Code:
//Title of Script: Morpher stone
//Description of Script: Morphs players into display ids.
#include "StdAfx.h"
#include "Setup.h"
#ifdef WIN32
#pragma warning(disable:4305)
#endif
class SCRIPT_DECL Morpher : public GossipScript
{
public:
void GossipHello(Object * pObject, Player* Plr, bool AutoSend);
void GossipSelectOption(Object * pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code);
void GossipEnd(Object * pObject, Player* Plr);
void Destroy()
{
delete this;
}
};
void Morpher::GossipHello(Object* pObject, Player * Plr, bool AutoSend)
{
GossipMenu *Menu;
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, Plr);
Menu->AddItem(0, "Morph Set 1", 1);
Menu->AddItem(0, "Morph Set 2", 2);
Menu->AddItem(0, "Morph Set 3", 3);
Menu->AddItem(0, "Morph Set 4", 4);
Menu->AddItem(2, "Demorph", 999);
if(AutoSend)
Menu->SendTo(Plr);
}
//Defining Cases
void Morpher::GossipSelectOption(Object* pObject, Player* Plr, uint32 Id, uint32 IntId, const char * Code)
{
GossipMenu * Menu;
switch(IntId)
{
case 1:
{
//Morph Set 1
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, Plr);
Menu->AddItem(5,"The Ice Dwarf", 501);
Menu->AddItem(5,"Onyxia", 502);
Menu->AddItem(5,"Razorgore the Untamed", 503);
Menu->AddItem(5,"Ebonroc", 504);
Menu->AddItem(5,"Chromaggus", 505);
Menu->AddItem(5,"Baron Rivendare", 506);
Menu->AddItem(5,"Stitched Horror", 507);
Menu->AddItem(5,"Hive'Zara Wasp", 508);
Menu->AddItem(5,"Moam", 509);
Menu->AddItem(5,"Golemagg the Incinerator", 510);
Menu->AddItem(5,"Hovering Obelisk", 511);
Menu->AddItem(5,"Blue Dragon", 512);
Menu->AddItem(5,"Fiery Ghost", 513);
Menu->AddItem(5,"Rocket Mount", 514);
Menu->AddItem(5,"Ghostly Gryphon", 515);
Menu->AddItem(5,"Robot", 516);
Menu->SendTo(Plr);
}
break;
case 2:
{
//Morph Set 2
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, Plr);
Menu->AddItem(5,"Doomwalker", 601);
Menu->AddItem(5,"Kael'thas", 602);
Menu->AddItem(5,"Illidan", 603);
Menu->AddItem(5,"Dark Illidan", 604);
Menu->AddItem(5,"Teron Gorefiend", 605);
Menu->AddItem(5,"Lady VashJ", 606);
Menu->AddItem(5,"Vazruden The Herald", 607);
Menu->AddItem(5,"Archimonde", 608);
Menu->AddItem(5,"Terestian Illhoof", 609);
Menu->AddItem(5,"The Curator", 610);
Menu->AddItem(5,"Draenei Phoenix", 611);
Menu->AddItem(5,"Icy Ragnaros", 612);
Menu->AddItem(5,"Lava Golem", 613);
Menu->AddItem(5,"Ghostly Frost Wyrm", 614);
Menu->AddItem(5,"Dyriad", 615);
Menu->AddItem(5,"Frog Dragon", 616);
Menu->SendTo(Plr);
}
break;
case 3:
{
//Morph Set 3
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, Plr);
Menu->AddItem(5,"Lich King", 701);
Menu->AddItem(5,"Lich King (No Helmet)", 702);
Menu->AddItem(5,"Stone Giant", 703);
Menu->AddItem(5,"Scourage Zombie", 704);
Menu->AddItem(5,"Loatheb", 705);
Menu->AddItem(5,"Gluth", 706);
Menu->AddItem(5,"Instructor Razuvious", 707);
Menu->AddItem(5,"Gothik the Harvester", 708);
Menu->AddItem(5,"Novos the Summoner", 709);
Menu->AddItem(5,"King Dred", 710);
Menu->AddItem(5,"Varos Cloudstrider", 711);
Menu->AddItem(5,"Mom Polar Bear", 712);
Menu->AddItem(5,"Red Draenei Prince", 713);
Menu->AddItem(5,"Sand Tower", 714);
Menu->AddItem(5,"Turkey", 715);
Menu->SendTo(Plr);
}
break;
case 4:
{
//Morph Set 4
objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 2593, Plr);
Menu->AddItem(5,"Spirit Healer", 801);
Menu->AddItem(5,"Skeleton", 802);
Menu->AddItem(5,"Infernal", 803);
Menu->AddItem(5,"Felguard", 804);
Menu->AddItem(5,"Super Cow", 805);
Menu->AddItem(5,"Panda", 806);
Menu->AddItem(5,"Hogger", 807);
Menu->AddItem(5,"Baby Blizzard Bear (Cute)", 808);
Menu->AddItem(5,"Mammoth", 809);
Menu->AddItem(5,"Sand Gnome", 810);
Menu->AddItem(5,"Female Ghost Angel", 811);
Menu->AddItem(5,"Clockwork Gnome", 812);
Menu->AddItem(5,"Frost Nymph", 813);
Menu->AddItem(5,"Baby Crocodile", 814);
Menu->SendTo(Plr);
}
break;
//Ice Giant
case 501:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24531);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Onyxia
case 502:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 8570);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.1);
Plr->Gossip_Complete();
}break;
//Razorgore the Untamed
case 503:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 10115);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Ebonroc
case 504:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 6377);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//Chromaggus
case 505:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 14367);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Baron Rivendare
case 506:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 6380);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Stitched Horror
case 507:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 1693);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Hive'Zara Wasp
case 508:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11142);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Moam
case 509:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15392);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//Golemagg the Incinerator
case 510:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11986);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Hovering Obelisk
case 511:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24470);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Blue Dragon
case 512:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24620);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.5);
Plr->Gossip_Complete();
}break;
//Fiery Ghost
case 513:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24905);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Rocket Mount
case 514:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24710);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Ghost Gryphon
case 515:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24447);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Robot
case 516:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23411);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Baby Crocodile
case 814:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23495);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Doomwalker
case 601:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21435);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Kael'thas
case 602:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 20023);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Illidan
case 603:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21135);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//Dark Illidan
case 604:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21322);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.1);
Plr->Gossip_Complete();
}break;
//Teron Gorefiend - shows as an orc for some reason, display ID is right.
case 605:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21254);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Lady VashJ
case 606:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 20748);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Vazruden The Herald
case 607:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 18944);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//Archimonde
case 608:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 20939);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.1);
Plr->Gossip_Complete();
}break;
//Terestian Illhoof
case 609:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 11343);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.6);
Plr->Gossip_Complete();
}break;
//The Curator
case 610:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16958);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Draenei Phoenix
case 611:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23523);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0);
Plr->Gossip_Complete();
}break;
//Icy Ragnaros
case 612:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23707);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Lava Golem
case 613:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23817);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.8);
Plr->Gossip_Complete();
}break;
//Ghostly Frost Wyrm
case 614:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23315);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Dyriad
case 615:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 25082);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Frog Dragon
case 616:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23351);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Turkey
case 715:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21774);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0);
Plr->Gossip_Complete();
}break;
//Lich King
case 701:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 22234);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.7);
Plr->Gossip_Complete();
}break;
//Lich King (NO HELM)
case 702:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 22235);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.7);
Plr->Gossip_Complete();
}break;
//Stone Giant
case 703:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23356);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.4);
Plr->Gossip_Complete();
}break;
//Scourage Zombie
case 704:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24992);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Loatheb
case 705:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16110);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//Gluth
case 706:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16064);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Instructor Razuvious
case 707:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16582);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.7);
Plr->Gossip_Complete();
}break;
//Gothik the Harvester
case 708:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16279);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.4);
Plr->Gossip_Complete();
}break;
//Novos the Summoner
case 709:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 26292);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//King Dred
case 710:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 5240);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.2);
Plr->Gossip_Complete();
}break;
//Varos Cloudstrider
case 711:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 27033);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.3);
Plr->Gossip_Complete();
}break;
//Mom Polar Bear
case 712:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 22708);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Red Draenei Prince
case 713:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 23334);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.6);
Plr->Gossip_Complete();
}break;
//Sand Tower
case 714:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24868);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Spirit Healer
case 801:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 5233);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.4);
Plr->Gossip_Complete();
}break;
//Skeleton
case 802:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 17970);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.6);
Plr->Gossip_Complete();
}break;
//Infernal
case 803:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 169);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.7);
Plr->Gossip_Complete();
}break;
//Felguard
case 804:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 14152);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Super Cow
case 805:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 1060);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Panda
case 806:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 10990);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 5.0);
Plr->Gossip_Complete();
}break;
//Hogger
case 807:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 384);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Blizzard Bear
case 808:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 16189);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0);
Plr->Gossip_Complete();
}break;
//Mammoth
case 809:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 27235);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5);
Plr->Gossip_Complete();
}break;
//Sand Gnome
case 810:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21027);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.5);
Plr->Gossip_Complete();
}break;
//Female Ghost Angel
case 811:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 25517);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
//Clockwork Gnome
case 812:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24111);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 3.0);
Plr->Gossip_Complete();
}break;
//Frost Nymph
case 813:
{
Plr->SetUInt32Value(UNIT_FIELD_DISPLAYID, 24072);
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.6);
Plr->Gossip_Complete();
}break;
//Demorph
case 999:
{
Plr->Emote(EMOTE_ONESHOT_CHEER);
Plr->DeMorph();
Plr->SetFloatValue(OBJECT_FIELD_SCALE_X, 1.0);
Plr->Gossip_Complete();
}break;
}
};
void Morpher::GossipEnd(Object * pObject, Player* Plr)
{
GossipScript::GossipEnd(pObject, Plr);
}
void SetupMorpher(ScriptMgr * mgr)
{
GossipScript * gs = (GossipScript*) new Morpher();
mgr->register_item_gossip_script(99999,gs);
}
Setup.cpp