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  1. #1
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    Jonthe838's Avatar
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    [Tips] Where to have a mall



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    Here is some tips wjere to have a private server malls i hope that they will help u :P ^^ will upload screenies soon ^^

    ALLY
    Stormwind Prision
    + : its big ^^
    - : its a bit dark and its esy to get lost ^^ :P


    Old Ironforge
    + : its cool and its good light
    - : it aint that big :P


    Dun Morogh airport

    + : its big, cool and good light
    - : it can be to big ^^


    Horde

    Horde Prision
    + : its big and there is no way to get out :P
    - : its very dark :P


    Mulgore ( it looks like descolace and u cant get there normal way)
    + : its big, cool and good light
    - : it has a boring texture ^^


    Both
    Hyjal
    + : very cool and u can have 2 diferent malls there u only need to spawn a block so u cant walk between them.
    - : idk ^^


    Darkshore ( looks like a troll city and u cant get there normal way)
    + : its big and cool :P
    - : idk here either ^^ :P


    And then do u got alot of open places in alot of regions :P
    u have azhara crater or what ever its called.
    u can use emerald dream :P( the last 2 is of map)


    Here are the screenshots. hope u like them ^^


    Slideshow of Malls locations - Photobucket - Video and Image Hosting
    Last edited by Jonthe838; 12-16-2008 at 12:18 PM.
    Lines of Coding: |||||||||| Goal 1000
    Current: 677 Achived Goals: 500 Lines


  2. #2
    Knight-Lieutenant

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    You could put some coordinates or a .worldport command. Thanks for your effort anyway
    Use the "Search" Button, its not hard
    +RepEveryone who helps and contributes


  3. #3
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    Jonthe838's Avatar
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    u can use this
    This is the .lua code:
    Code:
    function On_Gossip(unit, event, player)
    unit:GossipCreateMenu(3544, player, 0)
    unit:GossipMenuAddItem(2, "Hidden Places", 1, 0)
    unit:GossipMenuAddItem(2, "Hidden Places 2", 3, 0)
    unit:GossipMenuAddItem(2, "(F) = Favorite", 2, 0)
    unit:GossipSendMenu(player)
    end
    
    function Gossip_Submenus(unit, event, player, id, intid, code)
    
    if(intid == 999) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(2, "Hidden Places", 1, 0)
    unit:GossipMenuAddItem(2, "Hidden Places 2", 3, 0)
    unit:GossipMenuAddItem(2, "(F) = Favorite", 2, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 1) then
    unit:GossipCreateMenu(3543, player, 0) 
    unit:GossipMenuAddItem(1, "South Seas", 34, 0)
    unit:GossipMenuAddItem(1, "Hidden Camp", 35, 0)
    unit:GossipMenuAddItem(1, "Stonetalon Mountains", 36, 0)
    unit:GossipMenuAddItem(1, "Some Stone", 37, 0)
    unit:GossipMenuAddItem(1, "Unknown", 38, 0)
    unit:GossipMenuAddItem(1, "Old Hillsbrad", 39, 0)
    unit:GossipMenuAddItem(1, "Airport", 40, 0)
    unit:GossipMenuAddItem(1, "Better Darkshore", 41, 0)
    unit:GossipMenuAddItem(1, "On Top Dun Morogh", 42, 0)
    unit:GossipMenuAddItem(1, "Old IF", 43, 0)
    unit:GossipMenuAddItem(1, "Castle, Docks, & Flying Fish!", 44, 0)
    unit:GossipMenuAddItem(1, "Mulgore", 45, 0)
    unit:GossipMenuAddItem(1, "No Name!", 46, 0)
    unit:GossipMenuAddItem(1, "Blackchar Cave", 47, 0)
    unit:GossipMenuAddItem(0, "Back", 999, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 3) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "Alter", 16, 0)
    unit:GossipMenuAddItem(1, "Wetlands Farm", 17, 0)
    unit:GossipMenuAddItem(1, "Highest Spot In World", 18, 0)
    unit:GossipMenuAddItem(1, "Ferals", 19, 0)
    unit:GossipMenuAddItem(1, "Dire Maul", 20, 0)
    unit:GossipMenuAddItem(1, "Crypt", 48, 0)
    unit:GossipMenuAddItem(1, "Nice Open Land", 21, 0)
    unit:GossipMenuAddItem(1, "Hyjal", 22, 0)
    unit:GossipMenuAddItem(1, "Water Under Water?", 23, 0)
    unit:GossipMenuAddItem(1, "The Marsh", 29, 0)
    unit:GossipMenuAddItem(1, "Good Place For LvL Road", 27, 0)
    unit:GossipMenuAddItem(1, "Unfinished Region", 30, 0)
    unit:GossipMenuAddItem(1, "Texture Meet", 31, 0)
    unit:GossipMenuAddItem(1, "Quel'Thalas Tower", 32, 0)
    unit:GossipMenuAddItem(0, "Back", 999, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid== 2) then
    unit:GossipCreateMenu(3543, player, 0)
    unit:GossipMenuAddItem(1, "(F)Cave", 24, 0)
    unit:GossipMenuAddItem(1, "(F)Carnival", 25, 0)
    unit:GossipMenuAddItem(1, "(F)Shack", 28, 0)
    unit:GossipMenuAddItem(1, "(F)Good Place For Mall", 26, 0)
    unit:GossipMenuAddItem(1, "(F)Custom Town", 33, 0)
    unit:GossipMenuAddItem(1, "(F)Custom Town 2", 15, 0)
    unit:GossipMenuAddItem(1, "(F)Alliance Jail", 14, 0)
    unit:GossipMenuAddItem(1, "(F)Horde Jail", 13, 0)
    unit:GossipMenuAddItem(0, "Back", 999, 0)
    unit:GossipSendMenu(player)
    end
    
    if(intid == 34) then
        player:Teleport(1, -11812.622070, -4742.063477, 6.393911)
    end
    if(intid == 35) then
        player:Teleport(0, -6177.947754, -761.462769, 423.045898)
    end
    if(intid == 36) then
        player:Teleport(1, 1806.056152, 1437.497681, 167.147919)
    end
    if(intid == 37) then
        player:Teleport(1, 2814.080322, 2248.703125, 215.486191)
    end
    if(intid == 38) then
        player:Teleport(36, -1939.969604, 443.571930, 59.377697)
    end
    if(intid == 39) then
        player:Teleport(560, 2635.961914, -278.525665, 149.280167)
    end
    if(intid == 40) then
        player:Teleport(0, -4653, -1688, 504)
    end
    if(intid == 41) then
        player:Teleport(1, 7477.748047, -1573.777710, 198.481674)
    end
    if(intid == 42) then
        player:Teleport(0, -4795.883301, -1000.524048, 895.791626)
    end
    if(intid == 43) then
        player:Teleport(0, -4815.312500, -971.277771, 464.708954)
    end
    if(intid == 44) then
        player:Teleport(560, 3602.619873, 2287.018799, 59.256119)
    end
    if(intid == 45) then
        player:Teleport(1, -2204.196289, 423.247314, 173.272491)
    end
    if(intid == 46) then
        player:Teleport(1, -9140.728516, 1594.322510, 20.035799)
    end
    if(intid == 47) then
        player:Teleport(0, -7347, -642, 294.586121)
    end
    if(intid == 48) then
        player:Teleport(0, -11069, -1795, 53.731037)
    end
    if(intid == 16) then
        player:Teleport(560, 3672.952881, -214.583542, 80.487816)
    end
    if(intid == 17) then
        player:Teleport(0, -4008.987549, -1280.995850, 146.769638)
    end
    if(intid == 18) then
        player:Teleport(1, 5128.426758, -3800.285156, 1970.802490)
    end
    if(intid == 19) then
        player:Teleport(1, -2797.171387, 1023.446533, 63.361565)
    end
    if(intid == 20) then
        player:Teleport(1, -3390.920654, 1114.148193, 137.641739)
    end
    if(intid == 21) then
        player:Teleport(0, -5582, 887, 393)
    end
    if(intid == 22) then
        player:Teleport(1, 4674, -3638, 966)
    end
    if(intid == 23) then
        player:Teleport(1, -12205, 3061, -22)
    end
    if(intid == 24) then
        player:Teleport(1, 4849, -1775, 1163)
    end
    if(intid == 25) then
        player:Teleport(1, -6310, -3952, -58)
    end
    if(intid == 26) then
        player:Teleport(37, -598, -227, 355)
    end
    if(intid == 27) then
        player:Teleport(0, -8119, -9, 172)
    end
    if(intid == 28) then
        player:Teleport(0, -8261, -199, 270)
    end
    if(intid == 29) then
        player:Teleport(0, -11122, -3790, 38)
    end
    if(intid == 30) then
        player:Teleport(0, 2231.971191, 2242.839111, 99.736877)
    end
    if(intid == 31) then
        player:Teleport(0, -13010.2, -1617.82, 143.272476)
    end
    if(intid == 32) then
        player:Teleport(0, 4299.212402, -2761.831299, 16.694981)
    end
    if(intid == 33) then
        player:Teleport(1, -10736.7, 2445, 7.531)
    end
    if(intid == 15) then
        player:Teleport(0, -1850.22, -4149.4, 9.76771)
    end
    if(intid == 14) then
        player:Teleport(35, -98, 149, -40)
    end
    if(intid == 13) then
        player:Teleport(0, -11139, -1742, -29)
    end
    end
    
    RegisterUnitGossipEvent(10001, 1, "On_Gossip")
    RegisterUnitGossipEvent(10001, 2, "Gossip_Submenus")
    and this is the .sql:
    Code:
    Insert INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, bounding_radius, auras, boss, money, invisibility_type, death_state)
    VALUES (10001, 80, 80, 69,  230000,  230000,  5000,  0.5, 3, 1800, 150, 250, 1800, 500, 650, 36000, 0, 0, 0, 0, 0, 0, 0, 1, 0, "MEMO", 0, 0, 0, 0);
    Insert INTO creature_names (entry, `name`, Subname, Flags1, type, Family, Rank, unk4, SpellDataID, male_displayid, female_displayid, unknown_float1, unknown_float2, Civilian, Leader, info_str)
    VALUES (10001,"Lore Master Jonthe","To Places Teleporter",0,7,0,0,0,NULL,24991,24991,1, 1,1,NULL, '');
    I dident make this... dont remember who did but Credits to him
    Last edited by Jonthe838; 12-16-2008 at 03:57 PM.
    Lines of Coding: |||||||||| Goal 1000
    Current: 677 Achived Goals: 500 Lines


 

 

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