I know its only a few offsets, but baby steps
x64
Player Name: 0x1E4F700
Build No: 0x1ADE065
Class Index: 0x1E4F8A1
In Game: 0x19E3120
Is Texting: 0x1A8CEF8
FrameScript_Execute: 0x1E4390
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="26">
<CheatEntries>
<CheatEntry>
<ID>0</ID>
<Description>"Player Name"</Description>
<LastState RealAddress="7FF60607F700"/>
<VariableType>String</VariableType>
<Length>13</Length>
<Unicode>0</Unicode>
<CodePage>0</CodePage>
<ZeroTerminate>1</ZeroTerminate>
<Address>"WowT-64.exe"+1E4F700</Address>
</CheatEntry>
<CheatEntry>
<ID>1</ID>
<Description>"WoW Build No"</Description>
<LastState RealAddress="7FF605D0E065"/>
<VariableType>String</VariableType>
<Length>5</Length>
<Unicode>0</Unicode>
<CodePage>0</CodePage>
<ZeroTerminate>1</ZeroTerminate>
<Address>"WowT-64.exe"+1ADE065</Address>
</CheatEntry>
<CheatEntry>
<ID>4</ID>
<Description>"Class Index"</Description>
<LastState Value="5" RealAddress="7FF60607F8A1"/>
<VariableType>Byte</VariableType>
<Address>"WowT-64.exe"+1E4F8A1</Address>
</CheatEntry>
<CheatEntry>
<ID>6</ID>
<Description>"In Game"</Description>
<LastState Value="1" RealAddress="7FF605C13120"/>
<VariableType>Byte</VariableType>
<Address>"WowT-64.exe"+19E3120</Address>
</CheatEntry>
<CheatEntry>
<ID>8</ID>
<Description>"Is Texting"</Description>
<LastState Value="0" RealAddress="1F25A8311C8"/>
<VariableType>Byte</VariableType>
<Address>"WowT-64.exe"+01A8CEF8</Address>
<Offsets>
<Offset>198</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols/>
</CheatTable>