Omg works thanks :O
Omg works thanks :O
Noloony, would you please explain a bit more.
What and where should we edit to get it work?
This seems to no loonger work :-/. It said 0 for how many bosses were down, port in, turns out it was a 3/4 :-/
I can confirm that this no longer works. Entered at third boss in a ToT queue when [10] = 0.
Thanks, Capt. Obvious
proposalExists
Flag - 1 if your character has a pending LFD invitation, nil otherwise.
typeID
LFG type ID - one of TYPEID_RANDOM_DUNGEON, TYPEID_HEROIC_DIFFICULTY.
id
Number - dungeonID (?)
name
String - Instance name (unless the invitation is to a random dungeon).
texture
String - Invitation background texture name (appended to "Interface\\LFGFrame\\UI-LFG-BACKGROUND-").
role
String - One of "HEALER", "TANK", or "DAMAGER".
hasResponded
Flag - 1 if your character has already accepted/rejected the invitation, nil otherwise.
totalEncounters
Number - total number of bosses in the dungeon.
completedEncounters
Number - number of bosses in the dungeon already killed.
numMembers
Number - number of members in the proposed party.
isLeader
Flag - 1 if your character is selected to be the party leader, nil otherwise.
you can also see which BG is your random BG if you use a certain logitech keyboard (it has a little info screen somewhere on it). so i wonder if this script can do the same for BGs as well.