Does anyone know why SetColorTexture is bugged in legion, if I set SetColorTexture(0, 255, 0, 1) or SetColorTexture(0, 100, 0, 1) then the pixels render as (0, 255, 0, 1) for both.
SetTexture in Live works fine.
Does anyone know why SetColorTexture is bugged in legion, if I set SetColorTexture(0, 255, 0, 1) or SetColorTexture(0, 100, 0, 1) then the pixels render as (0, 255, 0, 1) for both.
SetTexture in Live works fine.
Found the fix, blizzard expect 0-1 not 0-255.