Bot development for 2.4.3 and general questions menu

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  1. #16
    DarkLinux's Avatar Former Staff
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    Code:
    class WoWUnit
    {
    public:
    	char _0x0000[8];
    	UnitField* unitFields; //0x0008 
    	char _0x000C[8];
    	__int32 Type; //0x0014 
    	char _0x0018[24];
    	__int64 GUID; //0x0030 
    	char _0x0038[4];
    	__int32 NextObject; //0x003C 
    	
    	typedef int(__thiscall *oLootUnit)(PVOID _this, PVOID _target, PVOID unknown);
    	int LootUnit(PVOID _target)
    	{
    		DWORD  CGPlayer_C__LootUnit = 0x005E2460; //2.4.3
    		oLootUnit _LootUnit = (oLootUnit)CGPlayer_C__LootUnit;
    		return _LootUnit(this, _target,  NULL);
    	}
    }
    
    WoWUnits *localUnit = GetLocalPlayer();
    localUnit->LootUnit(objBobber);
    hope that helps.

    Bot development for 2.4.3 and general questions
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