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  1. #1
    Kkr1373's Avatar Member
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    Need guide for my private server

    Hi everyone

    about 2 years ago i decided to create my own fun server on 3.3.5 on trinitycore (which i think is a bad idea) so i created a lot of items and i just wasnt able to balance them and i tried everything i knew... i had a unsolvable problem so i moved on

    Now i want start over and for that i need helps

    first of all i dont know which core is better(best) for a 3.3.5 fun server
    2nd can i find a fix version of that core or i have to fix that?

    i need a lot of helps to make this happen so if anyone interested ill be grateful

    thank you for your time

    Need guide for my private server
  2. #2
    stoneharry's Avatar Moderator Harry

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    3.3.5a TrinityCore is the best emulator to date. Most of the information you will need can be found on their wiki: TrinityCore Home - TrinityCore - TrinityCore Collaboration Platform

  3. #3
    Kkr1373's Avatar Member
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    Originally Posted by stoneharry View Post
    3.3.5a TrinityCore is the best emulator to date. Most of the information you will need can be found on their wiki: TrinityCore Home - TrinityCore - TrinityCore Collaboration Platform
    Thanks for your comment

    i have a problem with that i created 15 items for each class and i just was not able to balance them for ex:
    Rouge had a 170% chance to crit, Death Knight had a 200% chance to parry so my custom weapons worked very well for other classes (20k dmg) but for dk that was just 4-5k

    so you think this come from core or i have to edit my items states?

  4. #4
    bansil's Avatar Site Donator Mankrik Classic
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    Originally Posted by Kkr1373 View Post
    Thanks for your comment

    i have a problem with that i created 15 items for each class and i just was not able to balance them for ex:
    Rouge had a 170% chance to crit, Death Knight had a 200% chance to parry so my custom weapons worked very well for other classes (20k dmg) but for dk that was just 4-5k

    so you think this come from core or i have to edit my items states?
    Item stats, your core has nothing to do with that.

  5. #5
    Kkr1373's Avatar Member
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    Originally Posted by Davidlocke199 View Post
    Item stats, your core has nothing to do with that.
    well if its about stats how should i create fun items? i mean its 200 agility is normal but if i want make that 200,000 ... its fun and it will make problem cuz with 200,000 agility rouge will get 100% Crit chance ... so how should i create fun items with this stats?

  6. #6
    stoneharry's Avatar Moderator Harry

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    Originally Posted by Kkr1373 View Post
    well if its about stats how should i create fun items? i mean its 200 agility is normal but if i want make that 200,000 ... its fun and it will make problem cuz with 200,000 agility rouge will get 100% Crit chance ... so how should i create fun items with this stats?
    You will have to adjust the formulas the emulator code uses to calculate how much you crit, how much damage you do, etc, to handle these higher values. There are quite a few places you would need to edit so I can't really provide a guide for this.

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