2.4.3 Detect if the player is moving in the dungeon menu

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    2.4.3 Detect if the player is moving in the dungeon

    Hi!

    I have a wow addon (Lua API) problem in 2.4.3. It's a private server, and don't have X, Y coordinate support in dungeon environment (like 5 man HC), to use it with a timer and detect the moving. GetPlayerMapPosition("player") always gives back 0,0 in dungeons (it works only when player is outdoor), and SetMapToCurrentZone() does not help that problem. Also there is no GetUnitSpeed("player") in 2.4.3. I found some blogs, like hooksecurefunc("MoveForwardStart", hookPlayerMove) - but they work different in 2.4.3 and found no way to make it work.

    I am looking for any workaround to detect if player is moving. So far google found nothing useful to me.

    2.4.3 Detect if the player is moving in the dungeon

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