SView^Sbar ^t^N28^T ^SPoint^T ^Sy^F-7267822798171484 ^f-45^Sx ^F8514485060770403^f-46 ^t^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SBloodbath ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBloodbath ^t^N29^T ^SPoint^T ^Sy^N-12 ^Sx^N106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SMortal~`Strike ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SFade^b ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N2^S ^t^t^t^t^t^SName^SMortal~`Strike ^STree3^b ^t^N30^T ^SPoint^T ^Sy^N-12 ^Sx^N-106 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group31_Icon5 ^N2^STellMeWhen_Group31_Icon1 ^N3^STellMeWhen_Group31_Icon2 ^N4^STellMeWhen_Group31_Icon3 ^t^SEnabled^B ^t^t^SName^SOverpower ^STree3^b ^t^N31^T ^SPoint^T ^Sy^F5552193316498223 ^f-46^Sx ^F-6894270916058291^f-45 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N5 ^SIcons^T ^N1^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSlam ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SChecked^B ^SOperator^S>= ^SName^SEnrage ^SLevel^N40 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SColossus~`Smash ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^STaste~`for~`Blood ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SVEHICLE ^SLevel^N1 ^t^N3^T ^SType^SRAGE_ABS ^SOperator^S>= ^SLevel^N10 ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^SOverpower ^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSlam ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SChecked^B ^SOperator^S>= ^SName^SEnrage ^SLevel^N80 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S< ^SName^STaste~`for~`Blood ^SLevel^N3 ^t^Sn^N2 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SBerserker~`Rage ^SEnabled^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SEnrage ^t^Sn^N1 ^t^SFakeHidden^B ^t^N5^T ^SType^Scooldown ^SAlpha^N0.7 ^SName^SSlam ^SEnabled^B ^SConditions^T ^N1^T ^SType^SRAGE_ABS ^SChecked^B ^SOperator^S>= ^SName^SEnrage ^SLevel^N25 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^SRecklessness ^SLevel^N1 ^t^Sn^N2 ^t^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N0.4 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S ^t^t^t^SFakeHidden^B ^t^t^SName^SArms~`GRP ^STree3^b ^t^N32^T ^SPoint^T ^Sy^N-135 ^Sx^N-66 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.7 ^SShowTimerText^B ^SName^SColossus~`Smash ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S[Extra~`Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SUnit^Starget ^SShowTimer^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SEnrage;~`Berserker~`Rage ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SBuffsARMS ^STree3^b ^t^N33^T ^SPoint^T ^Sy^N-135 ^Sx^N66 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N2 ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SType^Sbuff ^SAlpha^N0.7 ^SName^SDeep~`Wounds ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SCustomTex^S115768 ^SUnit^Starget ^SEnabled^B ^t^N2^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SRecklessness;~`Avatar;~`Lessons~`of~`the~`Darkmaster;~`Dancing~`Steel;~`Poised~`to~`Strike;~`Windsong;~`Titanic~`Strength;~`Landslide;~`Rallying~`Cry;~`Die~`by~`the~`Sword;~`Shield~`Wall;~`Spell~`Reflection;~`Mass~`Spell~`Reflection ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SDebuffsARMS ^STree3^b ^t^N34^T ^SPoint^T ^Sy^N-150 ^Sx^F-7870792788380524 ^f-46^t ^SScale^F5254907830685157 ^f-52^SOnlyInCombat ^B^SEnabled ^B^STree2 ^b^SColumns ^N1^SIcons ^T^N1^T ^SType^Sbuff ^SAlpha^N0.7 ^SName^SSweeping~`Strikes ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S[Stacks:Hide(0)] ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SOnlyMine^B ^SEnabled^B ^t^t^SName^SSweeping~`Strikes ^STree3^b ^t^N35^T ^SPoint^T ^Sy^F5945932131527115 ^f-46^Sx ^F-5586260185996209^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SEnabled^B ^SIcons^T ^N1^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SAlpha^N0.9 ^SShowTimerText^B ^SName^SColossus~`Smash ^SEnabled^B ^SEvents^T ^N1^T ^Sr_anim^F8583331054517886 ^f-53^SType ^SAnimations^Sg_anim ^N1^Sb_anim ^F8759942804610848^f-54 ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SMagnitude^N5 ^SAnimation^SICONSHAKE ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S[Extra~`Duration:TMWFormatDuration] ^t^t^t^SFakeHidden^B ^SShowTimer^B ^SOnlyMine^B ^t^N2^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SAlpha^N0.7 ^SShowTimerText^B ^SName^SColossus~`Smash ^SUnAlpha^N0.75 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SEvent^SOnShow ^SPassThrough^b ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S ^N2^S[Extra~`Duration:TMWFormatDuration] ^t^t^t^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^SShowTimer^B ^t^t^SName^SColossus~`Smash ^STree3^b ^t^N36^T ^SPoint^T ^Sy^F9007019876687553 ^f-53^Spoint ^STOP^SrelativePoint ^STOP^t ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Sbuff ^SName^SHeroism;~`Time~`Warp;~`Ancient~`Hysteria;~`Bloodlust ^SEvents^T ^N1^T ^Sr_anim^F8795265154629439 ^f-53^SType ^SAnimations^Sg_anim ^N1^SDuration ^N0.1^Sa_anim ^F7475975365328896^f-53 ^Sb_anim^F8901232204685216 ^f-53^SPeriod ^N1^SAnimation ^SICONFLASH^SEvent ^SOnShow^SInfinite ^B^t ^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^N2^S[Duration:TMWFormatDuration] ^t^t^t^SEnabled^B ^t^t^SName^SHeroism ^t^N37^T ^SPoint^T ^Sy^F-4522482642914413 ^f-45^Sx ^F8506056052733574^f-48 ^t^SScale^N1.64 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N1 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group21_Icon7 ^N2^STellMeWhen_Group21_Icon11 ^N3^STellMeWhen_Group21_Icon12 ^t^SEnabled^B ^t^t^SName^STankdps&warstomp ^t^t^SVersion^N62602 ^t^N62602^S~`~| ^Sprofile^SOushijin~`-~`Emerald~`Dream ^^
    Last edited by Fragile Boost; 08-16-2014 at 05:50 AM.

  3. #3
    schmiddi's Avatar Member
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    i get an error in line 1 when trying the dk profile :/

  4. #4
    Dirrrty's Avatar Active Member

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    Thanks for the profiles, I am not that experienced with Tell Me When, I have imported DK one and loads ok but I have icons all over the screen, is this intended?

  5. #5
    Fragile Boost's Avatar Contributor Fragile Boost

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    Originally Posted by schmiddi View Post
    i get an error in line 1 when trying the dk profile :/
    Soon i will looking after it, and i upload few screenshots, how you can import it.

    Originally Posted by Dirrrty View Post
    Thanks for the profiles, I am not that experienced with Tell Me When, I have imported DK one and loads ok but I have icons all over the screen, is this intended?
    Just make a reload, or type in : /tmw , and they get disappiered.

  6. #6
    Righteous's Avatar Private
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    Originally Posted by Dirrrty View Post
    Thanks for the profiles, I am not that experienced with Tell Me When, I have imported DK one and loads ok but I have icons all over the screen, is this intended?
    Im not either, but after messing with it for a bit, Icons on your screen means you are in config mode. typing /tmw will make them disappear.

    btw, really like the prot pally ones, thanks for this.

  7. #7
    Fragile Boost's Avatar Contributor Fragile Boost

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    Originally Posted by Righteous View Post
    Im not either, but after messing with it for a bit, Icons on your screen means you are in config mode. typing /tmw will make them disappear.

    btw, really like the prot pally ones, thanks for this.
    That's correct! I'm glad you like it! Soon as i leveled back my characters after bann i try to make profiles for Warlock / Shadow Priest.

  8. #8
    Dirrrty's Avatar Active Member

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    sometimes I just need a good whack around the head, thanks for the help :-)

  9. #9
    tmjstumpffo's Avatar Private
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    I have imported DK one and loads ok but I have icons all over the screen

  10. #10
    Fragile Boost's Avatar Contributor Fragile Boost

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    I made some picture, how to import the profiles:

    1. This is how the addon looking, after you installed or before you didn't imported any profile.


    2. How to import: Paste the profile to the Import/Export/Restore line -> Click on the button at the end of the line -> "From String" -> "Create New Profile"


    3. This is how is looks, after you imported the profile.


    4. Then you only have to write in : /tmw


    5. And done, this is how is looks the actual profile, only the important things are showed, like missing buff or the actual rotations / dots.


    6. In combat


  11. #11
    Dirrrty's Avatar Active Member

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    works great, thanks. +rep

  12. #12
    Fragile Boost's Avatar Contributor Fragile Boost

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    Originally Posted by Dirrrty View Post
    works great, thanks. +rep
    Thanks for the rep mate!

  13. #13
    ryanita's Avatar Private
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    awesome.....great work thanks guys..

  14. #14
    Fragile Boost's Avatar Contributor Fragile Boost

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    Shaman code fixed. Pasted the rogue one previously by mistake.

  15. #15
    prideoflondon's Avatar Member
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    I would really appreciate a Warlock profile as well

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