Umm, wtf? It's whole different platform, coding language and technique. You may extract some textures from it, and then somehow convert it to WoW files but it isn't possible to import it just like that... (I think)
Such as importing a map from Ocarina of Time or Super Mario 64 into World of Warcraft. Just curious to find out if anyone has ever tried it.
EDIT: I guess what I should've asked was if anyone has tried to make custom WoW maps and shape them to look similar to other games.
Last edited by DragonfireEX402; 01-01-2012 at 10:11 AM.
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Umm, wtf? It's whole different platform, coding language and technique. You may extract some textures from it, and then somehow convert it to WoW files but it isn't possible to import it just like that... (I think)
I doubt anyone has tried, but in my opinion it's far from impossible.
If anyone was gonna try and do it, it would be more plausible to just re-sculpt a non used area like in The Emerald Dream to look like it using that one map editing program...
Hey mister, I am mad scientist.
It's so cool, Sonovabitch!
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Naaa bro but that's not how you'd do it.
The way you'd do it is to open the map in the other games editor and export all textures, then heightmap, colormap etc OR export the entire thing as a large mesh then import in noggit or whatever (modded)
Pointless, anyway.
Pointless but cool.
Hey mister, I am mad scientist.
It's so cool, Sonovabitch!
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