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Member
Private Server Holidays
On a private server, is there any way to enable the holidays (i.e. the lunar festival)?
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I think TrinityCore does support it but I don't know how you would enable it. Maybe a question better directed on their forums.
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Some emulators have an sql file somewhere in the src folder of the core or in the src folder of the database that you can execute and force a holiday/season.
But on Trinitycore its automatic, or it should be. Take a look at the tables in your world database starting with "game_event"
You should be able to force it.
CREATE TABLE `game_event` ( |
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`eventEntry` tinyint(3) unsigned NOT NULL COMMENT 'Entry of the game event', |
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`start_time` timestamp NOT NULL DEFAULT '0000-00-00 00:00:00' COMMENT 'Absolute start date, the event will never start before', |
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`end_time` timestamp NOT NULL DEFAULT '0000-00-00 00:00:00' COMMENT 'Absolute end date, the event will never start afler', |
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`occurence` bigint(20) unsigned NOT NULL DEFAULT '5184000' COMMENT 'Delay in minutes between occurences of the event', |
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`length` bigint(20) unsigned NOT NULL DEFAULT '2592000' COMMENT 'Length in minutes of the event', |
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`holiday` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Client side holiday id', |
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`description` varchar(255) DEFAULT NULL COMMENT 'Description of the event displayed in console', |
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`world_event` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT '0 if normal event, 1 if world event', |
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`announce` tinyint(3) unsigned DEFAULT '2' COMMENT '0 dont announce, 1 announce, 2 value from config', |
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PRIMARY KEY (`eventEntry`) |
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) ENGINE=MyISAM DEFAULT CHARSET=utf8; |
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stoneharry (1 members gave Thanks to Harambeqt for this useful post)