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  1. #1
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    [FrostTeam] Sylvanas Windrunner



    Donate to Remove Ads, Get ShoutBawx - Elite Forum Access
    FrostTeam presents:
    Sylvanas Windrunner

    This is a script made by ME. Sylvanas has some random attacks like some spawns, spells... etc. And if you take more than 5 minutes to kill her while she is below 5%, she will wipe all the raid.
    More details in the pics


    http://i34.tinypic.com/a3du79.jpg
    http://i37.tinypic.com/sfz981.jpg
    http://i35.tinypic.com/2zsba4o.jpg
    http://i36.tinypic.com/a0i8fp.jpg
    http://i38.tinypic.com/2lavdiq.jpg

    Code:
     function Sylvannas_OnCombat(pUnit, Event)
     local agrochoice = math.random(1,2)
      local fbtime=math.random(20000,30000)
    if agrochoice==1 then
        pUnit:SendChatMessage(14,0,"You shall meet death now!")
     end
    if agrochoice==2 then
        pUnit:SendChatMessage(14,0,"The Forsaken shall rule the world")
     end
        pUnit:RegisterEvent("Sylvannas_Shadowbolt", fbtime, 0)
        pUnit:RegisterEvent("Sylvannas_Plague", fbtime, 0)
        pUnit:RegisterEvent("Sylvannas_Spawns", 35654, 6)
        pUnit:RegisterEvent("Sylvannas_Phase2",1000,0)
     end
    
    
     function Sylvannas_OnLeaveCombat(pUnit, Event)
        pUnit:RemoveEvents()
     end
    
    
     function Sylvannas_OnKilledTarget(pUnit, Event)
        pUnit:SendChatMessage(14,0,"The Forsaken are unbeatable!")	
     end
    
    
     function Sylvannas_OnDied(pUnit, Event)
        pUnit:SendChatMessage(14,0,"I might be dead... but The Forsaken will never die!")
        pUnit:RemoveEvents()	
     end
    
    
     function Sylvannas_Shadowbolt(pUnit, event)
    local fbtime=math.random(15000,45000)
        pUnit:FullCastSpell(28479)
     end
    
    
     function Sylvannas_Plague(pUnit, Event)
    Choice=math.random(1,2)
     if Choice == 1 then
        pUnit:FullCastSpellOnTarget(55264, pUnit:GetRandomPlayer(0))
     end
     if Choice == 2 then
        pUnit:SendChatMessage(12, 0, "Scream, cowards, SCREAM!")
        pUnit:FullCastSpellOnTarget(55264, pUnit:GetRandomPlayer(0))
     end
    end
    
     function Sylvannas_Spawns(pUnit, Event)
     x = pUnit:GetX();
     y = pUnit:GetY();
     z = pUnit:GetZ();
     o = pUnit:GetO();
        pUnit:SpawnCreature(17902, x+4, y-3, z, o, 20, 20000)
        pUnit:SpawnCreature(17902, x-5, y+1, z, o, 20, 20000)
        pUnit:SpawnCreature(17902, x-3, y+2, z, o, 20, 20000)
        pUnit:SpawnCreature(17902, x-3, y-3, z, o, 20, 20000)
        pUnit:SpawnCreature(17902, x+4, y-5, z, o, 20, 20000)
        pUnit:SpawnCreature(17902, x+1, y-4, z, o, 20, 20000)
        pUnit:SpawnCreature(17902, x-4, y+1, z, o, 20, 20000)
        pUnit:SendChatMessage(14, 0, "Warriors of The Forsaken, aid me!")
     end
    
     function Sylvannas_Enrage(pUnit, Event)
        pUnit:FullCastSpell(42705)
     end
    
    
     function Sylvannas_Armor(pUnit, Event)
        pUnit:FullCastSpell(29476)
     end
    
     function Sylvannas_Fire(pUnit, Event)
    Choice = math.random(1,2)
     if Choice==1 then
        pUnit:SpawnGameObject(183816, x+4, y-3, z, o, 50000)
        pUnit:SpawnGameObject(189330, x+4, y-3, z, o, 50000)
        pUnit:SpawnGameObject(183816, x+6, y-5, z, o, 50000)
        pUnit:SpawnGameObject(189330, x+6, y-5, z, o, 50000)
        pUnit:SpawnGameObject(183816, x-5, y+3, z, o, 50000)
        pUnit:SpawnGameObject(189330, x-5, y+3, z, o, 50000)
     end
        pUnit:SpawnGameObject(183816, x-4, y+3, z, o, 50000)
        pUnit:SpawnGameObject(189330, x-4, y+3, z, o, 50000)
        pUnit:SpawnGameObject(183816, x-6, y+5, z, o, 50000)
        pUnit:SpawnGameObject(189330, x-6, y+5, z, o, 50000)
        pUnit:SpawnGameObject(183816, x+5, y-3, z, o, 50000)
        pUnit:SpawnGameObject(189330, x+5, y-3, z, o, 50000)
     end
    
     function Sylvannas_Shear(pUnit, Event)
    local plr = pUnit:GetClosestPlayer()
     if (plr ~= nil) then
        pUnit:FullCastSpellOnTarget(41032, plr)
        pUnit:SendChatMessage(12, 0, "Experience the power of The Forsaken")
     end
    end
    
     function Sylvannas_DrawSoul(pUnit, Event)
    local plr = pUnit:GetClosestPlayer()
     if (plr ~= nil) then
        pUnit:FullCastSpellOnTarget(40904, plr)
    end
     end
    
     function Sylvannas_Wipe(pUnit, Event)
        pUnit:FullCastSpell(35354)
     end
    
     function Sylvannas_Phase2(pUnit, Event)
       local fbtime=math.random(70000, 80000)
    if pUnit:GetHealthPct() < 45 then
        pUnit:SendChatMessage(14,0, "Im enraging!")
        pUnit:RemoveEvents()
        pUnit:RegisterEvent("Sylvannas_Shadowbolt", 20756, 0)
        pUnit:RegisterEvent("Sylvannas_Plague", 25000, 0)
        pUnit:RegisterEvent("Sylvannas_Spawns", 35654, 0)
        pUnit:RegisterEvent("Sylvannas_Enrage", fbtime, 0)
        pUnit:RegisterEvent("Sylvannas_Armor", 54609, 1)
        pUnit:RegisterEvent("Sylvannas_Phase3", 1000, 0)
     end
    end
    
    
    
     function Sylvannas_Phase3(pUnit, Event)
       local fbtime=math.random(40000, 65000)
    if pUnit:GetHealthPct() < 20 then
        pUnit:SendChatMessage(14, 0, "You are pissing me off...")
        pUnit:RemoveEvents()
        pUnit:FullCastSpell(41524)
         pUnit:SpawnGameObject(183816, x+4, y-3, z, o, 20000)
         pUnit:SpawnGameObject(189330, x+4, y-3, z, o, 20000)
        pUnit:RegisterEvent("Sylvannas_Fire", 20000, 0)
        pUnit:RegisterEvent("Sylvannas_Spawns", fbtime, 0)
        pUnit:RegisterEvent("Sylvannas_Shadowbolt", 20756, 0)
        pUnit:RegisterEvent("Sylvannas_Plague", 25000, 0)
        pUnit:RegisterEvent("Sylvannas_Shear", 34533, 0)
        pUnit:RegisterEvent("Sylvannas_Finalphase", 1000, 0)
     end
    end
    
     function Sylvannas_Finalphase(pUnit, Event)
       local fbtime=math.random(35406, 57687)
    if pUnit:GetHealthPct() < 4 then
        pUnit:RemoveEvents()
        pUnit:SendChatMessage(12, 0, "You have come so far.... to die here, mortals!")
         pUnit:SpawnGameObject(183816, x+4, y-3, z, o, 20000)
         pUnit:SpawnGameObject(189330, x+4, y-3, z, o, 20000)
        pUnit:RegisterEvent("Sylvannas_Fire", 20000, 0)
        pUnit:RegisterEvent("Sylvannas_Spawns", fbtime, 0)
        pUnit:RegisterEvent("Sylvannas_Shadowbolt", 20756, 0)
        pUnit:RegisterEvent("Sylvannas_Plague", 25000, 0)
        pUnit:RegisterEvent("Sylvannas_Shear", 34533, 0)
        pUnit:RegisterEvent("Sylvannas_DrawSoul", fbtime, 0)
        pUnit:RegisterEvent("Sylvannas_Wipe", 300000, 1)
     end
    end
    
    
    RegisterUnitEvent(101810,1,"Sylvannas_OnCombat")
    RegisterUnitEvent(101810,2,"Sylvannas_OnLeaveCombat")
    RegisterUnitEvent(101810,3,"Sylvannas_OnKilledTarget")
    RegisterUnitEvent(101810,4,"Sylvannas_OnDied")

    SQL

    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('101810','Lady Sylvanas Windrunner','Banshee Queen','','0','7','0','3','11657','0','0','0','0','0')
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('101810','80','80','1620','4500000','4500000','67740','0','2000','12000','15000','0','0','0','0','7420','0','53690','360000','8000','0','0','0','0','0','0','2','0','1','5000000','0','0','2.5','8','14')
    What is FrostTeam Project?
    FrostTeam Project, is a Wotlk Scripting project, related to fun events

    Who makes part of it?
    *Edude
    *Nymphx
    *bsod-staff14 - Partnership
    *stoneharry
    *Snailz


    You can download our newest content on:

    frosteam - Revision 61 :/
    Last edited by Edude; 11-30-2008 at 09:40 PM.

  2. #2
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    ( I wanna make love right na na na(

    Your studying has paid off, this script is truly proffesional! +Rep for life, .

  3. #3
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    Yes its great!Thanks Edude!
    Immortal GamerZ Under Development!

  4. #4
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    Hey leechers... time to post some feedback or you'll see me mad oO

  5. #5
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    To prove that I'm not a l33ch3r , I'm Repping you and saying THANKS A LOT FOR THIS EPIC RELEASE 3>

    edit : omfg I must spread :|

  6. #6
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    Lawl...It happens so much for me..
    Immortal GamerZ Under Development!

  7. #7
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    Lawl nahh its pretty good man...
    Immortal GamerZ Under Development!

  8. #8
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    You know what? This project is not worth without some feedback. The ones who give some feedback are the team members. Everyone does their best to give you people some nice Wotlk scripts, and you just l33ch them?

    Im getting pissed, sorry about this, but if this continues, FrostTeam will be over...


    Regards, Edude

  9. #9
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    Dude cmon...I already made a site and everything...Just let me know before tuesday because im not going to be paying for a site thats not going to be used.
    Immortal GamerZ Under Development!

  10. #10
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    Great script Edude, nice work, keep it up!

  11. #11
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    Alright man.It would suck balls if it ends tho.Because I know how alot of people enjoy these LUA's
    Immortal GamerZ Under Development!

  12. #12
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    Edude your a little girl. Your going to get banned. Cause this like asking for reputation. I know im a leecher...But its true. You act like your all good and your the best.....Your not sadly. Sorry. Your a Member. not a Contributor.

  13. #13
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    Who Cares? Go Private. Only 10 people know about you.

  14. #14
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    Your Over Dramatic. Thats the word i ment. not little girl. Begon. Poof.

  15. #15
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    Okay heres an advice. Instead of making short lua scripts of 2-5 random spells of random npc or creature you add to the game. How about make a big project.Not many people would want to add thins kinds of stuff it messes whichever story line their server uses.Must people go for a funserver type but with a story line of their own. Make a big project that people might find usefull in using they might as well modify some stuff as in text for their story line but still.

    Either way good luck. +rep

 

 
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