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  1. #1
    denisz11's Avatar Member
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    Non-PvP Zone

    How can i change a zone to be Non-PvP zone?? I want to make a mall for ally and horde but i don't know how to make a Non-PvP zone

    Non-PvP Zone
  2. #2
    Apartment Wolf's Avatar King - AMG
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    isnt there an area option for whether its sontested or not and make sure you use like shat guards not specific factions...

  3. #3
    stoneharry's Avatar Moderator Harry

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    You can add guards to zones etc through the database but you can still PvP and duel. If you want to make a zone a sactuary line shattrath city you have to edit the DBC files (it's not hard) and change each zone to sanctuary.

    http://www.mmowned.com/forums/emulat...sanctuary.html

    Theres a guide for you.

  4. #4
    Dythzer's Avatar Contributor
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    Yes, DBC editing would be one way to do it, but it's actually possible with a small core edit too.

    In MaNGOS:

    File Player.cpp, find:
    Code:
    if(zone->flags & AREA_FLAG_SANCTUARY)
    Replace with
    Code:
    if(zone->flags & AREA_FLAG_SANCTUARY || zone->ID == 876)

    In ascent/arcemu:

    File Player.cpp, find:
    Code:
    if(at && at->category == AREAC_SANCTUARY || at->AreaFlags & AREA_SANCTUARY)
    Replace with:
    Code:
    if(at && at->category == AREAC_SANCTUARY || at->AreaFlags & AREA_SANCTUARY || at->ZoneId == 876)
    Both these core edits would make GM island sanctuary. Just replace the id 876 with another zone id.

    Imo, this is much easier than editing the DBC files. Also, its not illegal.
    Of course you would have to compile your own core for this but if you don't do that already, you should really learn. It's not hard at all. Just download Visual studio 2008, start up and click "Build Solution". Thats how simple it is. Atleast in mangos, I dont know about ascent but it should be same.
    Last edited by Dythzer; 11-01-2008 at 11:24 AM.

  5. #5
    denisz11's Avatar Member
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    where i can found player.cpp?

  6. #6
    stoneharry's Avatar Moderator Harry

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    Originally Posted by denisz11 View Post
    where i can found player.cpp?
    When compiling the server (not using a repack) it will be in the world part of whatever your doing, it can not be changed on a repack. Just open up each part and have a look. You can guess what most of the parts are and find player.cpp quire easily.

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