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  1. #1
    Master Sergeant handofoberon's Avatar
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    How to add scripts to mangos

    2 questions actually:
    Does this work for mangos: http://www.mmowned.com/forums/progra...generator.html
    and can I not add one of those without compiling it in my own repack (Which I cant do because no guide works for me)
    Nubbzorz 4 Li4e =D

  2. #2
    Contributor warsheep's Avatar
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    1) Not sure. If you're lucky, then maybe. (I asume it's made for ascent deratives?)
    2) No, it's a c++ script, meaning it's hard coded into the emulator. You'll need to compile it.

    I might be wrong though, but in this scenario I'm pretty sure I aint.
    <ToXiCa> warsheep + denmark + VIP lounge + cheese = love <3
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

  3. #3
    Banned Found's Avatar
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    Just Add the script in game.cpp and game.h

  4. #4
    Master Sergeant handofoberon's Avatar
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    add that to what? In mangos right?
    Nubbzorz 4 Li4e =D

  5. #5
    Banned Found's Avatar
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    Yeah

    filler

  6. #6
    Contributor Kiev's Avatar
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    If your not 100% sure on what to do with it, follow some guides that can be found maybe on the 2/3 page off the guides, they dont get bumped much so its quite hard to find them.

  7. #7
    Corporal omfgman's Avatar
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    Scripts for mangos are done via scriptdev2 or ACID (event driven database scripting) so if its a simple script you can do it without c++...

 

 
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