Page 6 of 9 FirstFirst ... 23456789 LastLast
Results 76 to 90 of 122
  1. #76
    Knight-Lieutenant
    Reputation
    5
    Join Date
    Jul 2007
    Posts
    274
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)


    Donate to Remove Ads, Get ShoutBawx - Elite Forum Access
    Can somebody help me.. I'm getting You have been disconnected from server after I enter the USER and Pass at the login screen,why is this happening? Can someone please tell me how do I fix it
    Last edited by danis; 05-09-2010 at 11:58 AM.

  2. #77
    New User
    Reputation
    1
    Join Date
    Aug 2008
    Posts
    3
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Where and how have good maps and dbc or good extractor please ?
    Thanks

  3. #78
    New User
    Reputation
    1
    Join Date
    Sep 2007
    Posts
    8
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    With mangos compiled with patch, and these database changes done, I still cant create characters. Whats up?

  4. #79
    Elite User

    CoreCoins User

    king48488's Avatar
    Reputation
    552
    Join Date
    Nov 2008
    Location
    Germany
    Posts
    363
    CoreCoins
    1798

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    I have create a sql for all new race/class combinations.

    Paste2: Next Generation Pastebin - Viewing Paste 819810

  5. #80
    New User
    Reputation
    1
    Join Date
    Aug 2008
    Posts
    1
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Quote Originally Posted by Usename View Post
    Somehow I managed to patch the code without any errors. However I got errors like these upon compiling:
    Code:
    ../../../src/game/Player.cpp:19498: error: ‘RACE_WORGEN’ was not declared in this scope
    ../../../src/game/Player.cpp:19506: error: ‘RACE_GOBLIN’ was not declared in this scope
    make[2]: *** [Player.o] Error 1
    Does anyone know what this is all about?

    Edit:

    If I undo the patch, it compiles just fine. I can logon to the login server, but not to the world server, because its displayed as offline. :O

    (Its offline for the beta client, not the 3.3.3 one)

    In SharedDefines.h just add to the top of the files in "enum Races" :

    Code:
       
        RACE_GOBLIN         = 9,
        RACE_WORGEN			=22

  6. #81
    Member
    Reputation
    4
    Join Date
    Oct 2008
    Posts
    18
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    I always get:
    Code:
    2010-05-09 21:33:42 ERROR:Incorrect DataDir value in mangosd.conf or not found build info (outdated DBC files). Required one from builds: 11723  Please extract correct DBC files.
    on server startup und mangos.exe crashes...

    I downloaded the DBC's from a forum but they do not work somehow...

  7. #82
    Member
    Reputation
    1
    Join Date
    Jul 2007
    Posts
    4
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    same here. Core compiled but extractor doesn't work so no DBC and Maps. Does someone have a working extractor??

  8. #83
    New User
    Reputation
    1
    Join Date
    Jan 2009
    Posts
    3
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Hi, here DBC of Cataclysm... No map for the moment ><
    DBC

  9. #84
    New User
    Reputation
    1
    Join Date
    Sep 2007
    Posts
    8
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Does anyone have any idea of why I'm not able to create characters? I think Mangos would have thrown an error if the database was invalid for its version, but there is no error.

  10. #85
    Contributor Stabatha's Avatar
    Reputation
    84
    Join Date
    Dec 2007
    Posts
    345
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Quote Originally Posted by Usename View Post
    Does anyone have any idea of why I'm not able to create characters? I think Mangos would have thrown an error if the database was invalid for its version, but there is no error.
    did you run the character sql file in /mangos/sql/400/ ?

    GoblinCity.net -
    Home of the only Cataclysm Twink Server
    Instant Level 49 * Custom Gear * Scripted Raids * Tons More
    We are the oldest private twink server community - Open since 2007

  11. #86
    Member
    Reputation
    1
    Join Date
    May 2010
    Posts
    7
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    now let's make this clear: you don't need to patch the 400 mangos branch. You just pull the 400 tree and configure+compile it. It does not need any maps as the map code is commented out. Get the dbcs from the forums and place the component textfile inside that dbc folder. (it's inside your locale-enUS.mpq if you don't have it)

    compile, edit configs, maybe import UDB to your mangos DB and you're fine.
    oh well and don't forget to import OP's sql and the sql from the 400 folder aswell. You may also need to edit the playercreateinfo_spell table so that your goblins and worgen can speak. but first you should get mangos running
    Last edited by chowned; 05-10-2010 at 06:28 AM.

  12. #87
    Member
    Reputation
    4
    Join Date
    Oct 2008
    Posts
    18
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    and place the component textfile inside that dbc folder. (it's inside your locale-enUS.mpq if you don't have it)
    And how to get the component textfile out of the mpq? MyWarcraftStudio crashes on extracting...

    EDIT: Just found DBC files with the component file... But Mangos still crashes instantly after starting... I'm using Win7 x64. Mangos 3.x.x does work...


    2010-05-10 15:37:51 Using DataDir ./
    2010-05-10 15:37:51 WORLD: VMap support included. LineOfSight:0, getHeight:0
    2010-05-10 15:37:51 WORLD: VMap data directory is: ./vmaps
    2010-05-10 15:37:51 WORLD: VMap config keys are: vmap.enableLOS, vmap.enableHeight, vmap.ignoreMapIds, vmap.ignoreSpellIds
    2010-05-10 15:37:51 ERROR:Check existing of map file './maps/0004331.map': not exist!
    2010-05-10 15:37:51 ERROR:Correct *.map files not found in path './maps' or *.vmap/*vmdir files in './vmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir value in the mangosd.conf file.
    Last edited by XeNoW; 05-10-2010 at 09:38 AM.

  13. #88
    Sergeant
    Reputation
    23
    Join Date
    Aug 2007
    Posts
    62
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Quote Originally Posted by XeNoW View Post
    And how to get the component textfile out of the mpq? MyWarcraftStudio crashes on extracting...

    EDIT: Just found DBC files with the component file... But Mangos still crashes instantly after starting... I'm using Win7 x64. Mangos 3.x.x does work...
    My Cataclysm server works fine.
    And you shouldn't trust packs or shit of DBC files etc. Just use MPQ Editor ( MPQ Archives - Downloads ) and extract it.

  14. #89
    Member
    Reputation
    4
    Join Date
    Oct 2008
    Posts
    18
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Thank you very much. But somehow mangos still want's to have the map files...

    Got the branch this way:
    git clone git://github.com/mangos/mangos.git 400
    Is this correct?

  15. #90
    Member
    Reputation
    1
    Join Date
    May 2010
    Posts
    7
    CoreCoins
    0

    Trade Feedbacks

    Status
    n/a
    Positive
    0 (0%)
    Negative
    0 (0%)
    Quote Originally Posted by XeNoW View Post
    Thank you very much. But somehow mangos still want's to have the map files...

    Got the branch this way:

    Is this correct?
    it's not correct if it's still asking for maps. you shout git clone git://github.com/mangos/mangos.git THEN git pull git://github.com/mangos/mangos.git 400

 

 
Page 6 of 9 FirstFirst ... 23456789 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
All times are GMT -4. The time now is 10:58 PM. Powered by vBulletin® Version 4.2.0
Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.
Content Relevant URLs by vBSEO Resources saved on this page: MySQL 21.43%
vBulletin Optimisation provided by vB Optimise (Pro) - vBulletin Mods & Addons Copyright © 2014 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247