[C++ MaNGOS] Support for Cataclysm Alpha menu

User Tag List

Page 6 of 9 FirstFirst ... 23456789 LastLast
Results 76 to 90 of 122
  1. #76
    danis's Avatar Member
    Reputation
    5
    Join Date
    Jul 2007
    Posts
    274
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can somebody help me.. I'm getting You have been disconnected from server after I enter the USER and Pass at the login screen,why is this happening? Can someone please tell me how do I fix it
    Last edited by danis; 05-09-2010 at 10:58 AM.

    [C++ MaNGOS] Support for Cataclysm Alpha
  2. #77
    Morphau45's Avatar Member
    Reputation
    1
    Join Date
    Aug 2008
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Where and how have good maps and dbc or good extractor please ?
    Thanks

  3. #78
    Usename's Avatar Member
    Reputation
    1
    Join Date
    Sep 2007
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    With mangos compiled with patch, and these database changes done, I still cant create characters. Whats up?

  4. #79
    doityourself's Avatar ★ Elder ★
    Reputation
    1424
    Join Date
    Nov 2008
    Posts
    843
    Thanks G/R
    35/448
    Trade Feedback
    0 (0%)
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    I have create a sql for all new race/class combinations.

    Paste2: Next Generation Pastebin - Viewing Paste 819810

  5. #80
    kennyfr's Avatar Member
    Reputation
    1
    Join Date
    Aug 2008
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Usename View Post
    Somehow I managed to patch the code without any errors. However I got errors like these upon compiling:
    Code:
    ../../../src/game/Player.cpp:19498: error: ‘RACE_WORGEN’ was not declared in this scope
    ../../../src/game/Player.cpp:19506: error: ‘RACE_GOBLIN’ was not declared in this scope
    make[2]: *** [Player.o] Error 1
    Does anyone know what this is all about?

    Edit:

    If I undo the patch, it compiles just fine. I can logon to the login server, but not to the world server, because its displayed as offline. :O

    (Its offline for the beta client, not the 3.3.3 one)

    In SharedDefines.h just add to the top of the files in "enum Races" :

    Code:
       
        RACE_GOBLIN         = 9,
        RACE_WORGEN			=22

  6. #81
    XeNoW's Avatar Member
    Reputation
    4
    Join Date
    Oct 2008
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I always get:
    Code:
    2010-05-09 21:33:42 ERROR:Incorrect DataDir value in mangosd.conf or not found build info (outdated DBC files). Required one from builds: 11723  Please extract correct DBC files.
    on server startup und mangos.exe crashes...

    I downloaded the DBC's from a forum but they do not work somehow...

  7. #82
    Blackfire's Avatar Member
    Reputation
    1
    Join Date
    Jul 2007
    Posts
    4
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    same here. Core compiled but extractor doesn't work so no DBC and Maps. Does someone have a working extractor??

  8. #83
    asukara's Avatar Member
    Reputation
    1
    Join Date
    Jan 2009
    Posts
    3
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi, here DBC of Cataclysm... No map for the moment ><
    DBC

  9. #84
    Usename's Avatar Member
    Reputation
    1
    Join Date
    Sep 2007
    Posts
    8
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Does anyone have any idea of why I'm not able to create characters? I think Mangos would have thrown an error if the database was invalid for its version, but there is no error.

  10. #85
    Stabatha's Avatar Contributor
    Reputation
    84
    Join Date
    Dec 2007
    Posts
    345
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Usename View Post
    Does anyone have any idea of why I'm not able to create characters? I think Mangos would have thrown an error if the database was invalid for its version, but there is no error.
    did you run the character sql file in /mangos/sql/400/ ?

    GoblinCity.net -
    Home of the only Cataclysm Twink Server
    Instant Level 49 * Custom Gear * Scripted Raids * Tons More
    We are the oldest private twink server community - Open since 2007

  11. #86
    chowned's Avatar Private
    Reputation
    1
    Join Date
    May 2010
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    now let's make this clear: you don't need to patch the 400 mangos branch. You just pull the 400 tree and configure+compile it. It does not need any maps as the map code is commented out. Get the dbcs from the forums and place the component textfile inside that dbc folder. (it's inside your locale-enUS.mpq if you don't have it)

    compile, edit configs, maybe import UDB to your mangos DB and you're fine.
    oh well and don't forget to import OP's sql and the sql from the 400 folder aswell. You may also need to edit the playercreateinfo_spell table so that your goblins and worgen can speak. but first you should get mangos running
    Last edited by chowned; 05-10-2010 at 05:28 AM.

  12. #87
    XeNoW's Avatar Member
    Reputation
    4
    Join Date
    Oct 2008
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    and place the component textfile inside that dbc folder. (it's inside your locale-enUS.mpq if you don't have it)
    And how to get the component textfile out of the mpq? MyWarcraftStudio crashes on extracting...

    EDIT: Just found DBC files with the component file... But Mangos still crashes instantly after starting... I'm using Win7 x64. Mangos 3.x.x does work...


    2010-05-10 15:37:51 Using DataDir ./
    2010-05-10 15:37:51 WORLD: VMap support included. LineOfSight:0, getHeight:0
    2010-05-10 15:37:51 WORLD: VMap data directory is: ./vmaps
    2010-05-10 15:37:51 WORLD: VMap config keys are: vmap.enableLOS, vmap.enableHeight, vmap.ignoreMapIds, vmap.ignoreSpellIds
    2010-05-10 15:37:51 ERROR:Check existing of map file './maps/0004331.map': not exist!
    2010-05-10 15:37:51 ERROR:Correct *.map files not found in path './maps' or *.vmap/*vmdir files in './vmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir value in the mangosd.conf file.
    Last edited by XeNoW; 05-10-2010 at 08:38 AM.

  13. #88
    Kromgol's Avatar Member
    Reputation
    23
    Join Date
    Aug 2007
    Posts
    61
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by XeNoW View Post
    And how to get the component textfile out of the mpq? MyWarcraftStudio crashes on extracting...

    EDIT: Just found DBC files with the component file... But Mangos still crashes instantly after starting... I'm using Win7 x64. Mangos 3.x.x does work...
    My Cataclysm server works fine.
    And you shouldn't trust packs or shit of DBC files etc. Just use MPQ Editor ( MPQ Archives - Downloads ) and extract it.

  14. #89
    XeNoW's Avatar Member
    Reputation
    4
    Join Date
    Oct 2008
    Posts
    18
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you very much. But somehow mangos still want's to have the map files...

    Got the branch this way:
    git clone git://github.com/mangos/mangos.git 400
    Is this correct?

  15. #90
    chowned's Avatar Private
    Reputation
    1
    Join Date
    May 2010
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by XeNoW View Post
    Thank you very much. But somehow mangos still want's to have the map files...

    Got the branch this way:

    Is this correct?
    it's not correct if it's still asking for maps. you shout git clone git://github.com/mangos/mangos.git THEN git pull git://github.com/mangos/mangos.git 400

Page 6 of 9 FirstFirst ... 23456789 LastLast

Similar Threads

  1. [Request] Looking for Cataclysm Alpha Client
    By GameWalkThrRUS in forum WoW EMU Questions & Requests
    Replies: 2
    Last Post: 05-19-2016, 09:49 AM
  2. [Web] Account registration for WotLK alpha server (MaNGOS, RoSpora)
    By Dythzer in forum WoW EMU General Releases
    Replies: 66
    Last Post: 06-29-2010, 06:44 AM
  3. [Misc] Looking for list of working cataclysm alpha servers
    By soto in forum WoW EMU Questions & Requests
    Replies: 0
    Last Post: 06-28-2010, 02:38 PM
  4. Replies: 10
    Last Post: 09-12-2009, 02:28 PM
All times are GMT -5. The time now is 06:41 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search